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InstantKor

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Everything posted by InstantKor

  1. Sounds like you merged the main CACO plugin with the patches thus the two MCM menues. Probably the same reason for the CCO dupe too.
  2. Hey Darth you could try looking at Distinct Skyrim Landscapes as EL alternative.
  3. Wow im such a fool, I figured out what was goin on, I created a dummy file to remove dependency from some mods and Whistling Mine was one of them and thus was in my overwrite folder so the esp was being replaced by priority.
  4. Ok something is horribly wrong, Im trying to finish up my install and decided to go with Arthmoor Village's after all and was install them + redoing some merges for the patches. But I came to a issue that I need confirmed, Whistling Mine no matter what I do or how many times I download it installs as a empty .esp file, surely this cant be correct. Can some of you kind folks also download/install version 1.01 and then open it in xedit? Does it show nothing inside?
  5. Are you forgetting that one other thing besides skyrim is running too? Windows it self takes memory as well which is where the 350 comes from.
  6. Im fine with it honestly, it adds some much needed variety of challenge in my game. In fact I took it one step further and am using the increase encounter zone from Static PermaZONES. What this forces me to do is if i get annihilated in a area then I would have to retreat and try again later on instead of being able to tackle any area in my first encounter.
  7. Awe awesome thankyou! I was thinking at first maybe TGR was Thieves Guild Reborn :P
  8. Forgive me but what is TGR, there are so many acronyms to keep tract of lol.
  9. Has Localized Localized Thieves Guild Jobs mod been considered before? I find it so annoying for non fast travel characters to get the stolen goods and I'm sure many others feel the same too.
  10. I dont understand why this is happening to me. Im trying to get my bashed patch to sort out leveled items properly but it is not merging them for some entries. This one entry in particular is one of them, before I rebuilt the bashed patch I ensured that CACO has the following bashed tags that loot suggests which are: Delev, Names, Relev, Stats and the other file which is the LoTD Patches merged together have the same tags as well yet nothing is applied to this item.
  11. I just found a cool interesting mod, it hasnt been updated since 2014 though which isnt a bad thing but makes me wonder if it will conflict with Enhanced Landscapes or not. Skyrim Better Roads
  12. SO I was reading through the comment page on LoTD and came across this post from the mod author and thought it was pretty discerning since there are a couple animations being used in the guide. Thoughts? "The issue is that the animation system of the game conflicts with Papyrus which causes scripts to dump their processes and sometimes fail to function entirely because the animation system is hogging the event system's resources, which Papyrus requires to operate. They are also very string count heavy, so unless you are using crashfixes you should not ever think about using as heavy load order containing heavy animation frameworks along with mods like immersive NPC's, Legacy, Civil war overhaul etc."
  13. This! Some things that I was not happy with SMC is the jewelry so on top of SMC I have that are small but notable changes: Better Circlets HQ (1k) Beautiful Circlet Stones (Celestial - 512) Rings fit for a King-Queen (Royal 1)
  14. This is simply so amazing, much thanks for all you effort you have put into this!
  15. Found a mod for improving the Konahriks Accoutrements dragon priest mask textures to a much better variant as it always bothered me the way they looked. High Resolution Texture - Dragon Priest Helmets (Konahriks Accoutrements) Now if only we could find a retexture of the armors for it.
  16. Its also bugged too, when I used it it would constantly get stuck with the arm fatigue activated causing the camera to shake like a earthquake was going on.
  17. Right on thank you for answering but to my Knowledge their is not a 4k mammoth retexture after all this time haha.
  18. I have a inquiry should dragons be 4k if memory allows? Also what about other larger npcs like giants and ancient automatons?
  19. New awesome mod has been released RUSTIC ANIMATED POTIONS and POISONS.
  20. Edit: Whoops wrong thread.
  21. OMG I just found the most wonderful of things, this patch makes Elemental dragons work correctly with Deadly Dragons and has compatibility options for both of the mods listed above to all work together at once. Mercy is for the Weak - (deadly dragons and elemental dragons patch)
  22. Has anyone here ever tried out Violent Alduin or World Eater Beater? Which did you like more if you have?
  23. Honestly I cant speak for the clouds as I have a hard trying to tell the difference but with mountains after looking at this vid by hodilton the srto mountains look worse than vanilla imo.
  24. Well if you decid to obtain such mods its pretty easy to find the right links if you look for that mod with the term request next to the name of the mod when googling. Really? I myself love Northfire's Photoreal Mountains, they look amazing and are by far the only mountains I have found that are outstanding and look vanilla once you get the gre stone overlay in the optionals.
  25. Does this also apply to Vivid Landscapes too with all the patches needed such as ELFX, SMIM, Moss Rocks? thanks!
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