Arrow2daknee Posted April 1, 2022 Posted April 1, 2022 Hi Step Team, I am implementing Step SkyrimSE v2.0.0 on a fresh install of Skyrim Anniversary Edition, and all has gone quite smoothly so far. I am at Section 19: Utilities, and have successfully installed Nemesis Behavior Engine as instructed. However, in following the detailed instructions, item number 6 says: "Enable the new plugin in the right pane of MO by ticking it." However, no new plugin SEEMS to have been created by this process. I am reasonably certain that I have followed the instructions precisely. Is there a chance that the plugin that is generated appears as enabled in the right pane of MO? What is the expected name of the new plugin that is generated by Nemesis? Thank you!
z929669 Posted April 1, 2022 Posted April 1, 2022 On 4/1/2022 at 4:38 PM, Arrow2daknee said: Hi Step Team, I am implementing Step SkyrimSE v2.0.0 on a fresh install of Skyrim Anniversary Edition, and all has gone quite smoothly so far. I am at Section 19: Utilities, and have successfully installed Nemesis Behavior Engine as instructed. However, in following the detailed instructions, item number 6 says: "Enable the new plugin in the right pane of MO by ticking it." However, no new plugin SEEMS to have been created by this process. I am reasonably certain that I have followed the instructions precisely. Is there a chance that the plugin that is generated appears as enabled in the right pane of MO? What is the expected name of the new plugin that is generated by Nemesis? Thank you! Expand Is it possible you set all of your MO executable mods to send output to "xEdit Output" mod? Otherwise, check your overwrite or the Nemesis EXE config in MO.
Mousetick Posted April 1, 2022 Posted April 1, 2022 Double-check that you didn't skip point #4 of "Create Mod for Output". If you did, the Nemesis output would have ended up in MO's overwrite folder. There are no chances that the generated plugin would be enabled if this is the very first time you followed the instructions and (successfully) ran Nemesis. The plugin generated by Nemesis is named FNIS.esp. The contents of the 'Step SkryimSE - Nemesis Output' mod should look like this:
z929669 Posted May 6, 2022 Posted May 6, 2022 I am also not getting a FNIS.esp any longer. All other output is generated though. Strange. I tried without the XPMSSE script fixes and still no dice. The plugin is a dummy and necessary for XP32 Skeleton, so something is amiss.
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