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Posts
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Everything posted by Neovalen
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SKYRIMLE Automatic Variants (by Leviathan1753)
Neovalen replied to Anosognos's topic in Skyrim LE Mods
If you've run the patcher your texture files are likely in your overwrite dir :) -
SKYRIMLE Automatic Variants (by Leviathan1753)
Neovalen replied to Anosognos's topic in Skyrim LE Mods
I just did this again last night... I literally placed the entire directory structure into a 'textures' folder and was able to optimize everything. -
Any updates on 1.9 patch bugs? Lip sync.
Neovalen replied to carlos3lance's topic in General Skyrim LE Discussion & Support
I reported that enb vsync fixes the issue down in the SR forum so I can confirm. :) No lipsync problem if using enb vsync. -
bPreemptivelyUnloadCells=1 tweak
Neovalen replied to Gyro's topic in General Skyrim LE Discussion & Support
Definitely something to look at... always skeptical of these things :) -
ACCEPTED Enhanced Distant Terrain (by SparrowPrince)
Neovalen replied to z929669's topic in Skyrim LE Mods
Agreed with everyone else. -
SKYRIMLE Ultimate Spinning Arrows (by Palistov and Nofumasa)
Neovalen replied to WilliamImm's topic in Skyrim LE Mods
They do spin :) -
Technically just put the dir into the MO/Mods dir. ;)
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Unpb is essentially the same as unp on 0 weight but at 100 weight has larger breasts. Therefore scaling from 0-100 is similarly eschewed. To my mind it adds for variety and wider range of shape. That said body mods are something getting evaluated again in LE. Better males isn't great but honestly its what we got. I have yet to try Schlongs of Skyrim.
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SKYRIMLE aMidianBorn Roads and Bridges by CaBaL
Neovalen replied to statmonster's topic in Skyrim LE Mods
That's been my experience so far with this pack... blending with other packs out there not so good. The textures of the bridge I really like but dirt/snow not so much. -
Problem with Skyrim Mod Organizer and BOSS
Neovalen replied to perkymcgiggles's question in Mod Organizer Support
Are you using a custom mod dir or default? -
SKYRIMLE Hectrol CAVES DELUXE HighRes Retex (by Hectrol)
Neovalen replied to thalastwon's topic in Skyrim LE Mods
Hectrol does look a little carved but then from my RL experience caves formed by water erosion tend to look that way. -
Many of these textures are quite good and not covered by various mods found in STEP, however many of them don't fit in seamlessly and thats why the mod author posts it as an advanced users texture pack. Many of the wood textures I exclude for example are because the wood is smooth/clean instead of mossy/dirty to the point they stand out in game. Its much the same for other textures I exclude. They are all good quality textures, my selections that I chose fit the most into SR but I did not compare to vanilla, I compared vs SR's previously installed textures where available. (Re-Defined Dungeons, Realistic Instruments, Skyrim HD - 2K Textures, Skyrim Realistic Overhaul, Water and Terrain Enhancement Redux)
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SKYRIMLE Hectrol CAVES DELUXE HighRes Retex (by Hectrol)
Neovalen replied to thalastwon's topic in Skyrim LE Mods
My opinion is that Hectrol has the best look and more natural to RL. It would not be "core" though as it deviates too far from vanilla... extended however.... -
DROPPED Terrain Bump - Texture Pack (by SparrowPrince)
Neovalen replied to z929669's topic in Skyrim LE Mods
Honestly in 99% of cases the difference between compressed/uncompressed is almost invisible in game. -
SKYRIMLE Ultimate Spinning Arrows (by Palistov and Nofumasa)
Neovalen replied to WilliamImm's topic in Skyrim LE Mods
Definitely looks good. :) -
The author of this mod has agreed to give me the reigns. Therefore expect some fixes, etc. Soon.
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I will agree to disagree ;)
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DROPPED WATER - Water And Terrain Enhancement Redux (by SparrowPrince)
Neovalen replied to Asimov's topic in Skyrim LE Mods
SIP is better. Basically the water fix makes them non-blurry but find the implementation of SIP fixes more. -
Author posted reason in the description. Not a great reason tbh... and adult filters are off by default no? In any case, basically assures I will never use the mod.
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General Support Thread
Neovalen replied to Solist's question in Guide Support & Bug Reports (retired)
Try using the older version of block steal... -
DROPPED The Skyrim Distance Overhaul (by Grieche)
Neovalen replied to MadWizard25's topic in Skyrim LE Mods
Whiterun Tundra is a great place... White River Watch top floor lookout. You can see the difference there immediately in all directions. Morthal Swamp is a great place as well, no more tree pop-ins. No specific location needed, just walk around it's pretty drastic especially the complete version. Giants fires there are a few near whiterun. Same for waterfalls coming back from the ritual stone -> Whiterun. Another good spot to see the major difference in waterfalls is near Windhelm. One of the biggest pluses you'll see are: 1. Waterfalls do not stop moving when they turn into LODs 2. Giants fires still flicker when turned into LODs. 3. In general rock formations don't "pop" anymore and neither do pretty much all trees. One thing I will say is I have NOT tested with the full version of SFO and it's new trees but if I recall correctly those are all full-LOD as well. -
SKYRIMLE Lore Friendly and SemiSkimpy Armors - UNPB-BBP by Statmonster
Neovalen replied to statmonster's topic in Skyrim LE Mods
:) -
SKYRIMLE Dawnguard Rewritten Arvak - Convenient Alsvid Patch by cmdo
Neovalen replied to Omolong's topic in Skyrim LE Mods
There are many things about elder scrolls vampirism that make no sense at all tbh. :) -
Its there... it might just be "grey" instead of blue.
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SKYRIMLE Dawnguard Rewritten Arvak - Convenient Alsvid Patch by cmdo
Neovalen replied to Omolong's topic in Skyrim LE Mods
What better way to show your dominance than sitting on a horse that will incinerate your underlings should they fall out of line? :)

