First, just a quick note: forum link in the readme doesn't work, appears to direct to a non-existent page. Ok, now the questions: the ultra preset auto-selects vsync, is this intended? Second, the "recommended tweaks" button doesn't stay checked if you relaunch. I'm assuming this is not a problem, maybe that check box is a one-time thing, but it never hurts to check! I see other settings like actor fade are persistent, so I'm thinking everything is ok.
I hope it's ok for a newbie to post here. It was the most relevant search result, so here I am.
I am following the guide at https://www.nexusmods.com/oblivion/mods/49898?tab=description and finding that the guide is anything but basic. Enough with the humorous asides.
After installing OSR, I installed Bev's INI tweaks which modifies the former. However, I failed to delete the folders that weren't related to OSR before installing. I therefore uninstalled Bev's in Wyre Bash, deleted the extraneous folders, and reinstalled. I got a popup which, intending to read, I somehow dismissed accidentally. Looking through my Oblivion folder structure, it looks like it was just a backup of the ini settings I removed, hopefully. Then I reinstalled Bevs in Wrye Bash. At that point, OSR turned yellow. According to the Wrye Bash general readme, this means there is an underride. OK, that makes sense..must be as a result of my messing about. I'll anneal OSR. Still yellow. Refreshed all the data, just in case...still yellow. This concerns me, as I'm discovering that a single misstep when you're not knowledgeable can lead to much suffering. What did I do wrong, and how might it be fixed?
So I'm trying to get back into Oblivion, and I'm using MO2 to manage my mods this time around. I've installed manual mods just fine and they work, however when some mods are giving me this error the error of "The content of <data> does not look valid. If I click okay, it gives me, "This mod was not probably set up correctly, most likely it WILL not work. You should first correct the directory layout using the content-tree." Is there something I need to tick in the settings to fix, or is this the fault of the mod? When I was using NMM for Oblivion, it worked with no issues. I should also note that HGEC was installed earlier with the installer working as normal.
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