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Fallout 4 VR Default Values for All Valid INI Settings


DoubleYou
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Fallout 4 VR Default Values for All Valid INI Settings

If it's not here, the tweak is most likely bogus, if it follows the same pattern as in previous games. To verify a setting exists, use the getini console command. If it returns "NOT FOUND," it is bogus. (Side note: settings with a u-prefix always returns an "UNKNOWN TYPE" value. This is normal and the setting is still valid.) Plugin INIs have not been tested. I have settled for the same definition of "Default" as I used for the original Skyrim, i.e., the value used when the setting is not explicitly stated in the INI files.

Do NOT use these as your INI files. This is for reference only at this point.

Fallout4Custom.ini

(This is the result of normal use of the game that the custom INI is generated. It may be possible that a base INI file such as Fallout4.ini or Fallout4VR.ini works as well)

Spoiler

[Actor]
bUseNavMeshForMovement=1
fNotVisibleNavmeshMoveDist=2048.0000
fVisibleNavmeshMoveDist=4096.0000

[AI]
bEndOfPathTracksTargetWhenTargetNotFollowingPath=0
bSandboxPathFailedDebug=0
bSandboxSmoothPathDebug=0
bSandboxStandingEnterDebug=0
bShowFurnitureEntryMarkers=1
bShowFurnitureExitMarkers=1
bUseTargetNotFollowingPathBehavior=1
fStandingEnterOnlyWeightMultiplier=0.5000
iFramesBetweenClosePointRequests=10

[Animation]
bAllowGraphDriven=1
bAllowQueuedEventsSent=1
bAlwaysSaveAllInfo=1
bAnimInterpEnable=1
bApplyFootSyncVelocityChange=1
bAssertOnBadMovementAngle=0
bDisplayMarkWarning=0
bDrawAnimPoseInVDB=0
bDrawRagdollPoseInVDB=0
bDriveRagdollWithGraph=1
bFeedbackToGraphFromCharacterController=1
bFootIK=1
bFootIKFeedback=1
bHandIK=1
bHumanoidFootIKEnable=1
bIgnoreNIFFlags=0
bRandomizeGraphSeed=1
bShowPoseTransformWarnings=0
bSkipAnimationTextExport=0
bUseAnimationBoneLOD=1
bUseAttachRefController=1
bUseContoursToControlSpeeds=1
bUseVariableCache=1
bValidateStanceData=0
fAnimInterpFarDist=1800.0000
fAnimInterpMaxTime=0.2000
fAnimInterpMinTime=0.0800
fAnimInterpNearDist=1400.0000
fAnimInterpSlop=0.2500
fApproximateDistanceToWalkSpeedFromStanding=25.0000
fBoneLODDistanceScale=1.0000
fControllerIronSightMult=0.4500
fControllerXMax=0.5000
fControllerXOffset=0.5000
fControllerXSpeed=0.9000
fControllerYMax=0.5000
fControllerYOffset=0.5000
fControllerYSpeed=1.0000
fDirectionSmoothedAcceleration=2.0000
fDirectionSmoothedMaxSpeed=0.2500
fFurnitureAnimationStartTimeout=10.0000
fFurnitureAnimationTimeout=24.0000
fFurnitureWalkingEntryMinAcceptableDistanceSq=60.0000
fMaxFrameCounterDifferenceToConsiderVisible=0.0667
fMaxSpeedAdjustmentPercent=2.0000
fMaxTimeToMarkSec=3.0000
fMaxVelocityAdjustPercent=0.3000
fMotionFeedbackMinAngleDelta=20.0000
fMotionFeedbackMinSpeed=5.0000
fMotionFeedbackMinSpeedDelta=25.0000
fMotionFeedbackMinTime=0.5000
fMountDismountTimeout=8.0000
fMountDismountTimeoutPlayer=2.0000
fPlayerCharacterDrawSheatheTimeout=3.0000
fPlayerFirstSpeedBlendOutTime=0.2500
fPlayerFirstSpeedDeltaSmoothedMaxAcceleration=10.0000
fPlayerFirstSpeedDeltaSmoothedMaxSpeed=1000.0000
fRotationSpeedBlendOutTime=1.5000
fRotationSpeedDeltaSmoothedMaxAcceleration=5.0000
fRotationSpeedDeltaSmoothedMaxSpeed=150.0000
fSameBinAdjustment=0.0300
fSpecialIdlePickTime=250.0000
iMaxAnimatedRefDelayFrames=1
iMaxAnimatedRefPhysicsDelayFrames=1
iMinAnimatedRefDelayFrames=1
iMinBonesForForceMinimalBoneUpdate=3
iMinBonesToGenerateWhileSitting=5
iPlayerCharacterImagespaceModifierAnimCount=2
sHkxDBNameContextPrefix=meshes\
strPlayerCharacterBehavior1stPGraphName=FirstPersonBase.hkx
strPlayerCharacterBehavior1stPGraphPathAddition=_1stPerson\
uVariableCacheSize=64

[Archive]
bCheckRuntimeCollisions=0
bInvalidateOlderFiles=0
bTrackFileLoading=0
bUseArchives=1
iMultiplexDecompressionBufferSize=65536
iRetainDirectoryStringTable=1
iRetainFilenameOffsetTable=1
iRetainFilenameStringTable=1
sAnimationArchiveName=Fallout4 - Animations.ba2
sArchiveList=
sCellResourceIndexFileList=Fallout4.cdx
sDLCArchiveNameSuffix=Main.ba2
sDLCDefaultVoiceSuffix=en
sGeometryPackageList=Fallout4 - Geometry.csg
sInvalidationFile=ArchiveInvalidation.txt
sResourceArchive2List=
sResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
sResourceArchiveList2=Fallout4 - Animations.ba2
sResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
sResourceArchiveRetainFileNameList=
sResourceDataDirsFinal=STRINGS\
sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
sResourcePrefixList=TEXTURES\, MESHES\, FACEGEN\, INTERFACE\ , MUSIC\, SOUND\, SCRIPTS\, MAXHEIGHTS\, VIS\, GRASS\, STRINGS\, MATERIALS\, LODSETTINGS\, MISC\, SHADERSFX\, PROGRAMS\
sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
sVRResourceIndexFileList=Fallout4_VR - Main.ba2, Fallout4_VR - Textures.ba2
sVRResourceStartUpArchiveList=Fallout4_VR - Shaders.ba2

[Audio]
bAudioRumbleEnabled=1
bEnableAsyncLoads=1
bEnableAudio=1
bFootstepSoundsEnabled=1
bRegionSoundsEnabled=1
bScriptSoundsEnabled=1
fASFadeInTime=1.5000
fASFadeOutTime=6.0000
fASWeatherFadeInSecs=2.0000
fASWeatherFadeOutSecs=2.0000
fAudioRumbleBigExponent=0.5000
fAudioRumblePowerAttackAdj=-0.1500
fAudioRumbleSmallExponent=0.4000
fBigRumbleDecayHalflife=0.0100
fCollisionSoundHeavyThreshold=200.0000
fDefaultMasterVolume=1.0000
fDefaultVATSDescriptorThreshold=0.3000
fDialogueBGFXAtten=-12.0000
fDialogueDuckingCooldownSecs=0.3000
fDialogueHeadPitchExaggeration=2.0000
fDialogueHeadRollExaggeration=2.0000
fDialogueHeadYawExaggeration=2.0000
fDialogueHLVAtten=-12.0000
fDialogueHoloAtten=-12.0000
fDialogueLookingExaggeration=0.0000
fDialogueNHLVAtten=-12.0000
fHardLandingDamageThreshold=500.0000
fHighlightBGFXAtten=-3.0000
fHighlightHLVAtten=0.0000
fHighlightHoloAtten=0.0000
fHighlightNHLVAtten=-6.0000
fHolotapeBGFXAtten=-12.0000
fHolotapeHLVAtten=-12.0000
fHolotapeHoloAtten=0.0000
fHolotapeNHLVAtten=-12.0000
fInterestingBGFXAtten=-6.0000
fInterestingDuckingCooldownSecs=0.3000
fInterestingHighlightRadius=875.0000
fInterestingHLVAtten=0.0000
fInterestingHoloAtten=0.0000
fInterestingNHLVAtten=-6.0000
fMenuModeFadeInTime=1.0000
fMenuModeFadeOutTime=3.0000
fMinSoundVel=30.0000
fMusicDuckingSeconds=6.0000
fMusicFinaleCrossFadeTimeIn=3.0000
fMusicFinaleCrossFadeTimeOut=6.0000
fMusicUnDuckingSeconds=8.0000
fNearbyDuckingCooldownSecs=0.2500
fNearbyHighlightRadius=250.0000
fNonDialogVoiceDuckingFadeIn=2.0000
fNonDialogVoiceDuckingFadeOut=0.7000
fRegionLoopFadeInTime=6.0000
fRegionLoopFadeOutTime=8.0000
fRegionRandomSoundPlacementBase=100.0000
fRegionSoundPlacementRandomOffset=650.0000
fRegionSoundPlacementZOffset=256.0000
fReverbTransitionTime=0.5000
fSidechainAttackSecs=0.0100
fSidechainDecayHalflife=0.7500
fSidechainReleaseSecs=3.0000
fSidechainThresholdMaxDB=-3.0000
fSidechainThresholdMinDB=-20.0000
fSmallRumbleDecayHalflife=0.0100
fSnapshotTransitionSecsDefault=0.5000
fSnapshotTransitionSecsQuick=0.1250
fVoiceCategoryChangeFadeSecs=1.0000
fWaterAudioFadeInSeconds=3.0000
fWaterAudioFadeOutSeconds=5.0000
hAsyncReadPriorityThreshold=64
iCollisionSoundTimeDelta=100
sAudioAPI=XAudio2
sDeathCameraEffect=MAGShoutSlowTimeActiveLP
sMissingAssetSoundFile=
uAudioThreadSleepTimeGameMode=33
uAudioThreadSleepTimeMenuMode=1
uAwakeSoundTransitionTimeMS=500
uiAudioHWThread=2
uiDefaultReferenceSoundFadeTimeMS=1000
uiInitialCacheSize=1048576
uiMaxAudioCacheSize=2097152
uiParentedMarkerSoundFadeTimeMS=500
uMaxSizeForCachedSound=262144
uRegionSoundsAllowedPerUpdate=1
uStreamingThreshold=4194304
uWaterAudioAmbientAttenuation=2200
uWaterAudioAxisSamplePoints=8
uWaterAudioSamplePointsToUse=8
uWeaponSoundOverlapFadeMSecs=500

[BackgroundLoad]
bBackgroundCellLoads=1
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=0
bLoadHelmetsInBackground=1
bSelectivePurgeUnusedOnFastTravel=0
bUseBackgroundFileLoader=0
bUseMultiThreadedFaceGen=1
bUseMultiThreadedTrees=1
iPostProcessMilliseconds=5
iPostProcessMillisecondsEditor=50
iPostProcessMillisecondsLoadingQueuedPriority=20
iPostProcessTaskWarningMilliseconds=20

[Bethesda.net]
bEnablePlatform=1
bTESTGameDataWait=1
sAccountsURL=
sBethesdaBeam=
sBethesdaBeamKey=
sBethesdaCDP=
sBethesdaUGC=
sBethesdaUSL=
sDeveloperUsername=
sEnvironment=Auto
sModsDownloadDirectory=Mods
sModsInstallDirectory=
sModsURL=
uiDefaultNumSearchResults=98
uiDownloadBufferSize=0
uiUploadBufferSize=0
uNumFramesBeforeImageRelease=2

[bLightAttenuation]
bOutQuadInLin=0
bUseConstant=0
bUseLinear=0
bUseQuadratic=1
fConstantValue=0.0000
fLinearRadiusMult=1.0000
fLinearValue=3.0000
fQuadraticRadiusMult=1.0000
fQuadraticValue=16.0000
uLinearMethod=1
uQuadraticMethod=2

[Breakables]
fBreakableFXExpireTimeSec=2.5000
fBreakableFXStopTimeSec=1.0000

[BSPathing]
fFindClosestEdgesRadius=512.0000
fPseudoSweptSegmentMinObstacleWidth=30.0000

[Camera]
bApplyCameraNodeAnimations=1
bDebugCameraPathSelection=0
bDisableAutoVanityMode=1
bForceAutoVanityMode=0
bReturnTo1stPersonFromVanity=0
bTestLeftSideCameras=0
f1st3rdSwitchDelay=0.2500
f1stHorzDampeningSpringConstant=0.0001
f1stHorzDampeningVelocityDampening=0.4000
f1stPitchOffsetMouseFollowSpeed=15.0000
f1stPitchOffsetMouseMaxLag=4.0000
f1stPitchOffsetMultOffAccel=1.0000
f1stPitchOffsetMultOffMaxSpeed=1.0000
f1stPitchOffsetMultOnAccel=0.5000
f1stPitchOffsetMultOnMaxSpeed=0.6000
f1stPitchOffsetTarget=0.7500
f1stVertDampeningSpringConstant=0.0010
f1stVertDampeningVelocityDampening=0.6000
f3rdPersonAimDist=30.0000
f3rdPersonAimDollySpeed=6.0000
f3rdPersonAimFOV=50.0000
f3rdPersonAimFOVAnimateSec=0.1500
f3rdPersonPowerArmorCameraAdjust=-6.0000
fActorFadeOutBoundMax=100.0000
fActorFadeOutLimit=30.0000
fAutoVanityIncrement=0.3000
fCameraCasterBleedOutSize=17.0000
fCameraCasterDialogueSize=3.0000
fCameraCasterMinTargetHeight=30.0000
fCameraCasterSize=15.0000
fCameraCasterTargetFurnitureSize=40.0000
fCameraCasterTargetPASize=15.0000
fCameraCasterTargetSize=8.0000
fCameraCollisionRigCastLength=150.0000
fCameraCollisionRigSphereRadius=12.0000
fCameraCollisionRigSpring=30.0000
fCameraRecoveryMult=0.9000
fCharControllerCheckHeightOffset=124.0000
fChaseCameraMaxAngle=30.0000
fChaseCameraSpeed=10.0000
fCollisionRecoverySpeed=3.0000
fDefaultAutoVanityZoom=300.0000
fDefaultEyeHeight=120.0000
fFirstPersonDisablePOVLerpDPS=2.0000
fFirstPersonSittingAngleLimit=1.5708
fFirstPersonSittingRotationSpeedX=0.1000
fFirstPersonSittingRotationSpeedY=0.0500
fFreeCameraRotationSpeed=3.0000
fFreeCameraRunSpeed=2.0000
fFreeCameraTranslationSpeed=20.0000
fFreeCameraTriggerDeadzone=0.1000
fFreeRotationDialogueSpeed=0.1000
fFreeRotationSpeed=3.0000
fFurnitureCameraAngle=0.3927
fFurnitureCameraZoom=250.0000
fHorseDismountYawCorrection=0.3200
fHorseMaxAngleBeforeTurn=90.0000
fLookingSpeed=0.1000
fMinCurrentZoom=0.0000
fMinTimeInvisible=0.0500
fMouseWheelZoomIncrement=0.0750
fMouseWheelZoomMinDelta=0.0050
fMouseWheelZoomSpeed=3.0000
fOverlayNormalSnowStrength=0.4000
fOverlayNormalStrength=1.1000
fOverlayScale=0.0000
fOverlaySnowScale=0.0000
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosX=0.0000
fOverShoulderCombatPosZ=0.0000
fOverShoulderHorseAddY=-300.0000
fOverShoulderHorsePosX=0.0000
fOverShoulderHorsePosZ=0.0000
fOverShoulderMeleeCombatAddY=0.0000
fOverShoulderMeleeCombatPosX=0.0000
fOverShoulderMeleeCombatPosZ=0.0000
fOverShoulderOffsetCollisionScalar=0.3000
fOverShoulderPosX=0.0000
fOverShoulderPosZ=0.0000
fPitchZeroBlendTime=0.7500
fPitchZoomOutMaxDist=100.0000
fShoulderDollySpeed=3.0000
fThumbstickZoomSpeed=0.0500
fTweenCamRotAngle=0.0500
fTweenCamRotClosingSpeed=10.0000
fTweenCamRotSpeed=4.0000
fTweenCamZoomFOVMod=10.0000
fTweenCamZoomSpeed=25.0000
fVanityModeMaxDist=150.0000
fVanityModeMinDist=0.0000
fVertibirdAutoVanityZoom=975.0000
fVertibirdVanityModeMaxDist=2000.0000
fVertibirdVanityModeMinDist=975.0000
fWorkbenchCameraPitch=0.5000
fWorkbenchCameraTranslateX=0.0000
fWorkbenchCameraTranslateY=50.0000
fWorkbenchCameraTranslateZ=-50.0000
fWorkbenchCameraYaw=-1.0000
fWorkbenchCameraZoom=100.0000
fWorldCameraDepthBlurScale=0.3000
fWorldCameraFocalDepth=45000.0000
fWorldCameraMaximumDepthBlur=0.4500
fWorldCameraNearDepthBlurScale=4.0000
fWorldTransitionHeight=10000.0000
iAnimatedTransitionMillis=1000
iBleedoutTransitionMillis=500
iDialogueTransitionMillis=500
iHorseTransitionMillis=500
sMapCloudNIF=Meshes\Sky\SkyrimWorldMapCloudBank.nif
sWorldCameraOverlayNormalSnowTexture=Data\Textures\Terrain\WorldMapOverlaySnow_n.dds
sWorldCameraOverlayNormalTexture=Data\Textures\Terrain\WorldMapOverlay_n.dds
sWorldDefaultWorldSpace=Commonwealth

[CameraPath]
bRecord=0
bStart=0
iFPS=30
iTake=0
sDirectoryName=TestCameraPath
sNif=Cameras\CameraTest.nif
sOffsetID=

[Cloth]
bAnimateClothOnDead=0
bAnimateClothOnDown=1
bAnimateClothOnSitSleep=1
bAnimateClothOnSwim=1
bAnimClothLOD=1
bConstantlySwitchClothLOD=0
bDrawClothDeformedBones=0
bDrawParticleStepPositions=0
bEnablePrediction=1
bEnableScaling=1
bLoadLocalSetupData=0
bSimulateClothDisable=0
fClothLODDistanceSqr=5000000.0000
fClothTimingBudget=0.0100
fMaxRootAngleBeforeTeleport=1.5708
fMaxRootDistanceBeforeTeleport=100.0000
uMaxClothCount=100
uNumSimSettleSteps=10

[CollisionQuery]
bDrawVDBClosestResults=0
bDrawVDBContactResults=0
bDrawVDBRaycastResults=1
bForceToPPU=1

[Combat]
bAimSights=0
bChainExplosionDebug=0
bCombatDisableAmmoUsage=0
bCombatPathSmoothing=1
bCombatPathSprinting=1
bDebugCombat=0
bDebugCombatAimLocations=0
bDebugCombatArea=0
bDebugCombatAttackRange=0
bDebugCombatCoverReservations=0
bDebugCombatDialogue=0
bDebugCombatLOS=0
bDebugCombatPositionReservations=0
bDebugCombatProjectileLOS=0
bDebugCombatTargetLocations=0
bDebugCombatTargets=0
bDebugCombatTextColorDark=0
bDebugCombatThreading=0
bDebugCombatThreats=0
bDebugCombatUnreachableLocations=0
bDebugCombatViewLocations=0
bDisableCombatDialogue=0
bDisableNPCAttacks=0
bDismemberOneLimb=1
bEncounterZoneTargetRestrict=1
bForceNPCsUseAmmo=0
bHazardDebug=0
bIronSightsZoomEnable=1
bLaserSights=0
bMagicDebug=0
bPlayerAlwaysStaggered=1
bPlayerUnequipAttackCondition=1
bPlayHitLocationIdles=1
bPlayStaggers=1
bProjectileDebug=0
bUseHitLocationAnim=1
bVATSProjectileDebug=0
cBeamProjectileMaxRaycastResults=5
cImpactDecalMaxResults=10
f1PArrowTiltUpAngle=2.0000
f3PArrowTiltUpAngle=2.5000
fAimChaseLookingMult=3.0000
fAimDownDegrees=90.0000
fAimModelPlayerSnapCapsuleRadius=85.0000
fAimModelPlayerSnapHeightPercent=0.7000
fAimModelPlayerSnapMaxDist=2000.0000
fAimModelPlayerSnapSpeedDeg=80.0000
fAimModelPlayerSnapTimeSec=0.4000
fAimUpDegrees=90.0000
fDeathForceCleared=1.0000
fDebugCombatProjectileLOSTime=5.0000
fDebugCombatTextSize=0.5000
fDecapInitialSpeed=250.0000
fHitEffectThresholdMod=0.0400
fHitEffectThresholdSevere=0.0430
fHitVectorDelay=0.4000
fIronSightsZoomDefault=50.0000
fMagnetismFalloffBorderHeight=50.0000
fMagnetismFalloffBorderMaxMult=15.0000
fMagnetismFalloffBorderMaxRange=6000.0000
fMagnetismFalloffBorderMinMult=0.0500
fMagnetismFalloffBorderMinRange=0.0100
fMagnetismFalloffBorderWidth=100.0000
fMagnetismFalloffExponent=0.7000
fMagnetismInputMovementLimit=0.4500
fMagnetismInputRotationPitchLimit=0.3000
fMagnetismInputRotationTargetMoveYaw=0.4000
fMagnetismInputRotationTargetMoveYawLimit=0.1000
fMagnetismInputRotationYawLimit=0.6000
fMagnetismMaxActorDistance=6000.0000
fMagnetismMeleeMovementLimit=0.4500
fMagnetismMeleeRotationPitchLimit=0.3000
fMagnetismMeleeRotationYawLimit=0.6000
fMagnetismMinActorWidth=60.0000
fMagnetismObjHeadingMult=0.3000
fMagnetismObjLookingMult=0.0000
fMagnetismSightsFalloffBorderWidth=100.0000
fMagnetismSightsInputRotationTargetMoveYaw=0.4000
fMagnetismSightsMovementLimit=0.4500
fMagnetismSightsRotationPitchLimit=0.4500
fMagnetismSightsRotationYawLimit=0.6000
fMagnetismStrafeMinDistance=200.0000
fMagnetismTargetScoreAngleWeight=6000.0000
fMagnetismTargetSpeedMax=300.0000
fMagnetismZeroInputFalloffSec=0.3300
fMinBloodDamage=1.0000
fMostCommonProjectileCollisionRadius1=2.0000
fMostCommonProjectileCollisionRadius2=5.0000
fMostCommonProjectileCollisionRadius3=10.0000
fMountedAttackRangeMultiplier=1.1000
fProjectileDebugDuration=5.0000
fProjectileDefaultWaterSplashSize=10.0000
fProjectileMaxPenetration=120.0000
fProjectileNearMissDist=400.0000
fTeammateAutoAimScreenMult=4.0000
fTeammateCommandMenuDegrees=16.0000
iMaxHiPerfCombatCount=4
iShowHitVector=0

[Companion]
fKeepAliveReceiveTimeoutMs=10000.0000
iKeepAliveSendDelayMs=1000
iMaxIncomingMessageSize=1000000
iReceiveBufferInitialSize=256
iSmartglassReceiveTimeoutMs=2000
iSocketAcceptTimeoutMs=800
iSocketReceiveTimeoutMs=2000
iSocketSendTimeoutMs=5000

[Controls]
bBackgroundMouse=1
bDampenFirstPlayerControls=1
bDampenThirdPlayerControls=1
bDoPlayerControlsPickIdle=1
bEnableLayerDebugging=1
bForceFirstPersonLerpGraph=0
bInvertMovementThumbstick=0
bPlayerGraphFeedback=0
bUseCyclicControlInFirstPerson=0
bUseScreenSpaceMovement=1
fAccelerationDampeningMult=1.0000
fAlternateFurnitureExitDelay=0.4000
fAttackQueueThresholdSec=0.1667
fBigVibrationFactor=1.0000
fDefaultAngleThreshold=60.0000
fDefaultWalkSpeedPercentageThreshold=0.4000
fDirectionalDeadzone=0.5000
fDualCastChordTime=0.0500
fEnterWorkshopDelay=1.5000
fFavoritesGamepadDelay=0.3000
fFirstToThirdPersonAngularScalar=4.0000
fGamepadHeadingSensitivityDefault=0.6667
fGamepadHeadingSensitivityMax=1.5556
fGamepadHeadingSensitivityMin=0.4445
fGamepadLookAccelPitchMult=3.0000
fGamepadLookAccelSec=1.1000
fGamepadLookAccelYawMult=3.0000
fGamepadLookMaxRotationSpring=20.0000
fGamepadLookMultExponent=0.0000
fHorseClampAngle=10.0000
fHorseControlsDampenTimeMultiplier=10.0000
fHorseHeadingMovementMult=0.7500
fInitialPowerAttackDelay=0.3000
fInitialPowerBashDelay=0.3000
fIronSightsPitchSpeedRatio=0.8000
fKeyboardRepeatDelay=0.3000
fKeyboardRepeatRate=0.0500
fLockCooldownFromRunTime=0.1000
fLockToWalkTime=0.5000
fLookCurveSensitivityThreshold=0.1000
fLookGraphCoefficient1=0.1151
fLookGraphCoefficient2=-0.3827
fLookGraphCoefficient3=2.0287
fLookGraphCoefficient4=-0.7545
fLookSnapToAxisStrength=0.1500
fLThumbDeadzone=0.2500
fLThumbDeadzoneMax=0.9400
fMaxAngleToConsiderFullInput=60.0000
fMouseHeadingNormalizeMax=20.0000
fMouseHeadingSensitivityDefault=0.0300
fMouseHeadingSensitivityMax=0.0600
fMouseHeadingSensitivityMin=0.0100
fMouseHeadingXScale=0.0210
fMouseHeadingYScale=0.0210
fMovementAxisDeadzone=0.0000
fPipboyLightDelay=0.3000
fPipboyZoomDelay=0.1800
fPitchSpeedRatio=0.5625
fPlayerAutoReloadDelaySec=0.6600
fPlayerFirstAccelerationDampenTime=0.2500
fPlayerFirstDecelerationDampenTime=0.0500
fPlayerFirstPowerArmorAccelerationDampenTime=0.3500
fPlayerFirstPowerArmorDecelerationDampenTime=0.1000
fPlayerMaxLookDown=-80.0000
fPlayerMaxLookUp=80.0000
fPlayerThirdAccelerationDampenTime=0.2500
fPlayerThirdDecelerationDampenTime=0.0500
fPlayerThirdPowerArmorAccelerationDampenTime=0.3500
fPlayerThirdPowerArmorDecelerationDampenTime=0.1000
fPowerArmorExitDelay=0.4000
fReloadReadyDelay=0.4000
fReverseDirThreshold=0.3000
fRThumbDeadzone=0.2500
fRThumbDeadzoneMax=0.9400
fSmallVibrationFactor=1.0000
fSprintStopDirectionThresholdDegrees=33.0000
fSprintStopSpeedPercentageThreshold=0.5000
fSubsequentPowerAttackDelay=2.0000
fSubsequentPowerBashDelay=2.0000
fThirdPersonAngularAccelerationMult=1.5000
fThrowDelay=0.3000
fThumbstickRepeatLong=0.5000
fThumbstickRepeatShort=0.1000
fTogglePOVDelay=0.0000
fTriggerDeadzone=0.0500
fTriggerLatchEngagePercent=0.3300
fTriggerLatchReleasePercent=0.1500
fZKeyDelay=0.2000
uPlayerControlScheme=0
uRepeatsUntilShort=1

[CopyProtectionStrings]
sCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
sCopyProtectionMessage2=Insert the Fallout4 Disc.
sCopyProtectionTitle=CD-ROM Drive Not Found
sCopyProtectionTitle2=Fallout4 Disc Not Found

[Debug]
bDebugFaceGenCriticalSection=0
bDebugFaceGenMultithreading=0
bDisplayAutoLockpickHackingOdds=1
bShowLLRandomRolls=0
bUseFlattenedBoneTree=1
bWriteTACOutputToFile=0

[Decals]
bAllowDecalsOnAlpha=1
bBackgroundInitializeGeometryDecals=1
bDecalMultithreaded=0
bDecals=1
bForceAllDecals=0
bSkinnedDecals=1
fDebrisDecalTimer=2.0000
uMaxSkinDecalPerActor=25
uMaxSkinDecals=100

[DeferredDeleter]
fUpdateBudgetMS=1.0000

[Dialogue]
bBlendPCapEmotions=0
bDialogueActiveRefRequired=1
bDialogueCaemraPlayerShootCameras=0
bDialogueCameraPlayerTooClose2ndWay=1
bDialogueCameraSkipNPCtoNPCCamera=0
bDialogueCameraSkipShortLineResetTimer=0
bDialogueDelayMenuExit=1
bDialogueSwingCameraNewPlayerInput=0
bDialogueUseFrustrumCheckNotPick=1
bPlayDialogueRotations=1
fDialogueCameraCutVoiceLength=1.2000
fDialogueCameraLeftThumbstickExit=0.5000
fDialogueCameraMouseMoveExit=80.0000
fDialogueCameraNextSceneDelay=0.7500
fDialogueCameraOffscreenBorder=0.1000
fDialogueCameraOffscreenSpring=1.0000
fDialogueCameraPlayerControlsDelay=0.1333
fDialogueCameraPlayerControlsRightStickTimer=1.5000
fDialogueCameraPlayerControlsTimer=0.6000
fDialogueCameraPlayerDesiredDist=80.0000
fDialogueCameraPlayerDesiredDist2ndWay=50.0000
fDialogueCameraPlayerForceResponseDelay=1.0000
fDialogueCameraPlayerPosDeltaExit=60.0000
fDialogueCameraPlayerRotBlendOutTime=70.0000
fDialogueCameraPlayerRotDeltaExit=8.0000
fDialogueCameraPlayerTooCloseDist=65.0000
fDialogueCameraResumeTime=1.0000
fDialogueCameraSkipShortLineCameraTimer=7.0000
fDialogueMagnetismFalloffBorder=135.0000
fDialogueMagnetismInputMovementLimit=0.5000
fDialogueMagnetismInputRotationLimit=0.5000
fDialogueRotationPitchOffset=0.2000
fDialogueRotationPitchOffsetFurniture=0.2000
fDialogueRotationSecs=1.8500

[Dismemberment]
bDisplayCutPlanes=0
iNumSteps=8

[Display]
bActorSelfShadowing=0
bAllowMergeInstancing=1
bAsyncResourceCopies=0
bAutoViewDistance=0
bBuildPrimitives=0
bDebugClearFrameBuffers=0
bDisableLandTextureLoad=0
bDoHUDQuads=1
bDynamicObjectQueryManager=1
bEnableCameraCache=1
bForceAllRenderTarget=1
bHDRinCS=0
bLoadMarkers=1
bLowHealthIModEnabled=1
bMergeInstancingOnAllCombinedMeshes=0
bMeshCombinerMaterialComparison=0
bMultiThreadedAccumulation=1
bMultiThreadedRendering=0
bMultiThreadedRenderingDFL=0
bMultiThreadedRenderingFWD=0
bMultiThreadedRenderingPPLD=0
bMultiThreadedRenderingPPM=0
bMultiThreadedRenderingUNP=1
bPauseMenuDrawOptimization=1
bScreenshotToClipboard=0
bScreenshotToFile=1
bShaderCache=0
bShowMarkers=0
bSimpleLighting=0
bUsePreCulledObjects=1
bUseSunbeams=0
fAOBlurSigma=1.5000
fAORadius=20.0000
fDecalLifetime=30.0000
fDecalLOD0=800.0000
fDefault1stPersonFOV=130.0000
fDefaultFOV=80.0000
fDefaultLeafAmplitudeRef=10.0000
fDefaultLeafFrequency=4.0000
fDefaultWorldFOV=130.0000
fFXPickMaxDistance=1000.0000
fHUDQuadsOffset=10.0000
fLinePrimitiveWidth=8.0000
fLowHealthIModInterval=2.0000
fLowHealthIModStrengthMax=1.5000
fLowHealthIModStrengthMin=0.8000
fMeshLODFadeTime=1.0000
fNear1stPersonDistance=1.0000
fNearDistance=15.0000
fNoLODFarDistanceMax=10240.0000
fNoLODFarDistanceMin=100.0000
fNoLODFarDistancePct=1.0000
fPipboyScreenDiffuseIntensity=0.1500
fPipboyScreenDiffuseIntensityPA=1.0000
fPipboyScreenEmitIntensity=1.2500
fPipboyScreenEmitIntensityPA=3.0000
fPipboyScreenGlassDepth=0.4000
fPipboyScreenGlassDepth_PowerArmor=0.0000
fPipboyScreenRefractionStrength=0.0700
fPipboyScreenRefractionStrength_PowerArmor=0.0000
fSAOBias=0.6000
fSAOIntensity=7.1000
fSAORadius=108.2000
fScopeScissorAmount=0.3000
fSunShadowUpdateTime=1.0000
fSunUpdateThreshold=0.5000
fTAAHighFreq=0.8000
fTAALowFreq=0.5000
fTAAPostOverlay=0.2100
fTAAPostSharpen=0.2100
fTAASharpen=1.0000
iAutoViewHiFrameRate=40
iAutoViewLowFrameRate=20
iAutoViewMinDistance=2000
iDebugTextLeftRightOffset=10
iDebugTextSubPage=0
iDebugTextTopBottomOffset=20
iLocation X=555
iLocation Y=120
iMaxNumberOfCopiesPerFrame=32
iMaxNumberOfCubemapsPerFrame=42
iRenderPassCacheSize=5120
iUseDXDeviceDebug=0
sDebugText=VATS
sHideTexturePath=
sLoadScreenLUT=Textures\Effects\LUTs\LoadingMenuColorLUT.dds
sScreenShotBaseName=ScreenShot
strShaderIDNetworkPath=\\bgs\F4\xfer

[Explosion]
fMaxLinearSpeedAfterExplosion=2000.0000

[FaceGen]
bApplyWrinkles=1
bUseCustomizationMorphs=1
bUseRaceMorph=1
fGeneticBlendFactorBodyMorphRegions=0.5000
fGeneticBlendFactorFacialBoneRegions=0.5000
fGeneticBlendFactorMorphSliders=0.5000
fGeneticBlendFactorSkinTone=0.5000
fGeneticBlendFactorWeight=0.5000
sFaceEmotionalIdlesAsset=Misc\FaceEmotions.bin
uiMaxNumberFaceGenDetailsTextures=128
uiNumActorsAllowedToMorph=10

[Fonts]
sDebugTextFont=$ConsoleFont
sFontConfigFile=Interface\FontConfig.txt

[GamepadLight]
uiPipboyLightB=0
uiPipboyLightG=255
uiPipboyLightR=0
uiPowerArmorB=0
uiPowerArmorG=173
uiPowerArmorLightB=255
uiPowerArmorLightG=255
uiPowerArmorLightR=255
uiPowerArmorR=255

[Gameplay]
bAllowFlyMountedLiveFastTravel=1
bAllowHavokGrabTheLiving=0
bDismemberRedressLimb=0
bEssentialTakeNoDamage=1
bHealthBarShowing=0
bInstantLevelUp=0
bPlayerGrabThrowEnable=1
bPreloadPAEnter=1
bPreloadPAExit=1
bStroud=1
bTrackProgress=0
fFootIKDistance=1024.0000
fKnockdownTargetMagnitude=100.0000
fMagicTargetLocationExtraLargeActorRadius=256.0000
fMagicTargetLocationNormalActorRadius=32.0000
fMapMarkerUpdateTime=0.0500
fMinTerminalActivateDotProduct=0.5000
fPlayerDisableSprintingLoadingCellDistance=4096.0000
fPlayerGrabThrowImpulseBase=250.0000
fPlayerGrabThrowImpulseMax=1000.0000
fPlayerGrabThrowStrengthMult=500.0000
fPlayerHealthSaveOnPauseLimit=0.2500
iActorsDismemberedPerFrame=2
iDetectionPicks=21
iTerminalLockoutTime=10
sTrackProgressPath=\\bgs\Fallout\LevelData\
strPipboyScreenGlowEffect=ScreenGlowEffect01

[General]
# Please do not modify this file.
bAllowClearOldestBufferedExterior=1
bAllowPluginPreCalcDataWipe=1
bAllowResourceReloading=1
bAllowTextureFallback=1
bAllowTransitionCells=1
bAlwaysActive=1
bAnimateDoorPhysics=0
bAutoloadDLC=1
bBackgroundLoadVMData=1
bBorderRegionsEnabled=1
bCalculateArmorMeshAndTextureFileCounts=1
bChangeTimeMultSlowly=1
bCheckCellOffsetsOnInit=0
bCheckPurgedTextureList=0
bCombineStaticCollectionArtOnClone=1
bCommitTexturesOnMenuLoad=0
bCreate Maps Enable=0
bCRTMemoryChecks=0
bCullingBatch=0
bDebugDismemberments=0
bDebugSpectatorThreats=0
bDefaultCOCPlacement=0
bDegradeDetachedTextures=1
bDisableAllGore=0
bDisableComputeShaderOnCombinations=0
bDisableCustomFaceGeneration=0
bDisableDuplicateReferenceCheck=1
bDisableGearedUp=1
bDisableLargeRefs=1
bDisplayBoundingVolumes=0
bDoMultithreadedVisQuery=1
bEnableBoundingVolumeOcclusion=1
bEnableFileCaching=0
bEnableFileStreamer=1
bEnableFileStreamerForESM=1
bEnableMainMenuBink=1
bExternalLODDataFiles=1
bFacegenDisableMorphs=0
bFixAIPackagesOnLoad=0
bForbidNifErrorMarkers=0
bForceUpdateDiffuseOnly=1
bHealthRegenFromRacePlayerOnly=1
bInstallMenuLoadVideoAsync=0
bKeepDLStringBlocksLoaded=0
bKeepILStringBlocksLoaded=1
bKeepPluginWhenMerging=0
bLaunchVisibilityQueriesInPlayerUpdate=1
bLeveledCreaturesAreMarkers=1
bMergeHavokShape=1
bMinimizeCachedExteriors=0
bMultiThreadMovement=1
bOnlyQueueCellsWhenRefsLoaded=0
bOutputCombinedGeomDataWhenTinting=0
bParallelAnimUpdate=0
bPauseOnAltTab=0
bPlayMainMenuMusic=1
bPreCullActors=1
bPreCulledObjectsEnabled=1
bPreemptivelyUnloadCells=0
bPreloadIntroSequence=1
bPreloadLinkedAreas=0
bPreloadPlayerFlyMountPathCells=1
bProgressiveCellAttach=0
bProgressiveCellDetach=0
bQueueCellAttachDetach=1
bQueueWarnings=0
bReconstructIDTags=0
bRenamePropertiesOnMaterialSwap=0
bRunMiddleLowLevelProcess=1
bRunVTuneTest=0
bSaveGameOnQuitToMainMenu=1
bShowCheckMemoryOutput=0
bShowGunTarget=0
bShowLoadingAreaMessage=0
bTaskletActorSceneGraphUpdates=1
bTrackAllDeaths=0
bUseCombinedObjects=1
bUseDebugGamepad=0
bUseEyeEnvMapping=1
bUseFaceGenPreprocessedHeads=1
bUseLooseScalingFiles=0
bUseMenuLoadCellPreload=1
bUseMenuLoadThreadPrefs=1
bUseMovementBlockedPackage=0
bUseMultibounds=1
bUseOptimizedTextureLoading=1
bUsePlayerFlyMountCellNextCellQueue=1
bUsePlayerFlyMountCellUpdateCustomGridCenter=1
bUsePlayerFlyMountCellUpdateLogic=1
bUsePlayerFlyMountSpeedScale=1
bUsePreCreatedSCOL=1
bUseSeparatePlayerAddressTitle=0
bUseThreadedMorpher=0
bUseThreadedParticleSystem=0
bUseThreadedTempEffects=1
bWarnFinishedCombinationNoCell=0
bWarnOnMaterialCollisions=0
bWarnOnMissingFileEntry=0
bWarnOnRemoveInvalidMod=0
bWarnWhenReplacingInvalidHeadParts=0
fAccurateOcclusionThreshold=768.0000
fAutoCloseDelay=0.5000
fAutoDoorFadeSecs=0.5000
fBendableSplineSagPct=1.4000
fBendableSplineSegmentLengthPct=0.0400
fBetaDeferredKillTimer=15.0000
fBSTaskTime=2.0000
fChancesToPlayAlternateIntro=0.2000
fCloakEffectUpdateInterval=0.5000
fDefaultNPCWeightMax=25.0000
fDefaultNPCWeightMin=25.0000
fDefaultSplineColorB=0.1000
fDefaultSplineColorG=0.1000
fDefaultSplineColorR=0.1000
fDefaultSplineFlexibility=0.0000
fDefaultSplineWindSensibility=0.0000
fElevatorFadeStartTime=4.0000
fEncumberedReminderTimer=30.0000
fFlickeringLightDistance=1024.0000
fLoadGameFadeSecs=1.0000
fMasterFilePreLoadMB=40.0000
fMaxActorVegetationCollisionDistance=1500.0000
fMinPlayerMoveToDistForLoadScreen=128.0000
fNormalDoorFadeSecs=0.4000
fNormalDoorFadeWait=0.0100
fPlayerBulletAutoAimControllerOffset=200.0000
fPlayerFlyingMountBaseTargetSpeed=700.0000
fPlayerFlyMountCellUpdateCustomGridCenterSpeed=600.0000
fPlayerFlyMountMinSpeed=0.4000
fPreVisCameraBufferNear=16.0000
fPreVisCameraZShift=18.0000
fPrimitiveAlphaDecalVolume=0.2000
fPrimitiveAlphaMultiplier=2.0000
fProcessListsUpdateHighFrameRate=30.0000
fProcessListsUpdateLowFrameRate=20.0000
fProcessListsUpdateTimeMax=2.0000
fProcessListsUpdateTimeMin=0.5000
fRadioMinSignalLevel=0.0500
fRadioPathSearchFailTimeMult=4.0000
fRadioPathSearchInterval=5.0000
fRadioRadiusCheckInterval=0.5000
fRadioStaleLocInterval=1.0000
fSecsBeforeIdle=120.0000
fSmallObjectSize=100.0000
fStoryTellerQuestFindTime=2.0000
fTaskQueueBudgetMS=5.0000
fTeleportPreloadDistance=4096.0000
fTextureUpgradeDisabledMinSpeed=600.0000
fTooCloseToBorderDistance=1024.0000
fUpdateTextureTime=1.0000
fVegetationCollisionActorBaseInfluence=1.5000
fVegetationCollisionPAMultiplier=0.5000
fVegetationCollisionRunningAttenuation=0.2000
iEnumRefsAllowedPerFrame=1
iESMFileStreamerPriority=1
iFPSClamp=0
iIntroSequencePriority=3
iLargeIntRefCount=1000
iLowProcessingMilliseconds=2
iMaxJobThreads=32
iNumBitsForFullySeen=248
iNumHWThreads=4
iPlayerFlyMountHighQueuedRefCount=200
iPrefetchCellBufferSize=65536
iPreloadPlayerFlyMountPathCellsGridSize=3
iPreloadPlayerFlyMountPathCellsMax=6
iPreloadSizeLimit=419430400
iPreloadSizeLimitDefault=26214400
iTextureDegradeDistance0=800
iTextureDegradeDistance1=1500
iTextureUpgradeDistance0=600
iTextureUpgradeDistance1=1200
iUpdateDetectionsAllowedPerFrame=100
sCharGenQuest=0001ED86
sEssentialFileCacheList=
sGamerIconTextureName=BGSUserIcon
sIntroMovie=
sIntroSequence=GameIntro_V3_B.bk2
sLanguage=en
sLocalMasterPath=Data\
sLocalSavePath=Saves\
sMainMenuMusic=\Data\Music\Special\MUS_MainTheme.xwm
sMenuCancelSoundFile=Sound\FX\UI\General\UI_General_Cancel.wav
sMenuFocusSoundFile=Sound\FX\UI\General\UI_General_Focus.wav
sMenuNewGameSoundFile=Sound\FX\UI\UI_Start_01.wav
sMenuOKSoundFile=Sound\FX\UI\General\UI_General_OK.wav
sStartingCell=
sStartingCellX=
sStartingCellY=
sStartingConsoleCommand=
sStartingWorld=
sStreamInstallVideoPlayList=STRENGTH.bk2;PERCEPTION.bk2;ENDURANCE.bk2;CHARISMA.bk2;INTELLIGENCE.bk2;AGILITY.bk2;LUCK.bk2
sTestFile1=
sTestFile10=
sTestFile2=
sTestFile3=
sTestFile4=
sTestFile5=
sTestFile6=
sTestFile7=
sTestFile8=
sTestFile9=
strPluginsFileHeader=# This file is used by Fallout4 to keep track of your downloaded content.
sUnessentialFileCacheList=
sValidNameCharsFile=Interface/FontConfig.txt
uDefaultCombinedObjectLevelsXY=2
uDefaultCombinedObjectLevelsZ=4
uESMPageCacheMaxPageCount=5000
uExterior Cell Buffer=47
uiCellFrameCaptureMinTime=25000
uiMemoryLevelBufferSize=10485760
uiMemoryLevelIdle=104857600
uiMemoryLevelIdleCritical=26214400
uiMemoryLevelLoading=419430400
uiMemoryLevelNumPasses=3
uInstallMenuPlayVideoDelay=30
uInterior Cell Buffer=3
uiWaitCellReadyTime=5000
uMainMenuDelayBeforeAllowSkip=5000
uMainMenuMusicAttnmB=300
uMainMenuMusicFadeTimeMS=1500
uMaxRadioPathSearchesPerFrame=1
uMenuPreESMAttenmB=1000
uMovieFadeGameAudioMS=4000
uScreenshotFastDelayTimer=200
uScreenshotSlowDelayTimer=5000

[GeneralWarnings]
sGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
sMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.

[Graphics]
fPrimitiveAlphaAcousticSpace=0.1500
fPrimitiveAlphaActivator=0.1500
fPrimitiveAlphaCollision=0.1500
fPrimitiveAlphaCurrent=0.2000
fPrimitiveAlphaLight=0.2000
fPrimitiveAlphaLODClipVolume=0.2000
fPrimitiveAlphaMultibound=0.1500
fPrimitiveAlphaOcclusion=0.1500
fPrimitiveAlphaPortal=0.2500
fPrimitiveAlphaRoom=0.2000
fPrimitiveAlphaSoundEmitter=1.0000

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
bDrawShaderGrass=1
bGenerateGrassDataFiles=0
bGrassPointLighting=0
fGrassDefaultStartFadeDistance=3500.0000
fGrassFadeRange=1000.0000
fGrassWindMagnitudeMax=125.0000
fGrassWindMagnitudeMin=5.0000
fTexturePctThreshold=0.0050
fWaveOffsetRange=1.7500
iGrassCellRadius=2
iMaxGrassTypesPerTexure=2
iMinGrassSize=20

[HairLighting]
fHairPrimSpecPow=125.0000
fHairPrimSpecScale=0.0200
fHairPrimSpecShift=0.3600
fHairSecSpecPow=160.0000
fHairSecSpecScale=1.2000
fHairSecSpecShift=-0.4000

[HAVOK]
bAddBipedWhenKeyframed=0
bAllowCharacterBumper=1
bDebugMultithreaded=0
bDisableHavokAsserts=0
bDisablePlayerCollision=0
bEnableContactCaching=1
bEnableThreadSafetyChecks=0
bFindContactPointsOnAdd=0
bForceJumpingFromGraph=0
bHavokDebug=1
bPreventHavokAddAll=0
bPreventHavokAddClutter=0
bRegisterAllVDBViewers=0
bshowDisabledAsserts=0
bUseCastFromOffset=1
bUseCharacterRB=1
bUseCharRBExtrapolation=1
bUseCustomCCShapes=1
bUseUnsupportedCast=1
bUseWorldLock=1
fCameraCasterFadeSittingRadius=45.0000
fCharControllerWarpDistSqr=6000000.0000
fCreatedScrapplePhysicsRadius=64.0000
fDefaultWaterfallCurrentVelocity=6.0000
fFloatingObjectBobbingForceMultiplier=0.1000
fFloatingObjectClampOffsetForceDistanceFromCenter=0.1000
fFloatingObjectFlattenedPrecisionMod=0.0100
fFloatingObjectStartBobAtSubmergedPercent=0.2500
fGoodPosCastCheckDepth=0.1000
fGoodPosCheckDepth=0.1000
fHavokWindMultiplier=1500.0000
fInAirFallingCharGravityMult=1.8500
fJumpAnimDelay=0.7500
fMaxPickTime=0.0030
fMaxPickTimeDebug=0.0600
fMaxPickTimeDebugVATS=0.6000
fMaxPickTimeVATS=0.0300
fMaxRandomDelay=-1.0000
fMaxWindActionTimingDifference=0.8000
fMoveLimitMass=95.0000
fQuadrupedPitchMult=5.7000
fStepHeightModifier=0.5000
fTrapHitEventDelayMS=500.0000
fTriggerEventDelayMS=500.0000
fUnsupportCastLength=1.0000
fUnsupportedGravMult=4.0000
fWaterGravityFactor=0.1000
iEntityBatchRemoveRate=100
iNumCellWorldExtents=128
iNumThreads=7

[HeadTracking]
bDisableHeadTracking=0
fMaxPathLookAtPointDist=512.0000
fMinPathLookAtPointDist=128.0000
fPathLookAtPointTime=2.0000
fUpdateDelaySecondsMax=1.5000
fUpdateDelaySecondsMin=1.0000
iUpdateActorsPerFrame=10

[ImageSpace]
bDoRadialBlur=1
bShouldUseDialogueImageSpace=1
fLensFlareFalloffRange=256.0000
fRenderDepthMaxDepth=10000.0000
iRadialBlurLevel=0

[Interface]
bAccumulateInstantDamage=0
bAutoSizeQuickContainer=0
bCanPlayAnotherSoundIfAlreadyDisplaying=0
bCloseMenu=1
bCompMarkerLog=0
bDefRenderLoadingMenu=1
bDialogueCameraDrawDebug=0
bFileUncacheOnMenuOpen=0
bLoadingModel_PlaySoundLoopDuringAutoSpin=0
bScaleformLargeCacheModeAllowed=1
bShowAAAAPattern=0
bShowAllModRanks=0
bShowHUDMessages=1
bShowInventory3D=1
bShowPowerArmorCompassMarker=0
bShowQuickLoadingMessage=0
bShowShaderQuads=0
bShowTutorials=1
bUseAllNonDefaultLoadScreensFirst=0
bUseFuzzyPicking=1
bWrapLevelPercentBetween=1
bWriteTranslationFile=0
f3rdPersonCameraBoneHeightMult=3.0000
f3rdPersonCameraPickBoost=20.0000
fActivatePickLength=180.0000
fActivatePickRadius=16.0000
fAestheticMaskTuningFactor=1.1500
fBackgroundScreenLight2DiffuseColorB=0.8000
fBackgroundScreenLight2DiffuseColorG=0.8100
fBackgroundScreenLight2DiffuseColorR=0.7000
fBackgroundScreenLight2DimmerValue=3.0000
fBackgroundScreenLight2Radius=1024.0000
fBackgroundScreenLight2X=160.0000
fBackgroundScreenLight2Y=96.0000
fBackgroundScreenLight2Z=160.0000
fBackgroundScreenLight3DiffuseColorB=1.0000
fBackgroundScreenLight3DiffuseColorG=1.0000
fBackgroundScreenLight3DiffuseColorR=1.0000
fBackgroundScreenLight3DimmerValue=0.1000
fBackgroundScreenLight3Radius=1024.0000
fBackgroundScreenLight3X=128.0000
fBackgroundScreenLight3Y=-160.0000
fBackgroundScreenLight3Z=-96.0000
fBackgroundScreenLightDiffuseColorB=0.8200
fBackgroundScreenLightDiffuseColorG=0.9600
fBackgroundScreenLightDiffuseColorR=0.9600
fBackgroundScreenLightDimmerValue=1.6000
fBackgroundScreenLightRadius=1500.0000
fBackgroundScreenLightX=-160.0000
fBackgroundScreenLightY=-160.0000
fBackgroundScreenLightZ=128.0000
fBookDistance=110.0000
fBookLight2DiffuseColorB=0.8300
fBookLight2DiffuseColorG=0.9500
fBookLight2DiffuseColorR=0.9800
fBookLight2DimmerValue=1.0000
fBookLight2Radius=400.0000
fBookLight2X=10.0000
fBookLight2Y=75.0000
fBookLight2Z=10.0000
fBookLightDiffuseColorB=0.8300
fBookLightDiffuseColorG=0.9500
fBookLightDiffuseColorR=0.9800
fBookLightDimmerValue=1.7500
fBookLightRadius=400.0000
fBookLightX=100.0000
fBookLightY=350.0000
fBookLightZ=100.0000
fBookMenuLightDiffuseX=1.0000
fBookMenuLightDiffuseY=1.0000
fBookMenuLightDiffuseZ=1.0000
fBookMenuLightDimmerVal=1.3300
fBookMenuLightPosX=0.0000
fBookMenuLightPosY=0.0000
fBookMenuLightPosZ=80.0000
fBookMenuLightSpecularX=650.0000
fBookMenuLightSpecularY=0.0000
fBookMenuLightSpecularZ=0.0000
fBookOpenTime=1000.0000
fBookPosHeightPercentage=0.5000
fBookPosWidthPercentage=0.5000
fBookXRotation=-25.0000
fBuildABotMouseRotationScalar=0.1000
fCharGenBoneTintScanTime=1.0000
fCommandActivatePickRadius=32.0000
fCompMarkerHeight=18.0000
fCompMarkerY=-3.0000
fContainerMenu_MaxZoomDistance=40.0000
fContainerMenu_MinZoomDistance=-40.0000
fContainerMenu_ThumbstickMin=0.3500
fContainerMenu_ThumbstickToZoomSpeed=35.0000
fCrosshairAlphaPercent=100.0000
fDebugFontSize=13.0000
fDefaultFadePerSecond=1000.0000
fDialogueCameraCollisionCheckDist=128.0000
fExamine3DScreenPositionX=0.5000
fExamine3DScreenPositionY=0.3500
fExamineAnimTime=128.0000
fExplosiveIndicatorScreenRadius=133.2000
fFadeToBlackFadeSeconds=1.0000
fGamepadCursorDeadzone=0.0700
fGamepadCursorSpeed=1400.0000
fGamepadCursorSpeedLooksMenu_G=650.0000
fInspect3DScreenPositionX=0.5000
fInspect3DScreenPositionY=0.5000
fInspectItemScreenScale=1.5000
fInspectModeMaxZoomDistance=42.5000
fInspectModeMinZoomDistance=-42.5000
fInspectModePCControlsZoomMultiplier=3.0000
fInspectModeThumbstickAxisMin=0.3500
fInspectModeThumbstickToPanSpeed=0.5000
fInspectModeTriggerRepeatRate=0.0167
fInspectModeZoomDelta=20.0000
fInventory3DBoundRadiusMult=0.0100
fInventory3DBoundRadiusScale=12.5000
fInventory3DItemPosScale=1.8700
fInventory3DItemPosScaleWide=1.5000
fInventory3DItemPosX=0.0000
fInventory3DItemPosXWide=0.0000
fInventory3DItemPosY=120.0000
fInventory3DItemPosYOffset=-40.0000
fInventory3DItemPosYWide=45.0000
fInventory3DItemPosZ=0.0000
fInventory3DItemPosZOffset=40.0000
fInventory3DItemPosZWide=0.0000
fInventory3DItemRotMouseSpeed=5.0000
fInventory3DItemRotSpeed=1.5000
fInventory3DItemScreenPosX=0.5000
fInventory3DItemScreenPosY=0.5000
fInventory3DItemZoomScale=2.2500
fInventory3DItemZoomSpeed=1.5000
fInventory3DItemZoomX=0.0000
fInventory3DItemZoomY=-500.0000
fInventory3DItemZoomZ=0.0000
fInventory3DMaxScreenThreshold=0.7000
fInventory3DMinScreenThreshold=0.2500
fInventory3DTransitionTime=0.0000
fInventoryLight2DiffuseColorB=1.0000
fInventoryLight2DiffuseColorG=1.0000
fInventoryLight2DiffuseColorR=1.0000
fInventoryLight2DimmerValue=2.2500
fInventoryLight2Radius=2000.0000
fInventoryLight3DiffuseColorB=0.6300
fInventoryLight3DiffuseColorG=0.6700
fInventoryLight3DiffuseColorR=0.7100
fInventoryLight3DimmerValue=2.5000
fInventoryLight3Radius=1800.0000
fInventoryLightDiffuseColorB=0.7850
fInventoryLightDiffuseColorG=0.7580
fInventoryLightDiffuseColorR=0.6410
fInventoryLightDimmerValue=7.0000
fInventoryLightRadius=2400.0000
fInventoryMenuLight2X=500.0000
fInventoryMenuLight2Y=-250.0000
fInventoryMenuLight2Z=400.0000
fInventoryMenuLight3X=-650.0000
fInventoryMenuLight3Y=-512.0000
fInventoryMenuLight3Z=-300.0000
fInventoryMenuLightX=-300.0000
fInventoryMenuLightY=600.0000
fInventoryMenuLightZ=460.0000
fLargeActivatePickLength_G=500.0000
fLoadingMenuSceneLight2DiffuseColorB=0.7400
fLoadingMenuSceneLight2DiffuseColorG=0.7800
fLoadingMenuSceneLight2DiffuseColorR=0.6400
fLoadingMenuSceneLight2DimmerValue=12.0000
fLoadingMenuSceneLight2Radius=4000.0000
fLoadingMenuSceneLight2SpotFOV=10.0000
fLoadingMenuSceneLight2X=1450.0000
fLoadingMenuSceneLight2Y=2400.0000
fLoadingMenuSceneLight2Z=1700.0000
fLoadingMenuSceneLight3DiffuseColorB=0.7400
fLoadingMenuSceneLight3DiffuseColorG=0.8200
fLoadingMenuSceneLight3DiffuseColorR=0.8000
fLoadingMenuSceneLight3DimmerValue=1.2000
fLoadingMenuSceneLight3Radius=5000.0000
fLoadingMenuSceneLight3SpotFOV=10.0000
fLoadingMenuSceneLight3X=400.0000
fLoadingMenuSceneLight3Y=-800.0000
fLoadingMenuSceneLight3Z=220.0000
fLoadingMenuSceneLightDiffuseColorB=0.9000
fLoadingMenuSceneLightDiffuseColorG=1.0000
fLoadingMenuSceneLightDiffuseColorR=1.0000
fLoadingMenuSceneLightDimmerValue=8.5000
fLoadingMenuSceneLightRadius=5000.0000
fLoadingMenuSceneLightSpotFOV=10.0000
fLoadingMenuSceneLightX=-1800.0000
fLoadingMenuSceneLightY=1000.0000
fLoadingMenuSceneLightZ=1500.0000
fLoadingModel_DefaultSpinRate=0.0800
fLoadingModel_MaxScreenThresholdX=0.8500
fLoadingModel_MaxZoomDistance=1.0000
fLoadingModel_MinScreenThresholdX=0.1500
fLoadingModel_MinZoomDistance=-1.0000
fLoadingModel_MouseToRotateSpeed=0.0050
fLoadingModel_MouseToZoomSpeed=0.0250
fLoadingModel_ThumbstickAxisMin=0.3500
fLoadingModel_ThumbstickToPanSpeed=0.2000
fLoadingModel_ThumbstickToRotateSpeed=0.6000
fLoadingModel_TriggerRepeatRate=0.0167
fLoadingModel_TriggerZoomSpeed=0.0200
fLockCenterOffset=1.3000
fLockMaxAngle=90.0000
fLockpickingBrightness=2.5000
fLockpickLightDiffuseColorB=0.8300
fLockpickLightDiffuseColorG=0.9500
fLockpickLightDiffuseColorR=0.9800
fLockpickLightDimmerValue=1.7500
fLockpickLightRadius=400.0000
fLockpickLightX=100.0000
fLockpickLightY=1000.0000
fLockpickLightZ=100.0000
fLockpickMenuLightDiffuseX=0.9500
fLockpickMenuLightDiffuseY=0.9840
fLockpickMenuLightDiffuseZ=0.9000
fLockpickMenuLightPosX=30.0000
fLockpickMenuLightPosY=-25.0000
fLockpickMenuLightPosZ=100.0000
fLockpickMenuLightRadius=480.0000
fLockPositionX=0.0000
fLockPositionY=-10.0000
fLockPositionYWide=70.0000
fLockPositionZ=1.0000
fLockRotationSpeed=80.0000
fLockRotCenterOffsetX=-0.2000
fLockRotCenterOffsetZ=1.4000
fLongRangeUICameraFarDistance=25000.0000
fLongRangeUICameraNearDistance=100.0000
fLooksMenuBodyMouseScale=0.0010
fLooksMenuBoneTintColorB=0.0000
fLooksMenuBoneTintColorG=1.0000
fLooksMenuBoneTintColorR=0.0000
fLooksMenuBoneTintPulseRate=0.0050
fLooksMenuDirectionRepeatRateLong=0.2000
fLooksMenuDirectionRepeatRateShort=0.0500
fLooksMenuHeadMousePitchScale=0.1100
fLooksMenuHeadMouseSculptScale=0.1000
fLooksMenuHeadMouseYawScale=0.1100
fLooksMenuHeadTrackPitchMax=30.0000
fLooksMenuHeadTrackPitchMin=-30.0000
fLooksMenuHeadTrackPitchScale=70.0000
fLooksMenuHeadTrackYawMax=60.0000
fLooksMenuHeadTrackYawMin=-60.0000
fLooksMenuHeadTrackYawScale=70.0000
fLooksMenuLookAtHeadOnGain=0.1000
fMaxActivateHeadingDiff=3.1416
fMaxSubtitleDistance=1500.0000
fMaxSubtitleWidth=1000.0000
fMinSecondsForLoadFadeIn=1.5000
fModOffset=5.0000
fModZoom=0.8000
fNoteDistance=36.0000
fPackratRatio=340282346638528860000000000000000000000.0000
fPAEmergencyLightBlinkPercent=0.1500
fPickMouseRotationSpeed=15.0000
fPickRotationSpeed=400.0000
fPipboy3DItemScreenPosX=0.7200
fPipboy3DItemScreenPosY=0.3500
fPipboy3DItemScreenScale=0.6000
fPipboyDeadZone=0.8500
fPowerArmorCriticalDamagePercent=25.0000
fPowerArmorEnvironmentalRadsMultiplier=5.0000
fPrompt_DurationSecs=20.0000
fPrompt_HoldDownSecs=0.3000
fQuestFadePerSecond=150.0000
fSafeZoneX=15.0000
fSafeZoneXWide=64.0000
fSafeZoneXWide16x10=64.0000
fSafeZoneY=15.0000
fSafeZoneYWide=36.0000
fSafeZoneYWide16x10=36.0000
fShadedBackgroundDimFactor=4.5000
fSpacingBetweenStarAndSkull=4.0000
fUIBackgroundModel_TranslateX=0.0000
fUIBackgroundModel_TranslateY=475.0000
fUIBackgroundModel_TranslateZ=0.0000
fUICameraFarDistance=15000.0000
fUICameraNearDistance=15.0000
fUIFlatModel_TranslateX=0.0000
fUIFlatModel_TranslateY=350.0000
fUIFlatModel_TranslateZ=0.0000
fUIMaskRectEdgeSharpness=800.0000
fUIPowerArmorGeometry_TranslateX=0.0000
fUIPowerArmorGeometry_TranslateY=350.0000
fUIPowerArmorGeometry_TranslateZ=0.0000
fUIRaceSexLight2DiffuseColorB=0.8300
fUIRaceSexLight2DiffuseColorG=0.9500
fUIRaceSexLight2DiffuseColorR=0.9800
fUIRaceSexLight2DimmerValue=1.7500
fUIRaceSexLight2Radius=1400.0000
fUIRaceSexLight2X=0.5000
fUIRaceSexLight2Y=150.0000
fUIRaceSexLight2Z=60.5000
fUIRaceSexLightDiffuseColorB=0.8300
fUIRaceSexLightDiffuseColorG=0.9500
fUIRaceSexLightDiffuseColorR=0.9800
fUIRaceSexLightDimmerValue=0.6500
fUIRaceSexLightRadius=1400.0000
fUIRaceSexLightX=0.5000
fUIRaceSexLightY=600.0000
fUIRaceSexLightZ=60.5000
fUnlockDoorDelay=0.0000
fVATSBackgroundRectScale=1.0000
fVATSMouseLimbPickMinimumPrecision=0.9985
fWorkbenchItemScreenScale=1.5000
fWorkshopAnimTime=500.0000
fWorkshopDirectionalLightColorB=0.6500
fWorkshopDirectionalLightColorG=0.7000
fWorkshopDirectionalLightColorR=0.7000
fWorkshopDirectionalLIghtDimmer=3.0000
fWorkshopDirectionalLightXYAngle=-80.0000
fWorkshopDirectionalLightZAngle=-20.0000
fWorkshopFadeOut3DAlpha=0.7500
fWorkshopMenuItem3DCameraFOR=53.0000
fWorkshopMenuItem3DScale=6.0000
fWorkshopMenuItemGlassPosition=570.0000
fWorkshopReenterTime=45.0000
fWorkshopRepeatTime=0.2500
fWorkshopRotateSpeed=1.0000
fXPAnimSpeed=0.0025
iDefaultWaitHours=1
iDialogueSC_Easy_GlowB=45
iDialogueSC_Easy_GlowG=73
iDialogueSC_Easy_GlowR=125
iDialogueSC_Easy_TintB=57
iDialogueSC_Easy_TintG=255
iDialogueSC_Easy_TintR=240
iDialogueSC_Hard_GlowB=6
iDialogueSC_Hard_GlowG=12
iDialogueSC_Hard_GlowR=124
iDialogueSC_Hard_TintB=55
iDialogueSC_Hard_TintG=86
iDialogueSC_Hard_TintR=238
iDialogueSC_Med_GlowB=14
iDialogueSC_Med_GlowG=58
iDialogueSC_Med_GlowR=139
iDialogueSC_Med_TintB=22
iDialogueSC_Med_TintG=164
iDialogueSC_Med_TintR=240
iGamepadCursorMouseOverride=1
iHUDColorAltWarningB=0
iHUDColorAltWarningG=242
iHUDColorAltWarningR=255
iHUDColorWarningB=55
iHUDColorWarningG=86
iHUDColorWarningR=238
iMaxDirectionalHitIndicators=16
iMaxExplosiveIndicators=8
iMaxViewCasterPicksFuzzy=5
iMaxViewCasterPicksGamebryo=10
iMaxViewCasterPicksHavok=10
iSurvivalBumpDownMessageDelayCount=5
sCharGenBoneTintMaskTexture=Interface/CharacterGen/SelectionTest_d.dds
sCharGenBoneTintScanTexture=Effects/Gradients/CGScanGrad.dds
sCreditsFile=Interface/Credits.txt
sFlatModelMaterial=Materials\Interface\HUDGlassFlat.BGEM
sFlatModelMaterial_Shadow=Materials\Interface\ModMenuShadow.BGEM
sFlatModelMesh=HUDGlassFlat
sFlatModelMesh_Shadow=HUDShadowFlat
sFlatModelNif=Interface/Objects/HUDGlassFlat.nif
sFlatModelNif16x10=Interface/Objects/HUDGlassFlat16x10.nif
sForcedLoadScreenEditorID=
sPowerArmorGeometryNif=Data/Meshes/PAVRDashDials_VR.nif
sSalesmanActorID=0xabfa0
uAmmoCounterFadeTimeMS=10000
uAmmoWeightPrecision=3
uConfirmContainerTakeAllMinimumItems=11
uDelayBeforePlayingXPSoundMS=317
uDelayBetweenLastObjectiveAndQuestCompleteOrFailed=1000
uFatigueWarningDisplayDurationMS=1000
uHUDMessageThrottleTimeMS=5000
uInstantRadiationDisplayDurationMS=1000
uLoadingModel_DelayBeforeAutoSpin=1000
uLoadingModel_DelayBeforeSoundLoopEnds=100
uLocationTextDisplayTime=4000
uLocationTextThrottleTimeMS=30000
uMaxLooksMenuFaceUpdateRate=100
uMaxSubtitleFontSize=21
uMidSubtitleFontSize=21
uMinSubtitleFontSize=12
uModConsumptionSoundTime=250
uNotificationPostDisplayCooldown=2000
uNotificationSyncedXPStartDelayMS=1000
uObjectiveVignetteDisplayTime_Max=8000
uObjectiveVignetteDisplayTime_Min=4000
uPlayBinkMenuSkipWindow=3000
uQCInventorySortThreshold=15
uQuestVignetteDisplayTime_Max=10000
uQuestVignetteDisplayTime_Min=6000
uRadCounterFadeInDurationMS=100
uRadCounterFadeOutDurationMS=250
uRadiationSoundDurationMS=2000
uRadRadiationSoundFadeMS=250
uRadWarningDisplayTimeMS=1000
uSaveLoadMessageMinDuration=1500
uSubtitleB=187
uSubtitleG=187
uSubtitleR=187
uVATSMouseLimbPickEdgeSwitch=20
uVaultBoyConditionDisplayTime=5000
uXPCooldownTimer=250
uXPLevelUpDelay=5250
uXPNormalDelay=1000
uXPSoundCooldownTimer=1000

[Landscape]
bCurrentCellOnly=0
bDrawQuadBorders=1
fLandBorderHeightFt=1.0000
fLandFriction=2.5000
fLandTextureTilingMult=1.5000
fQuadBorderHeightFt=0.5000
iLandBorder1B=0
iLandBorder1G=255
iLandBorder1R=255
iLandBorder2B=0
iLandBorder2G=0
iLandBorder2R=0
iQuadBorderB=255
iQuadBorderG=255
iQuadBorderR=0
sDefaultLandDiffuseTexture=Ground\CommonwealthDefault01_d.dds
sDefaultLandNormalTexture=Ground\CommonwealthDefault01_n.dds
sDefaultLandSpecularTexture=Ground\CommonwealthDefault01_s.dds

[LANGUAGE]
sFailureMessage=Something is broken
sSysUtil_AutoSaveWarning=No Default string.  Must be loaded from INIFile
sSysUtil_AwardsConfiguring=No Default string.  Must be loaded from INIFile
sSysUtil_AwardsInstalling=No Default string.  Must be loaded from INIFile
sSysUtil_AwardsLoading=No Default string.  Must be loaded from INIFile
sSysUtil_AwardsReinstalling=No Default string.  Must be loaded from INIFile
sSysUtil_AwardsUpdating=No Default string.  Must be loaded from INIFile
sSysUtil_DirtyDisc=No Default string.  Must be loaded from INIFile
sSysUtil_DiscEject=No Default string.  Must be loaded from INIFile
sSysUtil_GameContentInstalling=No Default string.  Must be loaded from INIFile
sSysUtil_GameDataCorrupt=No Default string.  Must be loaded from INIFile
sSysUtil_GameDataInsufficientSpace=No Default string.  Must be loaded from INIFile
sSysUtil_NPDRMInstalling=No Default string.  Must be loaded from INIFile
sSysUtil_Retry=No Default string.  Must be loaded from INIFile
sSysUtil_SaveDataCreateNew=No Default string.  Must be loaded from INIFile
sSysUtil_SaveDataInsufficientSpace=No Default string.  Must be loaded from INIFile
sSysUtil_SaveDataOwnershipWarning=No Default string.  Must be loaded from INIFile

[LightingShader]
fDecalLODFadeEnd=0.0600
fDecalLODFadeStart=0.0500
fDrySpeed=0.0200
fEnvmapLODFadeEnd=0.1000
fEnvmapLODFadeStart=0.0900
fRefractionLODFadeEnd=0.0300
fRefractionLODFadeStart=0.0250
fSpecularLODFadeEnd=0.1000
fSpecularLODFadeStart=0.0900
fWetSpeed=0.0300

[LOD]
bDisplayLODLand=1
bFadePortals=1
bMeshLODRenderAllLevels=0
bUseTextureUpgrade=1
fActorLODMax=15.0000
fActorLODMin=5.0000
fDistanceMultiplier=1.0000
fFadeInThreshold=0.7000
fFadeInTime=1.2000
fFadeOutThreshold=0.3000
fFadeOutTime=2.0000
fItemLODMax=10.0000
fItemLODMin=1.5000
fLightLODFadeMax=3000.0000
fLightLODFadeMin=0.0000
fLODBoundRadiusMult=10.0000
fLodDistance=500.0000
fLODFadeOutActorMultCity=1.0000
fLODFadeOutActorMultComplex=1.0000
fLODFadeOutActorMultInterior=1.0000
fLODFadeOutItemMultCity=1.0000
fLODFadeOutItemMultComplex=1.0000
fLODFadeOutItemMultInterior=1.0000
fLODFadeOutObjectMultCity=1.0000
fLODFadeOutObjectMultComplex=1.0000
fLODFadeOutObjectMultInterior=1.0000
fLODFadeOutPercent=0.6000
fLODLandDropAmount=230.0000
fLODLandVerticalBias=0.0000
fMeshLODFadeScalarMax=3.0000
fMeshLODFadeScalarMin=1.0000
fObjectLODMax=30.0000
fObjectLODMin=5.0000
fPortalFadeMultiplier=1000.0000
fSpecularLODFadeMax=0.2000
fSpecularLODFadeMin=0.0000
fTalkingDistance=2000.0000
iFadeNodeMinNearDistance=500
uDistantObjectExtraHideDelayMS=0

[MAIN]
bDefaultLandscape_WetnessControl_UseScreenSpaceReflections=1
bEnableLipLookup=1
bPrimitivesOn=0
bShowCrewOnMainMenu=1
bSkipFurnitureMarkerVisualization=0
bUseWaterHDR=1
fDefaultLandscape_WetnessControl_EnvMapScale=1.5000
fDefaultLandscape_WetnessControl_FresnelPower=0.6500
fDefaultLandscape_WetnessControl_Metalness=0.3500
fDefaultLandscape_WetnessControl_SpecMin=0.3000
fDefaultLandscape_WetnessControl_SpecPowerScale=2.7500
fDefaultLandscape_WetnessControl_SpecScale=0.5000
fDirectionDeadZone=0.0250
fFollowingCompanionFailsAtDistanceRatio=2.0000
fFollowingCompanionPreferredWarpDistance=400.0000
fIronSightsFOVRotateMult=1.0000
fLowPerfCombatantVoiceDistance=1000.0000
fMaxBoneSpeedBeforeDefaultStiffness=50.0000
fPipboyItemRotateSpeed=0.5000
fPipboyLightShadowDepthBias=8.0000
fQuestScriptDelayTime=5.0000
fSecondsToBlendOut1stPersonRotationOffset=0.6000
fThirdPersonTransitionExtraAngularSpeed=90.0000
fVertibirdAvoidNodeSize=185.0000
fVertibirdAvoidNodeSpacing=80.0000
iDetectionHighNumPicks=40
iMaxQuestObjectives=3000
iPipboyColorB=23
iPipboyColorG=255
iPipboyColorR=20
sControlsRemapFile=ControlMap_Custom.txt
sSaveGameFaceScreenshotName=BGSSaveLoadHeader_FaceScreenshot
sSaveGameScreenshotName=BGSSaveLoadHeader_Screenshot
uFollowingCompanionFailsBeforeWarpAttempt=20
uPAEmergencyLIghtBlinkTimer=1000

[MapMenu]
bCullLocalMap=1
fLocalCompanionMapLoadedAreaRadius=4096.0000
fLocalCompanionMapLoadedAreaRadius_Interior=4096.0000
fLocalCompanionMapMinFrustumWidth=4096.0000
fLocalCompanionMapMinFrustumWidth_Interior=4096.0000
fLocalCompanionMapRatio=0.6300
fLocalMapLoadedAreaRadius=4096.0000
fLocalMapLoadedAreaRadius_Interior=4096.0000
fLocalMapMinFrustumWidth=4096.0000
fLocalMapMinFrustumWidth_Interior=4096.0000
fMapLocalHeight=15000.0000
fMapMoveSpeedMult_G=65.0000
uiCompanionLocalMapMaxCells=5
uiLocalMapRenderDelay=4
uLockedObjectMapLOD=16
uLockedTerrainLOD=32

[Menu]
bUseConsoleHotkeys=0
iConsoleHistoryCharBufferSize=16384
iConsoleSelectedRefColor=0
iConsoleSizeScreenPercent=60
iConsoleTextSize=30
rConsoleHistoryTextColor=153,153,153
rConsoleTextColor=255,255,255
rDebugTextColor=255,251,233
sConsoleDefaultINI=Fallout4ConsoleDefault.ini
sConsoleINI=Fallout4Console.ini
sConsoleNetworkPath=\\bgs\f4\users\
uUISaveBatchLoadInterval=125

[MESSAGES]
bAllowYesToAll=1
bBlockMessageBoxes=1
bDisableAssertQueuing=1
bFaceGenWarnings=0
bShowMissingAudioWarnings=1
bShowMissingLipWarnings=1
bUseWindowsMessageBox=0
iFileLogging=0

[NavMeshGeneration]
bFixPortalEdgeindices=0
bGlobalNavMeshCheck=0
bGlobalNavMeshCheckDeleteWarningTriangles=0
uNavmeshTriangleCountInteriorWarnThreshold=5000
uNavmeshTriangleCountWarnThreshold=3500

[Papyrus]
bAssertOnOverflow=0
bEnableLogging=0
bEnableProfiling=0
bEnableTrace=0
bLoadDebugInformation=0
fExtraTaskletBudgetMS=1.2000
fPostLoadUpdateTimeMS=500.0000
fUpdateBudgetMS=1.2000
iMaxAllocatedMemoryBytes=153600
iMaxMemoryPageSize=512
iMaxStackDepth=100
iMinMemoryPageSize=128
sTraceStatusOfQuest=

[Pathfinding]
bAttemptMovementTransitionAnimations=1
bAttemptTurnToRunAnimations=1
bAvoidBoxTriggersFailure=0
bBackgroundNavmeshUpdate=1
bBackgroundPathing=1
bContinueTweeingAfterTweenerEnd=1
bCreateDebugInfo=0
bCutDoors=1
bDisableUnloadedPaths=0
bFacePathVector=1
bFixNavmeshInfosOnLoad=0
bFlightFavorXYCorrectionOnPathFailure=1
bPathFollowerTweenBackToPathCenter=1
bRangingDebugDraw=0
bShouldTryPathEndIdles=1
bShouldTurnBackToPathDuringFollow=1
bStaticAvoidanceTriggerMovementBlocked=0
bTweenToFullRotationSpeed=0
bUseActorAvoidance=1
bUseActorAvoidBox=1
bUseCompanionWarping=1
bUseNavmeshRaycastRange=1
bUsePathDerivedCompanionWarping=1
bUseRayCasts=1
bUseStraightLineCheckFirst=1
bUseTangentSmoothing=1
bUseTaskletsToRecomputeBounds=0
bUseTweenedAnimations=1
bUseVelocityObstacles=1
bWarnIfHighLevelSearchFails=0
bWarpOnConsecutiveFailures=1
fAcceptableErrorRatio=0.9000
fAICombatTurnSpeedScale=2.5000
fAITurnSpeedScale=1.5000
fAngleGainRotationSpeedMinScale=0.5000
fAngleGainSpeedMinScale=0.7500
fAvoidanceDistanceRadiusMult=1.0000
fAvoidanceTimeDelta=3.0000
fAvoidNodeCost=24.0000
fAvoidNodeRadiusAdd=11.0000
fAvoidPreferredTriangleCrossingMultiplier=10.0000
fAvoidPreferredTriangleMultiplier=3.0000
fBackPedalAngle=160.0000
fBadTriangleMultiplier=100.0000
fCriticalPathDistanceForCompanionWarping=6000.0000
fDefaultAvoidBoxAvoidNodeRadius=32.0000
fDefaultAvoidNodeCost=32.0000
fDefaultPreferredFactor=0.5000
fDefaultStaticAvoidNodeRadius=32.0000
fDefaultTangentSmoothingFactor=1.0000
fDefaultTimeAheadToCalculateGoal=2.0000
fDistanceModForInteriorCompanionWarping=0.7000
fDistanceToCheck=100.0000
fDistanceToStopMultiplierToBuildNewPath=1.2000
fDistFromPathForFollowingRadiusMult=4.0000
fDropDownLedgeMaxXYJumpDistance=150.0000
fExpensiveDoorCost=30000.0000
fFindMaxSpeedMinParamIncrementPercent=0.1000
fFlightBankScale=1.0000
fFlightDistToStopGoalForEaseIn=400.0000
fFlightLandingSearchRadiusBaseDefault=550.0000
fFlightLandingSearchStartDist=4096.0000
fFlightPathFaceTargetDistScale=1.5000
fFlightSpeedGain=0.0300
fFlightStopGoalEaseInGain=0.1000
fFlightStopGoalEaseInScale=0.1000
fFlightTweenGain=0.1000
fFollowerTeleportOffsetFudge=30.0000
fLedgeJumpHeightBuffer=16.0000
fLookAtPointZOffset=30.0000
fMaxAcceptablePercentDesiredSpeed=2.0000
fMaxAcceptablePercentStartSpeed=2.0000
fMaxAngleDeltaToTurnInPlace=15.0000
fMaxAngleToConsiderFacingAndDirectionAligned=0.7500
fMaxAngleToCrossBlend=45.0000
fMaxAvoidanceRadius=512.0000
fMaxCollisionTime=1.0000
fMaxDistanceFromNavmeshMult=0.2500
fMaxDistanceMoved=5.0000
fMaxDistanceToOpenDoor=150.0000
fMaxDistFromPathRadiusMult=5.0000
fMaxEdgeLength=512.0000
fMaxFitnessMultiplier=2.0000
fMaxHeightFromNavmeshToObstacleBoxBottom=128.0000
fMaxHeightFromObstacleBoxToToNavmesh=16.0000
fMaxOffsetFromPathToIgnoreSqr=400.0000
fMaxPathDistanceForCompanionWarping=4000.0000
fMaxPercentDesiredOrientationAngleToTween=1.0000
fMaxSpeedPercentageDifferenceToAttemptFootSync=0.0500
fMaxSpeedPercentageReachedToMakeNewPath=0.1000
fMaxTimeBlockedByActors=1.0000
fMaxTimeSizeAvoidNode=1.0000
fMaxTimeToStartMoving=1.0000
fMinAvoidanceRadius=256.0000
fMinCollisionTime=0.2500
fMinFailureDistance=50.0000
fMinimalUsePathingCost=409600.0000
fMinPathDistanceForCompanionWarping=2000.0000
fMinStairSpeed=80.0000
fMinTimeToStartMoving=0.2500
fMovementBlockedTimer=0.0200
fNavmeshBoundsActorRadiusMultiplier=1.0000
fNavmeshBoundsMinTimeOfImpact=0.0333
fNodeDistanceThreshold=25.0000
fObstacleManagerMinHeight=48.0000
fObstacleManagerMinWidth=16.0000
fObstacleUpdateDeltaWhenMoving=1.0000
fObstacleUpdateDeltaWhenUnknown=5.0000
fPathEndIdlePickLocationDistanceMult=2.0000
fPathingFaceTargetLenToSourcePadScale=1.2500
fPathingLargeActorRadius=80.0000
fPathManagerDebugInfoWindow=1.0000
fPathToAnimLengthMaxMultiplier=2.0000
fPercentageOfRadiusToStartPathingIntoRequest=0.8000
fPercentOfPathToJumpForCompanionWarping=0.7000
fPOVSmootherAvoidNodeCost=7.0000
fPrecentageMinRadiusToGetFollowersTo=0.9000
fPreferredTriangleMultiplier=0.0100
fRotateTowardsPathThreshold=5.0000
fRotSpeedCondScaleMin=0.5000
fShortPathRadiusMult=2.0000
fSlowDownMultiplier=0.5000
fSmoothingStepHeight=25.0000
fSprintAccelerationMult=10.0000
fSprintAngleToPathThreshold=5.0000
fSprintDistToPathThresholdRadiusMult=0.5000
fStaticPathTangentSmoothingFactor=0.5000
fTangentMagnitudeForPathEndpoints=1.0000
fTeleportNodeAngleTolerance=5.0000
fTotalDisplacementThresholdRadiusMult=0.6600
fTotalTimePadding=0.5000
fTotalTimeThreshold=1.0000
fTweenerAnimDurationOffset=0.1000
fTweeningMaxPercentSpeedDelta=0.2000
fWarpMaxTime=4.0000
fWarpPathOffset=100.0000
fWarpRequestActorRadius=5.0000
fWaterTriangleCostMultiplier=4.0000
fWaterTriangleCrossingCostMultiplier=5.0000
fWeightOfMovementAnglePercentageToTies=0.3000
fWeightOfOrientationPercentageToTies=0.5000
fWeightOfSpeedPercentageToTies=0.2000
fWrongRotationalDirectionAdditiveToTies=0.2000
iDefaultRetryCount=3
iFindMaxSpeedMinIterationCount=10
iFlightLandingSearchMaxAttempts=5
iMaxActorsToAvoid=10
iMaxAvoidBoxCheckPerFrame=2
iMaxObstacleBuildPerFrame=1
iMaxPathRequestsPerFrameTracked=32
iMaxQueuedPathingRequests=50
iPathRequestsAllowedPerFrame=2
iWarpMaxPathFailureCount=3
uiMaxFailedUpdatesWaitingForPath=60
uiSmallNavmeshInfoPathSC=3

[Pathing]
bValidateTravelCommand=1
fActivateDoorFailedTimer=5.0000
fActorAvoidanceDialogRadiusMult=2.0000
fINIDetectDoorsForPathingTime=0.5000
fMaxCommandTravelShiftMult=1.5000
fMaxDistanceToPathToFurniture=500.0000
fMinDistToJog=1200.0000
fMinDistToRun=1400.0000
fMinDistToWalkFast=500.0000

[Pipboy]
bPipboyDisableFX=0
bPipboyEffectColorOnLight=1
bTEMPGridRowsByLevel=0
fGamepadCursorSpeed=500.0000
fPAEffectColorB=0.4100
fPAEffectColorG=0.8200
fPAEffectColorR=1.0000
fPipboyEffectColorSaturationMesh=0.6500
fPipboyEffectColorSaturationOnLight=0.3900
fPipboyFlickerBrightness=-0.1000
fPipboyFlickerDelayMax=25.0000
fPipboyFlickerDelayMin=15.0000
fPipboyFlickerDurationMax=0.6000
fPipboyFlickerDurationMin=0.1000
fPipboyFlickerFrequency=22.0000
fPipboyGridMoveSpeed=600.0000
fPipboyGridZoomSpeed=2.0000
fPipboyGridZoomWheelSpeed=2.0000
fPipboyLargeBurstFadeRate=4.0000
fPipboyLargeBurstIntensity=1.0000
fPipboyLoopFadeTimeSeconds=0.5000
fPipboyMouseAdjust=0.1000
fPipboyMouseRotateSpeed=0.0001
fPipboyPulseIntensity=0.5000
fPipboyPulseRate=0.5000
fPipboyRotateFollowSpeed=1.1000
fPipboyRotateSpeed=0.5000
fPipboyShudderDuration=16.0000
fPipboyShudderIntensity=0.2000
fPipboySmallBurstFadeRate=2.0000
fPipboySmallBurstIntensity=0.2500
fPipboyVerticalHoldCount=3.0000
fPipboyVerticalHoldRate=8.0000
fPipboyVerticalScanDelayMax=10.0000
fPipboyVerticalScanDelayMin=3.0000
fPipboyVerticalScanRate=0.5000
fRadioStaticBurstFreq=0.0500
fRadioStationChaseSpeed=1.0000
fScanlineFrequency=200.0000
uPipboyConstraintHeight=510
uPipboyConstraintHeight_PowerArmor=380
uPipboyConstraintTLX=75
uPipboyConstraintTLX_PowerArmor=160
uPipboyConstraintTLY=95
uPipboyConstraintTLY_PowerArmor=160
uPipboyConstraintWidth=725
uPipboyConstraintWidth_PowerArmor=555

[RagdollAnim]
fDesiredVel=1.5000
fDetectionUpdateTimeSec=5.0000
fImpulseLimit=15.0000

[SaveGame]
bAllowProfileTransfer=0
bAllowScriptedAutosave=1
bAllowScriptedForceSave=1
bConvertNonUtilitySaves=0
bCopyLoadGameToHostOrMemStick=0
bCopySaveGameToHostOrMemStick=0
bDisableAutoSave=0
bDisplayMissingContentDialogue=1
bDownloadOldSaves=1
bOutputSaveGameScreenshot=0
bUseAsyncDownload=0
bUseSaveGameHistory=0
fSaveGameFadeInDuration=-1.0000
iAutoSaveCount=3
iSaveGameBackupCount=1
iWarningMinimumDiskSpaceSize=26214400
sSaveGameGameVersionOutdated=This save game was created on a later version of Fallout 4. Please download any updates.
sSaveGameSafeMarkerID=A3701

[ScreenSplatter]
bBloodSplatterEnabled=1

[SpeedTree]
fLocalTreeMipMapLODBias=-0.2500
fLODTreeMipMapLODBias=-0.7500

[SSLR]
fSSLRAngleThreshold=0.2000
fSSLRBlendingPower=1.0000
fSSLREdgeFadeFactor=0.2000
fSSLRIntensity=1.0000
fSSLRRayStepScale=5.0000
fSSLRVerticalAlignmentPower=2.0000
fSSLRVerticalBlurPower=10.0000
fSSLRVerticalStretchingPower=1.0000
fWaterBlurRatio=0.9000

[SSSSS]
fSSSSS1stPersonDepthMultiplier=9.0000
fSSSSSDepthCorrection=2.5000
fSSSSSPower=4.0000

[StreamInstall]
bSkipStreamInstall=1

[TerrainManager]
bDisplayCloudLOD=1
bEnableCrossfading=1
bKeepLowDetailTerrain=1
bUseNewTerrainSystem=1
fCameraAboveMaxHeightThreshold=2048.0000
fFadeSeconds=1.0000
fLODLandSpecPower=0.2200
fLODLandSpecScale=0.0600
uDistantTreeBlockCacheSizePerCell=1

[TestAllCells]
bFileCheckModelCollision=0
bFileControllerOnRoot=1
bFileGoneMessage=1
bFileNeededMessage=1
bFileShowIcons=1
bFileShowTextures=1
bFileSkipIconChecks=0
bFileSkipModelChecks=0
bFileTestLoad=0
bFileUnusedObject=0

[Trees]
bEnableTreeAnimations=1
bEnableTrees=1
bForceFullDetail=0
bPickSkinnedTrees=0
fFlutterTurbulentC0=1.0000
fFlutterTurbulentC1=3.0000
fFlutterTurbulentC2=5.0000
fFlutterTurbulentC3=7.0000
fFlutterTurbulentSinC0=25.0000
fFlutterTurbulentSinC1=-0.1000
fFlutterTurbulentSinC2=0.0000
fFlutterTurbulentSinC3=0.2500
fUpdateBudget=1.5000

[Umbra]
bAsyncDynShadows=0
bLocalLightsCulling=1
bUseShadowSplits=1

[VATS]
bVATSAllowNoKill=0
bVATSCriticalDeathPlayback=0
bVatsDebug=0
bVATSDisable=1
bVATSForceRanged=0
bVATSIgnoreProjectileTest=0
bVATSMovementEvents=1
bVATSMultipleCombatants=0
bVATSPlayerDeath=1
bVATSRangedSelective=1
bVATSSmartCameraCheckDebug=0
fStrangerFadeOutDelay=2.0000
fStrangerFireWeaponDelay=3.0000
fStrangerTeleportFadeSeconds=0.0500
fVATSAttackTimeSecMin=0.3000
fVATSBodyPartAttackMultiplier=0.0050
fVATSCastingAfterKillDelay=1.2000
fVATSCrippledAttackMultiplier=0.2500
fVatsEffectBurstFadeRate=5.0000
fVatsEffectBurstIntensity=1.5000
fVatsEffectFlickerBrightness=-0.1000
fVatsEffectFlickerDelayMax=15.0000
fVatsEffectFlickerDelayMin=5.0000
fVatsEffectFlickerDurationMax=0.6000
fVatsEffectFlickerDurationMin=0.1000
fVatsEffectFlickerFrequency=22.0000
fVatsEffectPulseIntensity=0.5000
fVatsEffectPulseRate=0.5000
fVatsEffectScanlineFrequency=180.0000
fVatsEffectVerticalScanDelayMax=5.0000
fVatsEffectVerticalScanDelayMin=1.0000
fVatsEffectVerticalScanRate=0.5000
fVATSEnterSec=0.0000
fVATSExitSec=0.0000
fVATSFireWeaponActionPointsMultiplier=0.7500
fVATSFOVSpring=50.0000
fVATSFreeLookFOVPercent=0.6000
fVATSInitialTargetAngleWeight=10.0000
fVATSInputFreeLookDelay=0.5000
fVATSKillMoveEnd=4.0000
fVATSLightAngle=0.0000
fVatsLightColorB=0.7000
fVatsLightColorG=0.7000
fVatsLightColorR=0.7000
fVATSLightDistance=100.0000
fVATSLightElevation=100.0000
fVATSLightLevelMax=400.0000
fVATSLightLevelMin=-100.0000
fVATSLongBurstFakeShotFreq=0.5000
fVATSLookAtExtentSpring=10.0000
fVATSLookAtPositionSpring=10.0000
fVATSOcclusionQueryIssueSec=0.5000
fVATSOffscreenPartFocusDelay=1.5000
fVATSPartChanceUpdateSec=2.0000
fVATSPartSelectDistanceWeight=0.3000
fVATSPathGenTimeMax=1.0000
fVATSPerceptionAttackMultiplier=0.0350
fVATSPlayerCachedNavmeshLocationMaxDistance=100.0000
fVATSPotentialTargetRaycastDist=3500.0000
fVATSProjectileHide3DAngleDeg=20.0000
fVATSProjectileMissLimitDeg=5.0000
fVATSRangedLongDistance=2500.0000
fVATSRangedLowHealthPercent=5.0000
fVATSRangedPercentMin=50.0000
fVATSRangedPercentSneakKill=20.0000
fVATSRangedPercentTargetNoThreat=10.0000
fVATSRangedTargetLowLevelMult=0.3000
fVATSReloadMinTimeMult=0.6600
fVATSRotationSpring=120.0000
fVATSShapeLength=5000.0000
fVATSShapeRadius=0.1000
fVATSSightedEnterSec=0.5000
fVATSTargetChangeDelay=0.2500
fVATSTargetSelectBorder=30.0000
fVATSTargetSelectMinFOVDegrees=5.0000
fVATSTargetSelectSec=0.5000
fVATSTargetUpdateSec=0.1000
fVATSTeleportCost=0.1000
fVATSThumbstickSelectionAngle=80.0000
fVATSThumbstickSelectionAnglePower=1.8000
fVATSWaitIntroDelay=0.1000
fVATSWaitWeaponSightedRelease=0.5000
uVATSNumAutoMeleeHits=7
uVATSNumAutoShots=3
uVATSNumLongBurstShots=10

[Voice]
sFileTypeFUZ=fuz
sFileTypeGame=wav
sFileTypeLip=lip
sFileTypeLTF=ltf
sFileTypeSource=wav

[VR]
bAllowMetaCmdRenderMT=1
bAutoLoadLastSaveGame=0
bClearAAWhileLerping=1
bDebugHLSLCompile=0
bDeferWGP=1
bDisableAllSaves=0
bDisableAmmoCounterFade=0
bDisableCompositor=0
bDisableFirstPersonUpdateInContainerMenu=1
bEnableSnapWalking=0
bForceCommandBufferRegen=0
bForceForwardSecondaryActivation=1
bForceGodMode=0
bForceImmortal=0
bForceRedundantScopeThreadstages=0
bForceUseCustomFOV=0
bHUDScreenRenderPostTAA=1
bIgnoreConeOfFireCalculationsForPlayer=0
bImmediatelyGrabObjectOnActivate=1
bInfiniteAmmo=0
bLerpTeleportEnabled=1
bPlaceQuestMarkerAtWorldTrace=1
bQuestMarkerFacesCamera=0
bRecoilFastDiminish=0
bRenderTerminalOnPipboyOnly=0
bRotateTerminalTouchpadInput=1
bScaleWeaponWhileInPowerArmor=0
bShowGunWhenScoped=0
bUnarmedWandCollision=1
bUseHiddenAreaMesh=1
bUseKickback=1
bUseRecoil=1
bVrLoadingMenu=1
bVrShowIntroBink=1
bVrShowPlayerPos=0
bVrShowRoomDebugGeo=0
bVrSwimDeliberateResurface=1
bWandTrajetoryUsePipboyColor=0
bWorkshopUseGunAim=1
fActivationPreviewFadeTime1=10.0000
fActivationPreviewFadeTime2=10.0000
fActivationPreviewScale=0.1500
fActivationPreviewSegmentScale=0.5000
fAtmosphereDistance=10.0000
fCloudDistance=10.0000
fComfortSneakHeight=0.7000
fComfortVignetteSizeMax=0.1800
fComfortVignetteSizeMin=0.5000
fCrosshairsMaxDistance=600.0000
fCrosshairsMinDistance=160.0000
fCryopodVRSitOffsetY=-40.0000
fCryopodVRSitOffsetZ=25.0000
fCullWeaponSwitchDeltaTime=0.5000
fDeathIModInterval=10.0000
fHMDChargenOffsetY=48.0000
fHMDChargenOffsetZ=125.0000
fHMDLooksMenuOffset=40.0000
fKickbackMaxDuration=2.8000
fKickbackMaxOffset=20.0000
fKickbackMinDuration=0.2500
fKickbackMinOffset=2.0000
fLerpTeleportDuration=0.0600
fMaxGripHoldTimeToActivateSecs=0.2000
fMaximumItemSize=20.0000
fMaxQuestMarkerTraceRadius=1.0000
fMeleeWeaponOffset_X=0.0000
fMeleeWeaponOffset_Y=-4.0000
fMeleeWeaponOffset_Z=0.0000
fMeleeWeaponRotate_Y=1.5708
fMemoryLoungerOffsetZ=75.0000
fMenuScrollDeltaMin=0.1000
fMenuScrollMinThreshold=0.0100
fMenuScrollStrength=50.0000
fMenuScrollStrengthMultiplier=16.0000
fMenuScrollTweenPercent=0.9500
fMinThrowVelocity=0.2000
fMoonDistance=12.0000
fNonSteadyAimMaxSmoothMod=0.5000
fOffscreenHmdOffset_X=0.0000
fOffscreenHmdOffset_Y=-5.0000
fOffscreenHmdOffset_Z=0.0000
fPrimaryWorkshopGrabDistance=1200.0000
fQuestMarkerBaseScaleDistance=1.0000
fQuestMarkerRotateX=0.0000
fQuestMarkerRotateY=0.0000
fQuestMarkerRotateZ=0.0000
fQuestMarkerToPlayerDistanceWorldTraceOverride=250.0000
fQuestMarkerTracePullback=7.0000
fRecoilMaxHorizDeg=3.0000
fRecoilMaxVertDeg=35.0000
fRecoilSpeedMultiplier=1.0000
fRecoilVertMultiplier=1.0000
fRotationSpeedMax=200.0000
fRotationSpeedMin=50.0000
fScopeOffsetX=0.0000
fScopeOffsetY=0.0000
fScopeOffsetZ=10.0000
fScopeRotateX=0.0000
fScopeRotateY=0.0000
fScopeRotateZ=0.0000
fScopeScale=1.0000
fScopeZoom=15.0000
fSecondaryAimOffset_X=0.0000
fSecondaryAimOffset_Y=0.0000
fSecondaryAimOffset_Z=0.0000
fSkyScaleFactor=100.0000
fSneakEnterThreshold=0.7000
fSneakExitThreshold=0.8000
fSplitBoundsExpansionPct=0.0010
fStarsAdditionalScaleFactor=1000.0000
fSunDistance=12.0000
fSwimSpeedScalar=1.2500
fSwipeMultiplierFast=1.2500
fSwipeMultiplierNormal=1.0000
fSwipeMultiplierSlow=0.5000
fSwipeMultiplierVerySlow=0.2500
fTeleportTrajectoryInvalidColorB=0.0000
fTeleportTrajectoryInvalidColorG=0.0000
fTeleportTrajectoryInvalidColorR=1.0000
fTeleportTrajectoryRunColorB=0.0000
fTeleportTrajectoryRunColorG=1.0000
fTeleportTrajectoryRunColorR=0.0000
fTeleportTrajectoryScale=0.8052
fTeleportTrajectorySegmentScale=0.8052
fTeleportTrajectoryWalkColorB=1.0000
fTeleportTrajectoryWalkColorG=1.0000
fTeleportTrajectoryWalkColorR=0.0000
fTrajectoryAnimationSprintFactor=4.0000
fTrajectoryAnimationStateTime=0.5000
fTrajectoryEndPointAnimationAngle=20.0000
fUnarmedCollisionRadius=8.0000
fUnarmedPowerArmorWeaponOffset_X=0.0000
fUnarmedPowerArmorWeaponOffset_Y=-4.0000
fUnarmedPowerArmorWeaponOffset_Z=-10.0000
fV111ElevatorTransitionTime=5.0000
fVATSVRFadeInIModInterval=10.0000
fVATSVRFadeOutIModInterval=10.0000
fVATSVRLoopIModInterval=10.0000
fVertibirdWeaponOffset_X=14.0000
fVertibirdWeaponOffset_Y=0.0000
fVertibirdWeaponOffset_Z=0.0000
fVrEyePresentViewAreaX=0.5000
fVrEyePresentViewAreaY=0.5000
fVrHMDMovementThreshold=22.0000
fVrPowerArmorScaleMultiplier=1.2000
fVrRunSpeedScalar=0.8500
fVrScale=69.9912
fVrStrafeSpeedScalar=0.9000
fVrSwimDragCoefficient=0.0500
fVrSwimHMDFloatThreshold=0.7200
fVrWorldScaleMultiplierMax=1.4500
fVrWorldScaleMultiplierMin=0.9286
fWeaponOffset_X=0.0000
fWeaponOffset_Y=-4.0000
fWeaponOffset_Z=1.0000
fWeaponRotate_X=1.0472
fWeaponRotate_X_Oculus=1.0297
fWeaponRotate_X_WinMR=0.8378
fWorkshopObjectPickSphereRadius=3.0000
iCustomFOVEyeIndex=1
iScopeEnabled=1
iShadowUpdateFrameDelay=3
iTrajectorySegmentsCount=9
uiPoseWaitMs=1
uiPostRenderPoseWaitMs=3
uraVrEyePresentMode=0

[VRCombat]
fMeleeWeaponScale=1.5000
fSeatedAimPitchOffset=0.0032

[VRDisplay]
bAllowImageSpaceModifiers=1
bForceDisableDirLights=0
bForceWindowed=1
bFullSizeMirrorWindow=0
bLensFlareVr=0
bUseRadialDensityMask=0
bUseRecommendedResolution=1
bVrAllowFocusShadows=0
bVrAllowSAO=0
bVrAllowScreenSpaceReflections=0
bVrAllowScreenSpaceSubsurfaceScattering=0
fRefractionStrength=0.5000
fRenderTargetSizeMultiplier=1.0000

[VRInput]
bControllerYawRotates=0
bDoVrIronSightsCheck=1
bEnableVatsWithScopes=0
bMeleeVelocityCheck=1
bOutputMeleeVelocity=0
bShouldDisableDMInVATS=1
bShowIronSightsSpam=0
bUseWandDirectionalMovement=1
bWorkshopPlacementPositionalAverage=1
fActivateRumbleDuration=0.0100
fActivateRumbleIntensity=0.3000
fBlockCooldown=2.0000
fBlockingWandPitchMax=15.0000
fBlockingWandPitchMin=-15.0000
fBlockingWandYawMax=-40.0000
fBlockingWandYawMin=-100.0000
fCaravanTouchpadCenterButtonPercent=0.5000
fControllerYawRotateMultiplier=0.5000
fDeadzonePercent=0.1000
fDebounceFavoritesAfterVATSDuration=1.0000
fFavoritesTouchpadCenterButtonPercent=0.5000
fGunBashAngularVelocityThreshold=1.0000
fGunBashLinearVelocityThreshold=200.0000
fGunBashVelocityThresholdFriendlyNpcScalar=1.5000
fHMDScopeOffsetX=0.0000
fHMDScopeOffsetY=-16.0000
fHMDScopeOffsetZ=0.0000
fHmdToWeaponAngleEnterIronSightsConeDegrees=30.0000
fHmdToWeaponAngleEnterScopeConeDegrees=25.0000
fHmdToWeaponAngleEnterScopeFadeDegrees=30.0000
fHmdToWeaponAngleExitIronSightsConeDegrees=35.0000
fHmdToWeaponAngleExitScopeConeDegrees=35.0000
fMeleeAngularVelocityThreshold=1.0000
fMeleeCooldown=1.0000
fMeleeCooldownMinimum=0.6670
fMeleeCooldownMultiplier=0.5000
fMeleeForceMultLinear=0.0250
fMeleeImpactConfirmRumbleDuration=0.3000
fMeleeImpactConfirmRumbleIntensity=0.3000
fMeleeImpactRumbleDuration=0.0100
fMeleeImpactRumbleIntensity=0.3000
fMeleeLinearVelocityThreshold=200.0000
fPlayerInteractFastAnimationSpeed=5.0000
fQuickLootMenuTouchpadOffsetX=-14.0000
fQuickLootMenuTouchpadOffsetY=0.0000
fQuickLootMenuTouchpadOffsetZ=-1.0000
fQuickLootMenuTouchpadRotateX=-33.3300
fQuickLootMenuTouchpadRotateY=0.0000
fQuickLootMenuTouchpadRotateZ=0.0000
fScopeFadeMagnitude=1.2500
fScopeWeaponAngleExponent=2.0000
fScopeWeaponAngleWideningFactor=60.0000
fThrowCooldown=1.0000
fTouchpadCursorSpeed=300.0000
fTouchpadOffsetUnarmedPAX=-2.0000
fTouchpadOffsetUnarmedPAY=-9.5000
fTouchpadOffsetUnarmedPAZ=10.5600
fTouchpadOffsetUnarmedX=0.0000
fTouchpadOffsetUnarmedY=-9.5000
fTouchpadOffsetUnarmedZ=10.5600
fTouchpadOffsetX=0.0000
fTouchpadOffsetY=-4.2500
fTouchpadOffsetZ=1.7500
fTouchpadRotateUnarmedPAX=90.0000
fTouchpadRotateUnarmedPAY=0.0000
fTouchpadRotateUnarmedPAZ=0.0000
fTouchpadRotateUnarmedX=90.0000
fTouchpadRotateUnarmedY=0.0000
fTouchpadRotateUnarmedZ=0.0000
fTouchpadRotationPitch=-6.0000
fTouchpadScaleUnarmed=0.0015
fTouchpadScaleUnarmedPA=0.0015
fWeaponAngleEnterIronSightsConeDegrees=80.0000
fWeaponAngleEnterScopeConeDegrees=7.0000
fWeaponAngleEnterScopeFadeDegrees=10.0000
fWeaponAngleExitIronSightsConeDegrees=85.0000
fWeaponAngleExitScopeConeDegrees=15.0000
fWeaponDistEnterScope=38.0000
fWeaponDistEnterScopeFade=42.0000
fWeaponDistExitScope=40.0000
fWeaponScopeOffsetX=0.0000
fWeaponScopeOffsetY=0.0000
fWeaponScopeOffsetZ=8.0000
fWorkshopEditRumbleDuration=0.0100
fWorkshopEditRumbleIntensity=0.3000
fWorkshopPlacementMinDistanceThreshold=6.0000
fWorkshopSnapRadiusMultiplier=2.5000
uiWorkshopPlacementMaxRememberedPositions=10

[VRInterface]
bRumbleOnQuickContainer=1
bRumbleOnRollover=1
fLockpickingLockRumble=0.0100
fLockpickingPickDamageMaxRumble=0.5000
fLockpickingPickDamageMinRumble=0.0100
fPlayerHealthPercentToForceHealthBarVisible=100.0000

[VRPipboy]
bRotatePipboyTouchpad=1
bScalePipboyWithPipboyAndHMDRightVectorCompare=1
bScalePipboyWithPipboyToHMDAngle=0
bShowPipboyDynamicScaleSpam=0
fHMDToPipboyScaleInnerAngle=45.0000
fHMDToPipboyScaleOuterAngle=60.0000
fPipboyDynamicScalePerFrameDecay=0.2000
fPipboyEndTranslateX=2.5000
fPipboyEndTranslateY_LH=15.0000
fPipboyEndTranslateY_RH=0.0000
fPipboyEndTranslateZ=-7.5000
fPipboyMinScale=1.0000
fPipboyRotateX=180.0000
fPipboyRotateY=0.0000
fPipboyRotateZ=-90.0000
fPipboyScaleInnerAngle=35.0000
fPipboyScaleOuterAngle=50.0000
fPipboyTouchpadCenterButtonPercent=0.5000
fPipboyTouchpadOffsetX=6.7500
fPipboyTouchpadOffsetY=-1.6500
fPipboyTouchpadOffsetZ=-5.6500
fPipboyTouchpadProjectedOffsetX=0.0000
fPipboyTouchpadProjectedOffsetY=-2.5000
fPipboyTouchpadProjectedOffsetZ=0.5000
fPipboyTouchpadProjectedRotateX=90.0000
fPipboyTouchpadProjectedRotateY=0.0000
fPipboyTouchpadProjectedRotateZ=0.0000
fPipboyTouchpadProjectedScale=0.0015
fPipboyTouchpadRotateX=-90.0000
fPipboyTouchpadRotateY=180.0000
fPipboyTouchpadRotateZ=0.0000
fPipboyTouchpadScale=0.0005
fPipboyTranslateX_LH=0.0000
fPipboyTranslateX_RH=0.0000
fPipboyTranslateY_LH=-5.0000
fPipboyTranslateY_RH=-20.0000
fPipboyTranslateZ_LH=0.0000
fPipboyTranslateZ_RH=0.0000
fSecondaryTouchpadPitch=90.0000
fSecondaryTouchpadScale=0.0015
fTouchpadMapMoveThreshold=0.0300
fTouchpadMapPanSpeed=30.0000
fXScrollSpeedScalar=10.0000
fYScrollSpeedScalar=10.0000
uPipboyConstraintHeight_PowerArmor_VR=563
uPipboyConstraintTLX_PowerArmor_VR=110
uPipboyConstraintTLY_PowerArmor_VR=230
uPipboyConstraintWidth_PowerArmor_VR=809

[VRSeated]
fCrosshairsDefaultPitch=0.0000
fCrosshairsDefaultRoll=0.0000
fCrosshairsDefaultScale=1.0000
fCrosshairsDefaultX=0.0000
fCrosshairsDefaultY=160.0000
fCrosshairsDefaultYaw=0.0000
fCrosshairsDefaultZ=-20.0000
fDefaultSeatedHMDZHeight=118.0000
fSeated1stPipboyOffsetX=46.0000
fSeated1stPipboyOffsetY=90.0000
fSeated1stPipboyOffsetZ=-24.0000
fSeated1stPipboyRotX=-1.5000
fSeated1stPipboyScale=7.0000
fSeated1stPosX=0.0000
fSeated1stPosY=0.0000
fSeated1stPosZ=10.0000
fSeated1stWeaponOffsetX=0.0000
fSeated1stWeaponOffsetY=0.0000
fSeated1stWeaponOffsetZ=-12.0000

[VRTeleport]
bAllowTeleportToMidAir=1
bDrawTeleportChaperoneBounds=0
bTeleportEnableHapticFeedback=1
bTeleportPlayInvalidTargetSound=1
bTeleportPlaySound=1
bTeleportUseHorizontalTrajectory=1
fRunDistanceFactorToDisableSprint=0.5000
fRunDistanceFactorToEnableSprint=0.9500
fSneakDistanceFactorToEnableSprint=0.7500
fStepbackDist=15.0000
fTeleportDistanceMultiplier=0.1600
fTeleportGravityFactor=0.0200
fTeleportHapticFeedbackDuration=0.0100
fTeleportHapticFeedbackIntensity=0.2000
fTeleportHorizontalHeightMultiplier=0.1500
fTeleportJumpHeight=3.0000
fTeleportLineDistance=50.0000
fTeleportMaxSteepness=60.0000
fTeleportModelScale=1.0000
fTeleportSneakDistanceScalar=0.5000
fTeleportSprintDistanceScalar=1.5000
fTeleportToActorFactor=0.7500
fTeleportToMidAirDelay=0.5000
fTeleportToMidAirLeniency=4.0000
fTeleportTrajectoryAimDistance=8192.0000
fTeleportTrajectorySplineSegmentLength=1.0000
fTeleportTrajectorySplineSegmentLengthMult=1.1000
fTeleportTrajectorySplineThickness=5.0000
fTeleportTrajectoryStartHeightOffset=-65536.0000
fTeleportTrajectoryStartOffsetX=-44.0000
fTeleportTrajectoryStartOffsetY=12.0000
fTeleportTrajectoryStartOffsetZ=-16.0000
fTeleportTrajectoryStartTangentEndLength=50.0000
fTeleportTrajectoryStartTangentStartLength=30.0000
fTeleportWallBounceAngle=80.0000
iTeleportMaxLines=15
iTeleportTrajectorySplineColor=7076989
iTeleportTrajectorySplineSliceCount=12
iTeleportTrajectoryStartSegmentCount=10
sTeleportInvalidTargetSoundName=UIVATSNoTarget
sTeleportShowArcSoundName=UIMenuPopUpGeneric

[VRUI]
bAutoRecenterWhenHUDIsVisible=0
bCircularWorkshopPallete=1
bClearFinalEveryFrame=1
bDebugUIRenderTargets=0
bEnemyHealthDynamicScale=1
bHideHMDCompassWhenPipboyVisible=1
bHUDGlassUsesTrilerp=1
bPipboyDisableWhenNotLooking=1
bPipboyUsesTrilerp=1
bUIPowerArmorGeometry_UseProjectedPipboy=1
bUITryOcclusion=1
bVATSDynamicScale=1
bVREnableMods=0
bVREnableQuickSave=1
fAutoAimScreenPercentageVR=25.0000
fAutoAimScreenPercentageVROverride=60.0000
fBarter_SeatedX=1.7500
fBarter_SeatedY=30.0000
fBarter_SeatedZ=8.0000
fBarterPitch=0.0000
fBarterScale=1.0000
fBarterX=0.0000
fBarterY=0.0000
fBarterZ=0.0000
fBaseScreenDiffuseIntensity=1.0000
fBaseScreenEmitIntensity=0.0000
fBookMenuPitch=0.0000
fBookMenuScale=1.0000
fBookMenuX=0.0000
fBookMenuY=0.0000
fBookMenuZ=0.0000
fBookModelPitch=-93.0000
fBookModelScale=1.4000
fBookModelX=0.0000
fBookModelY=41.8000
fBookModelYaw=180.0000
fBookModelZ=-7.0000
fButtonBar_SeatedX=0.0000
fButtonBar_SeatedY=35.0000
fButtonBar_SeatedZ=5.0000
fButtonBarPitch=0.0000
fButtonBarScale=1.0000
fButtonBarX=0.0000
fButtonBarY=0.0000
fButtonBarZ=0.0000
fCommandInputPitch=0.0000
fCommandInputScale=1.0000
fCommandInputX=0.0000
fCommandInputY=0.0000
fCommandInputZ=0.0000
fContainer3DItemRadius=6.0000
fContainer_SeatedX=0.0000
fContainer_SeatedY=30.0000
fContainer_SeatedZ=8.0000
fContainerPitch=0.0000
fContainerScale=1.0000
fContainerX=0.0000
fContainerY=0.0000
fContainerZ=0.0000
fDialogueInputPitch=0.0000
fDialogueInputScale=1.0000
fDialogueInputX=0.0000
fDialogueInputY=0.0000
fDialogueInputZ=0.0000
fDialogueRumbleIntensity=0.1000
fDialogueRumbleTime=0.5000
fDynamicScaleFactor=0.0030
fDynamicScaleMinDist=40.0000
fEnemyHealthScale=0.6000
fEnemyHealthX=0.0000
fEnemyHealthY=0.0000
fEnemyHealthZ=45.0000
fExamineMenuContainerScale=1.0000
fExamineMenuContainerX=0.0000
fExamineMenuContainerY=50.0000
fExamineMenuContainerZ=10.0000
fExamineMenuPreviewScale=1.0000
fExamineMenuPreviewX=0.0000
fExamineMenuPreviewY=50.0000
fExamineMenuPreviewZ=-5.0000
fExamineMenuScale=0.5000
fExamineMenuX=0.0000
fExamineMenuY=50.0000
fExamineMenuZ=1.0000
fFavoritesPitch=0.0000
fFavoritesScale=1.0000
fFavoritesX=0.0000
fFavoritesY=0.0000
fFavoritesZ=0.0000
fFlatScreenScale=2.5000
fFlatScreenTranslateX=0.0000
fFlatScreenTranslateY=250.0000
fFlatScreenTranslateZ=0.0000
fHMDHUDInfoPitch=0.0000
fHMDHUDInfoScale=1.0000
fHMDHUDInfoX=0.0000
fHMDHUDInfoY=0.0000
fHMDHUDInfoZ=0.0000
fHMDHUDStatusPitch=0.0000
fHMDHUDStatusScale=1.0000
fHMDHUDStatusX=0.0000
fHMDHUDStatusY=0.0000
fHMDHUDStatusZ=0.0000
fHmdRotationLagDuration=8.0000
fHmdRotationLagMaxDistance=45.0000
fHmdRotationLagMinDistance=2.5000
fHmdRotationLagRecoveryAcceleration=20.0000
fHmdRotationLagRecoveryMaxSpeed=45.0000
fHUDLoot_SeatedX=10.0000
fHUDLoot_SeatedY=30.0000
fHUDLoot_SeatedZ=5.0000
fHUDLootPitch=0.0000
fHUDLootScale=1.0000
fHUDLootX=-14.5000
fHUDLootY=4.0000
fHUDLootZ=12.0000
fInteractRolloverPrimaryPitch=0.0000
fInteractRolloverPrimaryScale=1.0000
fInteractRolloverPrimaryX=0.0000
fInteractRolloverPrimaryY=3.0000
fInteractRolloverPrimaryZ=3.0000
fInteractRolloverSeatedPitch=-45.0000
fInteractRolloverSeatedScale=2.0000
fInteractRolloverSeatedX=12.0000
fInteractRolloverSeatedY=45.0000
fInteractRolloverSeatedZ=-15.0000
fInteractRolloverSecondaryPitch=0.0000
fInteractRolloverSecondaryScale=1.0000
fInteractRolloverSecondaryX=0.0000
fInteractRolloverSecondaryY=3.0000
fInteractRolloverSecondaryZ=3.0000
fLefthandedHUDAdditionalOffset=2.0000
fLevelUpMenuPitch=0.0000
fLevelUpMenuScale=2.0000
fLevelUpMenuX=0.0000
fLevelUpMenuY=0.0000
fLevelUpMenuZ=0.0000
fLoadingMenuPitch=0.0000
fLoadingMenuScale=2.5000
fLoadingMenuScreenModelOffsetX=75.0000
fLoadingMenuScreenModelOffsetY=290.0000
fLoadingMenuScreenModelOffsetZ=0.0000
fLoadingMenuScreenModelScale=90.0000
fLoadingMenuX=0.0000
fLoadingMenuY=250.0000
fLoadingMenuZ=0.0000
fLockModelScale=0.7000
fLockpickingScale=1.0000
fLockpickModelX=0.0000
fLockpickModelY=55.0000
fLockpickModelZ=-2.0000
fLockpickX=0.0000
fLockpickY=0.0000
fLockpickZ=0.0000
fLooksPitch=0.0000
fLooksScale=0.2500
fLooksX=0.0000
fLooksY=0.0000
fLooksZ=20.0000
fMainMenuPitch=0.0000
fMainMenuScale=2.5000
fMainMenuX=0.0000
fMainMenuY=250.0000
fMainMenuZ=0.0000
fMeleeDisabledAlpha=0.2500
fMeleeLerpInOutTime=0.2500
fMessageBoxPitch=0.0000
fMessageBoxScale=1.0000
fMessageBoxX=0.0000
fMessageBoxY=0.0000
fMessageBoxZ=0.0000
fMoviePlayerScale=2.5000
fMoviePlayerX=0.0000
fMoviePlayerY=250.0000
fMoviePlayerZ=0.0000
fPauseMenuPitch=0.0000
fPauseMenuScale=1.0000
fPauseMenuX=0.0000
fPauseMenuY=0.0000
fPauseMenuZ=0.0000
fPipboyCompassPitch=-90.0000
fPipboyCompassRoll=180.0000
fPipboyCompassScale=0.0300
fPipboyCompassX=6.7500
fPipboyCompassY=6.0000
fPipboyCompassYaw=0.0000
fPipboyCompassZ=-5.5000
fPipboyProjectedBrightness=1.5000
fPowerArmorOverlay_ForwardDistance=27.0000
fPowerArmorOverlay_Helmet_RotateX=0.0000
fPowerArmorOverlay_Helmet_RotateY=0.0000
fPowerArmorOverlay_Helmet_RotateZ=0.0000
fPowerArmorOverlay_Helmet_Scale=1.0000
fPowerArmorOverlay_Helmet_SeatedTranslateX=0.0000
fPowerArmorOverlay_Helmet_SeatedTranslateY=30.0000
fPowerArmorOverlay_Helmet_SeatedTranslateZ=-20.0000
fPowerArmorOverlay_Helmet_TranslateX=0.0000
fPowerArmorOverlay_Helmet_TranslateY=-10.0000
fPowerArmorOverlay_Helmet_TranslateZ=-16.0000
fPowerArmorOverlay_MaxAngleDown=22.0000
fPowerArmorOverlay_MaxAngleLeft=24.0000
fPowerArmorOverlay_MaxAngleRight=24.0000
fPowerArmorOverlay_MaxAngleUp=0.0000
fPowerArmorOverlay_VerticalAngleThreshold=75.0000
fPrimaryTouchpadInputPitch=90.0000
fPrimaryTouchpadInputRoll=0.0000
fPrimaryTouchpadInputScale=0.0008
fPrimaryTouchpadInputX=0.0000
fPrimaryTouchpadInputY=0.0000
fPrimaryTouchpadInputYaw=0.0000
fPrimaryTouchpadInputZ=0.0000
fPrimaryTouchpadMainMenuInputPitch=90.0000
fPrimaryTouchpadMainMenuInputRoll=0.0000
fPrimaryTouchpadMainMenuInputScale=0.1000
fPrimaryTouchpadMainMenuInputX=0.0000
fPrimaryTouchpadMainMenuInputY=-3.5000
fPrimaryTouchpadMainMenuInputYaw=0.0000
fPrimaryTouchpadMainMenuInputZ=0.5000
fPrimaryWandHUDPitch=0.0000
fPrimaryWandHUDScale=1.0000
fPrimaryWandHUDX=-6.0000
fPrimaryWandHUDX_WinMR=-9.0000
fPrimaryWandHUDY=0.0000
fPrimaryWandHUDZ=0.0000
fProjected_Pipboy_RotateX=0.0000
fProjected_Pipboy_RotateY=0.0000
fProjected_Pipboy_RotateZ=0.0000
fProjected_Pipboy_Scale=1.0000
fProjected_Pipboy_TranslateX=0.0000
fProjected_Pipboy_TranslateY=0.0000
fProjected_Pipboy_TranslateZ=0.0000
fSleepWaitScale=1.0000
fSleepWaitX=0.0000
fSleepWaitY=0.0000
fSleepWaitZ=0.0000
fSPECIAL_SeatedX=0.0000
fSPECIAL_SeatedY=35.0000
fSPECIAL_SeatedZ=5.0000
fSPECIALPitch=0.0000
fSPECIALScale=1.0000
fSPECIALX=0.0000
fSPECIALY=0.0000
fSPECIALZ=0.0000
fUIOcclusionDownardAngle=10.0000
fUIOcclusionTestForward=35.0000
fUIOcclusionTestForwardLarge=60.0000
fUIOcclusionTestRadius=25.0000
fUIOcclusionTestRadiusLarge=70.0000
fVATSScale=0.6000
fVATSX=0.0000
fVATSY=0.0000
fVATSZ=45.0000
fWorkbenchPitch=0.0000
fWorkbenchPreviewPitch=0.0000
fWorkbenchPreviewScale=1.0000
fWorkbenchPreviewX=0.0000
fWorkbenchPreviewY=0.0000
fWorkbenchPreviewZ=0.0000
fWorkbenchScale=1.0000
fWorkbenchX=0.0000
fWorkbenchY=0.0000
fWorkbenchZ=0.0000
fWorkshop_CaravanScale=1.0000
fWorkshop_CaravanX=0.0000
fWorkshop_CaravanY=0.0000
fWorkshop_CaravanZ=0.0000
fWorkshopItemPushPullMultiplier=10.0000
fWorkshopItemRotationMultiplier=7.0000
fWorkshopItemRotationSpeedFast=1.0000
fWorkshopItemRotationSpeedMed=0.5000
fWorkshopItemRotationSpeedTimeToFast=1.2500
fWorkshopPalleteItemRadius=8.0000
fWorkshopPalleteItemSpacing=5.0000
fWorkshopPitch=0.0000
fWorkshopPrimaryPitch=0.0000
fWorkshopPrimaryRoll=0.0000
fWorkshopPrimaryScale=1.0000
fWorkshopPrimaryX=0.0000
fWorkshopPrimaryY=0.0000
fWorkshopPrimaryYaw=0.0000
fWorkshopPrimaryZ=0.0000
fWorkshopRoll=0.0000
fWorkshopScale=1.0000
fWorkshopX=0.0000
fWorkshopY=0.0000
fWorkshopYaw=0.0000
fWorkshopZ=0.0000
iVRUIRenderTargetHeight=1024
iVRUIRenderTargetWidth=1024
sPowerArmorHelmetGeometryNif=Data/Meshes/PAVRHelmet.nif
sPowerArmorMinimalGeometryNif=Data/Meshes/Interface/PA/PA_VR_Minimal.nif
uDialogueRumblePattern=2
uDialogueRumblePeriod=20

[VRWand]
bForceFallbackWandModel=0
bMapShortWeaponRumblesToHapticPulses=1
bWeaponPatternRumbleAdjustPeriodByDurationModifier=1
fAlternateTriggerThreshold=0.5000
fDownwardGrabFloorDistanceMultiplier=1.5000
fHapticRumbleDurationModifier=1.0000
fHapticRumbleIntensityModifier=0.2000
fMaxPulsesForFullSwipe=15.0000
fMinPulsesForFullSwipe=7.0000
fPickDistanceMultiplierForCompanion=30.0000
fPrimaryWandHoldDistance=32.0000
fPrimaryWandMaxGrabDistance=96.0000
fSecondaryWandGrabHoldDistance=32.0000
fSecondaryWandMaxGrabDistance=96.0000
fShortWeaponRumbleHapticIntensityModifier=2.0000
fShortWeaponRumbleMaxDuration=1.0000
fSwipeDirectionChangeThreshold=0.0200
fSwipeStartDeadzoneRadius=0.1500
fTouchpadHoldRepeatDelay=0.5000
fTouchpadHoldRepeatTickInterval=0.1500
fTriggerAnalogPullThreshold=0.1000
fVRInputConfirmRumbleDuration=0.0000
fVRInputConfirmRumbleIntensity=0.2500
fVRInputHoverRumbleDuration=0.0100
fVRInputHoverRumbleIntensity=0.3000
fWandModelScale=70.0000
fWeaponRumbleHapticDurationModifier=1.0000
fWeaponRumbleHapticIntensityModifier=0.2000

[Water]
bAutoWaterSilhouetteReflections=0
bForceHighDetailReflections=0
bForceLowDetailReflections=0
bForceLowDetailWater=0
bReflectExplosions=0
bReflectLODLand=0
bReflectLODObjects=0
bReflectLODTrees=0
bReflectSky=0
bUseBulletWaterDisplacements=1
bUseCubeMapReflections=0
bUsePerWorldSpaceWaterNoise=1
bUseWater=1
bUseWaterHiRes=0
bUseWaterLOD=1
bUseWaterReflectionBlur=0
bUseWaterShader=1
fCubeMapRefreshRate=0.0000
fExteriorWaterReflectionThreshold=300.0000
fInteriorWaterReflectionThreshold=10.0000
fRefractionWaterPlaneBias=3.0000
fSurfaceTileSize=2048.0000
fTileTextureDivisor=4.7500
fWadingWaterQuadSize=2048.0000
fWadingWaterTextureRes=512.0000
fWaterGroupHeightRange=10.0000
iWaterBlurAmount=1
iWaterNoiseResolution=256
sSurfaceTexture=water
uMaxExteriorWaterReflections=2
uMaxInteriorWaterReflections=4
uSurfaceFPS=12

[Weather]
bFogEnabled=1
bPrecipitation=1
fAlphaReduce=1.0000
fSkyStaticFadeLength=1000.0000
fSkyStaticFadeStart=20000.0000
fSunBaseSize=425.0000
fSunGlareSize=600.0000
fWindHighestFrequency=4.0000
fWindInteriorCellSpeed=0.1000
fWindInteriorCellTurbulence=0.1000
fWindLowestFrequency=0.5000
fWindSpeedHighestHighMultiplier=1.5000
fWindSpeedLowestLowMultiplier=0.0000
sBumpFadeColor=255,255,255,255
sEnvReduceColor=255,255,255,255
sLerpCloseColor=255,255,255,255

[Workshop]
bInfiniteItems=0
bUseAutoDrop=1
bUseDropProxy=1
bWorkshopAutoSaveOnExit=0
bWorkshopEnableGridBasedSnapping=0
bWorkshopForceGreenDefaultShader=0
bWorkshopItemCastSphere=0
bWorkshopShaderOutlineByDefault=1
bWorkshopShowItemsUsedMessage=0
fDropModeCastDist=1.0000
fEffectShaderDrawCountPerGeometry=0.7500
fItemHoldDistantSpeed=10.0000
fItemPlacementRadius=5000.0000
fItemRotationSpeed=5.0000
fMinIntersectToleranceMult=0.5000
fPointInFrustumRadius=32.0000
fRecalculateResourcesMaxTime=0.5000
fSnapHorizontalUnits=512.0000
fSnapRotationDegrees=60.0000
fSnapVerticalUnits=512.0000
fWireConnectEffectColorB=0.9000
fWireConnectEffectColorG=0.8000
fWireConnectEffectColorR=0.8000
fWorkshopDropProxyMaxZDelta=1.0000
fWorkshopForwardCastMaxXYBound=0.7500
fWorkshopItemConnectPointQueryRadius=48.0000
fWorkshopItemWouldBeSnappedDistance=64.0000
fWorkshopShaderOutlineBurstAmount=-2.0000
fWorkshopShaderSolidBurstAmount=-2.0000
fWorkshopShapeCastMinNormal=0.8000
fWorkshopShelterCheckHeight=500.0000
fWorkshopSnapIntersectAdjust=64.0000
fWorkshopSnapIntersectOffset=32.0000
fWorkshopSnapIntersectTolerance=512.0000
fWorkshopSplineMaxSlack=0.1500
fWorkshopSplineMinSlack=0.0500
fWorkshopSupportedItemBoundsMult=0.9000
fWorkshopSupportedItemRayCastLength=64.0000
fWorkshopSupportedItemRayCastStart=16.0000
fWorkshopThinItemCeilingCheckHeight=16.0000
iWorkshopMenuBuildRequirementsFormat=0
uWorkshopBudgetDrawCount=10000
uWorkshopBudgetTriangleCount=10000000
uWorkshopLogicGateLoopFailsafe=100
uWorkshopSnapTargetOnlyThreshold=75

 

Fallout4Prefs.ini

Spoiler

[AudioMenu]
fAudioMasterVolume=1.0000
fVal0=0.6500
fVal1=0.6500
fVal2=1.0000
fVal3=0.6500
fVal4=0.6500
fVal5=1.0000
fVal6=1.0000
fVal7=1.0000
uID0=554685
uID1=466532
uID2=94881
uID3=1007612
uID4=138006
uID5=0
uID6=0
uID7=0

[Controls]
bAlwaysRunByDefault=1
bGamePadRumble=1
bInvertYValues=0
fGamepadHeadingSensitivity=0.6667
fMouseHeadingSensitivity=0.0300

[Decals]
uMaxDecals=100

[Display]
bAllowShadowcasterNPCLights=0
bBorderless=0
bComputeShaderDeferredTiledLighting=1
bForceIgnoreSmoothness=0
bFull Screen=0
bMaximizeWindow=0
bSAOEnable=1
bTopMostWindow=0
bUseCharacterLighting=1
fBlendSplitDirShadow=100.0000
fDirShadowDistance=3000.0000
fInteriorMeshLODLevel1FadeDist=2600.0000
fInteriorMeshLODLevel2FadeDist=1950.0000
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
flocalShadowMapHalveEveryXUnit=750.0000
fMaxFocusShadowMapDistance=450.0000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeScalar=1.0000
fMeshLODLevel1FadeDist=9999999.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=9999999.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fShadowBiasScale=1.0000
fShadowDistance=3000.0000
fTessFactorMaxDistanceScale=100.0000
iDirShadowSplits=4
iMaxAnisotropy=16
iMaxDecalsPerFrame=40
iMaxFocusShadows=1
iMaxFocusShadowsDialogue=4
iMaxSkinDecalsPerFrame=8
iPresentInterval=1
iScreenShotIndex=0
iShadowMapResolution=2048
iSize H=1995
iSize W=1921
iTiledLightingMinLights=40
sAntiAliasing=TAA
uiOrthoShadowFilter=3
uiShadowFilter=3
uPipboyTargetHeight=700
uPipboyTargetWidth=876
uWorldSpaceUITargetHeight=701
uWorldSpaceUITargetWidth=877

[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=0

[General]
bEnableStoryManagerLogging=0
bGamepadEnable=1
bPipboyCompanionEnabled=0
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
uGridsToLoad=5

[Grass]
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=1000.0000
fGrassStartFadeDistance=3500.0000

[ImageSpace]
bDoDepthOfField=1
bLensFlare=1
bMBEnable=0

[Interface]
bDialogueCameraEnable=1
bDialogueSubtitles=0
bGeneralSubtitles=0
bShowCompass=1
iHUDColorB=21
iHUDColorG=255
iHUDColorR=18
uHUDActiveEffectWidget=2

[LOD]
fLODFadeOutMultActors=6.0000
fLODFadeOutMultItems=2.5000
fLODFadeOutMultObjects=4.5000
fLODFadeOutMultSkyCell=1.0000

[MAIN]
bCrosshairEnabled=1
bSaveOnPause=1
bSaveOnRest=1
bSaveOnTravel=1
bSaveOnWait=1
fHUDOpacity=1.0000
fSkyCellRefFadeDistance=150000.0000

[Particles]
iMaxDesired=750

[Pipboy]
fPipboyEffectColorB=0.0900
fPipboyEffectColorG=1.0000
fPipboyEffectColorR=0.0800

[SaveGame]
fAutosaveEveryXMins=10.0000

[TerrainManager]
bShowLODInEditor=0
fBlockLevel0Distance=14336.0000
fBlockLevel1Distance=27876.0000
fBlockLevel2Distance=83232.0000
fBlockMaximumDistance=161232.0000
fSplitDistanceMult=0.7500
fTreeLoadDistance=25000.0000

[VATS]
fModMenuEffectColorB=0.4200
fModMenuEffectColorG=0.9900
fModMenuEffectColorR=0.4900
fModMenuEffectHighlightColorB=0.0824
fModMenuEffectHighlightColorG=1.0000
fModMenuEffectHighlightColorR=0.0706
fModMenuEffectHighlightPAColorB=0.4100
fModMenuEffectHighlightPAColorG=0.8200
fModMenuEffectHighlightPAColorR=1.0000
fModMenuEffectPAColorB=0.4100
fModMenuEffectPAColorG=0.8200
fModMenuEffectPAColorR=1.0000

[VR]
bAlwaysUseProjectedPipboy=0
bAttachPipboyToHMD=0
bComfortSneak=1
bLeftHandedMode=0
bShowWandActivationPreview=0
bUseComfortVignetteWhileMoving=1
bUseComfortVignetteWhileTurning=1
bUsingDirectMovement=0
bVrSwimLimitVelocityToHMD=1
fAngleSnapSmoothingSpeed=360.0000
fComfortVignetteEdgeSharpness=3.0000
fComfortVignetteInSpeed=2.0000
fComfortVignetteMovementScale=0.8000
fComfortVignetteMovementSprintScale=1.0000
fComfortVignetteOutDelay=0.3500
fComfortVignetteOutSpeed=2.8500
fComfortVignetteSize=0.4500
fComfortVignetteTurningScale=1.2000
fComfortVignetteTurningStartValue=0.5000
fDirectMovementRadialDeadzoneInner=0.2000
fDirectMovementRadialDeadzoneOuter=0.8000
fDirectMovementSpeedScale=0.8500
fNextLoopingActivateDelay=0.6000
fRotationAngle=45.0000
fRotationSpeed=80.0000
fScreenDitheringScale=5.0000
fVrMaxFOVMultiplierForScaling=4.0000
fVrPAImpactLandingMinFallingDistance=350.0000
fVrWorldScaleMultiplier=1.0000
iRotationType=1
iVRPlatformControllerOverride=-1

[VRDisplay]
bPrecipitationOcclusion=0

[VRInterface]
bHighlightActivatableObjects=0

[VRPipboy]
bFixedWristPipboySize=0
bInvertedMapScrolling=0
fPipboyMaxScale=3.0000

[VRUI]
bUseMinimalPAHUD=0

[Water]
bUseWaterDepth=1
bUseWaterDisplacements=1
bUseWaterReflections=1
bUseWaterRefractions=1

 

 

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