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Posted
Hmmm... I'm at work right now' date=' so I can't really check out Balanced Perk Trees until I get home tonight, but it looks like they change the shape of the perk tree, how many perks it has, etc. so I suspect there would likely be some issues. I'll take a look when I get home and see if there's an easy fix.[/quote']

Thanks! Looking further into it...I really thing they'll completely collide. 

Posted

OK, I was able to remove the magic references from the Balanced Perk Trees mod and it now appears to work with Balanced Magic. You can download it here: https://www.filedropper.com/skyrealism-balancedperktrees

 

Disclaimer: I am not the original author of the Balanced Perk Trees mod. I have not thoroughly tested this mod, but it does load and *appears* to work as intended from a brief look at the perk trees and spells. You will still need the scripts from the original mod. This replaces the .esp file only.

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