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SRLE: Legacy of The Dragonborn Reqtified


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Posted

The only thing that comes to mind is Axonis' Minor Arcana (it's part of the guide) that has some changes to the civil war, he's the one who patched CWO for Requiem, just look at the RMA description page and see if it is sufficient for you.

Ok i saw that RMA is part of the guide, i don't if it's new or not. Anyway i installed Immersive patrol too as there is a patch for it in the requiem patch central fomod.

 

Ty.

 

 

Behind the curtain updated to 1.7

MAIN FILES
  1. Requiem - Behind the Curtain 1.7magnifier.png
Posted

Here I come with another question:

The guide tells me to do this:

 

but I don´t have a Plugins folder in my SKSE folder nor do I have a CrashFixPlugin.ini anywhere on my computer.

 

My SKSE folder inside of MO looks like this:

you have  a SKSE folder inside the Crash Fixes mod... not the Skyrim Script Extender mod folder...

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Posted

you have  a SKSE folder inside the Crash Fixes mod... not the Skyrim Script Extender mod folder...

Oh wow yea I do.

 

One more thing I´ll do before asking another question: checking the mod folder first.

 

Thanks!

Posted (edited)

As W.A.T.E.R is unvailable now, i installed Realistic Water 2, but i see WLSO has WATER as master (wlso.esp). Is it safe to rename realisticwatertwo.esp to circumvate this pb ?

 

sos-thewilds_water.esp, claralux_water.esp depend on WATER.Esp too.

Edited by Formoz
Posted (edited)

"check the guide now for the download link"

 

What do u mean ?

 

link still pointing to the closed nexus mod.

Edited by Formoz
Posted (edited)

ok i figured out :) 

But the link do not work.

You posted some kind of preview link, that point to your home directory

Edited by Formoz
Posted

Evening guys

 

I think i found a mistake in the guide regarding the merge of the audio and lighting mods.

 

When creating the weather lighting and sound overhaul merged, there is an esp (sos-thedungeons__relighting-skyrim.esp) that has Relighting Skyrim as his master (RelightingSkyrim.esp), RelightingSkyrim.esp has been merged previously in RelightingSkyrim Merge, so this is a problem.

 

Should i just do what was instructed regarding claralux, and change the master to Relighting Skyrim Partches Merged.esp using wrye bash? or is there anything else I should do?

 

Thank you all in advance.

Posted

I would edit the above post, but i am not allowed :(

 

Anyway.

 

Last trouble which seems to be the worst :(

 

I have finished setting up everything, everything is merged according to the tutorial and the load order is set through the loadorder.txt, but now there are a few things that are below dualsheathredux.esp, most of them are fixed (either because i forgot to delete the esp, or because i forgot to set it as optional) but they are solved none the less.

 

The only unsolved issue is Immersive Citizens AI Overhaul, I noticed when I was merging the mods that the ICAIO patches were always left out of various merges, but didn't think much of it, now I rest here with Immersive Citizens AI Overhaul below Dual Sheath Redux and it's patches, some of them missing their masters because the masters were merged, and now I don't know what to do :S

 

It's weird because through out the tutorial you covered every optional thing, but apparently ICAIO was left out, I even have Radioactive Interiors which was optional and it was covered through out the guide, but apparently ICAIO was left out :(

 

Is there anything I can do regarding ICAIO, how do I place it in the load order, what do I do regarding the missing masters of some of the ICAIO patches?

 

Thank you in advance 

Posted

icaio is there only because i was asked to keep up the patches... i dont use it since i use ECTV. The patches need to be merged in their respective merges. ICAIO main esp can be placed alpha where rest of alphabetical mods are placed

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