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Fallout 4-Followers using their fists instead of weapons


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Posted (edited)

Hello to all and thank you for any help in advance. Also, this is my first post so I apologize if anything is incorrect and I do not post correctly. 

My problem was my PC was handling the game well (I was holding FPS above 55 most of the time). However I was getting constant stutter doen into the single digits and it made the game unbearable to play. Therefore, I went ahead and downlaoded and ran BethINI. The game now works terrific except for this one large issue, in my opinion. My companions now only fight with their fists or any melee weapons they find. Before installing and running BethINI I was using Companion Infinite Ammo and UNbreakable Power armor and I had no issues. However, as soon I ran the game this issue started. I figured it was because I downloaded BethINI mid-game and needed to start a fresh save. So I started a new save but the issue persisted. Then I went ahead and reinstalled every mod in my load order to see if that would fix the issue, it did not. However, my companions will use guns if I give them ammo for it but that defeats the purpose of how I want to play and makes it tedious, especially on Survival mode. Also they will not even use their default weapon, it is either fists or a melee weapon. I really wish I could have come to the solution on my own so I would not have to bother anybody with this but I have reached a wall. Thank you in advance to anybody who is willing to help me.

 

Also, yes I do know that my LOOT is fairly large but I would like to point out that I had no issues before installing BethINI. The only mod on this list that is out of place is "Better Companions" I placed it there manually because I got rid of "Infinite Ammo and Unbreakable Power Armor" because the mod author reported it did the same thing without any conflicts. That being said except for my one issue with the followers BethINI has worked great! Thank you very much for any help.

 

 

 

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  3  3     DLCCoast.esm
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 18 12     AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp
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 20 14     The Eyes Of Beauty.esp
 21 15     DX Commonwealth Shorts.esp
 22 16     DX Vault Girl Shorts.esp
 23 17     No more monochrome - Color setting for the Pipboy!.esp
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 36 24     Unique NPCs.esp
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 38 26     GunnerOverhaul_UniqueNPCs.esp
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196 c4     3dscopes-xm73.esp
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201 c9     TheEyesOfBeauty.esp
202 ca     X6-88 Morph.BBEE6.esp
203 cb     Immersive HUD.esp
204 cc     BetterNightVision.esp
205 cd     DarkerNightsDetection.esp
206 ce     ManufacturingExtendedFH.esp
207 cf     M2216.esp
208 d0     BetterCompanions.esp
209 d1     StartMeUp.esp

Edited by Greg
Added spoiler tags

1 answer to this question

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Posted

I found this in the description of the Better Companions mod:

 

 


REMEMBER TO GIVE THEM ONE AMMO FOR THEIR GUNS ELSE THEY WILL NOT SHOOT ANYTHING WHEN THEY ARE EQUIPPED.

 

i also see this in the QA:

 

 


Q. Why my companions are not switching to assigned weapons?
Make sure you load this mod at the very end of your load order. Make sure they have at least one ammo for their guns. If they still doesn't switch then reset the mod via going into Maintenance menu.

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