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>Large reference bugs workarounds: disabled (DynDOLOD.DLL: NG, Scripts: NG, Deleted references: yes)

There's nowhere i can enable this, this is the dyndolod_sse.ini

I dont get debug log, where are those references that i need to clean. Should i enable some other option to get it? 

So this version of dyndolod can't proceed if there are deleted references, ok now i need to learn how to delete these from all my plugins. The earlier version just worked and ignored some of these. 

 

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Edited by RainingTacco
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Posted
20 minutes ago, RainingTacco said:

>Large reference bugs workarounds: disabled (DynDOLOD.DLL: NG, Scripts: NG, Deleted references: yes)

There's nowhere i can enable this, this is the dyndolod_sse.ini

I dont get debug log, where are those references that i need to clean. Should i enable some other option to get it? 

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Read the first post which log and debug log to upload when making posts.

https://dyndolod.info/Messages
All messages are appended to ..\DynDOLOD\logs\[DynDOLOD|TexGen]_[GAME MODE]_log.txt when the tool is closed. A debug log of the last session is saved to ..\DynDOLOD\logs\[DynDOLOD|TexGen]_[GAME MODE]_debug_log.txt when the tool is closed.

https://dyndolod.info/Help/Large-Reference-Bugs-Workarounds
For the Large reference bugs workarounds check box and options to become available on the advanced mode window, the DynDOLOD DLL NG and Scripts must be installed and every plugin containing deleted references needs to be cleanedSee the Prerequisites section of the Generation Instructions for more.

https://dyndolod.info/Generation-Instructions#Prerequisites
Clean and error check the load order with xEdit. Clean every plugin that LOOT suggests to clean

In case a deleted reference is found, the debug log will contain a line like this:
[DeletedReferencesChecks] <Debug: Deleted reference Update.esm [REFR:000C8701] (places TreeDeadShrub [TREE:000A731C] in GRUP Cell Temporary Children of FrostflowLighthouseExterior01 [CELL:00008F29] (in Tamriel "Skyrim" [WRLD:0000003C] at 15,21))>

If not all 3 requirements are fulfilled, the Large reference bugs workarounds checkbox and options are not enabled.

Since you already generated LOD with DynDOLOD, the message log will list the deleted references (https://dyndolod.info/Messages/Deleted-Reference) the process encountered and they will then also be nicely listed in the summary. https://dyndolod.info/Help/Summary-Of-Messages

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Posted

Indeed the option show after i've cleaned the necessary plugins. Good that i had summary to find stuff, because the batch plugin cleaner doesnt work for me. 

Sorry for being pissed and rude. 

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Posted
2 hours ago, BanzaiBoku said:

Ive just reached the end of the STEP SSE mod guide and im unable to use Dyndolod it shoots an error like: Large reference bugs workarounds requirements not met,
could i please get some assistance into what im doing wrong?

DynDOLOD_SSE_Debug_log.txt 358.13 kB · 1 download DynDOLOD_SSE_log.txt 646.67 kB · 0 downloads

Clicking the link "Click on this link for additional explanations and help for this message" of the message prompt should open https://dyndolod.info/Help/Large-Reference-Bugs-Workarounds:
For the Large reference bugs workarounds check box and options to become available on the advanced mode window, the DynDOLOD DLL NG and Scripts must be installed and every plugin containing deleted references needs to be cleaned.
When DynDOLOD is started, a log message will notify if the large reference bugs workarounds are enabled, for example:
Large reference bugs workarounds: enabled (DynDOLOD.DLL: NG, Scripts: NG, Deleted references: no)

From your log:
Large reference bugs workarounds: disabled (DynDOLOD.DLL: NG, Scripts: NG, Deleted references: yes)

In case a deleted reference is found, the debug log will contain a line like this:
[DeletedReferencesChecks] <Debug: Deleted reference Update.esm [REFR:000C8701] (places TreeDeadShrub [TREE:000A731C] in GRUP Cell Temporary Children of FrostflowLighthouseExterior01 [CELL:00008F29] (in Tamriel "Skyrim" [WRLD:0000003C] at 15,21))>

From your debug log:
<Debug: Deleted reference ccvsvsse004-beafarmer.esl [REFR:00042AB6] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of ccVSVSSE004FarmExterior01 [CELL:000099B4] (in Tamriel "Skyrim" [WRLD:0000003C] at -18,0))>

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Posted
39 minutes ago, sheson said:

Clicking the link "Click on this link for additional explanations and help for this message" of the message prompt should open https://dyndolod.info/Help/Large-Reference-Bugs-Workarounds:
For the Large reference bugs workarounds check box and options to become available on the advanced mode window, the DynDOLOD DLL NG and Scripts must be installed and every plugin containing deleted references needs to be cleaned.
When DynDOLOD is started, a log message will notify if the large reference bugs workarounds are enabled, for example:
Large reference bugs workarounds: enabled (DynDOLOD.DLL: NG, Scripts: NG, Deleted references: no)

From your log:
Large reference bugs workarounds: disabled (DynDOLOD.DLL: NG, Scripts: NG, Deleted references: yes)

In case a deleted reference is found, the debug log will contain a line like this:
[DeletedReferencesChecks] <Debug: Deleted reference Update.esm [REFR:000C8701] (places TreeDeadShrub [TREE:000A731C] in GRUP Cell Temporary Children of FrostflowLighthouseExterior01 [CELL:00008F29] (in Tamriel "Skyrim" [WRLD:0000003C] at 15,21))>

From your debug log:
[DeletedReferencesChecks] <Debug: Deleted reference ccvsvsse004-beafarmer.esl [REFR:00042AB6] (places RockPileS01FieldGrass01 [STAT:00021E70] in GRUP Cell Temporary Children of ccVSVSSE004FarmExterior01 [CELL:000099B4] (in Tamriel "Skyrim" [WRLD:0000003C] at -18,0))>

Thank you for the reply, I'm all set now.

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Posted (edited)

New issue.  I upgraded to Win 11 a couple days ago, so Im going to blame that...for now.  Texgen runs fine.  It created a zip file with no error.  DynDOLOD will not run.  I attached pic of the error popup message with some logs.  Any help would be appreciated.  I am using latest mods...Resources Alpha 37, DLL NG and scripts 3.00 alpha 6 and alpha 128.  Oh I ran it twice, the first time using xlodgen, then 2nd time just texgen/dyndolod.  Same message.  Yes, I did change AMD drivers from win 10 to win 11.  As I am seeing a lot of AMD posts.  Here is the post for texgen debug log if you need it.  https://ufile.io/x4l6kpre   The rest of the logs I think you need are below.

 

Screenshot 2023-07-22 190909.png

DynDOLOD_SSE_Debug_log.txt DynDOLOD_SSE_log.txt TexGen_SSE_log.txt

Edited by Kansas72
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Posted
3 hours ago, Kansas72 said:

New issue.  I upgraded to Win 11 a couple days ago, so Im going to blame that...for now.  Texgen runs fine.  It created a zip file with no error.  DynDOLOD will not run.  I attached pic of the error popup message with some logs.  Any help would be appreciated.  I am using latest mods...Resources Alpha 37, DLL NG and scripts 3.00 alpha 6 and alpha 128.  Oh I ran it twice, the first time using xlodgen, then 2nd time just texgen/dyndolod.  Same message.  Yes, I did change AMD drivers from win 10 to win 11.  As I am seeing a lot of AMD posts.  Here is the post for texgen debug log if you need it.  https://ufile.io/x4l6kpre   The rest of the logs I think you need are below.

 

Screenshot 2023-07-22 190909.png

DynDOLOD_SSE_Debug_log.txt 767.35 kB · 0 downloads DynDOLOD_SSE_log.txt 211.93 kB · 0 downloads TexGen_SSE_log.txt 231.06 kB · 0 downloads

NG version requires that all mods are cleaned of errors. Run QuickAutoClean on all mods indicated by LOOT. We have some instructions on this here.

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Posted
6 hours ago, Kansas72 said:

New issue.  I upgraded to Win 11 a couple days ago, so Im going to blame that...for now.  Texgen runs fine.  It created a zip file with no error.  DynDOLOD will not run.  I attached pic of the error popup message with some logs.  Any help would be appreciated.  I am using latest mods...Resources Alpha 37, DLL NG and scripts 3.00 alpha 6 and alpha 128.  Oh I ran it twice, the first time using xlodgen, then 2nd time just texgen/dyndolod.  Same message.  Yes, I did change AMD drivers from win 10 to win 11.  As I am seeing a lot of AMD posts.  Here is the post for texgen debug log if you need it.  https://ufile.io/x4l6kpre   The rest of the logs I think you need are below.

 

Screenshot 2023-07-22 190909.png

DynDOLOD_SSE_Debug_log.txt 767.35 kB · 0 downloads DynDOLOD_SSE_log.txt 211.93 kB · 0 downloads TexGen_SSE_log.txt 231.06 kB · 0 downloads

As explained on the first post, if the option "Copy this message to clipboard" is available, copy and paste the text instead posting a screenshot. https://dyndolod.info/Official-DynDOLOD-Support-Forum#Copy-and-Paste-Text

The error message reports
Large reference bugs workarounds requirements not met
DynDOLOD.DLL: NG, Scripts: NG, Deleted references: yes

As explained on the first post and https://dyndolod.info/Official-DynDOLOD-Support-Forum#Read-Log-and-Error-Messages, read the entire message carefully and click the link Click on this link for additional explanations and help for this message to open https://dyndolod.info/Help/Large-Reference-Bugs-Workarounds for further help and information for that error in the load order.

For the Large reference bugs workarounds check box and options to become available on the advanced mode window, the DynDOLOD DLL NG and Scripts must be installed and every plugin containing deleted references needs to be cleaned.
When DynDOLOD is started, a log message will notify if the large reference bugs workarounds are enabled, for example:
Large reference bugs workarounds: enabled (DynDOLOD.DLL: NG, Scripts: NG, Deleted references: no)

Use search to find similar posts https://stepmodifications.org/forum/search/?q=workarounds requirements not met&quick=1&type=forums_topic&nodes=223

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Posted (edited)

I always use Loot and there isn't anything with errors.  I will look into the other links listed.  I haven't done anything different other than upgrading from Win 10 to Win 11, which would include upgrading AMD drivers.  I have used the same upgraded 3 mods with no issue before. 

Update:

Okay.  I found the fix.  Wasn't win 11.  I had to rerun sseedit on Hearthfire.  Which is weird since I did prior and no error message on loot.  I did notice one thing I did differently.  I have skyrim 3d signs which requires a manual fix. I believe it also affects hearthfire somehow.  I usually run hearthfire first and then skyrim 3d signs.  Didn't this time.  I figured it was hearthfire by looking in the "Edit Scripts" folder and went thru one of the logs that mentioned deleted references with it.  So thank you z929669 and sheson.  Appreciate the help.  DynDOLOD popup appeared.

Edited by Kansas72
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Posted
11 hours ago, Kansas72 said:

I always use Loot and there isn't anything with errors.  I will look into the other links listed.  I haven't done anything different other than upgrading from Win 10 to Win 11, which would include upgrading AMD drivers.  I have used the same upgraded 3 mods with no issue before. 

Update:

Okay.  I found the fix.  Wasn't win 11.  I had to rerun sseedit on Hearthfire.  Which is weird since I did prior and no error message on loot.  I did notice one thing I did differently.  I have skyrim 3d signs which requires a manual fix. I believe it also affects hearthfire somehow.  I usually run hearthfire first and then skyrim 3d signs.  Didn't this time.  I figured it was hearthfire by looking in the "Edit Scripts" folder and went thru one of the logs that mentioned deleted references with it.  So thank you z929669 and sheson.  Appreciate the help.  DynDOLOD popup appeared.

See https://dyndolod.info/Messages/Deleted-Reference to learn what deleted references are and how to fix them.

https://dyndolod.info/Help/Large-Reference-Bugs-Workarounds
In case a deleted reference is found and the log and error message report Deleted references: yes, the debug log will contain a line like this:
[DeletedReferencesChecks] <Debug: Deleted reference Update.esm [REFR:000C8701] (places TreeDeadShrub [TREE:000A731C] in GRUP Cell Temporary Children of FrostflowLighthouseExterior01 [CELL:00008F29] (in Tamriel "Skyrim" [WRLD:0000003C] at 15,21))>

https://dyndolod.info/Generation-Instructions
Finalize the load order. Install mods and their requirements. Sort and resolve conflicts. Clean and error check the load order with xEdit. Clean every plugin that LOOT suggests to clean

If LOOT does not report any plugin, refer to the debug log as explained above.

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Posted

Hello, I been surfing through the web and been trying to see what exactly am missing to be able to click Large reference workaround fix in the advanced mode. I do see it pop up while everything is being generated. obviously its say disable, if anyone knows what am doing wrong I would appreciate the help. Thanks

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Posted
3 minutes ago, Vader256 said:

Hello, I been surfing through the web and been trying to see what exactly am missing to be able to click Large reference workaround fix in the advanced mode. I do see it pop up while everything is being generated. obviously its say disable, if anyone knows what am doing wrong I would appreciate the help. Thanks

You posted this in the wrong forum. The DynDOLOD application and Nexus pages clearly direct users to the proper forums for support with instructions on exactly what logs to provide.

Moved to the DynDOLOD support forum for further input/investigation.

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Posted
1 hour ago, Vader256 said:

Hello, I been surfing through the web and been trying to see what exactly am missing to be able to click Large reference workaround fix in the advanced mode. I do see it pop up while everything is being generated. obviously its say disable, if anyone knows what am doing wrong I would appreciate the help. Thanks

https://dyndolod.info/Help/Large-Reference-Bugs-Workarounds
For the Large reference bugs workarounds check box and options to become available on the advanced mode window, the DynDOLOD DLL NG and Scripts must be installed and every plugin containing deleted references needs to be cleaned. [..] See the Prerequisites section of the Generation Instructions for more.

Also read the rest that explains the accompanying log messages, which probably reports "Deleted references: yes"

Then read https://dyndolod.info/Help/Large-Reference-Bugs-Workarounds#Requirements which has the links for the DynDOLOD DLL NG and Scripts and Address Library.

If further help is required post the log and debug as explained at https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs

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Posted

image.thumb.png.499e450d47af7be2d28d208e78da9777.png

i am getting this messages. I cleaned all my plugins as instructed but still getting this error. I dont know what i am supposed to do or how or what to find now.

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Posted
2 minutes ago, ZephP said:

image.thumb.png.499e450d47af7be2d28d208e78da9777.png

i am getting this messages. I cleaned all my plugins as instructed but still getting this error. I dont know what i am supposed to do or how or what to find now.

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which log and debug log to upload when making posts.

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Copy-and-Paste-Text which explains not to make screenshots of text, but post the text instead, the logs.

Read https://dyndolod.info/Help/Large-Reference-Bugs-Workarounds, which explains:
In case a deleted reference is found and the log and error message report Deleted references: yes, the debug log will contain a line like this:
[DeletedReferencesChecks] <Debug: Deleted reference Update.esm [REFR:000C8701] (places TreeDeadShrub [TREE:000A731C] in GRUP Cell Temporary Children of FrostflowLighthouseExterior01 [CELL:00008F29] (in Tamriel "Skyrim" [WRLD:0000003C] at 15,21))>

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