Mercury71 Posted July 8, 2024 Posted July 8, 2024 Discussion topic: The Dragonborn's Bestiary by JPSteel2 Wiki Link Collect information about the creatures you encounter, learn their strengths and weaknesses, and keep track of your feats with kill, summon and transformation counters. Adds a new custom menu to the game. SKSE plugin. Requires SPID and KID. Patch for CACO on CACO mod page. 1 1
Mercury71 Posted July 20, 2024 Author Posted July 20, 2024 Can report it felt very nice being able to read about what i had just killed (a deer) while testing NPCs Leran To Aim (with character function activated in Fomod). I think this is a nice addition to Step.
z929669 Posted July 20, 2024 Posted July 20, 2024 My main concern for this one was its lore accuracy, but it seems it's using USEP as a source, so this is probably no concern. My only remaining concern is its scripting overhead and potential conflicts. Given that these are also benign, I'd consider it.
TechAngel85 Posted July 20, 2024 Posted July 20, 2024 I wouldn't have an issue with this mod. A lot of games come with a catalog of sorts for the discoveries and things you've encountered. My one and only issue is any of these catalog-type features has and always will be "knowing" everything there is to know about an entry upon a single encounter. Knowing these details for common animals like skeevers and wolfs would be fine. However, knowing such details about uncommon animals such as atronach, dragons, trolls, etc should take more than one encounter or further study; like reading one of the troll books in the game could provide this knowledge or killing at least 3, etc. This is really just a nitpick for realism, though.
Mercury71 Posted July 20, 2024 Author Posted July 20, 2024 On 7/20/2024 at 4:11 PM, TechAngel85 said: I wouldn't have an issue with this mod. A lot of games come with a catalog of sorts for the discoveries and things you've encountered. My one and only issue is any of these catalog-type features has and always will be "knowing" everything there is to know about an entry upon a single encounter. Knowing these details for common animals like skeevers and wolfs would be fine. However, knowing such details about uncommon animals such as atronach, dragons, trolls, etc should take more than one encounter or further study; like reading one of the troll books in the game could provide this knowledge or killing at least 3, etc. This is really just a nitpick for realism, though. Expand Your toughts about the more "advanced" encounters are very valid and you have a very good point hereb Tech. This is relly a "good to have mod" and i dont think it goes against the Step mandate. That said... i see the realism problem with knowing to much about a foe after just one initial encounter. 1
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