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TechAngel85

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    TechAngel85
  • Nexus Mods
    TechAngel85

Profile Information

  • Preferred Pronoun
    He/Him/His/Himself
  • Location
    Oklahoma, USA
  • Favorite Mod(s)
    All of them!
  • Diamond in the Rough
    Simple Children
    It's just the perfect overhaul for the children of Skyrim. The children "feel" like the belong in the world, meaning they fit perfectly into vanilla style. You can look at them and believe they would grow up to resemble the adults of the world.

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Community Answers

  1. Looks like a re-imagined version of BDS that uses Better Object Swapper and PO3's Papyrus Extender. Whereas BDS does all this in the plugin, my guess is that mod's plugin mainly houses new references; which BOS uses to swap references to snowy versions. Papyrus Extender is used because they are applying a Material Shader with a script to items that you couldn't typically apply a shader to, like furniture. That's going to be the main differences. It doesn't need patches because BOS is swapping out reference at runtime. It's a clever way to design a BDS variant and should be a good alternative to anyone running with Better Object Swapper in their setups. Full disclosure, I didn't look at the plugin or run the mod. It's just my guess from looking at the files.
  2. Step NoMansSky 3.2 Guide (No Man's Sky: Omega) Supports game version: 4.5+ Guide Link | Changelog | Feedback & Bug Reports | Nexus Link In this release there are changes to Better Planet Generation, several additional mods added, as well as, updates for the latest version of AMUMSS. See the changelog for all the details.
  3. Discussion topic: Step NoMansSky Guide Resources: Nexus Mods Please submit feedback or bug reports about the 3.1 Guide to this topic.
  4. Discussion topic: Frigate LOD Fix by 1Monk Wiki Link Fixes an LOD issue with frigates.
  5. Discussion topic: Tiny Inventory Changes by Lo2k Wiki Link This mod changes the 3D model of multi-tools, ships, suits, vehicles, and freighters in the menu view. It reorients the models to provide better viewing angles and enhances the lighting.
  6. Discussion topic: Unpredictable Shelters by Lo2k Wiki Link Shelter locations are typically cookie cutter copies from one location to the next, making them predictable and uninteresting. This mod provides more randomized opportunities for shelters to spawn so that not all locations will be identical; some will have more or fewer structures and configured in different ways.
  7. Discussion topic: Short Shop Dialogs by Lo2k Wiki Link This mod cuts the unnecessary, useless, and repetitive dialogue with shop NPCs. Some of them have two or three conversation menus to click through before you can get to the menu for buying/selling. With Short Shop Dialogs, all these interactions have been cut to down to a single menu to get straight to the business you're there for...shopping.
  8. Discussion topic: Private Landing Pads by Lo2k, Northener69 Wiki Link This mod prevents NPCs from using land pads build by they player; aka, the pads at your bases.
  9. Discussion topic: Miscellaneous Text Fixes by FriendlyFirePL Wiki Link This mod corrects inaccuracies and inconsistencies on various text descriptions.
  10. Discussion topic: New Milestones by Lo2k Wiki Link Tired of being considered a Linguist because you've learned a mere 50 words yet still can't understand what NPCs are saying? Yeah... The milestones in the game are far too easy to accomplish. I have often find myself hitting a good majority of them long before finding a desirable planet to build a base on. This mod reasonably increases the requirements of the milestones at each level; making them geared toward longer gameplay and more of an accomplishment to achieve.
  11. Discussion topic: Colorful Substance Labels by Lo2k Wiki Link The color labels for substances when hovering over them in the environment are a bit dull and sometimes hard to see. This mod provides more vibrant colors, making them easier to see.
  12. Discussion topic: Bigger Wallet by Lo2k Wiki Link This mod corrects the spacing of the display area for the game's currencies; allowing the display of higher unit amounts without clipping.
  13. Discussion topic: Better Frigate View by Lo2k Wiki Link Small fix that corrects the default view of most frigates in the menu so they aren't clipped off the screen.
  14. @DoubleYou I'm curious as to the decision of True Storms vs Vivid Weathers? Since my experience only comes from Skyrim, I know Vivid Weathers always fit the Mandate better than True Storms for Skyrim, which is why True Storms has never been added to the SE Guide. Curious as to the experience for FO4 in regard to vanilla friendliness around these two mods?
  15. The only downside that I can think of is if the user ever needs to alter those files, the first place one would think to look is in their respected mod's files (where we place them now). When they aren't there, that would lead to a search of the files, a support topic asking about them, or both. Honestly, it should be very easy to find them using MO wherever they are stored, but not all users are that adept with MO.
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