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Neovalen

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Everything posted by Neovalen

  1. Interesting, did you install the animations section directly afterwards as well already? I saw a few old posts from 2013 declaring this problem with UNPB and it was the animations included in the installer. I however do not suffer the problem with the selections in the guide... hrm. I did using the natural breasts 360 option though which is why I changed. For giggles try selecting the other option instead of natural motion.
  2. It's in the install skyrim portion of SRLE configuring the launcher to generate inis. :)
  3. It would seem to me that npc ko overhaul has more functionality than that one perk. However it kinda makes the perk redundant a bit.
  4. You have game multisampling enabled still. Change iMultiSample to 0. Edit: Ninja'd. Edit2: If you have driver aa set also make sure to disable as well.
  5. The right hand weapon determines animation (period). Left hand is not taken into account by the engine. So there is one animation for each weapon type and it is determined by your right hand equipped weapon.
  6. Will fix that. Yes keep using my custom file.
  7. I've never had a problem unless what I'm pointing to is also in the left pane (i.e. userlist). Then it's as simple as dragging it down. As for MO .15 I saw the bugs and decided against as well. NMUBS is not needed with beta version of mature skin and newer ENB binary. Boris fixed the specular map processing.
  8. Going to guess you had an extra space somewhere.
  9. Could also be due to updating it to latest version on existing save.... that's why I asked if recent.
  10. Hrm cannot say I've seen this issue myself. Did it recently start happening or has it been going on since the start?
  11. Moved the BOSS note down to the Weapons and Armor Fixes area. Also made a mod dependency link. Should be more clear. :) Also, warning to those updating. NPC Knockout Overhaul 3.2 requires a new game. So if your mid playthrough, I suggest not updating it!
  12. I actually meant run full vanilla skyrim without mods to check.
  13. Try running vanilla to check if it persists. I don't recall the anims ever being great.
  14. I had it installed for a bit when first released... is on my short list. :)
  15. Far as I know nothing touches face anims. Only guess I have is perhaps race menu tri files? I know we don't have any non vanilla head meshes.
  16. I'm using high quality preset personally, with no special lighting changes selected per the guide.
  17. 1. Your body doesn't materialize until after the execution scene, this is normal. You are actually a floating camera until then. This is normal and per vanilla Bethesda design. 2. Ulfric doesn't appear to have an issue for me. Pics below:
  18. I don't see any Braziers AFTER the bear... I do recall there being one there at one point though... but not now. Here is what mine looks like though as far as darkness in the Helgen intro (not overly bad, screens are a little darker than reality). Let me know when you've seen the screens so I can remove them off my dropbox. :) Spider Room: Bear Room and to the door:
  19. I've seen this comment in the Immersive Armors comment thread... think the issue lies there. I'll give it a try on my end tonight. Will check this as well.
  20. I've noted in general that lighting in the new Vividian versions doesn't seem to shine very far. Might be a good question for manga.
  21. I do recall when I was testing that there was some conflict resolution to be done.
  22. Will need to look at it tomorrow night, late already and work in the morning. Thanks for the heads up. Edit: Never mind, just fixed it real quick. Now I'm off to bed. :)
  23. Brilliant how well that worked. Min FPS is up to 30+ now... and its smooth not choppy. Wondering if i can live with the shadow pop tho... lol
  24. Spoiled food found in containers was RND. iNeeds "equivalent" replaces spoiled food by adding salt instead if "Decreased Food Availability" is enabled in MCM. I have found water skins in clutter objects too with iNeed installed. Spoilage in iNeed only happens in the players inventory (this can be seen easily by dropping a spoiling food item and picking it up, magically healing it back to 100%.
  25. I'm going to be making another run at Perma today sometime... perhaps I will write up some notes.
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