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DoYouEvenModBro

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Everything posted by DoYouEvenModBro

  1. Hey Cabal, just wanted to say that I started using this and it looks great! I know I give you some crap about some of your retextures but you did well with this one :-P. Keep going! I just started using Vivid Landscapes all-in-one and all I can say is WOW. I use it with ENB with the parallax enabled and all of those textures look incredible. I am still using this mod instead of Imperial Forts because I like what Cabal did with it.
  2. My question was in regards to the change in order between this and SMIM. I actually meant to post that in the SMIM thread. Really sorry about that. How do you 'hide' something? Is that in MO? I don't think WB can do that. Correct me if I'm wrong. I really need to switch to MO. Is it easy if I know WB?
  3. If I keep my current load order the same as it shows up in 2.2.7, I can just delete those two files from Skyfalls and Skymills, right?
  4. you can set enb to ignore load screens. One of the enb inis will have the setting. Sent from my Nexus 5 using Tapatalk That would also get rid of AA on the loading images
  5. No I mean you guys will need to switch it to the conflicting graphics section. Its actually not a pain. Just a small change I guess. You're right.
  6. I guess I like vanilla style better. Anyway, let's get some more opinions. Maybe step core is serioushd not sro. I have no idea
  7. That will need to be changed in the STEP guide then. That's kind of a pain.
  8. This would conflict with Lore-Based Loading screens, right?
  9. I like STEP core better. I think it looks sharper. I think Cabal's are great too but not as good as SROs in term of vanilla-style and sharpness. Cabal's looks a bit plastic-like to me. I might use Cabal's straw textures for interiors and exteriors though. I kind of like that style.
  10. It looks like Vurt has implemented some sort of equivalent to Skyrim Bigger Trees.
  11. Are you going to test it for us because we have many mods marked for testing getting no love ATM? Sent from my iPhone using Tapatalk If there is a specific testing structure that I can follow then sure, why not? Can we PM about this? I'm not sure what the criteria is for testing mods. I hope it isn't too technical for me (i.e., looking at TES5Edit conflicts, blocks, etc.)
  12. Yes. This is why I assumed you removed it because of the performance impact. I also never saw a discussion here about this. That's why I brought it up.
  13. The current guide directions are still very unclear. Should we install the optional LOD files? Also, why are small waterfalls not recommended? Because it requires additional performance?
  14. This definitely looks promising. I'm going to post here so I can track this thread.
  15. I used to love using this mod. The giants were actually giants. And I like that certain races were more intimidating (i.e., Orcs were taller). I just want to post here so I can track this thread :-P. So just to clarify, the MorrowWind Version is the most stable right now?
  16. I suggest that if SDO is not included or installed that you actually use the optional LOD (It has been fixed). There is a bug in Wyrmstooth that I need to address. But other than that the mod is pretty much final. Is SDO slyrim distant overhall?
  17. It still uses a very lightweight script to enable the fog, but it's now a safe script that is only active while the fog cell is loaded. It's not significant enough to have any real performance impact, and the script is deactivated once you leave the foggy area.Cool. I'm assuming I can just swap it out for the old Morning Fogs then? And BOSS will sort it correctly?
  18. Oh ok. I was going off of the STEP guide notes. Looks like they were updated. Perhaps whoever updated them could include the explanation/clarification here?
  19. Hmmmmm, I don't recall. I might have asked you if CoT had its own Rain textures and if I should enable/disable ENB-rain or let the CoT Patch/CoT handle the rain. I think that's what you're referring to. That was also totally NOT the 'other day.' That was like 2 months ago :-P.
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