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I have recently settled on my load order and mods to use for Fallout 4. After starting the game up, going through the motions in the beginning of the game, I run into an issue where Dogmeat won't follow me after I first encounter him. I get a message on the top left saying "[...] is now a companion".


 


I've managed to nail down my issue being something added or changed by a built Smashed Patch, because of some testing done.


  • With all .esp files enabled along with no Smashed patch, Dogmeat follows me.
  • With some .esp files merged and a Smashed patch .esp running, Dogmeat stays sandboxed to Red Rocket and will not follow me.

I have provided as extra my:


I am using Mod Organizer 2.1.1


I am using Mator Smash 0.4.1.1


Does anyone have any advice or help for my issue?


Edited by Ross665

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Update: I have tried both using the Smash.All setting from the github repository, along with using Unlimited Companion Framework. Both have not fixed my issue.

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