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Posted (edited)

Hi, this question is matter of compatibility with Step mods list v2.3. i followed it all (except post-process/enb) and wondering if those mods will conflict with mod list ? can i just download + eventual patch, should i do additional steps to make them work or its better to not have them with this mod list. mods in question are :

Interface mod
1. Compass Navigation Overhaul https://www.nexusmods.com/skyrimspecialedition/mods/74484?tab=description 
1a. Infinity UI https://www.nexusmods.com/skyrimspecialedition/mods/74483?tab=description (requirement for Compass Overhaul)


Armor mod
2. Lunar Guard Armor https://www.nexusmods.com/skyrimspecialedition/mods/75349?tab=description
3. Moon Monk's Robes https://www.nexusmods.com/skyrimspecialedition/mods/82495?tab=description
4. Mythic Dawn armor SE https://www.nexusmods.com/skyrimspecialedition/mods/84280?tab=description 

Follower mod
5. INIGO https://www.nexusmods.com/skyrimspecialedition/mods/1461?tab=description
5a. Inigo Official Patch SE https://www.nexusmods.com/skyrimspecialedition/mods/62868 (patch for INIGO)
5b. Inigo - Bloodchill Manor patch https://www.nexusmods.com/skyrimspecialedition/mods/58317?tab=files (patch for INIGO)
5c. Inigo - BloodChill Manor Patch - Cave Entrance Navmesh Fix https://www.nexusmods.com/skyrimspecialedition/mods/138140?tab=description (patch for INIGO patch)
5d. CC Bow of Shadows Lingering Invisibility Fix https://www.nexusmods.com/skyrimspecialedition/mods/60111 (patch for INIGO)

6. Amazing Follower Tweaks (SE AE) https://www.nexusmods.com/skyrimspecialedition/mods/80675?tab=description

 

Character appearance
7. Bijin Redux https://www.nexusmods.com/skyrimspecialedition/mods/118328?tab=description
7a. Bijin Redux Patches https://www.nexusmods.com/skyrimspecialedition/mods/118332?tab=description (compatibility patch for Bijim Redux)

 

the way i see it interface & armor mods provides no problems for step guide, i remeber INIGO may have problems with cc content and LOD but this mod patches with installing it before generating LOD should be fine. i dont see Amazing Follower Tweaks beeing that problematic, i want to use it purely for inventory management but also i dont exactly know if it wont clash with some AI or Dialogue mods (in forum is says it doesnt and even suggest RDO Lite) and lastly Bijin Redux might be problematic because how game stores data and since it changes appearance of npcs thus dialogue/AI might break/not work unless this Patch for it solves it for this mod list.

i appreciate any thoughts on the topic presented :)

Edited by merrwel
Posted

We've only done some limited testing with CNO and Infinity UI. Armor and follower mods will need to be checked in xEdit and probably patched to work with many existing mods in the Step mod lineup.

Posted

installing all those mods listed didnt triggered any warning in MO2 or LOOT. i only cleaned inigo.esp and reinstalled "Even Better Quest Objectives SE" to tick Amazing Follower Tweaks option in patches section since LOOT had message (-not warning-) about compatibility. dont know what to look for in xEdit i only use it in accordance to guide.

Posted

You might want to check each conflict in xEdit to determine what those mods are changing and forward the changes you want in a custom patch. Some conflicts can be easily patch, while others might not be simple.

Otherwise, just try them and see for yourself if there's any issues. LOOT only knows about conflict management that people know about.

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