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Neovalen

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Everything posted by Neovalen

  1. Either way works if you use only one profile. I actually had plans on changing this in the guide this week as I personally move my output files into a SRLE Profile mod.
  2. Think default was brighter interiors. I recommend no change (which used to be default).
  3. I've not had this issue but it could be bft. Could always try a reinstall just be careful with your saves.
  4. Must be you... I regularly use most starts besides Helgen and your the first complaint. :)
  5. Did you forget to extract bsa's by chance?
  6. Review the Character Generation section here.
  7. Updated to be more clear. No ELE modules are to be selected as we use the separate version. Normally, I only list the things that need to change from default, but in this case the default changed on me without noticing. :)
  8. I'll look into the instructions. It looks like you didn't have trouble anyway. :) Its back now, or so it seems.
  9. That makes 3 authors this week. I really wonder when people will grow some thick skin / ban people from their pages and pay no mind. Leaving themselves just hurts their loyal fanbase.
  10. I'd imagine this could be a feature enhancement for MO possibly... other than that I don't know of a tool.
  11. Personally waiting for more development before using. :)
  12. Exa, I already responded... scroll back. Post #4467
  13. If it said: Install only Purplehorse*.dds then you install both Purplehorse.dds and Purplehorse_n.dds. if it said remove you remove both. For that matter if there was a Purplehorse_p.dds, or Purplehorse_g.dds, or PurpleHorseXYZ.dds, etc they would also be part of it. * is a standard windows wildcard surprised many people have problems with it.
  14. Fixed that for you. Sorry, but the reaction above really hit one of my pet peeves. I curse as much as the next guy but understand when one wants their site to be a safe, clean environment for everyone to work in.
  15. Think you may be a tad overreacting, but that is your choice to make.
  16. I totally understand this having read the Dual Sheath Redux comment section for years. Granted it has slowed down a lot due to multiple guides, videos, etc have been created but not stopped entirely. Whats more fun is people asking the same questions over and over even when the answer is already in the description, sticky, and/or comment thread. I'm extremely glad WilliamImm has helped a ton with community management for DSR as I literally do not have time to respond to all the comments.
  17. Looks like a YouTube comments section. Likely from the Brodual video.
  18. Gotta love it eh? :) I've grown quite thick skinned since I first started my guide and mod(s).
  19. SR:LE page got hit with this, but I fixed all the references.
  20. Yeah its a pretty crap situation.
  21. Well, despite the slash being the wrong direction it appears to have worked. :)
  22. Thats really odd, the default location according to BOSS for Relighting Skyrim is almost right after the esms. That being said, in my custom version all the cell edits / light edits that conflicted with ELFX are removed so not sure how/why you'd even see a difference. Maybe a conflict with something else in the load order? Not sure.
  23. tbh it doesnt matter cause they dont conflict at all.
  24. DLC01FalmerValley - Looks like Atlas is what we want here as data pertains to the way the map looks / acts. Only thing that "might" need forwarding is the object bounds from Skyfalls and tbh, not sure its really required. DLC1HunterHQWorld - I dont even see a conflict here?
  25. Trouble is, from the article it seems to be a design / hardware thing. So the only way to "fix" it is a full recall or maybe a future discount when its time to upgrade again.
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