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I'm running an added to, full STEP build dated from last June approximately(unsure of the version number now that I think of it, I'll include a modlst) and I'm having a few issues with standing water textures.

The water appears either solid black, solid white, or missing entirely.

Like this: pkzZ2lW.png

I think it might be a conflict with lighting and water, but I can't be sure, and since I haven't added or removed anything from the guide that affects either, there shouldn't be a problem... or I'd assume. I've added to it, but it was things like armors, followers, perks and houses. This doesn't seem to affect running water, but only standing water in the world. Blacksmith troughs are unaffected, for example.

 

Spoiler

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Special Edition Patch.esp
Skyrim Project Optimization - Full Version.esm
Landscape and Water Fixes.esp
FISS.esp
UHDAP - MusicHQ.esp
UHDAP - en0.esp
UHDAP - en1.esp
UHDAP - en2.esp
UHDAP - en3.esp
UHDAP - en4.esp
MajesticMountains_Landscape.esm
BetterContainerControls.esl
AHZmoreHUDInventory.esl
AHZmoreHUD.esl
Lanterns Of Skyrim II.esm
MajesticMountains_Moss.esp
RealisticWaterTwo - Resources.esm
FarmhouseChimneys.esp
Apachii_DivineEleganceStore.esm
DynDOLOD.esm
SkyUI_SE.esp
dD - Enhanced Blood Main LITE.esp
Butterflies.esp
UnlimitedBookshelves.esp
SkyrimImprovedPuddles-DG-HF-DB.esp
GQJ_DG_vampireamuletfix.esp
Hearthfires Houses Building Fix.esp
SMIM-SE-Merged-All.esp
Audio Overhaul Skyrim.esp
Gildergreen Regrown.esp
Enhanced Vanilla Trees SSE.esp
RelightingSkyrim_SSE.esp
SmoothShores.esp
Landscape Fixes For Grass Mods.esp
Better Dynamic Snow.esp
MajesticMountains.esp
Cathedral Landscapes.esp
Better Dynamic Ash.esp
Better Dynamic Snow - Snowy Farmhouses.esp
Weapons Armor Clothing & Clutter Fixes.esp
Summermyst - Enchantments of Skyrim.esp
Relationship Dialogue Overhaul.esp
Book Covers Skyrim.esp
DeadlySpellImpacts.esp
Frost Meshes Patch.esp
DustEffectsSSE.esp
dD-No Screen Blood.esp
Footprints.esp
SparklesSE.esp
ORM-Arvak.esp
IHSS.esp
Beards.esp
Brows.esp
TESIVLucienLachance.esp
NB-Scars.esp
VWA_VanillaWarpaintsAbsolution.esp
KS Hairdo's.esp
CrittersAintSnitches.esp
Dragon Stalking Fix.esp
ReasonableMovementSpeed.esp
Landscape and Water Fixes - Patch - Relighting Skyrim.esp
Waterbreathing Breathless Emerge SSE.esp
GIST soul trap.esp
RUSTIC SOULGEMS - Sorted - GIST.esp
AI Overhaul.esp
Cutting Room Floor.esp
Elemental_Staffs.esp
Realistic Boat Bobbing.esp
Guard Dialogue Overhaul.esp
WACCF_Armor and Clothing Extension.esp
imp_helm_legend.esp
ClavicusArgonianMasque.esp
SPTConsistentOlderPeopleSE.esp
Simple AUA.esp
Point The Way.esp
BetterQuestObjectives.esp
Oakwood.esp
Thieves Guild Requirements.esp
Better Stealth AI for Followers.esp
TavernAIFix.esp
Disease Descriptions.esp
GoOnAhead.esp
Improved Traps.esp
Snotgurg Simple Drop Lit Torches.esp
Torches Ignite Oil - Shock Edition.esp
BetterQuestObjectives - BCS Patch.esp
TheChoiceIsYours.esp
Run For Your Lives.esp
Inigo.esp
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EmbersHD.esp
Bring Out Your Dead.esp
Book Covers Skyrim - Lost Library.esp
BetterQuestObjectives-CRFPatch.esp
BetterQuestObjectives-DBForevertoMisc.esp
Helarchen Creek.esp
Eli_RiverwoodShack.esp
Eli_Routa - Non-Stormcloak.esp
TimingIsEverything.esp
iHUD.esp
Chesko_LoreBasedLoadingScreens.esp
RaceMenu.esp
XPMSE.esp
RaceMenuPlugin.esp
ViewableFactionRanks.esp
Oblivion Gates Remade - Mountain Texture with MM Shader.esp
Cathedral Weathers.esp
getSnowy.esp
CathedralWeatherMCM.esp
StormLightning.esp
WondersofWeather.esp
FNIS.esp
BDS - MM Patch.esp
imp_helm_legend_WACCF_Patch.esp
Cutting Room Floor - Better Dynamic Snow Patch.esp
Helarchen Creek - Better Dynamic Snow Patch.esp
WACCF - CRF Consistency Patch.esp
Demon Hunter Armor.esp
Apachii_DivineEleganceStore_Patch.esp
Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp
Landscape For Grass Mods - Oakwood PATCH.esp
PilgrimsDelight.esp
NotSoFast-MainQuest.esp
The Paarthurnax Dilemma.esp
BetterQuestObjectives-PaarDilemmaPatch.esp
LoS II - Oakwood patch.esp
LoS II - Helarchen Creek patch.esp
NotSoFast-MageGuild.esp
LoS II - SMIM patch.esp
LoS II - Eli's Riverwood Shack patch.esp
RBB - Oakwood Patch.esp
RBB - USSEP Patch.esp
BetterNightEye.esp
Apocalypse - Magic of Skyrim.esp
TheLily.esp
Oblivion Gates Remade - Map Markers.esp
HelmetToggle2.02b.esp
Realistic AI Detection 2 SE Lite.esp
No More Ugly Effects SE.esp
Saeri_Khajiit_Hair.esp
HairsBeastRace - Extended Plus - Replacer.esp
Apocalypse - Ordinator Compatibility Patch.esp
Ordinator_WACCF_Patch.esp
TCIY_CRF_Patch.esp
Cutting Room Floor - Relationship Dialogue Overhaul Patch.esp
The Choice is Yours - WACCF Consistency Patch.esp
DX Druid Armor.esp
ResplendentArmor.esp
Zikoru Swords.esp
HN66_Earrings.esp
Trade & Barter.esp
Complete Crafting Overhaul_Remastered.esp
CC-NordicJewelry_CCOR_Patch.esp
CCOR_Ordinator.esp
Complete Alchemy & Cooking Overhaul.esp
ButterfliesUnchained.esp
ButterfliesUnchained(ESL) - CACO Patch.esp
Complete Alchemy & Cooking Overhaul_CCOR_Patch.esp
CACO_USSEP_Patch.esp
Inigo_CACO_Patch.esp
CACO_Ordinator_Patch.esp
Vokrii - Minimalistic Perks of Skyrim.esp
Alternate Start - Live Another Life.esp
BetterQuestObjectives-AlternateStartPatch.esp
Landscape Fixes For Grass mods - Alternate start Locations.esp
Luminosity Lighting Overhaul.esp
RealisticWaterTwo.esp
Step Skyrim SE - CR Patch.esp
Realistic Water Two - Landscape For Grass Mods Patch.esp
STEP Skyrim SE - L&W Patch.esp
DynDOLOD.esp
Occlusion.esp

 

12 answers to this question

Recommended Posts

  • 0
Posted

Yeah, honestly I'm not sure. The load order looks okay and if there is nothing overwriting RWT meshes, then I'm at a bit of a loss. Are there any mods conflicting with RWT meshes?

From that console, DynDOLOD was the last to touch it. If you haven't already, I would rerun DynDOLOD. You might just had a bad run...happens sometimes. Before that, make sure you've unchecked the TEMP files from the LOD section of the Guide.

  • 0
Posted

I'm not using an ENB either, I've heard those can do this but I haven't used one.

 

I'm using lighting mods that were in the guide. I've had this issue since installing now that I think of it. But that's why I'm confused. 

 

It's all the time, not limited to weather. Also does it indoors. I suppose I could rebuild the install all over again, but there's a week I'll never get back(haha, I kid, I love modding).

 

Any suggestions on remedies? Could try reinstalling the water or lighting mods perhaps?

  • 0
Posted

No ideas?

I updated RWT and it's still doing it. The spot where the water is supposed to be in the Ragged Flagon is completely black and there's no sounds, so it's like the water is just completely missing. 

I really don't want to do something drastic like run a file integrity check as I'm afraid it'll wreck my load order. I put a post up on reddit asking about this as well, and it got 0 replies. I can't find anything on Google either.

Here's the Flagon: CHazD2R.png

I suppose one thing I could try is updating the lighting mods to the 1.0.0 set up and updating my L&W patch? I haven't updated to the latest version because I'm unsure how to do it without messing up everything(so many things I need to update if I update SKSE for example). 

Ideas?

  • 0
Posted

I could be mistaken, but I'm questioning whether the black ring where the water could be is a missing mesh since I seem to recall missing meshes usually appear as black objects. The white water in the original post seems to be more of a lighting issue.

  • 0
Posted (edited)

The white water might be a lighting issue but half the time the mesh is just missing.

The flagon, it's a tossup between black and missing water. This only happens with standing water. If there's any movement in it, it's fine. Most affected areas are ponds in the rift, and the flagon. In fact, those seem to be the only spots.

I'll come back with some console information.

Ok I'm back. It took two saves worth of attempts because the first time I went in there, the water was just outright missing.

i3EG01K.png

And the console screenshot(ignore god mode, had to get past the npcs somehow on a low level character lol😞

PNgxNOs.png

 

Edited by Sakiri
  • 0
Posted (edited)

Will do that in the morning(9 pm). I'll look over the guide again, too, to make sure I'm doing it right.

What do you mean by temp files unchecked?

And I'm not sure how to check if something is conflicting.  I don't think I have anything else that modifies those meshes. 

I'll rerun and see what happens. 

Edited by Sakiri
  • 0
Posted

Within the LOD instructions on the Step Guide, it has you enable and disable mods. Make sure those mods are disabled after running through the LOD section. If they're not disable for gameplay, they can cause issues. So ensure they are disabled before you rerun that section of the Guide. 

  • 0
Posted

Ok I'm in the process of doing it a second time.

First attempt was an update, and it gave me a "could not read data from DynDOLOD_Tamriel error so I made a new save inside, unticked, reloaded, resaved, reticked and reloaded as mentioned in another thread dated back a few years(hey, worth a shot). No fix.

Tried a new save. Everything from character creation to picking a start worked, but as soon as I slept in a bed to actually start, I CTD on the load screen.

Result, redoing my LODs again from scratch.  If it doesn't work, I'll take this to the DynDOLOD forum for advice. If it does work, and the water's fixed, I'll update here.

I'm *this* close to ripping it all out and rebuilding with 1.0.0 but I don't have internet so I can't. 

  • 0
Posted

Water's fixed! And my wold map LODs look better too. The water in that was all blocky looking.

 

Thanks, TechAngel and crew!  ❤️

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