Jump to content

Question

Hello all-

 

I tried creating a new instance to begin modding Subnautica but now MO2 won't launch and it gives the error "Traceback (most recent call last):", attached in the image. Anyone know how to fix this? Maybe by deleting the instance I created through file explorer? I'm not a computer expert.

 

Thanks,

E

MO2_Error.png

Share this post


Link to post
Share on other sites

1 answer to this question

Recommended Posts

  • 0
11 hours ago, dirkmate said:

Hello all-

I tried creating a new instance to begin modding Subnautica but now MO2 won't launch and it gives the error "Traceback (most recent call last):", attached in the image. Anyone know how to fix this? Maybe by deleting the instance I created through file explorer? I'm not a computer expert.

Thanks,

E

MO2_Error.png

You may need to first launch the game via Steam to assert all of the game config files. Do that and then try launching MO. Maybe a restart would help after Steam launch.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By Mkchief34
      I recently installed the latest Wyre Bash update, 310 Beta 1. I installed it because whenever I would try to save my Bashed Patch esp for Fallout: New Vegas, I would get this particular error message, and the patch itself does not save.
      "< not supported between instances of 'nonetype' and 'int'".
      It would also not register the masters for the patch in the screen section  beside the load order. I have reinstalled Wyre Bash, I have also deleted the previous patch (Which also had the same error), and I don't know what else to do in this case. U have some coding knowledge, but I think it won't help here.
      What should I do? I have attached a screenshot below of the error messsage itself and how no masters show up in the section for them in the GUI.

    • By Stormside76
      I'm having some troubles with Mod Organizer not detecting Fallout 3. I installed the game on my SSD and it doesn't detect the game and the game/launcher files aren't visible when manually searching for them. I've tried finding a fix here on the forums but couldn't find a fix. It's a fresh install on my SSD, the Mod organizer is also installed on said SSD. It's just odd that the files aren't showing up when I search for them through MO but I have no trouble finding them when I just search through the file explorer
    • By mo_sharky
      In the attached image, the CC mods that are disabled there are not loading properly. I placed them into MO2 as opposed to having them in my Skyrim installation, but MO2 just can't manage them I guess. The mods aren't loaded into the game, and when I quit the game, the mods become disabled again. Is this an issue with MO2 or my installation of those mods?

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.