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Everything posted by Alkira
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SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
I have seen that not all the water falls work neither. It only works when it says "I am drenched" that you know the "player-engine" takes the water fall in account and you can take a shower there. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
That is correct. I would even suggest not to uncheck the mods whether the Merge Plugins does integrate the resources or not to be safe. Nozzer already talked about that some time ago. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
You can also watch this video from GamerPoet (from the Merging Plugin mod page https://www.nexusmods.com/skyrim/mods/69905 ) Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
I would use the "integration mod guide" to look quickly what mods are merged using the standalone merging tool (the ones in blue). Once you know what mod needs its patch to be installed separately reinstall the way the guide recommends to do it. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
That is a complicated question that depends mostly on your playstyle actually. Adept difficulty would be recommended for occasional players. As soon as you get more confident about the world of skyrim and its leaving creatures wandering around you can move up to Expert or even Master difficulty for all the original quests (winterhold/thieves/ assassins/companions). But added quests like Undeath will be deadly for you at the moment after having watched your playstyle in your posted videos ;-). I would suggest you specialize in a playstyle first (warrior, archer, spellsword or mage) and deviate from that later in the game if you want. That way you will be able to rely to that playstyle anytime you feel a quest being too difficult to handle with the enemies growing very powerfull/resistant. The guide makes the enemies very powerful at higher level (between 30 and 40, being my current level) and not to be taken too lightly. Also keep in mind from the 40th level it becomes quite long to gain level up so will have to make a choice of which attribute you want to improve (Health, Stamina or Magicka) early in your playthrough (you will have other ways to get Perks I won't spoil). Hope it helps a bit PS: great videos you've posted. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Wouldn't be easier to provide the people with the Metadata extracted from the tool with all your recommendations than to list all of those? Although I don't know if it is even possible to access these Metadata in a useful format. Then for the people would be only to copy/ paste it to the LOOT folder where the original (if exists) is. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Hello pt1f4b, Had this issue some time ago. So I have replaced the value with 27 ([EyeSocket Lower] FemaleLowerEyeSocket) instead of 24 (Skin tone) (because after having looked at the Hanna character in-game, was a lower eye socket missing texture) in both the plugins because one is merged and the other part of the load order. Works so far. For any help: - run xEdit, - uncheck all, - check ONLY "Helgen Reborn-RSC Patch.esp" - wait for the tool to finish loading, - right-click the plugin Helgen Reborn-RSC Patch.esp and click "Check for errors", - copy the number under brackets in the first line, - paste it in the left panel top left box (FormID), - click "enter" - in the right panel, scroll down to the bottom where the TINT Layer issue is missing on both the main and patch plugins, - left click on the value slowly (clicking yes you are sure from the poping warning window) until a scroll menu appears proposing different values (24, 27, 28...), - click on the 27 and redo it for the other plugin, - check for errors another time to make sure there is no more error, - close the window, make sure both the plugins and the "backup plugin" option are checked. Edit: this is better to do it that way and redo the merged patch afterwards although the error's being carried over the merged file should be same result to do it in the merged (and the main file) directly instead. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
I need more coffee here ahah. Also I can't get Auryen discuss about the charter in the freshly built explorer's society guild, we just walk around the guild in and out without saying anything. Do you have any advice? Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Okay, thanks sirjesto. Edit: ok I haven't seen it in your unofficial patch... Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Good evening, Having an issue with a quest incorporated in LOTD, I picked up that from their main page (Incompatibilities...): "make sure to delete the script PI__QF_PI_WeaponSetupHandler_040DA3F6 from your Legacy installation /Script folder." I have the script in the folder indeed...Do we need to remove it as recommended? Thus I suppose any save would suffer from this removal... Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Using the Report Masters procedure in the end of the guide will help a lot to remove any dependencies the mod (Mature Skin Texture) has within the NPC CR option 2 like DarkladyLexy said. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Good evening, That would spare so much space to the MO's folder, probably increasing the load times. Although wouldn't this cause issues sometimes with some mods whose plugins would try to load textures and/or meshes that disappeared in the process? Alkira. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
Alkira replied to Nozzer66's topic in Skyrim Revisited (retired)
Thought of looking at what textures look like using DDS viewer, compare to the other mod and select by removing/hiding the unwanted textures. All is fine, the textures look great indeed. Alkira. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
Alkira replied to Nozzer66's topic in Skyrim Revisited (retired)
There is no plugin for Designs of the Nords. Is there a need for a patch, then? Edit: DarkladyLexy was faster than me :-) Edit2: ...again Alkira. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
Alkira replied to Nozzer66's topic in Skyrim Revisited (retired)
Also his work on https://www.nexusmods.com/skyrim/mods/81792/? looks great, with some really nice retextures like the saw. These retextures would fit well the guide imho. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Steady as she goes. Full speed ahead. :-) Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
I have just seen that. Will see this evening which one I got, probably not the last. Thanks for clearing things here. PS: now Darth...huh I mean Nozzer66 should delete the line referring to the patch from the integration guide (end of the guide within the conflict resolution). Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
So "royal armory" has been updated? I will make the changes although the patch didn't use any esp slot, fortunately. "No NPC edit" I noticed that and found strange that "NPC retexture merged" was a master. I doesn't matter anymore. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
The updated CR for option 2 works well for me so far. I had to go through some "couldn't be resolved" errors but think these were related to my custom NPC retextures merged integrating EEO and Private Lydia's plugin (thus nothing to worry about the new BW version). Also I don't see the Royal Armory patch anymore, has it been deleting from the guide (I see it still in the integration part of the guide though)? I still use it but had to remove the NPCs Retexture Merged.esp and made some adjustments in it (I forwarded some records from USLEEP, IW, Royal Armory and "new" SRLE Extended LOTD - NPC Retexture Merged). PS: I used the "report masters" procedure for the first time, it worked like a charm, really awesome. I never thought this could be so helpful. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
I was hoping you or Darth would say something like that. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Thanks, I was not sure for the RRR, was about to check in-game. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Oh, my bad. I Thought you were worried about what settings to apply here and there. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
Have you looked at the SRLE Base MCM settings, I used all the MCM settings from the SRLE Extended LOTD and some from the SRLE Base guide. I am not sure but do remember having raised the percentages to 20% and unchecked the "cook meal" option for the BFS (Burn Freeze Shock - you are right) menu. I let the default settings for the Perseid's Inns and Taverns - Realistic Room Rental Basic - SRLE Extended LOTD mod, not seeing any from the guide. I don't remember of any aspect ratio within the Frostfall - Hypothermia Camping Survival MCM settings but had some in the Extended UI mod instead. Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
I don't use Mature Skin actually so I couldn't spot it neither. I don't even remember the time when it was including in the Option 1 section. I won't blame you guys for what you (Darth_Mathias, Nozzer66, DarkladyLexy and others) may, should, could or must do for the guide. The guide has been created and well developed, it is maintained by people with experience and patience. The experience in-game you get from installing this guide or another from the same site has no equivalent so far I know since I've begun "modding" in the late 2010's. I think most of the people interacting with this forum appreciate your work and will always do as much as I do. Thanks for the work you do and for the time you still spend here as you should have retired as far as I understood, Darth_Mathias (won't say a bad habit but rather a good one, right?). Alkira. -
SRLE Extended: Legacy of The Dragonborn
Alkira replied to Darth_mathias's topic in Skyrim Revisited (retired)
I have spawned Hanna to look in-game at this Tint Layer. Well she's a ghost actually. While we can see something brighter under her eyes, it doesn't matter much in this case IMO. Alkira.