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Lexy's: Legacy of The Dragonborn Special Edition


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Posted

I just thought I would give you all not on Discord a Heads up we have decided that Burma will be pulled from the guide soon probably next update.

 

We decided to this cos it's unfinished, buggy and doesn't add anything to the museum

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Posted

Hello Dark, thank you for this guide :) 

 

I'm having CTD after try start a New game or load a save.

 

When i tested the at finishing line, was working. I dont know If something with bashed patch, smash or DyndoLod.

Posted

Hello Dark, thank you for this guide :) 

 

I'm having CTD after try start a New game or load a save.

 

When i tested the at finishing line, was working. I dont know If something with bashed patch, smash or DyndoLod.

deactivate everything on the finishing line the reactivate one at a time until you start crashing again

Posted

I got 2 questions with this guide as well:

1. Is there any option to disable friendly fire?

2. Why is there this huge lag on using Ordinator's "Laughing Ghost" perk?

Posted

I got 2 questions with this guide as well:

1. Is there any option to disable friendly fire?

2. Why is there this huge lag on using Ordinator's "Laughing Ghost" perk?

1. if you are talking about with followers check the Nether's MCM.

2. no idea never taken it.

Posted

Hey all, back again. i am redoing the merge section and i am at the Claralux merge, i have added the claralux patches and i am adding in the masters for said patches, everything is fine untill i add in Immersive Citizens AI Overhaul which contains 

the add on  "Patch for ELE_SSE.esp" and i have a red triangle (right pane) asking for "ELE_SSE.esp" Master, i obviously cant use it as it part of the "Enhanced Lighting ENB merge"  i have checked phoenixsunstars guide and his is the same except when he did his merge

they were not activated in the right pane, and i got a situation where it is asking for both "Immersive Citizens - ELE Patch.esp" and ELE_SSE.esp be added as masters, 

Posted

Hey all, back again. i am redoing the merge section and i am at the Claralux merge, i have added the claralux patches and i am adding in the masters for said patches, everything is fine untill i add in Immersive Citizens AI Overhaul which contains 

the add on  "Patch for ELE_SSE.esp" and i have a red triangle (right pane) asking for "ELE_SSE.esp" Master, i obviously cant use it as it part of the "Enhanced Lighting ENB merge"  i have checked phoenixsunstars guide and his is the same except when he did his merge

they were not activated in the right pane, and i got a situation where it is asking for both "Immersive Citizens - ELE Patch.esp" and ELE_SSE.esp be added as masters, 

well just deactivate the ICAIO ELE Patch the the right pane Duh

Posted

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-Simply make sure you don't have any scripts to remove, whille some scripts are harmless to remove/uninstall the mod midgame, others will cause problems down the line.

Been in your situation a bunch of times. Rule of thumb, install then play. YMMW

Thanks for the reply. I've been at this character through at least a dozen updates of the guide. Man, imagine how much stuff got switched around mid-game. I'm amazed it even lasted this far! Oh well.

Posted

This new ENB just looks amazing! It looks like another game experience.

On the other side it needs a lot of FPS

I agree. I like this new ENB way better, though it does eat up the FPS. Not that I had high FPS to begin with  :rofl:

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