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Posted (edited)

Guys i need help
I saw Pandora on YouTube and became interested in it. I immediately removed the fnis and Nemesis went through the correct installation via vortex. Pandora was able to launch, but I saw that it was not showing my animation mods. In the end, I decided to transfer all the contents of the Pandora folder to Skyrim Data and as a result Pandora sees all my modifications, but one problem, when I press the start button, Pandora says that the Engine is running with the configuration: Skyrim SE/AE. Do not exit until the launch is complete. and nothing else, as if everything was frozen, it feels like Pandora is simply broken, please explain to me, a vortex noob who doesn’t want to transfer 400 mods to MO 2, how to solve this!
I don’t really understand what needs to be done or how Pandora should behave, but it should definitely quickly activate animation mods and not hang for half an hour without progress..
 

Edited by SanTIXI
Posted

Hey guys,

I installed Pandora on MO2, deactivating Nemesis. It launches perfectly, and Skyrim opens. But I get a CTD when clicking start a game.

Engine.log has a few warnings:

INFO : Skyrim Patcher 1.5.1-alpha
WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/maxAnkleHeightMS > FAILED
WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/hipIndex > FAILED
WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/kneeIndex > FAILED
WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/ankleIndex > FAILED
WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/isPlantedMS > FAILED
 

Any idea what could cause this?

Thanks.

Posted
  On 7/29/2024 at 9:35 PM, probables said:

Hey guys,

I installed Pandora on MO2, deactivating Nemesis. It launches perfectly, and Skyrim opens. But I get a CTD when clicking start a game.

Engine.log has a few warnings:

INFO : Skyrim Patcher 1.5.1-alpha
WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/maxAnkleHeightMS > FAILED
WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/hipIndex > FAILED
WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/kneeIndex > FAILED
WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/ankleIndex > FAILED
WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/isPlantedMS > FAILED
 

Any idea what could cause this?

Thanks.

Expand  

Your CTD probably doesn't have anything to do with Pandora, but you could test by disabling Pandora and reenabling Nemesis.

  • 2 weeks later...
Posted

ok so I know im late to this whole pandora not showing animations mods to patch stuff but im having the same problem, i follow the guide and everything with the exe and output file, the difference is that my mods folder is outside of my game folder, Im currently using mo2 and im still having the same problem which pandora doesnt show the mod that need to be patched except for the 2 based mods, i got dmco doge and attack, i been running this for like 15 times now

Posted
  On 8/7/2024 at 11:10 PM, messymark152 said:

ok so I know im late to this whole pandora not showing animations mods to patch stuff but im having the same problem, i follow the guide and everything with the exe and output file, the difference is that my mods folder is outside of my game folder, Im currently using mo2 and im still having the same problem which pandora doesnt show the mod that need to be patched except for the 2 based mods, i got dmco doge and attack, i been running this for like 15 times now

Expand  

ok so i fix it by putting my mo2 mods folder into skyrim mods folder, folder-ception baby, and it works somehow very confusing

Posted
  On 8/8/2024 at 12:01 AM, messymark152 said:

ok so i fix it by putting my mo2 mods folder into skyrim mods folder, folder-ception baby, and it works somehow very confusing

Expand  

Install Pandora as a mod in MO:

image.png

Then point the binary to the MO path and redirect the output into another mod:

image.png

 

Doing it this way allows the application to work in the virtual game directory in the MO VFS. This way, you don't need to install it into your real game path.

 

  • 3 weeks later...
Posted

New version 2.3.0

What's Changed

  • [Fix]: Outdated character file causing skeleton (creature) a-pose by @Monitor221hz in #286
  • [Fix]: Duplicate FNIS animations bloating engine count by @Monitor221hz in #291
  • [Fix]: Sporadic in-game crash on animation start (SkyrimSE.exe+A1B2AB) by @Monitor221hz in #291
  • [Fix]: Create missing folders on run from external folder in #291
  • [Fix]: Launching engine while search box not empty only patches filtered mods by @Monitor221hz in #291
  • [Feature]: Migration to Avalonia front-end for Linux and Mac support by @Monitor221hz in #291
  • [Feature]: Resize column widths (saves preference in AppData) by @Monitor221hz in #291
  • [Feature]: Resize window size (saves preference in AppData) by @Monitor221hz in #291
  • [Feature]: Reorder mods with drag and drop grippers by @Monitor221hz in #291
  • [Feature]: Support for FNIS fu furniture animations (used by mods like ZaZ) by @Monitor221hz in #291
  • [Style]: Loading icon to indicate engine is running by @Monitor221hz in #291
  • [Style]: Replaced launch button text with universal play icon by @Monitor221hz in #291

Delete all old output the first time rerunning after installing this update.

Posted

I need help with troubleshooting my installation of pandora

loading the game with it and its output activated causes ctd however not if overwritten by Nemesis. I linked my crash logs below.

  Reveal hidden contents

 

Posted

So no more FNIS.esp plugin anymore? Isn't that required by some mods? Seems the last version of this I had installed ... in fact I see it does have such a plugin. version 1.5.1

thanks for clarifying

Posted

I have not used Pandora yet, but I am looking to move from Nemesis to it. I checked online and that is how the GUI looks. It looks like there is no way to customize it.

  • Like 1
Posted
  On 9/9/2024 at 5:58 AM, someguyidk said:

Respectfully, is this how the program is intended to look? Its kinda tough to see and work with, at least for my dumb ass.

huhwhat.thumb.png.79fa4ad540e4f78671895238a6f0ca2c.png

Expand  

Text is white for me:

image.png

Be sure you have all the prerequisites, or report your issue on their Github

If you use MO, install the application as a mod, and execute via MO. Create another empty mod for the output.

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