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TehKaoZ

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Everything posted by TehKaoZ

  1. Quote from one of the authors of the Shadowscale Armor via the mod page comments, Doesn't look like he lied to me. Of course I don't condone him pirating them either
  2. Wouldn't likely have downloaded them for free on Nexus much less pay for them.
  3. It's funny because by the end of the day, at least for me, even if the system in place was a good one, I probably still wouldn't use it, ... because that would mean I would need to use the Steam Workshop
  4. Interesting post made by Emma, Author of Vilja https://forums.nexusmods.com/index.php?/topic/822684-vilja-in-skyrim/page-2986&do=findComment&comment=24635659
  5. @SparrowPrince Just browse through Isoku's threads both on Steam and Nexus (Steam is much worse). I personally haven't seen much worse than profanity and name calling, but many have said threats even occurred. The petition https://www.change.org/p/valve-remove-the-paid-content-of-the-steam-workshop
  6. I think what makes me the most angry is how little Valve understands the modding community, they literally just up and one day thought "we could make some money off this, look how many people use these mods!", The protests, the hate, the petitions, ect. and I doubt Valve will care that they have essentially invaded a foreign land and forcefully established a new government. On a side note, I love this forum. I view this place as a little safe haven for posting and reading legitimate concerns within the community without worrying about the storm outside :)
  7. @Saerileth Mod authors certainly do deserve to be paid. The controversy generated has to do with the system valve has in place for it. Of course you will get that mob of angry townsfolk with torches and pitchforks who don't think before commenting and accuse modder's of being greedy
  8. @Hazelwolf Steam workshop has always been pretty bad, this event just gave those people a focus. But even the Nexus threads aren't much better (less bad language), Moderators must be working full throttle at this point.
  9. I also fear Isoku might disappear. The comments on his all his threads are pretty bad.
  10. Sounds like it was terrified of something. Most this guy does it try to hump you. He's not fixed. Definitely none of that other stuff lol
  11. Now getting this screen when clicking on all the mods, maybe they already took it down? https://steamcommunity.com/sharedfiles/filedetails/?id=429076429&searchtext=
  12. Letter From Chesko Regarding why he pulled out
  13. Quote from Chesko "Due to recent events and the way that the community and others have reacted, Valve and Bethesda's handling of the situation, and other external factors, I have made the decision to exit the curated Workshop. I have contacted Tom B at Valve to remove my paid content immediately."
  14. Figured I'd post my thoughts as well. I usually am a silent observer of the modding community, mostly helping out with the occasional troublshooting issues. But this is how I see this situation going Pros: Mod authors get paid for their work, they SHOULD get paid for their work, honestly. Cons: - Many Mods use or pull resources from other locations, as a result you will now see a divide in these resourses such as people no longer providing free to use resources out of fear a paid mod will use it or limiting paid authors from using certain materials. This isn't just going to cause a divide in mod users, but a divide in authors as well, as we have already started seeing - As others have stated. Troubleshooting and support is a HUGE part of modding, now though you may pay for something and get zero support from it. Especially since other commonly used points of support may not exist anymore for it (STEP?), but what makes this problematic is that your PAYING for something and it may break and your SOL. Modding (particularly Skyrim) is a finicky creature and charging money for something like this mine as well be like drag racing down a major freeway and hope nothing bad happens - The word "community" is thrown around a lot. This will put simply, divide it. Those who are willing to pay and those who aren't. These "strong" opinions people have won't go away after a few months. Stuff may die down a bit in terms of day to day drama, but this will alienate portions of the community from each other. - Pirated Mods, Ways to cheat the system in some way, these are things now Other thoughts: - Personally the percentage is pretty bad IMO, I would much rather pirate a mod and then donate the money I would have paid for it so they receive more of it. Even in the case of "donation version" mods, I will not use this. I honestly don't mind paying 1$ for a mod, but at the same time I won't support this system. - After much thought I don't think the Skyrim modding community will benefit from this. Other games who start with a paid modding system will probably do fine, but to make Skyrim and the authors (poor Isoku) the sacrifical lamb in all this, is unfortunate - I signed the petition to remove this system. - Uncertain why people are suprised at how people are treating the mod authors who decided to take the plunge. We are on the internet and while Nexus moderators do a good job of removing the refuse of user's who jump on that bandwagon of hate, these people have always been around, they are just more targeted now. Plus Steam Workshop has always been pretty bad even with free mods. Combine that with others feeling betrayed, angry, ect. It's a free for all (Minus the mods of course. heh). - I think many authors (so far) posted on the workshop not out of greed but more curiousity honestly. I don't agree with those authors choices to do so, but I don't condemn them or have any sort of hateful feelings toward them. However, I stand on the side of the Nexus so I won't be supporting mods through a paywall either. I'm sure most of what I said has been said already in one form or another, just felt the need to share Edit: Neovalens post on the DSR page basically sums up my concerns pretty well
  15. That's a shame, I was a regular on his page and I'm surprised someone got under his skin so much as to cause him to remove it. I was wondering why it was gone. I guess we will just have to hope he eventually brings it back and do what Neovalen suggests
  16. Page Description: Reduces humanoid movement speed by 50% - 75% when backing up (walking or running backwards). This affects the player and all NPC actors; monsters and animals are unaffected. This is a simple mod that is compatible with nearly everything but will change the way you approach combat! No more backpedaling your way to victory which is unrealistic and not lore friendly! This mod is script free, light, and touches no leveled lists or NPC records. It is unaffected by bashed patches, TES5Edit patches, and other compatibility patches. No DLCs are required but the mod will affect all humanoid DLC actors as well as vanilla. Forward, left, and right movement speeds were untouched and left at default. I looked everywhere for a mod that would do this and couldn't find any so I wrote this mod. Most movement mods only affect the player; this one is different as it affects both the player and all humanoid actors. Realistic backup movement speed is now in your hands! https://www.nexusmods.com/skyrim/mods/59873/? A simple mod, Yet effective.
  17. He has a new Texture page, no whiterun on it yet. You could leave a comment and inquire about it. https://www.nexusmods.com/skyrim/mods/59907/?
  18. @keithinhanoi LoL you were right on the mark. Actually most of it are people requesting patches without actually knowing if it needs a patch "Requesting patch for PerMa, if it needs it"
  19. Looks like it's more compatible than SkyRe was, still I'm terrified to try any sweeping overhaul like this because of the amount of compatibility that needs to be generated. I remember being baffled by the things you needed compatibility patches for with SkyRe. Maybe one day...
  20. I was frantically clicking so much I ended up downloading it twice
  21. Has anyone done extensive testing on this since the new author took over? I am planning on getting to it but I'm curious what others experiences are thus far. Authors been updating a bit.
  22. -Edit, why are there two threads for this mod?
  23. Thanks for the replies! my actual frame rate stays roughly around 30-40 only because I have Serenity installed. I ended up capping it at 35 fps just so I wouldn't have that awkward transition from interior to exterior when the frames drop 20+. I did try turning off v-sync a few times but never noticed any difference in performance but did notice the subtle tearing (which probably is a result of the lower frame rates). I think 1/4 refresh also caps it at lower frames not sure. enblocal settings [MEMORY]ExpandSystemMemoryX64=trueReduceSystemMemoryUsage=trueDisableDriverMemoryManager=falseDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=falseReservedMemorySizeMb=256VideoMemorySizeMb=6144EnableCompression=trueAutodetectVideoMemorySize=false[WINDOW]ForceBorderless=falseForceBorderlessFullscreen=false[ENGINE]ForceAnisotropicFiltering=falseMaxAnisotropy=16ForceLodBias=falseLodBias=-0.24EnableVSync=falseVSyncSkipNumFrames=0AddDisplaySuperSamplingResolutions=false Thanks for the advice, I figured it best to leave my monitor settings alone but figured I'd get a second opinion!
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