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Everything posted by Darth_mathias
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To be honest I am not 100% sure what the record actaully does and since Warburgs doesn't include it. It would would Overwrite the CR anyway.
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Dynamic Distant Objects LOD - DynDOLOD 2.00 to 2.15
Darth_mathias replied to sheson's question in DynDOLOD & xLODGen Support
here it is Sheson hopefuly I did it correctly for you https://www.dropbox.com/s/5118hk5t2sic69t/TES5Edit_log%20%282%29.txt?dl=0 -
Dynamic Distant Objects LOD - DynDOLOD 2.00 to 2.15
Darth_mathias replied to sheson's question in DynDOLOD & xLODGen Support
I generate from scratch i created a new character just to be sure. It does find the file but i ahve still having the bad lod issue a discussed above. If it help here is my TES5Edit_log.txt. https://www.dropbox.com/s/6sojqlycqcmfha8/TES5Edit_log.txt?dl=0 -
Skyrim Revisited Pre-Release Feedback
Darth_mathias replied to Neovalen's topic in Skyrim Revisited (retired)
Sheson has already release 2.05 BETA which is supposed to fix this give that a try althrough i m still having issue but i don't think i updated properly -
Dynamic Distant Objects LOD - DynDOLOD 2.00 to 2.15
Darth_mathias replied to sheson's question in DynDOLOD & xLODGen Support
Hi Sheson I am sorry to report your latest fix to the the merged issue hasn't fixed the problem the posts and beams are still flickering also when DynDOLOD TexGen was run it didn't create Texture folder so i to create it manually and move everything into it. -
ok thanks i'll sort that out. As for Jaggersfeld I doubled checked with Techangel and he has advised that Jaggersfeld Extended users not update yet.
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SRLE Extended Mod Suggestions
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes but i have decided to wait until the 1.40 release whenever that will be. It will likily mean the dropping of Warburgs thou but we shall see. -
Been watching this one ever since it showed up on the nexus listening to the before and after samples. All it really sounds like he's done it put the orginal sample through a normalizer then played around a bit with EQ, compression and reverb. but the result is vastily superior to vanillia.
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Only way i know is in the CK but I am too lazy for that. I don't see it as a major issue really. I did have AV installed in the early days but had to get rid of it due to memory issue and script lag.
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not normally but this time i had to start a new game (much to my annoyance) becasue at some poinbt Vivid weather broke Frostfall and that was the only way to fix it.
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i am currently helping Canadues narrow it down
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glad you got thinsg the way you like it canadus enjoy yourself if you can send me a pm with a link to the file i'll take a look for you.
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Yeah where else would she be sleeping lol. Not sure what mod adds that bench, have a feeling it's ICAIO and if you remove the stable owner (I forget his name) just sits in mid air.
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Dynamic Distant Objects LOD - DynDOLOD 2.00 to 2.15
Darth_mathias replied to sheson's question in DynDOLOD & xLODGen Support
yes WhiterunExterior was merged as per SRLE lastest instrustions I have alreadiy informed Neo and he said he'll look into it when he can. -
ok guys Lexy mentioned to me today I need to sort out the whole merged section of the guide as it's a bit random so would you prefer it to be in alphabetical order or install Order?
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Skyrim Revisited Pre-Release Feedback
Darth_mathias replied to Neovalen's topic in Skyrim Revisited (retired)
Hey Neo just to let you know I have found an issue with the new version of DynDoLOD horrible flickering texture on the posts of whiterun stables. it's wasn't fickerlng like that before I updated. Here is a quick Screenshot: https://www.mediafire...creenShot9.bmp# removing WhiterunExterior.esp fixes the problem so something for you to look into. Edit: you might want to leave WhiterunExterior.esp out of your merge because according to Sheson "WhiterunExterior" is now in the IgnoreModFileName= list in DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_TES5.ini. -
Dynamic Distant Objects LOD - DynDOLOD 2.00 to 2.15
Darth_mathias replied to sheson's question in DynDOLOD & xLODGen Support
the only slight issue with that is I am using Neovalen SRLE and he has merged all the esp together so I cant just drop a single esp without droping them all. so thank you Shesin for you help I'll stop bugging you now and start bugging Neo. -
Dynamic Distant Objects LOD - DynDOLOD 2.00 to 2.15
Darth_mathias replied to sheson's question in DynDOLOD & xLODGen Support
As an experiment i removed WhiterunExterior.esp and reran DynDOLOD and the issue i was having has gone. -
you are correct removing WhiterunExterior.esp fixes the issue.
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Dynamic Distant Objects LOD - DynDOLOD 2.00 to 2.15
Darth_mathias replied to sheson's question in DynDOLOD & xLODGen Support
Only mod i have updated is Ordinator and i have tried coc whiterunexterior01 and all i get is skyrim stop responding notice I am going to regenerate Dyndolod output again lucky it now only take 20 mins instead of an hour. -
Dynamic Distant Objects LOD - DynDOLOD 2.00 to 2.15
Darth_mathias replied to sheson's question in DynDOLOD & xLODGen Support
right I have found an issue with the new version of DynDoLOD 2.04 horrible flickering textures on the posts of whiterun stables. it's wasn't fickerlng like that before I updated. I shoudl mention that is on a new save. here is a quick screenshot: https://www.mediafire.com/view/vlamc74juar4m5e/ScreenShot9.bmp# All the beams and posts of whiterun stable flicker as you move the mouse. -
right I have found an issue with the new version of DynDoLOD horrible flickering texture on the post of whiterun stables. it's wasn't fickerlng like that before I updated. Here is a quick Screenshot: https://www.mediafire.com/view/vlamc74juar4m5e/ScreenShot9.bmp#
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Right I am having to restart and in redoing my MCM I have noticed that the default ESF sparring option is is After Joining the Circle suggests chancing to After Trail I will update the ESF MCM Instructions.
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starts 9am until 4pm or 4.30pm depend on what day it is.
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I belive I have the MCM set so once you become a member of the companions ie collected the fragment of wuuthrad they should offer training i need to double check this. I currently have the speed fix set in the disparity mcm menu again I might need to change this.