Hello there. I'm experiencing issues with certain mods causing my game and FO4edit to crash, and I am not really sure why. I use ModOrganizer v2.0.7. Normally I'd just toss out the mods after installing them and having them immediately cause issues, but this is why my problem is so baffling. Mods I've had in my load order are suddenly causing crashes a few seconds after startup(there is no specific point where the crash occurs, I should note). This is my load order, which alone doesn't have crashing issues: [spoiler=Load Order]Fallout4.esm DLCCoast.esm DLCNukaWorld.esm DLCRobot.esm DLCworkshop01.esm DLCworkshop02.esm DLCworkshop03.esm ArmorKeywords.esm Worsin's Garage.esm Homemaker.esm Unofficial Fallout 4 Patch.esp Armorsmith Extended.esp Armorsmith All DLCs Patch.esp EnclaveX02.esp 10mmSMG.esp GreaseGunSMG.esp BTInteriors_Project.esp My_Minutemen.esp WIPAG - Decal Station.esp WIPAG - Paint Garage - Style 1 (Hard).esp WIPAG - Paint Garage - Style 2 (Hard).esp WIPAG - Paint Garage - Style 3 (Hard).esp WIPAG - Paint Garage - Style 4 (Hard).esp WIPAG - Paint Garage - Style 5 (Hard).esp WIPAG - Paint Garage - Style 6 (Hard).esp 9mmPistol.esp FNVAudio.esp MOAR Turrets.esp MOAR Turrets - Hard Mode.esp R91M.esp Bozar.esp MMsLaserRCW.esp WM Chinese Assault Rifle - Standalone.esp Weapon Mod Merged Patch.esp Open Carry Patrol - Provisioner.esp BetterSettlers.esp Homemaker - Streetlights Use Passive Power.esp DDP_Interior_doorway1.esp
Now, when I add back in any of the following mods: "Move Store and Assign Settlers to Power Armor 2.0", "No Offscreen attacks", or the "DKS-501 Sniper Rifle", my game crashes within seconds of startup and FO4edit throws an error like this:
[spoiler=FO4Edit Error]FO4Edit 3.2 starting session 2017-03-19 15:10:08 Using Fallout4 Data Path: C:\Users\Maste\Desktop\Steam\steamapps\common\Fallout 4\Data\ Using ini: C:\Users\Maste\Documents\My Games\Fallout4\Fallout4.ini Using save path: C:\Users\Maste\Documents\My Games\Fallout4\Saves\ Using plugin list: C:\Users\Maste\AppData\Local\Fallout4\Plugins.txt Using settings file: C:\Users\Maste\AppData\Local\Fallout4\Plugins.fo4viewsettings Loading active plugin list: C:\Users\Maste\AppData\Local\Fallout4\Plugins.txt Fatal: Error loading plugin list: <EAccessViolation: Access violation at address 6190F608 in module 'MSVCR120.dll'. Read of address 01450000>
A couple of notes, I cannot pinpoint exactly when I started having this issue - I think it was after I installed the mod "The M2216 Service Rifle V1.1". Problem is, removing that from my load order did not solve any issues, and the both FO4Edit and the game start up just fine even with it loaded once I remove the other problematic plugins. Also, that final message from FO4edit changes every time I run it, just a little bit. That "01450000" section changes every time, while as far as I can tell everything else stays the same. I can't seem to find a lot of information regarding this issue besides lots of people who point fingers at Mod Organizer 2.
Final reminder, all three mods I mentioned being related to the issue above were originally in my load order and caused no problems.
Question
Manan
[spoiler=FO4Edit Error]Fallout4.esm
DLCCoast.esm
DLCNukaWorld.esm
DLCRobot.esm
DLCworkshop01.esm
DLCworkshop02.esm
DLCworkshop03.esm
ArmorKeywords.esm
Worsin's Garage.esm
Homemaker.esm
Unofficial Fallout 4 Patch.esp
Armorsmith Extended.esp
Armorsmith All DLCs Patch.esp
EnclaveX02.esp
10mmSMG.esp
GreaseGunSMG.esp
BTInteriors_Project.esp
My_Minutemen.esp
WIPAG - Decal Station.esp
WIPAG - Paint Garage - Style 1 (Hard).esp
WIPAG - Paint Garage - Style 2 (Hard).esp
WIPAG - Paint Garage - Style 3 (Hard).esp
WIPAG - Paint Garage - Style 4 (Hard).esp
WIPAG - Paint Garage - Style 5 (Hard).esp
WIPAG - Paint Garage - Style 6 (Hard).esp
9mmPistol.esp
FNVAudio.esp
MOAR Turrets.esp
MOAR Turrets - Hard Mode.esp
R91M.esp
Bozar.esp
MMsLaserRCW.esp
WM Chinese Assault Rifle - Standalone.esp
Weapon Mod Merged Patch.esp
Open Carry Patrol - Provisioner.esp
BetterSettlers.esp
Homemaker - Streetlights Use Passive Power.esp
DDP_Interior_doorway1.esp
Move Store and Assign Power Armor.esp
Hello there. I'm experiencing issues with certain mods causing my game and FO4edit to crash, and I am not really sure why. I use ModOrganizer v2.0.7. Normally I'd just toss out the mods after installing them and having them immediately cause issues, but this is why my problem is so baffling. Mods I've had in my load order are suddenly causing crashes a few seconds after startup(there is no specific point where the crash occurs, I should note).
This is my load order, which alone doesn't have crashing issues:
[spoiler=Load Order]Fallout4.esm
DLCCoast.esm
DLCNukaWorld.esm
DLCRobot.esm
DLCworkshop01.esm
DLCworkshop02.esm
DLCworkshop03.esm
ArmorKeywords.esm
Worsin's Garage.esm
Homemaker.esm
Unofficial Fallout 4 Patch.esp
Armorsmith Extended.esp
Armorsmith All DLCs Patch.esp
EnclaveX02.esp
10mmSMG.esp
GreaseGunSMG.esp
BTInteriors_Project.esp
My_Minutemen.esp
WIPAG - Decal Station.esp
WIPAG - Paint Garage - Style 1 (Hard).esp
WIPAG - Paint Garage - Style 2 (Hard).esp
WIPAG - Paint Garage - Style 3 (Hard).esp
WIPAG - Paint Garage - Style 4 (Hard).esp
WIPAG - Paint Garage - Style 5 (Hard).esp
WIPAG - Paint Garage - Style 6 (Hard).esp
9mmPistol.esp
FNVAudio.esp
MOAR Turrets.esp
MOAR Turrets - Hard Mode.esp
R91M.esp
Bozar.esp
MMsLaserRCW.esp
WM Chinese Assault Rifle - Standalone.esp
Weapon Mod Merged Patch.esp
Open Carry Patrol - Provisioner.esp
BetterSettlers.esp
Homemaker - Streetlights Use Passive Power.esp
DDP_Interior_doorway1.esp
Now, when I add back in any of the following mods: "Move Store and Assign Settlers to Power Armor 2.0", "No Offscreen attacks", or the "DKS-501 Sniper Rifle", my game crashes within seconds of startup and FO4edit throws an error like this:
[spoiler=FO4Edit Error]FO4Edit 3.2 starting session 2017-03-19 15:10:08
Using Fallout4 Data Path: C:\Users\Maste\Desktop\Steam\steamapps\common\Fallout 4\Data\
Using ini: C:\Users\Maste\Documents\My Games\Fallout4\Fallout4.ini
Using save path: C:\Users\Maste\Documents\My Games\Fallout4\Saves\
Using plugin list: C:\Users\Maste\AppData\Local\Fallout4\Plugins.txt
Using settings file: C:\Users\Maste\AppData\Local\Fallout4\Plugins.fo4viewsettings
Loading active plugin list: C:\Users\Maste\AppData\Local\Fallout4\Plugins.txt
Fatal: Error loading plugin list: <EAccessViolation: Access violation at address 6190F608 in module 'MSVCR120.dll'. Read of address 01450000>
A couple of notes, I cannot pinpoint exactly when I started having this issue - I think it was after I installed the mod "The M2216 Service Rifle V1.1". Problem is, removing that from my load order did not solve any issues, and the both FO4Edit and the game start up just fine even with it loaded once I remove the other problematic plugins. Also, that final message from FO4edit changes every time I run it, just a little bit. That "01450000" section changes every time, while as far as I can tell everything else stays the same. I can't seem to find a lot of information regarding this issue besides lots of people who point fingers at Mod Organizer 2.
Final reminder, all three mods I mentioned being related to the issue above were originally in my load order and caused no problems.
Any suggestions?
0 answers to this question
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