GMansBriefcase Posted February 20, 2017 Posted February 20, 2017 So, I started using FNVLODGen and the unofficial additions by tomzik. Now, here are my problems:I've read about an output folder which you can setup with a command, but I can't find it anywhere and Google couldn't help me either.
0 GMansBriefcase Posted February 22, 2017 Author Posted February 22, 2017 I just found out that if I set "run this application as an administrator" on both FNVLODGen.exe and LODGen.exe, it will start to work and generate the LOD files.....
0 Gogan Posted February 20, 2017 Posted February 20, 2017 FNVLODGen has one extra instruction to setupIn the Executables menu select FNVLODGen. Next to the Arguments text field, type " -o:"C:\FNVLODGenOutput" ", without quotations. Additionally, any location outside of MO's virtual directory can be chosen. Click [Modify], then [Close].Right out of the F&L guide. Put -o:"C:\FNVLODGenOutput" in the arguments field for FNVLODGen.When running FNV LOD Gen, you'll find a directory named "FNVLODGenOutput" on your C: drive
0 D1Z4STR Posted February 20, 2017 Posted February 20, 2017 (edited) For me I decided to put mine in the game directory -o:"D:\Steam\steamapps\common\Fallout New Vegas\FNVLODGen\FNVLODGenOutput" so everything is together and not on different drives. Even though I have not go to the LODGen part of the guide yet. Edited February 20, 2017 by D1Z4STR
0 GMansBriefcase Posted February 20, 2017 Author Posted February 20, 2017 Right out of the F&L guide. Put -o:"C:\FNVLODGenOutput" in the arguments field for FNVLODGen.When running FNV LOD Gen, you'll find a directory named "FNVLODGenOutput" on your C: driveI put -o:"C:\FNVLODGenOutput" in the arguments field. Activated FNVLODGen Resources and LOD additions and improvements in the left pane of MO. I had "Have MO manage archives" Unchecked. I followed all the steps and waited for FNVLODGen to generate its worldspaces. I closed the program when it was done. The problem is I just cant find the generated content anywhere. I set up LODGen the guide recommended (C:\FNVLODGenOutput). I looked for this folder and couldn't find anything at all.
0 Gogan Posted February 20, 2017 Posted February 20, 2017 Try copy pasting exactly this line as it is: -o:"C:\FNVLODGenOutput"
0 GMansBriefcase Posted February 20, 2017 Author Posted February 20, 2017 Try copy pasting exactly this line as it is: -o:"C:\FNVLODGenOutput"I did. It just wont work. Couldn't find this folder or any generated content.
0 Gogan Posted February 20, 2017 Posted February 20, 2017 Strange. This was the case with my LOD Gen. I set the quotations wrong. Maybe you could try running MO as admin or try setting another path, on another drive
0 GMansBriefcase Posted February 21, 2017 Author Posted February 21, 2017 Strange. This was the case with my LOD Gen. I set the quotations wrong. Maybe you could try running MO as admin or try setting another path, on another drive I tried both methods and was still unable to successfully make the FNVLODGen works.
0 GMansBriefcase Posted February 21, 2017 Author Posted February 21, 2017 Can anyone share their LOD archive? My FNVLODGen just wont work... I will be very grateful if someone can help me on this matter.
0 GrantSP Posted February 21, 2017 Posted February 21, 2017 Navigate to the folder containing FNVEdit and/or FNVLodGen and if everything was installed correctly and you are able to run FNVLodGen there will be: FNVEdit_log.txt & LODGen_log.txt.Paste these files here in "spoiler" tags or via an online host such as PasteBin.These files will show us what is or isn't happening. If you do not have these logs then your installation of those tools is flawed and you should re-check the instructions to ensure they are correctly installed.
0 GMansBriefcase Posted February 22, 2017 Author Posted February 22, 2017 Navigate to the folder containing FNVEdit and/or FNVLodGen and if everything was installed correctly and you are able to run FNVLodGen there will be: FNVEdit_log.txt & LODGen_log.txt.Paste these files here in "spoiler" tags or via an online host such as PasteBin.These files will show us what is or isn't happening. If you do not have these logs then your installation of those tools is flawed and you should re-check the instructions to ensure they are correctly installed.I only find FNVEdit_log.txt Do I have to create an LODGen_log.txt? I made a folder named FNVLODGen in Fallout New Vegas root folder and extract the FNVLODGen contents into it. Added a dedicated output directory to the Arguments field on MO. Installed both FNVLODGen Resources and LOD additions and improvements using MO. I just dont know why my installation of those tools is somehow flawed.
0 GrantSP Posted February 22, 2017 Posted February 22, 2017 Lack of that log indicates LODGen is not happening. Go back over the instructions and ensure you have all the needed files in place and MO is calling them correctly. Check that your computer isn't hiding the output from you or perhaps your AV software, either MS's own or a 3rd party, is messing with the execution. You may need to set an exemption for these tools. At any rate let us have a look at the log you do have. Delete it first and then re-run FNVLodGen and post the log. Actually better yet, create a new blank profile in MO with just the basic FNV files, DLCs, LOD Resources etc. and run it with only those, that way the size of the log will be smaller and easier to work with. If we can get the basics to work we can move on to why it fails with the full load.
0 GMansBriefcase Posted February 22, 2017 Author Posted February 22, 2017 Lack of that log indicates LODGen is not happening. Go back over the instructions and ensure you have all the needed files in place and MO is calling them correctly. Check that your computer isn't hiding the output from you or perhaps your AV software, either MS's own or a 3rd party, is messing with the execution. You may need to set an exemption for these tools. At any rate let us have a look at the log you do have. Delete it first and then re-run FNVLodGen and post the log. Actually better yet, create a new blank profile in MO with just the basic FNV files, DLCs, LOD Resources etc. and run it with only those, that way the size of the log will be smaller and easier to work with. If we can get the basics to work we can move on to why it fails with the full load.I added an exemption for FNVLODen.exe on Windows Defender and a 3rd party AV software Im using. But Im still lacking the LODGen_log.txt... Here is the FNVEdit_log.txthttps://pastebin.com/n29tpgkZ
0 GrantSP Posted February 22, 2017 Posted February 22, 2017 Okay, are you sure the LODGen.exe is in the 'Edit Scripts' folder? If you extracted the archive from Nexus correctly, and followed the instructions in the guide, FNVLodGen.exe will be in the top folder and the scripts folder will contain this executable and the scripts used by xEdit aka. FNVEdit. Your log seems to quit at the point when this executable is being called.
0 GMansBriefcase Posted February 22, 2017 Author Posted February 22, 2017 Okay, are you sure the LODGen.exe is in the 'Edit Scripts' folder? If you extracted the archive from Nexus correctly, and followed the instructions in the guide, FNVLodGen.exe will be in the top folder and the scripts folder will contain this executable and the scripts used by xEdit aka. FNVEdit. Your log seems to quit at the point when this executable is being called.Im sure LODGen.exe is in the Edit Scripts folder. I followed the installation instructions in the guide. Made a FNVLODGen folder in the Fallout New Vegas root folder, and extract the contents into it.
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GMansBriefcase
So, I started using FNVLODGen and the unofficial additions by tomzik. Now, here are my problems:
I've read about an output folder which you can setup with a command, but I can't find it anywhere and Google couldn't help me either.
17 answers to this question
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