JudgmentJay Posted October 23, 2012 Share Posted October 23, 2012 RCRN with CoT's clouds would be amazing. Link to comment Share on other sites More sharing options...
TheCompiler Posted October 23, 2012 Share Posted October 23, 2012 Is that STEP's new direction? Off with CoT' date=' in with RCRN (again) but keep ENB?[/quote']With TES5Edit you can have all 3 :PNow that's the STEP direction :P Link to comment Share on other sites More sharing options...
rpsgc Posted November 17, 2012 Share Posted November 17, 2012 Version 3.6 is out.- changed dof in the top tier snow storm to reduce blurriness- top tier snow storms are now using more snowflake variety- increased weather fading times (smoother weather transitions)- fixed the 30sec Dynamic Interiors fading/adaptation issue *volrath workaround no longer needed- steam workshop users will now get a message displayed in the top left corner if their version of RCRN is outdated- autouninstaller will now properly remove the RCRNvolumetric.esp- finetuned contrast value for several cloudy ids- whiterun region now uses more weather variety- winterhold region now uses more weather variety- snowy regions now uses more weather variety (change added on 16/11/12)- mountain regions now uses more weather variety (change added on 16/11/12)- reduced occurrence probability of toptier snowstorms- DI now properly detect the regional weather- reduced the sun-glare size for several clear ids- tweaked hues of the torch-generated shadows (change added on 16/11/12)- wind is now simulated correctly during snow storms (change added on 16/11/12)- wind is now simulated correctly during rain storms (change added on 16/11/12)- VGA with Optimus technology are now supported by RCRN Link to comment Share on other sites More sharing options...
mothergoose729 Posted November 20, 2012 Share Posted November 20, 2012 Very cool mod. Link to comment Share on other sites More sharing options...
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