CJ2311 Posted February 21, 2014 Posted February 21, 2014 https://www.nexusmods.com/skyrim/mods/51339/? For anyone planning on playing through Falskaar, this could very much be necessary, especially considering how bad its default map is... EDIT: He also added a Wyrmstooth map, updating the title accordingly.
DoYouEvenModBro Posted February 21, 2014 Posted February 21, 2014 Is Falskaar really good? I'm surprised it doesn't require that many patches. Just RW2 and SkyFalls/Mills. I'm assuming ELFX doesn't touch it?
EssArrBee Posted February 21, 2014 Posted February 21, 2014 Is Falskaar really good? I'm surprised it doesn't require that many patches. Just RW2 and SkyFalls/Mills. I'm assuming ELFX doesn't touch it?Good enough that Bungie gave the author a job and he is only 19-20 years old. It doesn't really mess with the original Skyrim stuff, so it doesn't need a ton of patching. RW2 and SkyFalls/Mills actually aren't patching as much as they are modding Falskaar.
DoYouEvenModBro Posted February 21, 2014 Posted February 21, 2014 Is Falskaar really good? I'm surprised it doesn't require that many patches. Just RW2 and SkyFalls/Mills. I'm assuming ELFX doesn't touch it?Good enough that Bungie gave the author a job and he is only 19-20 years old. It doesn't really mess with the original Skyrim stuff, so it doesn't need a ton of patching. RW2 and SkyFalls/Mills actually aren't patching as much as they are modding Falskaar.Haha wow, when did Bungie offer him the job? Within the last year? I know Climates of Tamriel has a Falskaar module. Does ELFX? Other than that, it should use all the Skyrim textures, right?
EssArrBee Posted February 21, 2014 Posted February 21, 2014 IDK when it happened, but he basically spent a year making the mod and busted his ass to get it done. Then he pretty much presented it a resume to show that he could follow through with a big project. Not sure if he was trying to get hired by Bethesda, since I have never heard of them hiring a bunch of modders like Valve does, but Bungie noticed. https://www.tomshardware.com/news/skyrim-falskaar-bungie-alexander-velicky-bethesda,25231.html ELFX is modifying the cells of Skyrim, so a Falskaar mod for ELFX would have to be made to edit the cells. If something is specific to it's location like Water, lighting, weather... it has to have a patch that places the new stuff in it.
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