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Skyrim Revisited Pre-Release Feedback


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Posted

I've seen this before with Embers HD before it was included in SRLE. Not sure if someone already brought this up. Ember is (leaking?) clipping out of the light thingy. Is this supposed to happen in the SRLE setup? I have SRLE+REGS w/o Vividian ENB + additional retexture mods.

 

Screenshot 01

 

Screenshot 02

Appears to be a problem with the Ultimate HD Fire meshes... I've gone ahead and removed the patch from Embers HD and it looks good. Fire didn't look any different and the overflowing issue is gone. Thanks for the report.

Posted

When I do the second step installing Vividian, should the only files I see in ENB Managers files pane be enblocal.ini (created in step #1), enbseries folder, and enb series.ini?

Yes.

Posted

Realistic Aspen Trees has been updated to 3.2. However, I noticed there is also an update for RAT 3.2 Billboards for TES5LODGen on the RAT page. Is there a reason this was not included?

It is related to the new version of SFO 2.2, if you look on the comment thread I have been active there. Once I make the jump to SFO 2.2 then I will update RAT. ;)
Posted (edited)

Looks like game is finally stable, so last question before i can start playing. When do you sugest to I setup the mods in the mcm menu? When the cariage starts to roll or when?

 

Not using the live another life mod. just normal game start

Edited by minos55
Posted

Looks like game is finally stable, so last question before i can start playing. When do you sugest to I setup the mods in the mcm menu? When the cariage starts to roll or when?

 

Not using the live another life mod. just normal game start

I generally set up my stuff in the Alternate Start cell but since your not using that I suggest you do it after entering Helgen Keep with Hadvar or Ralof.
Posted

Hi,

I install your faboulous guide for the second time.

I think it miss some instruction  for the merged patch in Vividian install.

AOS (Audio Overhaul for Skyrim)  is required as master as wearable lantern.

TES5Edit Mod Merge Required: (Merging Guide)
Files to merge:

  • Vividian - Weather Patch Vanilla.esp
  • Vividian - Weather Patch CoT + AOS.esp
  • Vividian - Extended Weathers.esp
  • Vividian - Extended Weathers - CoT.esp
  • Vividian - Torches Preset.esp
  • Vividian - Wearable Lanterns Preset.esp

Output file:

  • Vividian ENB.esp

Mod folder name:

  • Vividian ENB Merge
20px-Info-Logo.png       Notice:This merge requires Wearable Lanterns to be installed.
Posted

So I only just looked at the ELFX patch for Realistic Room Rental Enhanced (before I've always used the basic version). It seems all the patch does is revert any changes ELFX made. While that makes sense for things like light placement (since RRR redecorates), it also overwrites things like emittance changes. Doesn't that mean, essentially, we don't get the benefit of ELFX when inside inns?

  • +1 1
Posted

Hy just a question shouldn't Dynamic LOD be installed before billboards of tes5lod, cause some of them are getting overwritten with the install of Dynamic LOD mod?

Posted (edited)

Hi

 

Some questions about DDSopt.

 

1. Should I do both "texture processing" and "normal maps" processing on every mod that need DDsopt?

 

2. What DSopt exe files should I use, 32 or 64 bit? I have win 7 64 bit and installed both versions according to guide.

 

Edit: Found some answers on forum so I made a new question

Edited by xxx78
Posted (edited)

 

Hi,

I install your faboulous guide for the second time.

I think it miss some instruction  for the merged patch in Vividian install.

AOS (Audio Overhaul for Skyrim)  is required as master as wearable lantern.

TES5Edit Mod Merge Required: (Merging Guide)

Files to merge:

  • Vividian - Weather Patch Vanilla.esp
  • Vividian - Weather Patch CoT + AOS.esp
  • Vividian - Extended Weathers.esp
  • Vividian - Extended Weathers - CoT.esp
  • Vividian - Torches Preset.esp
  • Vividian - Wearable Lanterns Preset.esp

Output file:

  • Vividian ENB.esp

Mod folder name:

  • Vividian ENB Merge
20px-Info-Logo.png       Notice:This merge requires Wearable Lanterns to be installed.

 

 

Yes, all that's saying is you either add those two mods at the time you do the merge and them move them back into the suggested positions in the guide when you get to them.

 

OR 

 

You just do the merge as per the guide once you have all the mods installed, like I tend to do.

Edited by Nozzer66
Posted

Hi Neo,

 

Just a bit of a suggestion...

 

The most recent changes to the guide have TES5LODGen as mod-title appear twice; before the DYNDOLod mod and after.

I believe this will create problems (or uncertainties) to some users since MO will ask them to Replace, Merge or Rename the second time they will be trying to install TES5LODGen.

 

Therefore I would suggest to alter the naming to TES5LODGen - Vanilla Billboards and TES5LODGen - SFO Billboards respectively.

 

Thanks! :)

  • +1 1
Posted

Hi Neo,

A new suggest:

In Improved Closedfaced Helmet you have a curious install order

Main File:

  • imp_helm_legend.esp (Use Weapons and Armor Fixes - Remade replacer ESP download above.)

And

 

BOSS Masterlist Update Required: (Updating Guide)

  • imp_helm_legend.esp AFTER imp_helm.esp

I suppose BOSS Masterlist is sequel?

Posted

Nothing curious about that. 

 

He's saying use the imp_helm_legend.esp from the download link given earlier. That replaces the imp_helm_legend.esp in the actual file.

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