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Everything posted by Alkira
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SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Name's "BijinAIO-2016_3.1.1_SV.esp". This plugin has been merged within the "NPC Retextures Merged - SRLE Extended LOTD" merged mod. Although it is not fully explained, I bet the author thought that would do it for the people following the guide in its entirety. If you don't use all the BIJIN mods nor Seranaholic and/ or Valerica, you'll have to make your own merge (because the All-in-one Bijin's plugin requires all of them to be installed obviously), also well explained in the guide. I think the BIJIN's author explained that too in his related pages. Alkira. -
Okay I removed all the "coud not be resolved" entries within the 2 patches (yash_ambca & yash_ambca_wic) in TESVEdit. Hope it will fix the issue although I don't understand why there were so many LVL entries with the same data registered ?!? Alkira.
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Hi there, YASH issue: merging the yash_ambca & ambca_wic leads to the "couldn't resolve error". Couldn't find any relevant information on that. Any thoughts? Thanks in advance. I'll look at those later. Have anyone faced the same issue? Alkira.
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SRLE: Legacy of The Dragonborn Reqtified
Alkira replied to paul666root's topic in Skyrim Revisited (retired)
Hi again, Please forget about my last post. I should have posted it at the right forum, my bad. Alkira. -
SRLE: Legacy of The Dragonborn Reqtified
Alkira replied to paul666root's topic in Skyrim Revisited (retired)
Hi there, YASH issue: merging the yash_ambca & ambca_wic leads to the "couldn't resolve error". Couldn't find any relevant information on that. Any thoughts? Thanks in advance. I'll look at those later. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Indeed. That is okay...This is not an issue we cannot fix on our own right? Alkira -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Had the same issue. Already reported to Darth_Mathias. I tried to change the value unsuccessfully. DM advice is to keep the patch out of the merge at the moment. I decided to play without the children re-faced (don't interact much with them actually). Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
With not listing Karthasten as a master, I would say you forgot to check the box Arthmoor's Villages during installation process OR you used the Farmhouse Chimneys of the SRLE Base installation which doesn't include those specifications. Therefore you have 2 options: - Option 1: re-install the Farmhouse Chimneys following SRLE LOTD specific install process and re-do the merge patch to include these modifications and give the Farmhouse Chimneys to the Arthmoor's Villages in-game; - Option 2: play as it is, you don't need to change your load order but you will not get the Farmhouse Chimneys applied to the Arthmoor's Villages in-game. This is up to you, it should not harm your set-up imo although you will loose some of the aesthetics Darth_Mathias put into creating this pack. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Good evening Rayhne, I just double checked that FarmhouseChimneys.esp does require all the Arthmoor's Villages enabled in the Merged Plugin Standalone. That is normal regarding the installation process as described in the Darth_Mathias guide where the Arthmoor's villages option is to be checked to add the Farmhouse chimneys to those. Your patch should incorporate these masters as well. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Good evening Darth_Mathias, I've got it already. Don't worry, I am getting used with changing/ renaming the text files within the profile but your advice will save a bit of time, thanks. Another comment to make on your LO: in case one, using your LO, wants to re-run SUM for some reason will have to put Karthwasten.esp before FarmhouseChimneys - Merged.esp. As it is, the program stops running after a while that Karthasten.esp being a master of FarmhouseChimneys - Merged.esp. Thanks again for your help/ advice. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Good evening Lady, Thanks for your reply. The ENB doesn't cause the stuttering, I've tested without it the stutter persisted in-game. My "Crash Fixes" tweaks have already been set up correctly I think, after having read the blocks (in-game) being between 80-90% as recommended. Hopefully I made some backups of the mod/ plugins orders before altering those. It will not be a problem to revert to the previous state and see what happens. Thanks for the advice, better asking than guessing. Where did Darth_Mathias upload his LO? I got it from the MODWAT.CH anyway. In-game, I don't get any stuttering indoor. Alkira -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Good afternoon, I finally run SRLE-LOTD. This pack is great, pretty well balanced in general. Some remarks/ comments from my side: - I noticed weird water texture in Anise's cabin hidden passage; - the environment looks very sharp, none this bothers me but I was surprised at first; - I stutter a lot, even after having fine tuned (I hope) the memory block/ crash fixes INIs (or it may come from the heap memory, not sure). Edit: I let MO re-organize some mod orders even after reorganize the plugins following DM's one, was I right to do so? Thanks for this pack Dark_Mathias. I will stop modding for a while and play a bit for once. I may look at the YASH'd pack in the future as this one seems modular enough to create a personal one based on it. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Copy that thanks. Actually I ran the guide after completion without the RS mods/ patches but ended with crash. I need to re-run the whole piece and will see whether I include those mods or not (I don't interact much with kids in games so I could save the engine some mods to lighten the pack a bit). Anyway I will keep your advice in mind. Thanks again for your reply. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Good morning, Great guide I work on running up. Almost reaching the end I ended up with an issue regarding the merge of the RS Children esps and patches. Below is what I have already posted on the Mod authors (HR and RSC) pages to inform them about my issue: Almost done with SRLE LoTD Mod guide, I tried to merge the Helgen Patch for RS Children but ended with this error: "Filename: Helgen Reborn-RSC patch.esp Hash: BF6EDF3C File size: 992 bytes Date modified: 27/09/2015 22:40:54 Merge rating: No rating Flags[0]: [E] Has errors Number of records: 3 Number of overrides: 2 Author: DEFAULT Description: Masters[0]: Skyrim.esm Masters[1]: RSkyrimChildren.esm Masters[2]: Helgen Reborn.esp Errors[0]: Balok_Act_MnGirl "Hanna" [NPC_:0910865D] Errors[1]: NPC_ \ Tint Layers \ Layer \ TINI - Tint Index -> <Tint layer index 2 not found in BretonRaceChild "Breton Child" [RACE:0002C65C]> Reports: " I will check the mod through TES5Edit and try to fix this but wanted the author of the patch to know about that. Thanks. Edit1: I can't edit the value. "Skyrim.esm" has the same comments on the same line, could the issue be "fatal" for the merge or can I just ignore it? " I installed all the RS optionals following the guide but can't merge these. Could you tell me whether I should merge ignoring the issue Merge Plugins Tool pointed out or not. I could also leave the mods as they are, not reaching the 255 plugins limit. Thanks for any help. Alkira. -
pack A Real Explorer's Guide to Skyrim
Alkira replied to CJ2311's topic in Step Skyrim LE Packs (retired)
Hi TDarkShadow, 1- "Vividian ENB.esp" only should be in your plugin list; 2- I know the ETaC plugins should go near the bottom, it doesn't mean right before the Bashed Patch but I'm not an expert. LOOT didn't order these plugins on the same position for me. I would rather test before any lighting mod (like "ELE - Interior Lighting.esp"). I just edited the metadata to be sure "ETaC - Complete.esp" loads after "3DNPC.esp" and let LOOT order the others for testing purposes. Alkira. -
pack A Real Explorer's Guide to Skyrim
Alkira replied to CJ2311's topic in Step Skyrim LE Packs (retired)
Good morning all, I didn't know for FISS (is the need for this plugin confirmed? I've never experienced MCM configurations losses). Alkira. -
pack A Real Explorer's Guide to Skyrim
Alkira replied to CJ2311's topic in Step Skyrim LE Packs (retired)
Hello TDarkShadow, I think you have skipped things from SRLE guide as to merge the "vividian ENB" plugins. Go back to the guide and check that. Sorry it is just a quick look at your plugins list. Are you sure about the place of the ETaC plugins? Are you using BOSS or LOOT? Edit: What is FISS? Does it come from SRLE either REGS? Alkira. -
pack A Real Explorer's Guide to Skyrim
Alkira replied to CJ2311's topic in Step Skyrim LE Packs (retired)
@CJ, Well I'm currently reordering all the mods from SRLE and REGS along with the BUM list to see the result. I will reorder the plugins with BOSS as well. I realize I let MO ordered the modlist (left panel) using the fixing button and the problem could have happened because of this. Nonetheless, I keep in mind your new advices. Thanks for your help. Edit: I see you have updated the REGS Pack with LOOT recommendations, thanks (but I have to understand why MAS wasn't working properly BTW). Alkira. -
SRLE + SkyRe: working with the Reproccer WIP
Alkira replied to ipmlj's question in Guide Support & Bug Reports (retired)
Good morning, Well I bet SRLE+REGS+SkyRe is too much for even a decent computer, isn't it? Your notes about SRLE+SkyRe should be useful for me in the near future, thanks. Alkira. -
pack A Real Explorer's Guide to Skyrim
Alkira replied to CJ2311's topic in Step Skyrim LE Packs (retired)
Good morning all, Without the MAS mod installed, it works well with LOOT ordering the plugins (following most of the indications of SRLE-REGS) so far. I've updated all the mods to the latests as indicated in the guides as well and it crashed after the main menu. The note about SDO didn't help me. Yes the people of Little Vivec are floating above the sea and I only see some doors floating as well as there is no ground anymore. I tried to put MAS at the bottom wihtout any result. Thnaks for your replies. Alkira. -
pack A Real Explorer's Guide to Skyrim
Alkira replied to CJ2311's topic in Step Skyrim LE Packs (retired)
Good morning, I'm carrying on to run SRLE + REGS config but I've got an issue with "Moon and Stars" mod (I guess it is related to this mod) not showing up the entire village. Instead, I have some people from Little Vivec floating above the Llinata Lake and some of the textures from the closest mountain not showing as well (close to the Bleak Falls Barrow exit). I use LOOT to order my mods as BOSS makes my game to crash before loading it. I guess one or more mods are implicated and I tried to move the MAS plugin near the bottom of my list without any result. Here is my LO if someone faced the same issue: Thanks for any help. Alkira -
Good afternoon, After completing the SRLE guide, I failed to launch the game, making the generic interface missing the starting buttons (aka NEW CONTINUE and so on). After investigating SUM is responsible for that. I patched both DSR and NPC enchant fix without merging the overall patch. The issue is now related to Wrye Bash unable to load DSR Patch cause it is corrupted. Did anyone face the problem ? Edit: I didn't find any topic related to that neither. Edit: interesting: after updating the DSR Patch with its own mod (DSR patcher) the resulting plugin is loaded properly by WB. I could help other people having issue with that when using SUM. Thanks. Alkira.
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Question about TES5EDIT conflict resolution navigation mesh and placed object
Alkira replied to dreadflopp's question in xEdit Support
Good morning, For your first screenshot, I'd say it was not an issue actually. The SkyrimSewers plugin overrides the data from Cutting Room Floor's one (the text colors confirm the fact that it is not really an issue). Alkira. -
pack A Real Explorer's Guide to Skyrim
Alkira replied to CJ2311's topic in Step Skyrim LE Packs (retired)
I've just downloaded the patch :P. Thanks. Alkira. -
pack A Real Explorer's Guide to Skyrim
Alkira replied to CJ2311's topic in Step Skyrim LE Packs (retired)

