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[WIP] Merge Plugins Standalone {PUBLIC BETA}


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Posted

Yep. Works great, been using a copy someone supplied me a while back *cough cough*

^_^

 

Nice avatar by the way.  DeviantArt has good stuff.  :3

 

its been available on github for quite awhile, I think since build 240 or something.

Since 05/23/2015.

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Posted

Damned, even the merge plugins standalone can't handle MSTT records properly for Immersive Citizens... lol I was hoping! (Yes, I did update definitions and the program via the GUI)

 

I did install it and set it up though. Gonna get ready to integrate into SR:LE. :D

 

Maybe a dumb question, is BSAopt necessary if using loose files in MO? Also, Champolllion is only required for script fragments, yes?

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Posted

Damned, even the merge plugins standalone can't handle MSTT records properly for Immersive Citizens... lol I was hoping! (Yes, I did update definitions and the program via the GUI)

It's using xEdit definitions which determine all the logic of copying records. So in terms of the plugin produced from merging it'll be pretty much exactly the same as with the merge plugins script. Just done faster.

 

Maybe a dumb question, is BSAopt necessary if using loose files in MO? Also, Champolllion is only required for script fragments, yes?

BSAOpt is only necessary for the Build merged BSA option. I personally won't be using that option, but it was highly requested so I made it anyways.

Chapollion is indeed only required for script fragments.

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Posted

It's using xEdit definitions which determine all the logic of copying records. So in terms of the plugin produced from merging it'll be pretty much exactly the same as with the merge plugins script. Just done faster.

 

I thought zilav recently updated the definitions(29days ago).

This is what the issue is.

You are lacking these edits, unless the libraries you are using to build MP are different from that on GitHub

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Posted (edited)

I thought zilav recently updated the definitions(29days ago).

This is what the issue is.

You are lacking these edits, unless the libraries you are using to build MP are different from that on GitHub

Ok, yeah. I haven't updated the xEdit lib used by MP for awhile, because I didn't know there were updates to definitions (not paying attention). Easy to drop them in though. Next build will have these fixes, which may fix the issue you have, Neovalen.

 

EDIT: Here is a build for you to try, Neovalen.

Edited by Mator
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Posted

Ok, yeah. I haven't updated the xEdit lib used by MP for awhile, because I didn't know there were updates to definitions (not paying attention). Easy to drop them in though. Next build will have these fixes, which may fix the issue you have, Neovalen.

 

EDIT: Here is a build for you to try, Neovalen.

Thanks. Will try tommorow after sleep. :)
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