Jabrute Posted October 25, 2017 Share Posted October 25, 2017 (edited) Ok, I know I should know how to do this, but sometimes Tes5Edit makes my brain bleed. I keep getting a crash at a specific spot. (Near Mehrunes)The info gives me the form Id which is C599A, so i loaded tes5Edit and searched for that. (supposedly a corrupt mesh?) I came up with an a max height data error in stone hills area. The red line was for Cutting Room Floor. There were only 6 lines (Skyrim.esm, Hearthfires.esm, Unofficial legendary patch.esm, cuttingroomfloor.esp, elfx.esp, 3dnpc.esp) First, I don't get why mine is wrong, but the guide is correctSecond I am afraid to change it without asking here first because I don't want to screw up my gameThird, what does max height have to do with meshes? Thanks Edited October 25, 2017 by Jabrute Link to comment
Darth_mathias Posted October 25, 2017 Author Share Posted October 25, 2017 @Jabrute my first instinct is you haven't renamed the Mehrunes statute mesh from statues Of Skyrim to maintain compatibility with no snow under the roof. properly: Special Installation: After installation, copy and rename the following files as indicated:meshes/clutter/Mehrunes/shrinemehrunes01.nif -> meshes/prometheus/architecture/statuessnow/mehrunesdagonsnow.nif Note the double "s" Link to comment
Darth_mathias Posted October 25, 2017 Author Share Posted October 25, 2017 My point is that I then have to scroll all the way back to where CACO is and put the metadata there. It's just a bit awkward.I don't think so just use the LOOT search function. Link to comment
Jabrute Posted October 25, 2017 Share Posted October 25, 2017 @Jabrute my first instinct is you haven't renamed the Mehrunes statute mesh from statues Of Skyrim to maintain compatibility with no snow under the roof. properly: Special Installation: After installation, copy and rename the following files as indicated:meshes/clutter/Mehrunes/shrinemehrunes01.nif -> meshes/prometheus/architecture/statuessnow/mehrunesdagonsnow.nif Note the double "s"You know, I read that 10 times, and I caught that double s thing a long time ago. What I did though was put an R in dagon. My mind read dRagon instead of dagon. Thanks much! Such a small thing can bring it all crashing down. Link to comment
Nozzer66 Posted October 25, 2017 Share Posted October 25, 2017 To answer a question that's not been asked but I'm sure soon will be... The guide will update the links to point to Nexus' new format slowly over time. And even then only if it becomes necessary. It's a fair bit of time to change every link. Link to comment
berndaroy Posted October 25, 2017 Share Posted October 25, 2017 Darth or Nozzer hi! Just a thought...is it still recommended in crashfix to adjust CustomMemoryBlockTotalSizeMb so that in game in console the memory blocks do not exceed 95%. This was the recommendations awhile back, but i don't see any instructions regarding this anymore Link to comment
memnochs Posted October 25, 2017 Share Posted October 25, 2017 (edited) @berndaroy: This setting is useful only if you face "running out of memory" error. If it works as is, don't bother with it. Edited October 25, 2017 by memnochs Link to comment
berndaroy Posted October 25, 2017 Share Posted October 25, 2017 Memnochs thank you for that....good to know Link to comment
ShadowMonkey987 Posted October 25, 2017 Share Posted October 25, 2017 Undeath Classical Lichdom has Updated to 4.0 Link to comment
Minoke Posted October 26, 2017 Share Posted October 26, 2017 Undeath Classical Lichdom updated (again) to 4.1 - and they put a new Ordinator patch up to use with Classical to replace the one that's more made for Immersive. Link to comment
ConnerRia Posted October 26, 2017 Share Posted October 26, 2017 (edited) 4.1 is just a small hotfix to fix an oversight in scripting, which would have caused the Mannimarco's Will increased summon limit to be permanent...... Its also a fix for the Undeath bug where freeing the priest of arkay doesnt complete the quest. Edited October 26, 2017 by ConnerRia Link to comment
darkside Posted October 26, 2017 Share Posted October 26, 2017 ENB is now 0.319. Rain occlusion is added. This is dark magic. Sent from my Nexus 7 using Tapatalk Link to comment
ConnerRia Posted October 26, 2017 Share Posted October 26, 2017 ENB is now 0.319. Rain occlusion is added. This is dark magic. Sent from my Nexus 7 using TapatalkOnly if you use ENB rain though :/ Link to comment
reddvilzz Posted October 26, 2017 Share Posted October 26, 2017 ENB is now 0.319. Rain occlusion is added. This is dark magic. Sent from my Nexus 7 using TapatalkHow's that working with frostfall? Sent from my Nexus 5 using Tapatalk Link to comment
Monobloc Posted October 26, 2017 Share Posted October 26, 2017 I think frostfall already counts the fact that you're under shelter even without real shelter. Link to comment
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