Mousetick Posted November 27, 2022 Posted November 27, 2022 Discussion topic: Speechcraft Randomization by AndrealphusVIII Wiki Link Kind of like FIZZLE, but with speechcraft. This mod spices up the persuasion mechanic a little and makes it less predictable by fuzzing the skill requirement check. Instead of the game checking the player's skill against a fixed value, it checks against a randomly generated value within a certain range corresponding to the speechcraft check's difficulty. It can work both ways: it can make a persuasion check easier or harder (within limits) than it would have been in vanilla. Having the Persuasion perk lowers the [min,max] of the range, to make the check easier to pass, but not always easier than vanilla. Quote This mod randomizes the required speechcraft level checks in dialogues. In Vanilla, this was a fixed value, but using these tweaks the levels are as following: Very Easy: Vanilla 10 -> Random number between 0-25 Easy: Vanilla: 25 -> Random number between 20-45 Average: Vanilla 50 -> Random number between 40-70 Hard: Vanilla 75 -> Random number between 65-95 Very Hard: Vanilla 100 -> Random number between 90-145 When you have the "Persuasion" perk the result of any of these values will be multiplied by 0.7. Notes: Replaces some vanilla persuasion-check scripts and incorporates USSEP fixes for those scripts. Does not affect the Amulet of Articulation.
CorneliusC Posted November 27, 2022 Posted November 27, 2022 Installed. And thanks for all of today's mod reviews ...
CorneliusC Posted June 29 Posted June 29 The latest version of this from earlier this year no longer needs an ESP, just works with the scripts.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now