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SSME- Skyrim Startup Memory Editor

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https://www.nexusmods.com/skyrim/mods/50305/?

 

Whats up step community i found a gem of a mod today. For everyone that was scared to do the skyrim memory patch, this makes it a lot easier. 

 

Here's the description 

 

This implements Sheson's memory allocation patch without bastardizing SKSE (which if you read SKSE's readme, it asks that people not modify and redistribute SKSE). If you're using one of the modified SKSE DLL files, you need to revert back to the official SKSE files otherwise SSME won't do anything.

 

Simply put d3dx9_42.dll and ssme.ini in your Skyrim folder (the same place TESV.exe is located).

 

If it loads, it will create ssme.log in your Skyrim folder.

 

FOR PEOPLE THAT ALREADY USE THE MEMORY PATCH

 

Can it work with ENBoost and Safety Load together, and i know Safety Load and the Memory patch work beautifully together. I'm really not that smart with modding but yea if u can answer this question it will help me a lot. 

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I have been using the Memory Patch (the modified SKSE.dll version that NEO has on his Guide) AND Safety Load (version 1.1 because I never needed to update) and I haven't had a single ILS or Crash. I would say that yes, they are safe to use together, however you will need a larger sample size. I am just one person.

 

Also, for the record, my GPU has 4gb of Memory. Not sure if that is important or not.

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I have been using the Memory Patch (the modified SKSE.dll version that NEO has on his Guide) AND Safety Load (version 1.1 because I never needed to update) and I haven't had a single ILS or Crash. I would say that yes, they are safe to use together, however you will need a larger sample size. I am just one person.

 

Also, for the record, my GPU has 4gb of Memory. Not sure if that is important or not.

Alright but can i also use safety load and enboost together or SSME and ENBoost together because in the posts its SSME does what safety load and more. SO yea 

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I have been using the Memory Patch (the modified SKSE.dll version that NEO has on his Guide) AND Safety Load (version 1.1 because I never needed to update) and I haven't had a single ILS or Crash. I would say that yes, they are safe to use together, however you will need a larger sample size. I am just one person.

 

Also, for the record, my GPU has 4gb of Memory. Not sure if that is important or not.

Alright but can i also use safety load and enboost together or SSME and ENBoost together because in the posts its SSME does what safety load and more. SO yea 
Oh, did you ask about Safety Load and ENBoost together? My fault. Yes, I am using all three of these mods together. ENBoost, Safety Load, and Memory Patch. Hope that clears things up. 

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I have been using the Memory Patch (the modified SKSE.dll version that NEO has on his Guide) AND Safety Load (version 1.1 because I never needed to update) and I haven't had a single ILS or Crash. I would say that yes, they are safe to use together, however you will need a larger sample size. I am just one person.

 

Also, for the record, my GPU has 4gb of Memory. Not sure if that is important or not.

Alright but can i also use safety load and enboost together or SSME and ENBoost together because in the posts its SSME does what safety load and more. SO yea 
Oh, did you ask about Safety Load and ENBoost together? My fault. Yes, I am using all three of these mods together. ENBoost, Safety Load, and Memory Patch. Hope that clears things up. 
How's the performance any crashes yet and how many mods u got cuz i got 200 plus :/ I'm an addict 

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I have been using the Memory Patch (the modified SKSE.dll version that NEO has on his Guide) AND Safety Load (version 1.1 because I never needed to update) and I haven't had a single ILS or Crash. I would say that yes, they are safe to use together, however you will need a larger sample size. I am just one person.

 

Also, for the record, my GPU has 4gb of Memory. Not sure if that is important or not.

Alright but can i also use safety load and enboost together or SSME and ENBoost together because in the posts its SSME does what safety load and more. SO yea 
Oh, did you ask about Safety Load and ENBoost together? My fault. Yes, I am using all three of these mods together. ENBoost, Safety Load, and Memory Patch. Hope that clears things up. 
How's the performance any crashes yet and how many mods u got cuz i got 200 plus :/ I'm an addict 
Since I implemented the Memory Patch, I haven't had a single CTD or ILS. I even turned ugrids up to 7. Now this is just MY experience. You need to test it yourself. I do want to mention like before that I do believe GPUs with higher VRAM perform better with these patches (might be wrong but I think it's true). My card has 4gb of VRAM. Also, you still need to configure enblocal.ini from ENBoost correctly to get this patch to work. I believe it needs to work together with ENBoost. If I'm wrong on that one then someone can correct me. 

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Just wanted to pass along how wonderful this mod is. I tried it after reading this forum and I have not had a crash in over 20 hours of game play. Before, I was crashing randomly every 30 min or so with a painstaking install (MO, BOSS, TES5EDIT, OPT, Bash Patch, and many more tweaks and fixes.) I'm running full step plus many more mods which total over 180 plus the latest real vision enb. 3.5ghz processor, 16megs ram, Geforce 780 (3g vram), SSHDs.

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Just wanted to pass along how wonderful this mod is. I tried it after reading this forum and I have not had a crash in over 20 hours of game play. Before' date=' I was crashing randomly every 30 min or so with a painstaking install (MO, BOSS, TES5EDIT, OPT, Bash Patch, and many more tweaks and fixes.) I'm running full step plus many more mods which total over 180 plus the latest real vision enb. 3.5ghz processor, 16megs ram, Geforce 780 (3g vram), SSHDs.[/quote']

Just a question....what is your FPS like (specifically around the Lake in the woods right next to Riften) with that card? And I thought the 780 was 4gb?

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I have been using the Memory Patch (the modified SKSE.dll version that NEO has on his Guide) AND Safety Load (version 1.1 because I never needed to update) and I haven't had a single ILS or Crash. I would say that yes, they are safe to use together, however you will need a larger sample size. I am just one person.

 

Also, for the record, my GPU has 4gb of Memory. Not sure if that is important or not.

For what its worth, I also use Safety Load & a modified skse loader dll (mem blocks 768/256) as well as a.245 binary enb preset (enboost) and I do not suffer CTD or ILS. This is run on an i7 4770 (3.5GHz) with 16 GB Ram & GTX 670 (2GB Vram). I have ugrids set to 7 with ewi65's v31 ini files (available on Nexus) and Cell Stabilizer. I am running a grotesque (by STEP standards) collection of 414 mod packages/235 esp files. I have played for as long as 7 hours straight without a CTD or ILS occurring, averaging 32 fps (give or take 2 fps according to Skyrim Performance Monitor), I shut down because I needed sleep. So as far as my non scientific testing goes, seems stable.

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I have been using the Memory Patch (the modified SKSE.dll version that NEO has on his Guide) AND Safety Load (version 1.1 because I never needed to update) and I haven't had a single ILS or Crash. I would say that yes, they are safe to use together, however you will need a larger sample size. I am just one person.

 

Also, for the record, my GPU has 4gb of Memory. Not sure if that is important or not.

For what its worth, I also use Safety Load & a modified skse loader dll (mem blocks 768/256) as well as a.245 binary enb preset (enboost) and I do not suffer CTD or ILS. This is run on an i7 4770 (3.5GHz) with 16 GB Ram & GTX 670 (2GB Vram). I have ugrids set to 7 with ewi65's v31 ini files (available on Nexus) and Cell Stabilizer. I am running a grotesque (by STEP standards) collection of 414 mod packages/235 esp files. I have played for as long as 7 hours straight without a CTD or ILS occurring, averaging 32 fps (give or take 2 fps according to Skyrim Performance Monitor), I shut down because I needed sleep. So as far as my non scientific testing goes, seems stable.
Does your FPS tank around the forest surrounding Riften? I have an R9 290 (4gb VRAM) and I get the same fps as you with fps dipping down to 18 around the area I just mentioned. I can't for the life of me figure out why I'm getting such low fps. I think AMD just runs horribly with Bethesda games regardless of how much power/vram it has. 

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The area outside Riften is horrible for fps... period. Turning off enb it gets down into the 30-40 tops range.

 

Sent from my XT907 using Tapatalk

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I have been using the Memory Patch (the modified SKSE.dll version that NEO has on his Guide) AND Safety Load (version 1.1 because I never needed to update) and I haven't had a single ILS or Crash. I would say that yes, they are safe to use together, however you will need a larger sample size. I am just one person.

 

Also, for the record, my GPU has 4gb of Memory. Not sure if that is important or not.

For what its worth, I also use Safety Load & a modified skse loader dll (mem blocks 768/256) as well as a.245 binary enb preset (enboost) and I do not suffer CTD or ILS. This is run on an i7 4770 (3.5GHz) with 16 GB Ram & GTX 670 (2GB Vram). I have ugrids set to 7 with ewi65's v31 ini files (available on Nexus) and Cell Stabilizer. I am running a grotesque (by STEP standards) collection of 414 mod packages/235 esp files. I have played for as long as 7 hours straight without a CTD or ILS occurring, averaging 32 fps (give or take 2 fps according to Skyrim Performance Monitor), I shut down because I needed sleep. So as far as my non scientific testing goes, seems stable.
Does your FPS tank around the forest surrounding Riften? I have an R9 290 (4gb VRAM) and I get the same fps as you with fps dipping down to 18 around the area I just mentioned. I can't for the life of me figure out why I'm getting such low fps. I think AMD just runs horribly with Bethesda games regardless of how much power/vram it has.
My apologies, I did not mean to post and run. I have not noticed gameplay tanking in Riften (I do have performance textures for that area), and I was about to launch Skyrim with Performance Monitor to get some empirical data on that, but I have a mod conflict (I believe). I just installed Realistic Weapon Position and I think I 've created a conflict, give me a few minutes to track it down and fix it. I'm using BAIN to anneal, if I still have an issue launching I'll uninstall RWP until after a tour of Riften with SPM.

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I have been using the Memory Patch (the modified SKSE.dll version that NEO has on his Guide) AND Safety Load (version 1.1 because I never needed to update) and I haven't had a single ILS or Crash. I would say that yes, they are safe to use together, however you will need a larger sample size. I am just one person.

 

Also, for the record, my GPU has 4gb of Memory. Not sure if that is important or not.

For what its worth, I also use Safety Load & a modified skse loader dll (mem blocks 768/256) as well as a.245 binary enb preset (enboost) and I do not suffer CTD or ILS. This is run on an i7 4770 (3.5GHz) with 16 GB Ram & GTX 670 (2GB Vram). I have ugrids set to 7 with ewi65's v31 ini files (available on Nexus) and Cell Stabilizer. I am running a grotesque (by STEP standards) collection of 414 mod packages/235 esp files. I have played for as long as 7 hours straight without a CTD or ILS occurring, averaging 32 fps (give or take 2 fps according to Skyrim Performance Monitor), I shut down because I needed sleep. So as far as my non scientific testing goes, seems stable.
Does your FPS tank around the forest surrounding Riften? I have an R9 290 (4gb VRAM) and I get the same fps as you with fps dipping down to 18 around the area I just mentioned. I can't for the life of me figure out why I'm getting such low fps. I think AMD just runs horribly with Bethesda games regardless of how much power/vram it has.
Just finished a 27 minute romp from Ivarstead to Riften; minimum fps 2, maximum 36, average 30. Subjective I noticed 26-32 fps in the on screen display, any dips to single digits must have been quick and I just didn't notice. Corrections to my previous statement, my memory blocks are set to 512/256 in a patched skse loader. Safety load was not installed for this run. As far as you experiencing 18 fps when I average 30, I do not have the official HD dlc installed but use Skyrim HD Lite instead. Further I am running Grass on Steroids with iMinGrassSize=75. I am not sure if that helps, let me know if you want any other information.

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I just spotted the R9 290 part, and would like to remind everyone with such cards that unless you have an aftermarket version (which is somewhat unlikely as they only started appearing very recently), you might run into overheating problems and cards underclocking themselves as a result, which might be relevant to low FPS.

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I just spotted the R9 290 part' date=' and would like to remind everyone with such cards that unless you have an aftermarket version (which is somewhat unlikely as they only started appearing very recently), you might run into overheating problems and cards underclocking themselves as a result, which might be relevant to low FPS.[/quote']

I suspect it might be a PSU problem (my PSU is only 700W) since Skyrim is CPU dependent as well as GPU. With both units running at 100%, I might be running out of juice, causing the GPU to Downclock a bit. I am coming frmo a 7970 ghz 3gb and my fps is the same with the R9 290. Also, AMD might just not run well with Skyrim. Who knows. I plan to upgrade to a 750W or 850W to see if there is a difference. 

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