DarkladyLexy Posted March 11, 2019 Author Share Posted March 11, 2019 Hey, Guys, the STEP Version of the guide have been updated so please check the Changelog. Link to comment
Silentsorrow Posted March 11, 2019 Share Posted March 11, 2019 Your Conflict Resolution Download is missing on the nexus page its been replaced by a loose version of your Consistency Patches Link to comment
DarkladyLexy Posted March 11, 2019 Author Share Posted March 11, 2019 Your Conflict Resolution Download is missing on the nexus page its been replaced by a loose version of your Consistency Patchesmy bad i have updated it Link to comment
Shadriss Posted March 11, 2019 Share Posted March 11, 2019 Hi, Is it possible to use save Game cleaner when doing new updates instead of starting a new Game?The greatest of mod gurus will tell you that if you change your load order (specifically, removing any mods from the load order), then a new game should be started. There are times when a cleaner may help you to salvage a game, but you're still screwing with the game files, and chances are that eventually, it's going to go sideways. Give it a shot if you wish... it's not like there's a Game Police that's going to swoop in and try to stop you. Link to comment
Silentsorrow Posted March 11, 2019 Share Posted March 11, 2019 With the new YOT installer, the instructions include YOT- Gray Fox and YOT-Lotd however ive noticed they arent included in the YOT merge is this intentional? Link to comment
DarkladyLexy Posted March 11, 2019 Author Share Posted March 11, 2019 With the new YOT installer, the instructions include YOT- Gray Fox and YOT-Lotd however ive noticed they arent included in the YOT merge is this intentional?no i forgot to add those i will get on it. SORTED Link to comment
spartanflame Posted March 11, 2019 Share Posted March 11, 2019 (edited) no i forgot to add those i will get on it. SORTEDHmm, I have the opposite issue...I can't find those two esps for the merge after updating to YOT 2.5. I just checked the installer file - there are no LOTD and Gray Fox esps included (anymore?). Edited March 11, 2019 by spartanflame Link to comment
DarkladyLexy Posted March 11, 2019 Author Share Posted March 11, 2019 Hmm, I have the opposite issue...I can't find those two esps for the merge after updating to YOT 2.5. I just checked the installer file - there are no LOTD and Gray Fox esps included (anymore?).it was add in to 2.7 Link to comment
spartanflame Posted March 11, 2019 Share Posted March 11, 2019 it was add in to 2.7Yeah, I just figured it out. The instructions on the guide don't list to add those two patchers yet.That's what I was missing. Link to comment
DarkladyLexy Posted March 11, 2019 Author Share Posted March 11, 2019 Yeah, I just figured it out. The instructions on the guide don't list to add those two patchers yet.That's what I was missing.STEP Does Nexus doesn't yet Link to comment
mdtexeira Posted March 11, 2019 Share Posted March 11, 2019 This may have been resolved since I started the process of getting this beast of a modpack set up (my internet is not up to the task), but it appears that some files seem to have 'zia_complete pack_v4.esp' as a master, while others have 'zia_complete pack.esp' as a master. Specifically, the Better Bows and Arrows seems to require v4, while the updated consistency patch seems to want the updated release. What is the best way to resolve this? Also, thank you for being so active and available to ask questions to. It's a hell of a process you've put together and while the instructions are quite clear, it puts my mind at ease to think I'll be able to get help with the inevitable errors I make. Cheers. Link to comment
BurdenCarrier444 Posted March 11, 2019 Share Posted March 11, 2019 (edited) Hey guys make sure with the new update when you're rebuilding your merges that you rebuild the LOTD Patches Merged before the Lexy's LOTD Special Edition Consistency Patches Merged, otherwise you will get a missing master error that will hold up the latter merge because of the renaming of the Zim's .esp. Once you rebuild LOTD Patches Merged it will have the new master file requirement and won't stop the Moon and Star patch from loading in the Consistency Patches merge. They're in alphabetical order on the Changelog page as always but they should be done in reverse order this time.This may have been resolved since I started the process of getting this beast of a modpack set up (my internet is not up to the task), but it appears that some files seem to have 'zia_complete pack_v4.esp' as a master, while others have 'zia_complete pack.esp' as a master. Specifically, the Better Bows and Arrows seems to require v4, while the updated consistency patch seems to want the updated release. What is the best way to resolve this? Also, thank you for being so active and available to ask questions to. It's a hell of a process you've put together and while the instructions are quite clear, it puts my mind at ease to think I'll be able to get help with the inevitable errors I make. Cheers.Hey mdtexeira I just made the above post addressing this before I saw yours; you can check that out. It's just a matter of updating one merge before the other. Edited March 11, 2019 by BurdenCarrier444 Link to comment
BleNoir Posted March 12, 2019 Share Posted March 12, 2019 Hey guys make sure with the new update when you're rebuilding your merges that you rebuild the LOTD Patches Merged before the Lexy's LOTD Special Edition Consistency Patches Merged, otherwise you will get a missing master error that will hold up the latter merge because of the renaming of the Zim's .esp. Once you rebuild LOTD Patches Merged it will have the new master file requirement and won't stop the Moon and Star patch from loading in the Consistency Patches merge. They're in alphabetical order on the Changelog page as always but they should be done in reverse order this time.Hey mdtexeira I just made the above post addressing this before I saw yours; you can check that out. It's just a matter of updating one merge before the other.That's right for rebuild LOTD Patches Merged before the Lexy's LOTD Special Edition Consistency Patches Merged, and for the bug with Zim's Immersive Artifacts as i was changing the name from "Zim's Immersive Artifacts V4" to "Zim's Immersive Artifacts" to not have this bug another time i got the bug too so i decide to redo all merge need it 2 times. One without the plugins need "Zim's Immersive Artifacts" and the second time with and it work.In "LOTD Patches Merges" : OMEGA ZIA LOTD Patch.esp"MLU Patches Merged" : OMEGA ZIA MLU Patch.esp & MLU Consistency Patch.esp"Lexy's LOTD Special Edition Consistency Patches Merged" : Zim's Immersive Artifacts - Consistency Patch.esp Link to comment
BleNoir Posted March 12, 2019 Share Posted March 12, 2019 (edited) This may have been resolved since I started the process of getting this beast of a modpack set up (my internet is not up to the task), but it appears that some files seem to have 'zia_complete pack_v4.esp' as a master, while others have 'zia_complete pack.esp' as a master. Specifically, the Better Bows and Arrows seems to require v4, while the updated consistency patch seems to want the updated release. What is the best way to resolve this? Also, thank you for being so active and available to ask questions to. It's a hell of a process you've put together and while the instructions are quite clear, it puts my mind at ease to think I'll be able to get help with the inevitable errors I make. Cheers.redo "LOTD Patches Merges", "MLU Patches Merged", "Lexy's LOTD Special Edition Consistency Patches Merged", 2 times. One without loading the plugins in zmerge that need "Zim's Immersive Artifacts" and the second time with and it work.In "LOTD Patches Merges" : OMEGA ZIA LOTD Patch.esp "MLU Patches Merged" : OMEGA ZIA MLU Patch.esp & MLU Consistency Patch.esp"Lexy's LOTD Special Edition Consistency Patches Merged" : Zim's Immersive Artifacts - Consistency Patch.espWeapons & Armours Merged : Lexy's LOTD Better Bows and Arrows.esp Edited March 12, 2019 by BleNoir Link to comment
Tombkeeper Posted March 12, 2019 Share Posted March 12, 2019 Is anyone else getting a crash to desktop when approaching Rothvine Manor (west of Solitude near Thalmor Embassy)? Did a little search and it's part of Interesting NPCs. Checked in SSEEdit and nothing conflicts with that area. Loaded just the 3DNPC.esp in Construction editor and it loaded up fine.... Link to comment
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