Jump to content
Sign in to follow this  

Would be awesome to share my step skyrim to my friend!

Recommended Posts

Posted (edited)

Hello good people. This idea is in my head already for more than a year, probably since I did skyrim step guide on legendary edition. I always thought "wow how it would be cool to pack my skyrim and give it to my friend so he can enjoy it without bothering to mod it himself". What do you think guys? I was thinking maybe if a person installs MO to the same directory as I did, installs skyrim to the same directory as I did and I could pack my skyrim and give him to overwrite his files of the game then overwrite MO files also overwrite documents files. What do you think? I beleave it could be super possible. ^^ Maybe anybody tried it aldready?

Edited by tadastalalas

Share this post

Link to post
Share on other sites

As long as your friend has the same version of the game and all CC content just as you have, all your friend needs to do is install and initialize MO as we instruct and set up the environment (have your friend follow Steps 1 & 2 of the guide). Technically, your friend should download all of the mods you have from the Nexus or other sources to abide by their terms of service.

Then all you need to do is Package up the following and have your friend place this into the MO directory (with overwrite):



If your friend wants your saves, also copy from/to:

..\Documents\My Games\Skyrim Special Edition\Saves

I think that's it.

Share this post

Link to post
Share on other sites

I'll add that while it's completely acceptable to share your modded setup with your friends and family, please refrain from uploading completed setup online, anywhere.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By Badfrog88
      Following a clean re-install of Skyrim AE, I've been reinstalling the Step Guide and had intended to include everything. Because of this I have installed the ENB options in all the steps prior to Post Processing. Now I'm not so sure I want to install/run an ENB with this build. Is it safe to jump to Step 05 or do I need to remove and reinstall the mods with the Post Processing (blue) flag? I am getting between 91-115 FPS in Riften with my new 144 Hz monitor.
    • By MegaDan32
      Hi! I have been trying to mod my Skyrim game for a couple of days now and I have been meticulosly following the STEP Skyrim Special Editio Guidelines and I have finally arrived to step 6.24.2. I already finished sorting the plugins with LOOT and already finished the standar cleaning procedures. Now I have to proceed with the performance benchmark which requires to launch the game for the first time after downloading and installing all the mods. Now here is the problem: When launching Skyrim, it will open, it shows the logo and a little loading animation on the bottom right, and it closes itself after a couple of seconds -No error pop ups or anything. I am pretty new when it comes to modding and I have no idea of what could be causing this problem, and I would love to fix this instead of uninstalling everything and retrying in a couple of months.
      Thank a lot beforehand!
    • By Mousetick
      Discussion topic:
      I'm Walkin' Here by Fudgyduff
      Wiki Link
      SKSE plugin with customizable JSON configuration.
      QOL: Disables collision between player and NPCs so that they don't push the player or block narrow passages.
      The description on the Nexus mod page is very short and rather vague:
      What this does exactly is disabling collision so the NPCs are no longer solid: they can walk through the player and vice-versa. They'll still get in your face while you're in a conversation, or clump together stuck in passageways. So it's not perfect, but it's much better than vanilla.
      The following NPCs and situations are addressed:
      Disables collision while the player is in dialogue. Disables collision between the player and their allies. Disables collision between the player and their summons. Disables collision between the player and their allies' summons. Each of the above can be turned on or off via configuration settings (all ON by default).
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.