z929669 Posted May 1, 2012 Posted May 1, 2012 Discussion thread:Mod Organizer by Tannin42Wiki LinkWiki GuideA popular mod manager prefered by intermediate users. One drawback to this app is that it requires a background process. Need a full review. [Moderator Edit] Historic Mod Organizer Mod Thread Should No Longer be being used with New Forum AvailableKept for Reference Only and No Longer Stickied
0 TechAngel85 Posted August 26, 2013 Posted August 26, 2013 Does version 0.12.9 not have a separator to use in the mod list pane? It would be really helpful in separating the different STEP sections.
0 rootsrat Posted August 26, 2013 Posted August 26, 2013 I just created empty folders named as per STEP sections, and distinguished them by adding a lot of "=", so they look like this: =========== 2.F. Conflicting Graphics =========== Each empty folder also has a red icon in the list so it's easily spottable when browsing through. Sent from my Nexus 7 using Tapatalk HD
0 TechAngel85 Posted August 26, 2013 Posted August 26, 2013 Thanks, that'll work for now. I thought I read something about separators in the upcoming release. I don't use Beta products so I'm looking forward to it.
0 Neovalen Posted August 26, 2013 Posted August 26, 2013 You could always do what I did and create custom categories :)
0 EssArrBee Posted August 26, 2013 Posted August 26, 2013 How do you do that exactly? I haven't figured that out yet.
0 Lauren Posted August 26, 2013 Posted August 26, 2013 Settings > Configure Mod Categories (button at bottom) > right-click anywhere on the list of existing categories, "Add"...
0 thunderclam Posted August 28, 2013 Posted August 28, 2013 I'm not sure I understand the difference between MO 99.1 (which I have) and MO 12.9 and why there are these two seemingly separate versions following their own development iterations. Can someone explain this to me?
0 wolverine2710 Posted September 10, 2013 Posted September 10, 2013 Basically afaik 0.12.9 is and will be the last stable version in the MO 0.12.x series. The next stable version will be a 1.0 release. MO 0.99.x basically is the beta (and later RC) for 1.0. In the current 0.99.x series there won't be introduced any (new) major changes. The 0.99.x however is quite different then 0.12.9. Lots of functionality has been converted to plugin. It now also support plugins written in Python instead of C++. MO is open source (most of it is GPL 3 I believe). Tannin hopes this will encourage other ppl to add/change plugins. In addition to that a slew of smaller changes have been added to give the UI a more coherent, a user called it a more 'elegant' feel. See changes on MO mod page. The current 0.99.6 version is for me even more stable then 0.12.9. Hope this explains it a bit. Edit: it was supposed to be a reply for thunderclam but I made a mistake - new to this interface.
0 rootsrat Posted September 10, 2013 Posted September 10, 2013 Thanks for your input, Wolverine and thanks for your advice on Nexus yesterday, regarding using MO with 2 different games ;) Sent from my GT-I9100 using Tapatalk 4
0 wolverine2710 Posted September 10, 2013 Posted September 10, 2013 I just created empty folders named as per STEP sections, and distinguished them by adding a lot of "=", so they look like this: =========== 2.F. Conflicting Graphics =========== Each empty folder also has a red icon in the list so it's easily spottable when browsing through.To get rid of that red icon (I don't like it)Â you can do two things.The red cross means 'no valid game data'. As in no textues/meshes etc found. Just create a Textures directory inside the 'mod' and in here create an empty .dds file. Eg hl_wolverine.dds. You can make this as fancy as you want with subdirs, .dds corresponding to the horizontal line you created etc...Update to the 0.99.x series, current version 0.99.6. Select the 'mod', right click and select 'ignore missing data'.
0 thunderclam Posted September 10, 2013 Posted September 10, 2013 I'm still not sure I understand all this.
0 wolverine2710 Posted September 10, 2013 Posted September 10, 2013 Thanks for your input, Wolverine and thanks for your advice on Nexus yesterday, regarding using MO with 2 different games ;) Sent from my GT-I9100 using Tapatalk 4Your welcome. Nexus user UhuruNUru pointed me to this STEP MO thread. As I happen to like MO a wee bit its entirely possible this won't my last post here.
0 wolverine2710 Posted September 10, 2013 Posted September 10, 2013 I'm still not sure I understand all this.Let me try to explain it. In MO every directory in the /mods directory is considered a mod. Upon startup MO reads this /mods directory. Its atm not posible to create horizontal lines in MO. You can do this with a trick. Create for example a ==== STEP 2.B ===== directory in the mods directory. Let call this mod "horizontal line" Now at startup (or refreshing the left pane) MO recognizes a new mod called "horizontal line". MO also does some checks to see if this 'mod' is a real mod, as in has textures etc in it. As it is empty it will give an error sign. To prevent that create in this mod/directory some valid data as I've explained. Anyway I advice to upgrade to 0.99.6, so you can use method 2. MO 0.99.6 is more stable (for me) and has quite a few extra things. Hope this helps. Feel free to visit the MO foum as well.
0 thunderclam Posted September 10, 2013 Posted September 10, 2013 Oh no, that I get. I just don't understand why there are two different versions in parallel development, one with a higher version number than the other. I run v0.99.1 and it's been plenty stable for me. With all the other issues I've been having, messing with MO is not high on my priority list. If 99.6 is the the most stable and has extra things, do you recommend upgrading?
0 wolverine2710 Posted September 10, 2013 Posted September 10, 2013 Oh no, that I get. I just don't understand why there are two different versions in parallel development, one with a higher version number than the other. I run v0.99.1 and it's been plenty stable for me. With all the other issues I've been having, messing with MO is not high on my priority list. If 99.6 is the the most stable and has extra things, do you recommend upgrading?I would definitely upgrade from 0.99.1 to 0.99.6. Lots of bugs are ironed out. Especially with regard to installing mods. I was not clear enough. Afaik there is only 1 version in development. There will be NO 0.12.10. The next stable version will be 1.0. This will come from the 0.99.x branche.
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z929669
Discussion thread:
Mod Organizer by Tannin42
Wiki Link
Wiki Guide
A popular mod manager prefered by intermediate users. One drawback to this app is that it requires a background process. Need a full review.
[Moderator Edit] Historic Mod Organizer Mod Thread
Should No Longer be being used with New Forum Available
Kept for Reference Only and No Longer Stickied
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GraPhiXJuNkiE
Anyone please? Did I post this in the right section? Thanks..
Neovalen
No it shouldn't be... thats the directory where your mods raw data folders are (mine for example is D:\Tools\Mod Organizer\mods) and my mods such as Ars Metallica are at (D:\Tools\Mod Organizer\mods\A
GraPhiXJuNkiE
nvm...again..lol
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