I'm having an issue where the ground looks spiky and blurry. I think it might be because I enabled Complex Grass and Complex Grass Collisions but I'm not sure.
Additionally, in the 1st screenshoot provided the terrain has a very noticeable pattern from the textures and while it's not an issue is there a way to resolve it, or make it look more diverse and realistic?
Question
Sendit
Hi everyone,
I'm having an issue where the ground looks spiky and blurry. I think it might be because I enabled Complex Grass and Complex Grass Collisions but I'm not sure.
These are my current settings from enbseries.ini:
EnableTerrainParallax=true
EnableComplexGrass=true
EnableComplexGrassCollisions=true
EnableComplexParallax=true
EnableComplexParallaxShadows=true
EnableComplexTerrainParallax=true
EnableComplexTerrainParallaxShadows=true
EnableTerrainBlending=true
EnableComplexMaterial=true
EnableDynamicCubemap=true
EnableCloudsScattering=true
Additionally, in the 1st screenshoot provided the terrain has a very noticeable pattern from the textures and while it's not an issue is there a way to resolve it, or make it look more diverse and realistic?
I've also attached my load order and mods.
Here are screenshots of the issue: https://imgur.com/a/eOwetZG
loadorder.txtFetching info...
Edited by Sendit2 answers to this question
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