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Posted
  On 10/2/2019 at 2:30 PM, paladinkolovrat said:

Already removed - thats how i found the source of issue.

 

Problem is a way to find such references. xEdit says nothing about NULL, xLODGen the same.

I spend a huge number of time to find out which plugin cause this. Binary sorting, relaunch LODGen, sort again...

So the best solution is give to xEdit ability to inform us about NullRef entries and to LODGen ability to ignore.

There is nothing wrong with NULL references. It's a valid value.

Posted

Is there any benefit / features / fixes with using the newer xLodGen betas for xEdit purpose or just stick with the older release? I am currently using xEdit 4.0.1 while xLodGen is the .56 beta

Posted
  On 10/8/2019 at 3:16 PM, Soulmancer said:

Is there any benefit / features / fixes with using the newer xLodGen betas for xEdit purpose or just stick with the older release? I am currently using xEdit 4.0.1 while xLodGen is the .56 beta

The first page documents and links to the release page of the xEdit version that xLODGen is based on.

If you have questions about xEdit, ask them on appropriate forum/discord channels.

Posted

Ok, i have another question - how to exclude some mesh refeneces in specific cells from LOD generation. For example, i have huge building which disabled by default but enabled after some quest stage.
How to make LOD of mesh appear after specific conditions(like Prydwen)?

Posted

I have an issue with the xLODGen step during Lexy's LOTD Guide (was referred here via their discord). It takes far longer than 2h, closer to 12h as far as i can tell (leave it running overnight). The version of xLODGen used is the one from the guide, downloaded via WJ.

 

The issue is reproducible on my set up. On the 2nd attempt I triple checked to make sure only terrain LOD was checked, sse-terrain-tamriel.esm checked, each LOD# set up according to screenshots, etc; same outcome. I have no issues elsewhere in Lexy's guide, and once everything is done modded SSE runs perfectly.

 

PC specs; Ryzen 5 2600X, GTX 1080 8GB, 16GB DDR4 3200mhz RAM, 500GB NVMe SSD, Windows 10. I can also add that when the computer is running xLODGen only, there is barely any CPU utilization in taskmanager/performance. Program is completely responsive though. No errors in the log. The only unusual thing I noticed was that xLODGen takes a long time to switch to the next worldspace (e.g. tamriel -> markarth). 

 

Any help is appreciated.

Posted
  On 10/10/2019 at 12:59 PM, paladinkolovrat said:

Ok, i have another question - how to exclude some mesh refeneces in specific cells from LOD generation. For example, i have huge building which disabled by default but enabled after some quest stage.

How to make LOD of mesh appear after specific conditions(like Prydwen)?

Static object  LOD does not support this. Either use the IsFullLOD setting or DynDOLOD which can do animated/quest enabled LOD automatically and performance friendly.

Posted (edited)
  On 10/10/2019 at 3:47 PM, Disannul said:

I have an issue with the xLODGen step during Lexy's LOTD Guide (was referred here via their discord). It takes far longer than 2h, closer to 12h as far as i can tell (leave it running overnight). The version of xLODGen used is the one from the guide, downloaded via WJ.

 

The issue is reproducible on my set up. On the 2nd attempt I triple checked to make sure only terrain LOD was checked, sse-terrain-tamriel.esm checked, each LOD# set up according to screenshots, etc; same outcome. I have no issues elsewhere in Lexy's guide, and once everything is done modded SSE runs perfectly.

 

PC specs; Ryzen 5 2600X, GTX 1080 8GB, 16GB DDR4 3200mhz RAM, 500GB NVMe SSD, Windows 10. I can also add that when the computer is running xLODGen only, there is barely any CPU utilization in taskmanager/performance. Program is completely responsive though. No errors in the log. The only unusual thing I noticed was that xLODGen takes a long time to switch to the next worldspace (e.g. tamriel -> markarth). 

 

Any help is appreciated.

I do not support 3rd party guides (that means I have no idea what settings or what screenshots you are referring to or what mods are involved).

 

In case the suggestions mentioned below do not help, be specific about the settings, which worldspace the problem happens, maybe the load order and if it is terrain LOD meshes or terrain LOD textures that seem to take a long time. By all accounts it could be normal or not.

 

Obviously use the latest version from the first post. Use the x64 version or vice versa the x86 version.

Make sure the OS settings for its page file are default.

Generate the worldspace that takes a long time separately. The generated output can be merged. It is just meshes and textures in separate folders for each worldspace.

Edited by sheson
Posted (edited)
  On 10/10/2019 at 4:28 PM, sheson said:

I do not support 3rd party guides (that means I have no idea what settings or what screenshots you are referring to or what mods are involved).

 

In case the suggestions mentioned below do not help, be specific about the settings, which worldspace the problem happens, maybe the load order and if it is terrain LOD meshes or terrain LOD textures that seem to take a long time. By all accounts it could be normal or not.

 

Obviously use the latest version from the first post. Use the x64 version or vice versa the x86 version.

Make sure the OS settings for its page file are default.

Generate the worldspace that takes a long time separately. The generated output can be merged. It is just meshes and textures in separate folders for each worldspace.

Thanks for the rapid response and clarification, ill try to respond to your points.

 

1. Regarding the guide, i think its well known and popular, thus the length of time xLODGen needs in the guide is well known. I mentioned the guide more to state that there may be an issue for me because xLODGen is taking far longer than it is known to do with the modlist. I dont know how to ask your help without the modlist coming up. If you prefer not to help since no support for 3rd party guides (i understand and respect that), ill drop the issue. If not, ive added further details below.

 

2. There is no specfic error in any worldspace during the process according to the log. I belive it is the textures that are the issue; during texture processing it takes about 3h+ to go from Tamriel "skyrim" worldspace to Sovengarde "sovengarde" worldspace. At this point the entire xLODGen process should already be done according to the guide. CPU utilization was very low (around 1 - 5%) during the entire process.

 

Here is an excerpt from the SSELODGen log, which may be of interest. As far as i can tell it states the operation for tamriel worldspace took 36:59 minutes. However the preceeding line shows 45:56 minutes for start of 32.32.32_n.dds. I was watching this step, the 36:59 is referencing the next hour, not cumulative time i believe. Going from start of 32.32.32_n.dds processing to finishing took around 45m, so tamriel processing was around 1h35m. Not sure if this is relevant to the issue though.

 

[45:39] f:\lexy lotd\mods\xlodgen output\textures\terrain\tamriel\tamriel.4.40.60_n.dds

[45:45] f:\lexy lotd\mods\xlodgen output\textures\terrain\tamriel\tamriel.8.40.56_n.dds

[45:51] f:\lexy lotd\mods\xlodgen output\textures\terrain\tamriel\tamriel.16.32.48_n.dds

[45:56] f:\lexy lotd\mods\xlodgen output\textures\terrain\tamriel\tamriel.32.32.32_n.dds

[37:38] Building terrain LOD textures elapsed time: 36:59

[37:39] [MarkarthWorld] Generating Terrain LOD

 

3. Settings are as follows; xLODGen opened via MO2 with the argument "-sse -o:"F:\Lexy LOTD\mods\xLODGen Output"", all worldspaces selected from the guide, Terrian LOD generation only option checked. Within terrain LOD, for the following LODs (4,8,16,32)

 

x-LODSettings.jpg

  • mesh quality 5,10,10,15 respectively
  • diffuse size 512,256,256,256 respectively
  • protect borders for LOD4
  • Optimize unseen for LOD32 at 550, on for LOD8,16
  • all other settings seen in screenshot are consistent across the LODs

4. This issue was reproduced on version v Beta 51 the 1st time, and Beta 55 the 2nd time, 3rd partial attempt was again made on beta 55 but i canceled it since same issue. All versions were x64, my windows is x64

 

5. OS settings are majority default except for disabling of permission like location, camera, etc. Page file is 4GB on OS SSD.

 

I hope this helps clarify the issue!

Edited by Disannul
Posted
  On 10/10/2019 at 6:34 PM, Disannul said:

Thanks for the rapid response and clarification, ill try to respond to your points.

 

1. Regarding the guide, i think its well known and popular, thus the length of time xLODGen needs in the guide is well known. I mentioned the guide more to state that there may be an issue for me because xLODGen is taking far longer than it is known to do with the modlist. I dont know how to ask your help without the modlist coming up. If you prefer not to help since no support for 3rd party guides (i understand and respect that), ill drop the issue. If not, ive added further details below.

 

2. There is no specfic error in any worldspace during the process according to the log. I belive it is the textures that are the issue; during texture processing it takes about 3h+ to go from Tamriel "skyrim" worldspace to Sovengarde "sovengarde" worldspace. At this point the entire xLODGen process should already be done according to the guide. CPU utilization was very low (around 1 - 5%) during the entire process.

 

Here is an excerpt from the SSELODGen log, which may be of interest. As far as i can tell it states the operation for tamriel worldspace took 36:59 minutes. However the preceeding line shows 45:56 minutes for start of 32.32.32_n.dds. I was watching this step, the 36:59 is referencing the next hour, not cumulative time i believe. Going from start of 32.32.32_n.dds processing to finishing took around 45m, so tamriel processing was around 1h35m. Not sure if this is relevant to the issue though.

 

[45:39] f:\lexy lotd\mods\xlodgen output\textures\terrain\tamriel\tamriel.4.40.60_n.dds

[45:45] f:\lexy lotd\mods\xlodgen output\textures\terrain\tamriel\tamriel.8.40.56_n.dds

[45:51] f:\lexy lotd\mods\xlodgen output\textures\terrain\tamriel\tamriel.16.32.48_n.dds

[45:56] f:\lexy lotd\mods\xlodgen output\textures\terrain\tamriel\tamriel.32.32.32_n.dds

[37:38] Building terrain LOD textures elapsed time: 36:59

[37:39] [MarkarthWorld] Generating Terrain LOD

 

3. Settings are as follows; xLODGen opened via MO2 with the argument "-sse -o:"F:\Lexy LOTD\mods\xLODGen Output"", all worldspaces selected from the guide, Terrian LOD generation only option checked. Within terrain LOD, for the following LODs (4,8,16,32)

 

x-LODSettings.jpg

  • mesh quality 5,10,10,15 respectively
  • diffuse size 512,256,256,256 respectively
  • protect borders for LOD4
  • Optimize unseen for LOD32 at 550, on for LOD8,16
  • all other settings seen in screenshot are consistent across the LODs

4. This issue was reproduced on version v Beta 51 the 1st time, and Beta 55 the 2nd time, 3rd partial attempt was again made on beta 55 but i canceled it since same issue. All versions were x64, my windows is x64

 

5. OS settings are majority default except for disabling of permission like location, camera, etc. Page file is 4GB on OS SSD.

 

I hope this helps clarify the issue!

Running time is not an indicator of anything really. The log will tell you if there are errors and completion messages tell what parts have been completed.

 

xLODGen is multithreaded. Building LOD texures done on the CPU, conversion to the final textures format is done in the background with TexConv which uses the GPU. So it is normal that at times CPU usage is low while the saving and TexConv thread is still working. There is total timer and a job timer.

 

Generate large worldspaces separately. Solstheim is the biggest, then Tamriel. Then you can probably do the remaining in one go.

The generated output can be merged. It is just meshes and textures in separate folders for each worldspace.

 

Test with the x86 version.

  • +1 1
Posted
  On 10/10/2019 at 9:08 PM, sheson said:

Running time is not an indicator of anything really. The log will tell you if there are errors and completion messages tell what parts have been completed.

 

xLODGen is multithreaded. Building LOD texures done on the CPU, conversion to the final textures format is done in the background with TexConv which uses the GPU. So it is normal that at times CPU usage is low while the saving and TexConv thread is still working. There is total timer and a job timer.

 

Generate large worldspaces separately. Solstheim is the biggest, then Tamriel. Then you can probably do the remaining in one go.

The generated output can be merged. It is just meshes and textures in separate folders for each worldspace.

 

Test with the x86 version.

Thanks, will test by generating and merging the worldspaces, and x86.

Posted (edited)

With further testing (same settings as previously);
 
x64 version; same result with inidvidual worldspace generation. Both tamriel and solstheim take around 2-3h individually. No errors, just very slow
 
x86 version; both tamriel and solstheim generation produces memory errors

[spoiler=Tamriel Log][15:08] f:\lexy lotd\mods\xlodgen output\textures\terrain\tamriel\tamriel.4.4.28.dds
[15:08] Error creating textures for level 8 quad [0,24] Thread creation error: Not enough memory resources are available to process this command
[15:08] Error creating textures for level 8 quad [8,24] Thread creation error: Not enough memory resources are available to process this command
[15:08] Error creating textures for level 16 quad [0,16] Thread creation error: Not enough memory resources are available to process this command
[15:09] f:\lexy lotd\mods\xlodgen output\textures\terrain\tamriel\tamriel.4.24.20.dds
[15:09] Error creating textures for level 4 quad [28,16] Thread creation error: Not enough memory resources are available to process this command
[15:09] Error creating textures for level 4 quad [24,16] Error while cloning image. Image @AF7604EC info: Width = 512px, Height = 512px, Format = A8R8G8B8, Size = 1.024 KiB, Bits @FE541000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A32B32G32R32F. Exception Message: Out of memory
[15:09] Error creating textures for level 4 quad [28,20] Thread creation error: Not enough memory resources are available to process this command
[15:09] f:\lexy lotd\mods\xlodgen output\textures\terrain\tamriel\tamriel.8.24.16.dds
[15:09] Error creating textures for level 16 quad [0,0] Thread creation error: Not enough memory resources are available to process this command
[15:10] Error creating textures for level 4 quad [16,28] Thread creation error: Not enough memory resources are available to process this command
[15:10] Error creating textures for level 4 quad [20,24] Thread creation error: Not enough memory resources are available to process this command
[15:10] f:\lexy lotd\mods\xlodgen output\textures\terrain\tamriel\tamriel.4.16.24.dds
[15:10] Error creating textures for level 16 quad [16,16] Thread creation error: Not enough memory resources are available to process this command
Thread creation error: Not enough memory resources are available to process this command


 
[spoiler=Solstheim Error][01:34] f:\lexy lotd\mods\xlodgen output\textures\terrain\dlc2solstheimworld\dlc2solstheimworld.16.-48.-32.dds

[01:34] Error creating textures for level 8 quad [-8,-24] Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory
[01:34] Error creating textures for level 8 quad [-24,-24] Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory
[01:34] Error creating textures for level 8 quad [-24,-32] Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory
[01:34] Error creating textures for level 8 quad [-16,-16] Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory
[01:34] Error creating textures for level 8 quad [-8,-16] Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory
[01:34] Error creating textures for level 8 quad [-16,-8] Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory
[01:34] Error creating textures for level 8 quad [-8,-8] Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory
[01:34] Error creating textures for level 8 quad [-32,-32] Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory
[01:34] Error creating textures for level 8 quad [-8,-32] Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory
[01:34] Error creating textures for level 8 quad [-16,-32] Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory
[01:34] Error creating textures for level 8 quad [-32,-24] Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory
[01:34] Error creating textures for level 16 quad [-32,-16] Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory
[01:34] Error creating textures for level 8 quad [-16,-24] Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory
[01:34] Error creating textures for level 16 quad [-16,-16] Thread creation error: Not enough memory resources are available to process this command
[01:34] f:\lexy lotd\mods\xlodgen output\textures\terrain\dlc2solstheimworld\dlc2solstheimworld.16.-16.-32.dds
[01:34] f:\lexy lotd\mods\xlodgen output\textures\terrain\dlc2solstheimworld\dlc2solstheimworld.16.-32.-32.dds
Error while cloning image. Image @6EF2989C info: Width = 512px, Height = 512px, Format = A8R8G8B8, Size = 1.024 KiB, Bits @EE4F1000, Palette @00000000. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while creating image data with params: Width=512 Height=512 Format=A8R8G8B8. Exception Message: Error while converting image to format "A8R8G8B8". Image @6F9AF638 info: Width = 4096px, Height = 4096px, Format = DXT1, Size = 8.192 KiB, Bits @FE511000, Palette @00000000. Exception Message: Error while creating image data with params: Width=4096 Height=4096 Format=A8R8G8B8. Exception Message: Out of memory

 

Edited by Disannul
Posted (edited)
  On 10/13/2019 at 11:11 AM, Disannul said:

With further testing (same settings as previously);

 

x64 version; same result with inidvidual worldspace generation. Both tamriel and solstheim take around 2-3h individually. No errors, just very slow

While it seems long, it could be totally normal for your hardware, OS settings and selected options. You could try to manually change (raise) priority in the task manager.

Edited by sheson
  • +1 1
Posted

Raising the priority in task manger didnt change anything.

 

Ill close the issue. x64 works, just takes longer than expected, nothing game-stopping. Thanks for the troubleshooting sheson!

Posted
  On 10/16/2019 at 7:48 PM, Disannul said:

Raising the priority in task manger didnt change anything.

 

Ill close the issue. x64 works, just takes longer than expected, nothing game-stopping. Thanks for the troubleshooting sheson!

Give xLODGen beta 57 a try, see if it is any faster.

 

If it still seems to take long, set 888 texture compression for both textures and all LOD levels to test if it is any faster. You can then use a third party tool to convert textures afterwards.

  • +1 1

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