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Posted

Discussion thread:

Dual Wield Blocking Animations by Daljo

Wiki Link

 


 

This mod was made specifically for Dual Wield Parrying. Adds proper blocking animations. It replaces some incomplete animations with those of blocking with a torch and adds a few new ones.

 

Replaces:

  • dw1hm1hmblockbash.hkx
  • dw1hm1hmblockbashintro.hkx
  • dw1hm1hmblockbashpower.hkx
  • dw1hm1hmblockidle.hkx

Adds:

  • dw1hm1hmblockanticipate.hkx
  • dw1hm1hmblockanticipatemt.hkx
  • dw1hm1hmblockhit.hkx
  • dw1hm1hmblockhitmt.hkx
  • dw1hm1hmmovingblockidle.hkx

 

There are no .esp or scripts, just animation files.

 

It works as intended.

 

 

[video=youtube]http-~~-//www.youtube.com/watch?v=tZIsxpsvOtk&list=PLJguPhrSZf41A63zngYmpe372H1m7AP3X&index=1

 

[video=youtube]http-~~-//www.youtube.com/watch?v=_mkN6YRSJQo&list=PLJguPhrSZf41A63zngYmpe372H1m7AP3X&index=2

 


 

Accepted for STEP v2.2.6

... Since Dual-Wield Parying has been accepted.

--Thanks to Eliian for producing the mod page

  • 2 weeks later...
  • 8 months later...
Posted

I'm having a strange problem trying to install this in MO - it gives me an error message saying "encoding method unsupported", then cancels the installation with an error message "the mod was not installed completely". Checking in the mod folder it only installs the readme.txt file. Anyone have any ideas what causes this?

  • 1 year later...
Posted

The description on Nexus now says:

 

"Important! - 5poiler offers a considerably better set of animations, in addition to other alternative blocking animations for 1h/2h, and I would recommend downloading them instead of this.

Blocking Animation Pack by 5poiler"

 

Any word on this?

  • +1 1
  • 7 months later...
Posted

I have created a thread for Blocking Animation Pack, and I will be testing it in my current playthrough.

 

https://forum.step-project.com/topic/9332-blocking-animation-pack-by-5poiler/

 

I'll see about maybe making a wiki page for it as well, since I would like to learn how to do that. I'm not sure if you guys want an official testing tag thrown on it or not (or if I even have the permission level to do that).

 

Regardless, I'll keep that thread updated with my findings once I have a chance to play a decent amount of time with it.

Posted
  On 1/8/2016 at 6:38 AM, Nebulous112 said:

I have created a thread for Blocking Animation Pack, and I will be testing it in my current playthrough.

 

https://forum.step-project.com/topic/9332-blocking-animation-pack-by-5poiler/

 

I'll see about maybe making a wiki page for it as well, since I would like to learn how to do that. I'm not sure if you guys want an official testing tag thrown on it or not (or if I even have the permission level to do that).

 

Regardless, I'll keep that thread updated with my findings once I have a chance to play a decent amount of time with it.

On the wiki go the main page: https://wiki.step-project.com/Main_Page

 

Then on the left side click STEP Portal and there should be a link for the mod pages on the right: https://wiki.step-project.com/Form:Mod

 

Names for the mod pages should match the mod exactly with '&' or spaces around '-'. So XCE -  Dawnguard is XCE-Dawnguard. Trade & Barter is Trade and Barter. Ampersands bork the url. 

Posted

I imagine you sword slingers will get a lot more out of this mod. I had Blocking Animation Animation installed for a while, but it doesn't do anything for the *cough* archers *cough* in the group that don't use swords and shields.

Posted

Thanks for the tips, Ess. I'll probably have a go at that this weekend.

 

@Greg - *raises voice* What's that?! I couldn't hear you over the sound of my sword cleaving necks. ;-)

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