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Posts
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Everything posted by Darth_mathias
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can i ask does your game load without the CR?
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get do random CTD's too but it's skyrim the engine is old and we all know how buggy it is but i do say things are pretty stable now.
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Skyrim Revisited Pre-Release Feedback
Darth_mathias replied to Neovalen's topic in Skyrim Revisited (retired)
yes 3 with the first just about to become a moody teenager too. -
SRLE Extended Mod Suggestions
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
decided to not worth trying to shoe horn in Populated Skyrim HELL EDITION it just seem mods that add lots of NPC's are a big no no for SRLE Extended uless you can cope woth the lag when opening the skills menu. -
Skyrim Revisited Pre-Release Feedback
Darth_mathias replied to Neovalen's topic in Skyrim Revisited (retired)
I too still have Wyrmstooth but I won't be maintaining it's inclusion in SRLE Extended either and I may remove it from my save. As I have never had the time to play it and now I found out my wife is expect twins my play time will become limited in the next few months. -
SRLE Extended Mod Suggestions
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
Hey guys I am afraid to say that after running Dyndolod and everything the lag into the skill menu is back and the only mod i can attribute this to is the inclusion of Populated Skyrim HELL EDITION. so if this mod is really really wanted by users of the guide then something else will have to go. (please bear in mind I tried this on my profile and save that still has Wyrmstooth installed.) so things might be different without it I'll will have to test. IF you select the 50 percent less NPC in the mcm menu it is still laggy but not as much. Edit I think the problem with the lag is the mod inclusion in Dyndolod I will try runinng Dyndolod without this mod activated then report back. -
no i didn't know abou this i'll look into it.
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ok something for to keep an eye out for.
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Skyrim Revisited Pre-Release Feedback
Darth_mathias replied to Neovalen's topic in Skyrim Revisited (retired)
just the removal of Wyrmstooth. -
SRLE Extended Mod Suggestions
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
I had a quick look in TES5Edit for Conflcits there doesn't appear ti be anything major. I say install now give it a go you may like you may not. -
Right a CR without needing Wyrmstooth is up .
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GUIDE W3R: The Wild Hunt Revisited (Witcher 3)
Darth_mathias replied to Neovalen's topic in Unsupported Game Guides
just placed my pre order for this not a bad price £8.99 after discounts and store credits I had. Which means I've only spent about £10 on the whole game not bad. don't know if i want to restart a fresh save I haven't even finished my first playthrough yet still sailing around Skellige and getting nowhere fast. -
Skyrim Revisited Pre-Release Feedback
Darth_mathias replied to Neovalen's topic in Skyrim Revisited (retired)
Look like I know what I will be doing today then. -
GUIDE W3R: The Wild Hunt Revisited (Witcher 3)
Darth_mathias replied to Neovalen's topic in Unsupported Game Guides
cool looks like i know what i will be doing on that day then. -
SKYRIMLE Jaggarsfeld Extended (by TechAngel85)
Darth_mathias replied to TechAngel85's topic in Skyrim LE Mod Author Topics
intresting Development Tech -
SRLE Extended Mod Suggestions
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
I've never used Populated Skyrim HELL EDITION but since it has been mention quite a few ttime i'll give it a go. I have had a quick look at Watercolor for ENB and Realistic Water Two but i am not conveinced there was a simalir mod that change these colour of the water I treid a few months but i can remember nor find out the moment. never tried The WatchTowers Reborn -
I fix that at some point been a long hard day i really really dislike writing up stuff for the CR sub guide. If you're dropping ordinator there a load of pacthes you will not need either and I think these patches are in my CR (as I said been a long day and my brain has quit for the day)
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I actaually delete everything in the cache folder expect the "becauseofreasons.txt" when I re run DynDoLod
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I haven't actaully done the solution myself yet but is seems the easiest to me. I did put to Neo but haven't heard back from him yet he is busy with real life stuff. Edit: To everone else I have updated the Conflict Resolution Sub guide expect the LEVELED ITEMS SECTION Still trying to work out what both Dread and my wife did.
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right morrowloot should now be in the guide and CR updated you no longer need the seperate SRLE Extended MLU Patch as this a has been merged in with the main CR.
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right everyone I have decided to simplify things and stop the need for 2 CR's I will be adding Morrowloot to SRLE Extended. So the current morrowloot pacth will be merged into my new version of SRLE Extended CR.
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I don't see any major conflicts in TES5Edit with Minerva.
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sorry I don't know how to fix this as my game is working ok.
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I must be honest I haven't really played any skyrim since Wyrsmtooth was pulled so i've not had a proper chance to test out either Mour or Minerva yet but I will.