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[WIP] Merge Plugins Standalone {PUBLIC BETA}


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Posted

I spent a few hours trying to figure what's wrong but couldn't make it work.

 

The main problem that I came across is when choosing "I'm using Mod Organizer" under integrations tab. Next time I run MP the background loader is finished but no plugins are loaded.

 

Here are the steps I'm taking:

 

post-6799-0-53983800-1443794123_thumb.jp

 

post-6799-0-71941700-1443794278_thumb.jp

 

post-6799-0-00017700-1443794288_thumb.jp

 

post-6799-0-98656000-1443794294_thumb.jp

 

post-6799-0-11175500-1443794301_thumb.jp

 

When browsing for Papyrus flags the file "TESV_Papyrus_Flags" is not there. But if I browse using Windows it will show.

Not sure it that's an issue because if clicking "Detect Integrations" it will populate "Papyrus flags" with "TESV_Papyrus_Flags".

 

post-6799-0-48079800-1443794308_thumb.jp

 

post-6799-0-38923400-1443794316_thumb.jp

 

After the setup I close MP and when running it again it doesn't load any plugins. Initially running MP for the first time through Mod Organizer it will load all plugins from SRLE.

This happens also if I do a fresh install of MP and running it independently from MO but selecting "I'm using Mod Organizer"

 

post-6799-0-15221700-1443794326_thumb.jp

 

My Skyrim is installed here:

C:\Games\Steam\steamapps\common\Skyrim

 

I'm using Windows 10 Pro

  • 0
Posted

Go to the log tab when no plugins are loaded, right click, copy to clipboard, and paste it here.

 

Also, this really should have been in the main Merge Plugins Standalone thread, not a new thread.

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Posted

@edynacio

Those images are very small, it makes it very difficult to see what it is you are trying to describe.

 

@mator

Merged the thread into the main thread.

Thank you so much Grant! :)

 

Would it be possible after a plugin has been merged to have it disable from the plugin load order?

Yes, it's planned.

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Posted

Hi, when configuring integrations and selecting detect integrations, it finds the following for papyrus flag path:

 

C:\Games\Steam\steamapps\common\Skyrim\Data\scripts\source\TESV_Papyrus_Flags.flg

 

However that file is non-existent on my system. Is this a problem and if so where can I get the file?

  • 0
Posted

Hi, when configuring integrations and selecting detect integrations, it finds the following for papyrus flag path:

 

C:\Games\Steam\steamapps\common\Skyrim\Data\scripts\source\TESV_Papyrus_Flags.flg

 

However that file is non-existent on my system. Is this a problem and if so where can I get the file?

Did you decompress the content of scripts.rar located in Skyim\data, which comes with the latest version of the Creation Kit ? That's how you're supposed to get this file.

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Posted (edited)

Hm, I can't figure out what I am doing wrong. I am using MO but the merge plugins only loads plugins from my Skyrim/data folder:

 

[19:00:37] (GENERAL) Status: ProgramVersion: 2.0.1.33
[19:00:37] (GENERAL) Status: TES5 Dictionary Hash: $2AD580A7
[19:00:37] (GENERAL) Changelog: No changelog found
[19:00:37] (GENERAL) Game: Using Skyrim
[19:00:37] (GENERAL) Path: Using C:\games\SteamLibrary\steamapps\common\Skyrim\Data\
[19:00:37] (CLIENT) Connect: Attempting to connect to mergeplugins.us.to:960
[19:00:37] (CLIENT) Connect: Connection successful!
[19:00:37] (CLIENT) Login: Checking if authenticated as "dreadflopp"
[19:00:40] (CLIENT) Response: Yes
[19:00:40] (CLIENT) Update: Getting update status
[19:00:44] (GENERAL) Dictionary: Using TES5Dictionary.txt
[19:00:44] (GENERAL) Definitions: Using TES5Edit Definitions
[19:00:44] (GENERAL) Load Order: Using C:\games\SteamLibrary\steamapps\common\Skyrim\Mod Organizer\profiles\STEP Extended MMO\plugins.txt
[19:00:47] (LOAD) Background: [update.esm] Building reference info.
[19:00:48] (LOAD) Background: [Dawnguard.esm] Building reference info.
[19:00:53] (LOAD) Background: [HearthFires.esm] Building reference info.
[19:00:55] (LOAD) Background: [Dragonborn.esm] Building reference info.
[19:01:03] (LOAD) Background: [bashed Patch, 0.esp] Building reference info.
[19:01:03] (LOAD) Background: finished

 

 

 

https://www.dropbox.com/s/z6pxxju9nnhi1kw/Sk%C3%A4rmklipp%202015-10-04%2019.05.55.png?dl=0

https://www.dropbox.com/s/lpwec913gq3m4a2/Sk%C3%A4rmklipp%202015-10-04%2019.06.03.png?dl=0

https://www.dropbox.com/s/z3rngqs39mxi77d/Sk%C3%A4rmklipp%202015-10-04%2019.06.08.png?dl=0

https://www.dropbox.com/s/797ftviah2ohf8e/Sk%C3%A4rmklipp%202015-10-04%2019.06.27.png?dl=0

https://www.dropbox.com/s/3qo51bhjpu1282t/Sk%C3%A4rmklipp%202015-10-04%2019.06.50.png?dl=0

https://www.dropbox.com/s/bhdg84v3n5lylxq/Sk%C3%A4rmklipp%202015-10-04%2019.07.01.png?dl=0

Edited by dreadflopp
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Posted (edited)

Hi Mator, 

Thank you for a great tool. I got some errors when merging very simple plugins. I setup the Merge Plugins per Neo's guide Link

 

There was no error in the esps. Merge script 1.9.5 can merged them without error.

 

 

Building merge: ICH Patches merge
 
Merge is using plugin: ICH Patches merge.esp
Merge data path: C:\Games\Mod Organizer\mods\ICH Patches merge\
Adding masters...
Done adding masters
 
Renumbering Conflicting FormIDs
  Renumbering FormIDs in ICH - Helgen Reborn Patch.esp
  Renumbering FormIDs in Warmonger Armory DLC - Beast Race Patch.esp
 
Copying records
  Copying records from Warmonger Armory DLC - Beast Race Patch.esp
    Exception copying ShadowWarlockHood "Shadow Warlock Hood" [ARMO:71019D2D]: [07000803]
    Exception copying ArmorSoulRipperHood "Soul Ripper Hood" [ARMO:7102906E]: [07000885]
  Copying records from ICH - Helgen Reborn Patch.esp
 
Handling assets
  Handling assets for Warmonger Armory DLC - Beast Race Patch.esp
    Copying general assets from C:\Games\Mod Organizer\mods\Improved Closefaced Helmets - Patches for REGS + MMO
  Handling assets for ICH - Helgen Reborn Patch.esp
 
Decompiling scripts
  No files found matching C:\Games\Merge Plugins\temp\generalPex\*.pex
  No files found matching C:\Games\Merge Plugins\temp\pex\*.pex
 
Remapping FormIDs in scripts
  No files found matching C:\Games\Merge Plugins\temp\psc\*.psc
 
Compiling scripts
  No files found matching C:\Games\Merge Plugins\temp\psc\*.psc
 
Copying modified scripts
 
Removing unncessary masters
  Removing master ICH - Helgen Reborn Patch.esp
 
Discarding changes to source plugins
  Reloading ICH - Helgen Reborn Patch.esp from disk
  Reloading Warmonger Armory DLC - Beast Race Patch.esp from disk
 
Saving: C:\Games\Mod Organizer\mods\ICH Patches merge\ICH Patches merge.esp
Done merging ICH Patches merge (0.109s)
 
 
All done!

 
I looked at the ICH Patches merge.esp in TES5Edit and found several missing data.
Edited by darkside
  • 0
Posted

Hi Mator,

Thank you for a great tool. I got some errors when merging very simple plugins. I setup the Merge Plugins per Neo's guide Link

Wow, a guide already. Awesome! :D

 

There was no error in the esps. Merge script 1.9.5 can merged them without error.

 

 

Building merge: ICH Patches merge

 

Merge is using plugin: ICH Patches merge.esp

Merge data path: C:\Games\Mod Organizer\mods\ICH Patches merge\

Adding masters...

Done adding masters

 

Renumbering Conflicting FormIDs

Renumbering FormIDs in ICH - Helgen Reborn Patch.esp

Renumbering FormIDs in Warmonger Armory DLC - Beast Race Patch.esp

 

Copying records

Copying records from Warmonger Armory DLC - Beast Race Patch.esp

Exception copying ShadowWarlockHood "Shadow Warlock Hood" [ARMO:71019D2D]: [07000803]

Exception copying ArmorSoulRipperHood "Soul Ripper Hood" [ARMO:7102906E]: [07000885]

Copying records from ICH - Helgen Reborn Patch.esp

 

Handling assets

Handling assets for Warmonger Armory DLC - Beast Race Patch.esp

Copying general assets from C:\Games\Mod Organizer\mods\Improved Closefaced Helmets - Patches for REGS + MMO

Handling assets for ICH - Helgen Reborn Patch.esp

 

Decompiling scripts

No files found matching C:\Games\Merge Plugins\temp\generalPex\*.pex

No files found matching C:\Games\Merge Plugins\temp\pex\*.pex

 

Remapping FormIDs in scripts

No files found matching C:\Games\Merge Plugins\temp\psc\*.psc

 

Compiling scripts

No files found matching C:\Games\Merge Plugins\temp\psc\*.psc

 

Copying modified scripts

 

Removing unncessary masters

Removing master ICH - Helgen Reborn Patch.esp

 

Discarding changes to source plugins

Reloading ICH - Helgen Reborn Patch.esp from disk

Reloading Warmonger Armory DLC - Beast Race Patch.esp from disk

 

Saving: C:\Games\Mod Organizer\mods\ICH Patches merge\ICH Patches merge.esp

Done merging ICH Patches merge (0.109s)

 

 

All done!

 

 

 

I looked at the ICH Patches merge.esp in TES5Edit and found several missing data.

Interesting. It's curious that no errors were found in the ESPs, and the script works but standalone fails. I'll have to look into this merge to see if I can get a better understanding of what's happening. Are you sure this isn't a load order/masters issue?

 

 

-Mator

  • 0
Posted

Wow, a guide already. Awesome! :D

 

Interesting. It's curious that no errors were found in the ESPs, and the script works but standalone fails. I'll have to look into this merge to see if I can get a better understanding of what's happening. Are you sure this isn't a load order/masters issue?

 

 

-Mator

Thank you very much. There is no missing masters. LOOT sorted the load order.

  • 0
Posted

Firs of all thank you for your hardwork on this great tool.

 

I have a question, though - Is Champollion PEX To Papyrus Decompiler still required? If so, how does one go about installing it / where should it be installed? 

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