darkside Posted March 12, 2017 Posted March 12, 2017 @Darth & Nozzer66 I checked again with all latest download. I still got the same errors. I think our ICH Patches Merged.esp(s) are different somehow. I fixed them in xEdit. No big deal. Thanks for the update.
paul666root Posted March 12, 2017 Posted March 12, 2017 could be the renumbering in MP that differs. This was a cause for many merges.
slypimpb Posted March 12, 2017 Posted March 12, 2017 Just updated to the new 1.43 CR and it says it's using MatureSkinComplexions.esp as a master, but this is an optional install under NPC Retextures - Option 2. I'm using Option 1, so don't have this plugin in my load order.
DarkladyLexy Posted March 12, 2017 Posted March 12, 2017 Just updated to the new 1.43 CR and it says it's using MatureSkinComplexions.esp as a master, but this is an optional install under NPC Retextures - Option 2. I'm using Option 1, so don't have this plugin in my load order.Then you need to remove the record/s in question and clean the masters as per troubleshooting section of the guide. really those records need to be in the NPC Retexture CR.@Darth & Nozzer66 I checked again with all latest download. I still got the same errors. I think our ICH Patches Merged.esp(s) are different somehow. I fixed them in xEdit. No big deal. Thanks for the update. could be the renumbering in MP that differs. This was a cause for many merges.yes and this was the main reason why we provide the NPC Reteture merge cos when both Paul and Darth did there testing they were getting different results so it was decided tio provide the merge. if it prove to be a big issue we might have to provide that merge too (but then we could into murky ground there.)
Alkira Posted March 12, 2017 Posted March 12, 2017 (edited) Just updated to the new 1.43 CR and it says it's using MatureSkinComplexions.esp as a master, but this is an optional install under NPC Retextures - Option 2. I'm using Option 1, so don't have this plugin in my load order.Hi Slypimpb, Perform this below: - Go to Wrye Bash- Right click on the CR- Click on "File" and choose "Create Dummy Masters", this will create a Dummy plugin that misses in the CR (MatureSkinComplexions in our case)- Close Wrye Bash- Make sure to activate the newly created dummy plugin (MSC) in your plugins list (right pane in MO)- Now open TES5Edit and select only the CR. This will ensure to load the CR and all the associated masters (we don't need the other plugins)- Expand the CR tree- click on the first line "File Header", you will see all the masters listed according to the load order list- find the MatureSkinComplexion master and remove it (right click on the blank space above said name and remove)- you're done. Hope it helps. Edit: answered by DarkladyLexy. Alkira. Edited March 12, 2017 by Alkira
slypimpb Posted March 12, 2017 Posted March 12, 2017 Then you need to remove the record/s in question and clean the masters as per troubleshooting section of the guide. really those records need to be in the NPC Retexture CR. yes and this was the main reason why we provide the NPC Reteture merge cos when both Paul and Darth did there testing they were getting different results so it was decided tio provide the merge. if it prove to be a big issue we might have to provide that merge too (but then we could into murky ground there.) Hi Slypimpb, Perform this below: - Go to Wrye Bash- Right click on the CR- Click on "File" and choose "Create Dummy Masters", this will create a Dummy plugin that misses in the CR (MatureSkinComplexions in our case)- Close Wrye Bash- Make sure to activate the newly created dummy plugin (MSC) in your plugins list (right pane in MO)- Now open TES5Edit and select only the CR. This will ensure to load the CR and all the associated masters (we don't need the other plugins)- Expand the CR tree- click on the first line "File Header", you will see all the masters listed according to the load order list- find the MatureSkinComplexion master and remove it (right click on the blank space above said name and remove)- you're done. Hope it helps. Edit: answered by DarkladyLexy. Alkira.Thanks to you both. I shall try that.
Alkira Posted March 12, 2017 Posted March 12, 2017 Once you're done, you can delete the Dummy plugin from the Overwrite folder in MO. Alkira
rayhne Posted March 12, 2017 Posted March 12, 2017 (edited) Updates: DynDOLOD --> 2.23DynDOLOD Patches --> 2.23SRLE Conflict Resolution patch --> 1.43SRLE Extended LOTD - NPC Retextures - Conflict Resolution (Option 2) --> 1.30SRLE Extended LOTD - NPC Retexture Merged (Option 2) --> 1.08 I have been concentrating on re-modding Fallout 4 so I may have missed some updates. Edited March 12, 2017 by rayhne 1
omgitskae Posted March 12, 2017 Posted March 12, 2017 I'm seeing an error in Helgen reborn and the RSC - Helgen Reborn patch. Errors[0]: Balok_Act_MnGirl "Hanna" [NPC_:0910865D]Errors[1]: NPC_ \ Tint Layers \ Layer \ TINI - Tint Index -> <Tint layer index 2 not found in BretonRaceChild "Breton Child" [RACE:0002C65C]> Easy fix, just change it to 24. Didn't see this anywhere in the guide but merge plugins warns you of the error when trying to do the merge. It needs to be edited in both Helgen Reborn and the RSC patch.
Darth_mathias Posted March 12, 2017 Author Posted March 12, 2017 I'm seeing an error in Helgen reborn and the RSC - Helgen Reborn patch. Errors[0]: Balok_Act_MnGirl "Hanna" [NPC_:0910865D]Errors[1]: NPC_ \ Tint Layers \ Layer \ TINI - Tint Index -> <Tint layer index 2 not found in BretonRaceChild "Breton Child" [RACE:0002C65C]> Easy fix, just change it to 24. Didn't see this anywhere in the guide but merge plugins warns you of the error when trying to do the merge. It needs to be edited in both Helgen Reborn and the RSC patch.what exactly needs to change to 24 in the record?
Nozzer66 Posted March 12, 2017 Posted March 12, 2017 The TINI record. It'll have the error in it. And oops on the Mature Skin thing I'll try and fix that later.
Darth_mathias Posted March 12, 2017 Author Posted March 12, 2017 The TINI record. It'll have the error in it. And oops on the Mature Skin thing I'll try and fix that later.well then i suggest to put the fix under each mods install instructions and manually xedit fix thing then that way when it comes to the merge it would already have been sort I can do this in the morning unless you get there first.
Alkira Posted March 12, 2017 Posted March 12, 2017 I have spawned Hanna to look in-game at this Tint Layer.Well she's a ghost actually. While we can see something brighter under her eyes, it doesn't matter much in this case IMO. Alkira. 1
Nozzer66 Posted March 12, 2017 Posted March 12, 2017 That's what I thought. Still I don't like seeing errors so I'll mention it anyway.
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