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Everything posted by Neovalen
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Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
Interesting, did you install the animations section directly afterwards as well already? I saw a few old posts from 2013 declaring this problem with UNPB and it was the animations included in the installer. I however do not suffer the problem with the selections in the guide... hrm. I did using the natural breasts 360 option though which is why I changed. For giggles try selecting the other option instead of natural motion. -
SR:LE (Close to all) textures missing & CTD on leaving cell
Neovalen replied to staneman23's question in General Skyrim LE Support
It's in the install skyrim portion of SRLE configuring the launcher to generate inis. :) -
It would seem to me that npc ko overhaul has more functionality than that one perk. However it kinda makes the perk redundant a bit.
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SR:LE (Close to all) textures missing & CTD on leaving cell
Neovalen replied to staneman23's question in General Skyrim LE Support
You have game multisampling enabled still. Change iMultiSample to 0. Edit: Ninja'd. Edit2: If you have driver aa set also make sure to disable as well. -
Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
The right hand weapon determines animation (period). Left hand is not taken into account by the engine. So there is one animation for each weapon type and it is determined by your right hand equipped weapon. -
Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
Will fix that. Yes keep using my custom file. -
Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
I've never had a problem unless what I'm pointing to is also in the left pane (i.e. userlist). Then it's as simple as dragging it down. As for MO .15 I saw the bugs and decided against as well. NMUBS is not needed with beta version of mature skin and newer ENB binary. Boris fixed the specular map processing. -
Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
Going to guess you had an extra space somewhere. -
I can't loot dead npc...
Neovalen replied to MikDream's question in Guide Support & Bug Reports (retired)
Could also be due to updating it to latest version on existing save.... that's why I asked if recent. -
I can't loot dead npc...
Neovalen replied to MikDream's question in Guide Support & Bug Reports (retired)
Hrm cannot say I've seen this issue myself. Did it recently start happening or has it been going on since the start? -
Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
Moved the BOSS note down to the Weapons and Armor Fixes area. Also made a mod dependency link. Should be more clear. :) Also, warning to those updating. NPC Knockout Overhaul 3.2 requires a new game. So if your mid playthrough, I suggest not updating it! -
Face mesh issue, or "Sucking Lemon" syndrome...
Neovalen replied to DanielCoffey's question in Guide Support & Bug Reports (retired)
I actually meant run full vanilla skyrim without mods to check. -
Face mesh issue, or "Sucking Lemon" syndrome...
Neovalen replied to DanielCoffey's question in Guide Support & Bug Reports (retired)
Try running vanilla to check if it persists. I don't recall the anims ever being great. -
Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
I had it installed for a bit when first released... is on my short list. :) -
Face mesh issue, or "Sucking Lemon" syndrome...
Neovalen replied to DanielCoffey's question in Guide Support & Bug Reports (retired)
Far as I know nothing touches face anims. Only guess I have is perhaps race menu tri files? I know we don't have any non vanilla head meshes. -
Missing lights and too dark...
Neovalen replied to DanielCoffey's question in Guide Support & Bug Reports (retired)
I'm using high quality preset personally, with no special lighting changes selected per the guide. -
Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
1. Your body doesn't materialize until after the execution scene, this is normal. You are actually a floating camera until then. This is normal and per vanilla Bethesda design. 2. Ulfric doesn't appear to have an issue for me. Pics below: -
Missing lights and too dark...
Neovalen replied to DanielCoffey's question in Guide Support & Bug Reports (retired)
I don't see any Braziers AFTER the bear... I do recall there being one there at one point though... but not now. Here is what mine looks like though as far as darkness in the Helgen intro (not overly bad, screens are a little darker than reality). Let me know when you've seen the screens so I can remove them off my dropbox. :) Spider Room: Bear Room and to the door: -
Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
I've seen this comment in the Immersive Armors comment thread... think the issue lies there. I'll give it a try on my end tonight. Will check this as well. -
Missing lights and too dark...
Neovalen replied to DanielCoffey's question in Guide Support & Bug Reports (retired)
I've noted in general that lighting in the new Vividian versions doesn't seem to shine very far. Might be a good question for manga. -
I do recall when I was testing that there was some conflict resolution to be done.
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Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
Will need to look at it tomorrow night, late already and work in the morning. Thanks for the heads up. Edit: Never mind, just fixed it real quick. Now I'm off to bed. :) -
pack A Real Explorer's Guide to Skyrim
Neovalen replied to CJ2311's topic in Step Skyrim LE Packs (retired)
Brilliant how well that worked. Min FPS is up to 30+ now... and its smooth not choppy. Wondering if i can live with the shadow pop tho... lol -
Skyrim Revisited Pre-Release Feedback
Neovalen replied to Neovalen's topic in Skyrim Revisited (retired)
Spoiled food found in containers was RND. iNeeds "equivalent" replaces spoiled food by adding salt instead if "Decreased Food Availability" is enabled in MCM. I have found water skins in clutter objects too with iNeed installed. Spoilage in iNeed only happens in the players inventory (this can be seen easily by dropping a spoiling food item and picking it up, magically healing it back to 100%. -
I'm going to be making another run at Perma today sometime... perhaps I will write up some notes.

