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DynDOLOD 3.00 Alpha 180


sheson

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5 hours ago, sheson said:

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which normal DynDOLOD log to also upload.
Also upload F:\Mods\Skyrim\DynDOLOD\Logs\DynDOLOD_SSE_ChildworldCopies_Tamriel.txt

See https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots how to make screenshots that contain information about the objects. As explained, if the references are added by a DynDOLOD plugin, also look up the form ID in xEdit to get the Editor ID of the reference(s) in case it is not shown in the screenshot.

Sorry, I forgot about the other logs.

DynDOLOD_SSE_ChildworldCopies_Tamriel.txt

All the logs in the Logs folder:
https://drive.google.com/file/d/1M6aA54nJaXYHeIGihd80Xuxjzs_nMqjg/view?usp=sharing

I'm still learning how to use SSEEdit, but here it is! I hope this can help in any way:
https://imgur.com/a/DNelwKx

 

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9 hours ago, MuitaPaz said:

Sorry, I forgot about the other logs.

DynDOLOD_SSE_ChildworldCopies_Tamriel.txt

All the logs in the Logs folder:
https://drive.google.com/file/d/1M6aA54nJaXYHeIGihd80Xuxjzs_nMqjg/view?usp=sharing

I'm still learning how to use SSEEdit, but here it is! I hope this can help in any way:
https://imgur.com/a/DNelwKx
 

Thanks, that is exactly what was needed.

This is fixed in Alpha-133.

If you do not want to generate LOD to update this right away, you can remove the reference from the plugin with xEdit by just right clicking their entries in the left tree view or by right clicking the plugin name in the top row in the right window and then selecting "Remove". Then close and save the plugin.

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18 minutes ago, DarkladyLexy said:

After running DynDOLOD, my windmills have two blades. I use https://www.nexusmods.com/skyrimspecialedition/mods/28261, but since it don't contain an ESP DynDOLOD doesn't know it is there and adding a second pair of the blade to Windmills.

enb2023_8_14_15_24_22.jpg

enb2023_8_14_15_24_26.jpg

DynDOLOD_SSE_log.txt 3.34 MB · 1 download bugreport.txt 837.33 kB · 1 download

Both log from Alpha-128 and the bugreport.txt appear to be old ones from past months?

I assume you are using the latest Alpha-133 but somehow uploaded an old logs. Upload the log and also the debug from the generation that is used in the screenshot.

FormID 0005c854 is supposed to be "deleted" by a DynDOLOD plugin. Probably a bug with the manual patch file included in the latest alpha.

The mesh being replaced is most likely irrelevant for the duplication.

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5 minutes ago, AenSeidhe said:

when i update dyndolod how do i use the settings before updating?

To update dyndolod do i delete the whole folder or i replace the files

That depends if you want to update an existing output or generate a new from scratch, if I understand the question right.

Ask specific questions if something is left unclear after reading the explanations at https://dyndolod.info/Updating and https://dyndolod.info/Help/Clean-Save if links to.

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Just now, sheson said:

That depends if you want to update an existing output or generate a new from scratch, if I understand the question right.

Ask specific questions if something is left unclear after reading the explanations at https://dyndolod.info/Updating and https://dyndolod.info/Help/Clean-Save if links to.

i meant when i download new dyndolod file from nexus do i delete the old dyndolod version or replace it with the new one and when i use new dyndolod version how i use the settings from previous version without everytime changing it when using a new version

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2 minutes ago, AenSeidhe said:

i meant when i download new dyndolod file from nexus do i delete the old dyndolod version or replace it with the new one and when i use new dyndolod version how i use the settings from previous version without everytime changing it when using a new version

https://dyndolod.info/Updating#New-DynDOLOD-Version
Always install DynDOLOD Standalone into a new or empty folder. Always replace old DynDOLOD Resources.

Click to the advanced mode and save the preset. https://dyndolod.info/Help/Advanced-Mode:
Use the Save preset and Load preset buttons to save custom rules for later use.

Save to a folder outside the DynDLOD installation to keep the preset file, so you can load it with the new version.

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1 hour ago, sheson said:

Both log from Alpha-128 and the bugreport.txt appear to be old ones from past months?

I assume you are using the latest Alpha-133 but somehow uploaded an old logs. Upload the log and also the debug from the generation that is used in the screenshot.

FormID 0005c854 is supposed to be "deleted" by a DynDOLOD plugin. Probably a bug with the manual patch file included in the latest alpha.

The mesh being replaced is most likely irrelevant for the duplication.

Sorry I assumed the logs updated during my las run but yes I am using Alpha 133. hopefully these are the correct logs for you

DynDOLOD_SSE_log.txt DynDOLOD_SSE_Debug_log.txt

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1 hour ago, DarkladyLexy said:

Sorry I assumed the logs updated during my las run but yes I am using Alpha 133. hopefully these are the correct logs for you

DynDOLOD_SSE_log.txt 2 MB · 0 downloads DynDOLOD_SSE_Debug_log.txt 1.08 MB · 0 downloads

Unfortunately the debug log got replaced already, but the log seems good enough.

Can you do a quick check with xEdit to see if anything overwrites 0005c854?

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30 minutes ago, DarkladyLexy said:

The log shows Alpha-133 on top. Old log again?

The error message from the log is:
Error: LOD billboard(s) not found. Check the log for the individual warning messages. Generate LOD billboards with TexGen first.

The log shows the list of missing billboards. They should have all been generated by TexGen and installed as a mod as usual.

As explained, use the Click on this link for additional explanations and help for this message to open https://dyndolod.info/Help/Tree-Grass-LOD-Billboards and scroll down to LOD Billboard(s) Not Found for some troubleshooting tips.

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17 minutes ago, sheson said:

The log shows Alpha-133 on top. Old log again?

The error message from the log is:
Error: LOD billboard(s) not found. Check the log for the individual warning messages. Generate LOD billboards with TexGen first.

The log shows the list of missing billboards. They should have all been generated by TexGen and installed as a mod as usual.

As explained, use the Click on this link for additional explanations and help for this message to open https://dyndolod.info/Help/Tree-Grass-LOD-Billboards and scroll down to LOD Billboard(s) Not Found for some troubleshooting tips.

Shouldn't i have deleted the old version, installed the new purged the logs and cache, and generated a fresh version of texgen with Alpha 134

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