Aeradom Posted September 22, 2016 Posted September 22, 2016 More options mostly. Though I'll say as someone who has and will work on a lot of settlements, I'd rather have the means to build exactly what I want than a bunch of options that I probably won't use. The OCD one interests me more than Homemaker because it makes the settlement feel "real". Like a normal home with all the clutter around on tables and shelves just feels natural. Not that I don't like Homemaker mind you, and as you say it is very popular.
BoSoxBry Posted September 22, 2016 Posted September 22, 2016 Yeah exactly, quality over quantity for me. I don't want to have a huge cluttered workshop menu with a ton of crap in it, redundancies, etc. Workshop Rearranged sounds interesting, something to add a few more objects to work with then something to make sure everything snaps together.
Gernash Posted September 22, 2016 Author Posted September 22, 2016 Workshop Rearranged is alot more than the Mod page says.
BoSoxBry Posted September 22, 2016 Posted September 22, 2016 (edited) Oh man, I just got to the A Little bit of green mod...just crushes my FPS and the grass flickers like crazy and hurts my eyes. It also overwrites a ton of other mods. Guess that one isn't for me. You guys have any problems with that one? Same issue with Grasslands unfortunately. Guess they are too taxing at 4K, and the shimmering/flickering is from no AA? Edited September 22, 2016 by BoSoxBry
Gernash Posted September 22, 2016 Author Posted September 22, 2016 you have too much grassss mannnn you can turn doen the amout of grass from defaultGrass=fps loss
crime_syndicate Posted September 22, 2016 Posted September 22, 2016 Thank you, thank you, thank you good sir for the guide and also for your word and fix about the recent windows updates breaking MO's proxy executable. You probably saved me a ton of time figuring out what went wrong !Here's a quick word about my experience (if it can help someone) because I apparently didn't have the KB3176938 update and still had the issue : I'm on Win10 pro, was on the november update. MO was running fine, thanks to this guide. I just updated to the Anniversary update, against my wishes , but because I want to get Forza Horizon 3 soon, which you can't download let alone play unless you have the AU installed. I checked and MO was indeed broken, running FO4edit returned error messages of this type : "Fatal: Error loading plugin list: <EAccessViolation: Access violation at address 7236F608 in module 'MSVCR120.dll'. Read of address 0147D000>".I checked the windows update history and didn't see any KB3176938 update, only KB3176937, KB3176936 and KB3176935. Uninstalled KB3176937, that did nothing, can't uninstall KB3176936, uninstalled KB3176935 and that fixed it. Thanks again :D
Gernash Posted September 22, 2016 Author Posted September 22, 2016 Good Stuff Will add it to the list. Enjoy!!!
beurp99 Posted September 22, 2016 Posted September 22, 2016 Ty for your times building this wiki. restarted to mod falout this week after some month, i'm happy to found a place where all mo workaround are gathered, the githup start to be messy.with the release of skyrim 64 bit next month perhaps your are better to split the mo2 thread from the fallout thread. i wanted to report Installed update today and no problem to report, i dont use windows native firewall, don't have the kb3176938 but i have the KB3176935 and all thing run fine. sorry for my bad english
Gernash Posted September 22, 2016 Author Posted September 22, 2016 (edited) @beurp99 all good beurp99Thanks for the info. New Skyrim will not be happening on MO2 for some time as the main tool like SKE and Skyproc do not support the new MO2 64x environment and It will take time till this happens. But if there is a workaround I'll throw something up but I dare say the S.T.E.P community will be all over it like a bad rash. Edited September 22, 2016 by Gernash
darthf1 Posted September 23, 2016 Posted September 23, 2016 (edited) I haven't had the time to play FA4 this week and noticed a lot has changed, so i re-did all my mods according to your guide. Unfortunately my game still crashes instantly when i go to the armorsmith workbench. Below is my current loadorder. All the .esp's are from your guide, no exceptions. Earlier you mentioned to try to disable "Armormsith All DLCs Patch.esp", but that has no effect. # This file was automatically generated by Mod Organizer.Fallout4.esmDLCRobot.esmDLCworkshop01.esmDLCCoast.esmDLCworkshop02.esmDLCworkshop03.esmDLCNukaWorld.esmUnofficial Fallout 4 Patch.espSettlementKeywords.esmArmorKeywords.esmNewCalibers.espConcealedArmor.esmLoads.esmHomemaker.esmTrueStormsFO4.esmSnap'n Build.esmSkjAlert_All_DLC.espSettlement Resources Rebalanced.espNo Crafting and Settlement Experience.espDD_All_the_COncrete.espDD_1x1_Foundation_Blocks.espHomemaker - Greenhouse and Bunker Disabler SKE.espHomemaker - Streetlights Use Passive Power SKE.espOCDecorator.espOCD FarHarborDLC.espOCDispenser.espBetterShackBridges.espBalconySupports.espg2m_Workshop_Nexus.espFlags of the Old World.espEthreonMasterPlan.espSLR.espVanillaExtensions.espBoats.espPR - FOW.espPipeGalore.espBoxHouses.espWorkshopWallFillers.espRedRocketReborn.espCabinInTheWoods.espDogBed.espSMH.espmso_sms.espNX Pro - Farm Core.espNX Pro - Farm Core - Homemaker.espSettleObjExpandPack.espCWSS Redux.espEvan_Modular Kitchen.espAkaWaterWorld.espCleanSettlement.espArmorsmith Extended.espArmormsith All DLCs Patch.espD.E.C.A.Y.espRaiderOverhaul.espRaiderOverhaul - AE PAtch.espSuperMutantOverhaul.espSynth Overhaul.espSynth Overhaul - AE Patch.espCrafting Workbench.espCrafting Workbenches - Ammo.espCrafting Workbenches - Ammo Expanded.espCrafting Workbenches - Ammo Special.espCrafting Workbenches - Power Armor.espCrafting Workbenches - Automatron DLC.espCrafting Workbenches - Removed Crafting Experience.espCraftable Armor Size.espCraftable Armor Size - Fix Material Requirements.espExtended weapon mods.espCutWeaponModsRestored.espCutWeaponModsRestored-FarHarbor.espLegendaryModification.espLegendaryModification2LM.espLegendaryModificationCSA.espLegendaryModificationGroknak.espLegendaryModificationMisc.espLegendaryModification2LMAKPatch.espLegendaryModification - DLC Far Harbor.espLegendaryModification - DLC Far Harbor (2LM).espLegendaryModification - DLC Far Harbor (2LM Concealed).esp3dscopes-framework.esp3dscopes.esp3dscopes-FarHarbor.esp3dscopes-G67rep-patch.esp3dscopes-NukaWorld.espFr4nssonsLightTweaks.espVivid Weathers - FO4.espVivid Weathers - FO4 - Far Harbor.espVivid Weathers - Nuka World.espVivid Weathers - FO4 - Summer.espTrueStormsFO4-EarlierSunsets.espTrueStormsFO4-FarHarbor.espTrueStormsFO4-EarlierSunsetsFH.espTrueStormsFO4-NukaWorld-FH-Compat.espWeatherSynergy-FarHarbor-ES.espWeatherSynergy-TruePriority-SM-ES.espVivid Waters - VW.espBrighterSettlementLights.espDarkerNights.espBetterNightVision.espDarkerNightsDetection.espDynamicInteriorFogRemoval.espInteriorsEnhanced-All-In-One.esp3dscopes-AddToSpawnList - CWMR Compatible.espWET.espGlowing Animals Emit Light.espGrasslands - Healthy.espWeapons of Fate.espTacticalMods.espTacticalModsDLC.espWBO.espWBO-Automatron.espBattleRifle.espBattleRifle - AWKCR Compatibility.espLooksMenu.espLooksMenu Customization Compendium.espCBBE.espQuickEnterFromStand.espQuickExitToStand.espShellRain.espLive Dismemberment - BrutalNoHeadshots.espLive Dismemberment - LiebermodeNoHeadshots.espLive Dismemberment - RegularNoHeadshots.espRealistic Death Physics.espEveryonesBestFriend.espPip-Boy Flashlight.espchem redux.espValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.espVIS-PatchChemRedux.espNX Pro - Farm Core - Valdacil's Item Sorting.espDIFR - VIS Patch.espVIS - Holotape Settings Patch.espLoads - VIS Patch.espSuperMutanatOverhaul - VIS Patch.espNewCalibers - VIS Patch.espValdacilsItemSorting - Raider Overhaul TAGS.espFunctionalDisplays.espFunctionalDisplays-Collectibles.espFunctionalDisplays-Patch-DLC01-VIS.espFunctionalDisplays-Patch-DLC03-VIS.espFunctionalDisplays-AID-VIS.espConcealedArmor - AK Patch.espFunctionalDisplays-MISC-VIS.espFunctionalDisplay-VIS 9 Patch.espLoads of Ammo - Leveled Lists.espBetterModDescriptions.espFAR.esp3DNPC_FO4.espAtomicRadio.espBetterModDescriptionsAE.espBetterModDescriptionsCAS.espCleanPoweredDoors.espConcealedArmor.espCrafting Workbenches - Faction and Quest Requirements.espdD-Enhanced Blood Basic.espDD_Power_armor_option.espDogmeat's Backpack.espHouseDress1Fix.espImmersiveVendors.espMove (Get Out the Way).espOctaviusSentibar_Labels.espQuickTrade.espReverb and Ambiance Overhaul.espThe Eyes Of Beauty.espMODWiki - Omod and Naming Patch.espMODWiki - Merged Patch.esp Edited September 23, 2016 by GrantSP Please use "spoiler" tags for long lists.
darthf1 Posted September 23, 2016 Posted September 23, 2016 Another thing im experiencing is that a lot of enemies are running around in their underwear, but that is probably due to an error in my load order.
Gernash Posted September 23, 2016 Author Posted September 23, 2016 (edited) @darthf1 na they just like hangin it all out :) try adding this to your Fallout4Custom.ini (in your documents folder not in MO2)[General]bUseCombinedObjects=0[Archive]bInvalidateOlderFiles=1sResourceDataDirsFinal= Edited September 23, 2016 by Gernash
GSDFan Posted September 23, 2016 Posted September 23, 2016 @darthf1, I believe Live Dismemberment should have only one ESP. You have three loaded.
Gernash Posted September 23, 2016 Author Posted September 23, 2016 (edited) I do as well it does not cause issues (oops) @GDSFan you up and running again? i.e. can you play FO4? cause as a builder I have this patch mostly done and need a builder as a tester...;) Edited September 23, 2016 by Gernash
GSDFan Posted September 23, 2016 Posted September 23, 2016 yes, I can run the game, but still testing everything out.
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