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Lexy's: Legacy of The Dragonborn Special Edition


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I ran xLODGEN but didn't get an output in the overwrite folder to create the SSELODGen_Output mod for the left pane.

     xLODGen doesn't place the output in overwrite. It places the output into the SSELODGen folder you created during xLODGen's installation.  Create a mod for it in MO2's left pane, copy/paste and activate.

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     xLODGen doesn't place the output in overwrite. It places the output into the SSELODGen folder you created during xLODGen's installation.  Create a mod for it in MO2's left pane, copy/paste and activate.

Sounds good. Maybe this should be included in the xLODGen section on the prerequisites page?

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I wanted to install KYE 6.0, but the FOMOD options changed a little and one instruction doesn't apply anymore. At the end of the FOMOD we get the option "No Books" while in the guide we see "None" with a checkmark. What do I select, do I click on "no books"? Also I noticed a Morrowloot Patch in the FOMOD, we don't need it?

Edited by dreamer1986
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Sounds good. Maybe this should be included in the xLODGen section on the prerequisites page?

No,  that makes no sense as it still won't actually exist until after you run xLODGen, which isn't until the Finishing Line section - and the instructions are already there.

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Strange issue with the latest build followed to the teeth: in game the damage values for one handed swords become lower, and values for one handed axes/ maces become higher after some time.

 

The values were correct at first, and suddenly drops as i play through (glass sword and glass war axe were 25 and 26 respectively with MLU, becomes 12 and 31 after sometime)

 

This happened on a fresh level 1 character with no perks, when i spawn weapons through the console after that, the value for all swords are lower than normal and axes of all types were higher. Exiting game and reloading doesnt correct it.

Edited by angryteen
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     What happened to the kye_mlu_patch.esp?  Was this replaced by the KYE Armors-MLU Patch.esp?

 

that become the MLU consistency Patch

 

I wanted to install KYE 6.0, but the FOMOD options changed a little and one instruction doesn't apply anymore. At the end of the FOMOD we get the option "No Books" while in the guide we see "None" with a checkmark. What do I select, do I click on "no books"? Also I noticed a Morrowloot Patch in the FOMOD, we don't need it?

don't pick anything.

 

Strange issue with the latest build followed to the teeth: in game the damage values for one handed swords become lower, and values for one handed axes/ maces become higher after some time.

 

The values were correct at first, and suddenly drops as i play through (glass sword and glass war axe were 25 and 26 respectively with MLU, becomes 12 and 31 after sometime)

 

This happened on a fresh level 1 character with no perks, when i spawn weapons through the console after that, the value for all swords are lower than normal and axes of all types were higher. Exiting game and reloading doesnt correct it.

that sound rigt Morrowloot changes values of weapons

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Guide requirements:

 

Dawnguard.esm must also be cleaned twice to remove all duplicate records. When you clean Dawnguard.esm the first time, check "Backup Plugins". Do not check it the second time.[/size]

 

Does anyone know why we choose to back it up? or is it something that never got changed from the old S.T.E.P guides on how to clean (the same step has been in all the guides I've done on this site).

 

We've already saved the vanilla non-cleaned bethesda ESMs and the first cleaning pass of Dawnguard has been saved in the skyrim folder and is also the one that's being opened the 2nd pass.. so we never use the backup'ed dawnguard.esm (which now is called dawnguard.esm.backup or something and is located in the overwrite folder).

 

It's always puzzled me.

Edited by JUNKdeLUXE
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Guide requirements:

 

Dawnguard.esm must also be cleaned twice to remove all duplicate records. When you clean Dawnguard.esm the first time, check "Backup Plugins". Do not check it the second time.

 

 

Does anyone know why we choose to back it up? or is it something that never got changed from the old S.T.E.P guides on how to clean (the same step has been in all the guides I've done on this site).

 

We've already saved the vanilla non-cleaned bethesda ESMs and the first cleaning pass of Dawnguard has been saved in the skyrim folder and is also the one that's being opened the 2nd pass.. so we never use the backup'ed dawnguard.esm (which now is called dawnguard.es.backup or something and is located in the overwrite folder).

 

It's always puzzled me.

personally I don't tick the Backup Plugins checkbox.

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