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Everything posted by Alkira
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SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
I confirm having the features of Extended UI but not any from MFG. Thanks for the tip. PS: is there a way to make those work together? By the way I could enable MFG console when need to find a source mod for an issue. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
MFG console could be the solution to identify which mod is involved. I believe DarkladyLexy provided a link some topics ago. PS: Nozzer has already answered, forgive me. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
@Berndaroy: Nevermind I thought the Solitude's sewer entrance was introduced by LOTD but rather is Undeath's one if am not mistaken according to the link you provided. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Hi Berndaroy, I do have installed this guide and thought about adding the Sewers. More than an issue of the entrance (will spare me some time doing it by myself :-) ) I wondered how the Sewers introduced by LOTD would interact with Skyrim Sewers but best to try it out and see. Just that I try to keep my playthrough safe from too many additions although this one is worth installing imo. Thanks for the link anyway. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Really great work on the Sewers I want to try out. Thanks jdsmith2816. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Oh, you have DynDOLOD.esp loading before the Bashed Patch.esp, interesting. How does SkyrimSewers play with LOTD? I heard there would be some conflict between those two mods. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
@omgitskae: Mine (ELFX - Exteriors.esp) is priority 30 right after EnhancedLightsandFX.esp (so 29). Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
This file is overwritten indeed. As being MO merged I haven't noticed yet. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Have you used some magic before the game crashed? I think I had that kind of issue and went back to a previous save. I am not sure but thought a magic related script ran and stuck in the save so returning to a previous one before using any magic solved the issue although that would only be temporary imo. That made it so far. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Oh, okay. I'll look at it, thanks. Edit: Nope. Last versions, same file under textures/terrain thus conflicting. I should have noticed that earlier. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
While at it, Dynamic snow for Map (DSM) and HD Enhanced Terrain conflict together, making DSM redundant. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
I have noticed in-game NPCs not moving their lips while talking maybe that comes from the graphics importation from the "new" Bashed Patch I will compare with the "old" one. Other than that I have forwarded quite some records from the NPC CR in the new BP but wonder if the RELEV/ DELEV tags would do a better job here. I want to help testing things but my experience is also limited in Bashed Patch. As I previously said I have checked all the options from "Merge Patches" to "Leveled Lists" and played with it while being mid-game no major issue has occurred although the stuttering effect seems to have increase (need to compare on that as well). And no video is available to explain further the options using the tool. I have to and will read the documentation associated to better understand the tags mechanisms. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
FNIS takes all the other animations into consideration when running, you can see it during the process when it says something like "reading animation..." then below you can see all the anim files FNIS will compile through the patcher. Otherwise there are no other patches to tick from the FNIS window itself that is normal. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Hi everyone, I have re-do the Bashed Patch (BP) checking all the options from "Merge Patches" to "Leveled Lists". Impressions/ comments so far: - inserted mid-game (level 44) the game didn't crash thus no error on the Bashed Patch confirmed in xEdit; - there are some conflicts in xEdit but rather not with the CRs yet I still have records to look at but nothing critical (I would have crashed at loading otherwise); - not sure how the BP interacts with the CRs and merged patches, is even xEdit enough to get an idea, my knowledge is still limited in there; - how to test in-game to identify potential issues that I don't know unless playing the game normally and note any strange thing but I will have to switch from this "new" BP to the "old" and compare which will take time. So far it works well although I would need other directions to where to look at in-game and identify the issues I may/might encounter. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
I like his textures as well :-), no problem. I am just a follower here :-) helping her and there. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Nozzer has created this thread for additions: https://forum.step-project.com/topic/11998-srle-extended-lotd-suggestions-for-new-additions/ Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Was a question of taste to hide/remove the femalearmor.dds from Kajuan's DRAUGR mod and keep the armor from his mod. My idea was to keep the best textures from these two mods at first. I haven't seen much about the difference in style in-game. Now I didn't think of the normal from BPT, I could have a look at it (with the normal and without) and report back as requested by Lexy below and let Nozzer decides what to do with it. I have only compared the conflicted files between BPT and Draugr (armor.dds and femalearmor.dds) using DDS viewer. Didn't think of removing the associated normalmap from BPT but Nebulous112 has a point here. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
There are only 2 files in BPT_Draugr_Armor being overwritten by Kajuan's DRAUGR mod. I decided to hide the female armor file from DRAUGR which is of lower quality imo but to keep the armor file from BPT. Not doing something like that makes BPT_Draugr_Armor redundant (its 2 files being overwritten by DRAUGR). Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Thanks Lexy. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Have you checked for errors in xEdit? Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
I believe Darth_Mathias suggested to include this mod in the dedicated forum https://forum.step-project.com/topic/11998-srle-extended-lotd-suggestions-for-new-additions. You might wait for Nozzer to integrate some new mods in the future with this one included. You can add anything you want actually. Without any script within the mod it is even safe to merge it with the any other armor/weapon mod and check in xEdit for any errors (you will have to if merging it by the way) or making sure the resources will be loaded correctly (not interfering/conflicting with LOTD or any other aromor/weapons/items addition mod). Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
The 2 files from BPT_Draugr_Armor_2K are overwritten by DRAUGR indeed making it redundant. I've personnally kept the "femalearmor.dds" file from BPT (better quality imo) and have hidden the one in DRAUGR mod (although I could have deleted it). Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Some plugins have only some data merged into the BP and appear in a green square in Wrye Bash though. Maybe would be wise to post the question in the WB forum directly. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
No worries...Was only a comment on what you've just said earlier. Something I've noticed from playing the game and showering under some conditions as the waterfall needed to being recognized by the bathing mod script as a place where it is actually possible to take a shower when the "I am drenched" notification appears. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Well he was guessing it where I confirmed it...but that doesn't matter much since he got an answer :) Alkira.