CVkiller Posted January 25, 2018 Posted January 25, 2018 Hi all. Just want to ask devs why my kajit doesn't start with night eye. It seems it maybe because in the configuration of Disparity , we let it take over imperious race of skyrim, if its intended why use imperious?
DarkladyLexy Posted January 25, 2018 Posted January 25, 2018 Hi all. Just want to ask devs why my kajit doesn't start with night eye. It seems it maybe because in the configuration of Disparity , we let it take over imperious race of skyrim, if its intended why use imperious?been a while since played as a Khajiit but you should have nighteye. If not I would recommend the use of Gophers Predator Vision works fine with Vividian (at last it did the last time i tried it). I'll create a quick Khajiit and have a look for you.
DarkladyLexy Posted January 25, 2018 Posted January 25, 2018 mmm yes Imperious races does overwrite Nighteye and not forward it what you can do is forward Nighteye spell to the CR Or just Use Predator Vision and give your Nighteye that way. As it why Khajiit's Imperious Races doesn't have Nighteye by default that is a question for Enai Siaion to answer. Edit: Looks like Nigheye is now a quest reward for the Khajiit Race. Quest reward - Acquire 50000 lifetime gold to unlock...Perception: At will - Improves night vision and dampens non-essential sounds.
sirjesto Posted January 25, 2018 Posted January 25, 2018 Hey guys. Posted LOTD Patches Merged for SE.It is in the optional file section. Not sure if you have a dedicated forum page for SE or not, so I'm posting here. Been a while, good to see everyone. ;)
DarkladyLexy Posted January 25, 2018 Posted January 25, 2018 Hey guys. Posted LOTD Patches Merged for SE.It is in the optional file section. Not sure if you have a dedicated forum page for SE or not, so I'm posting here. Been a while, good to see everyone. ;)thank you SirJesto for future reference yes we do have a dedicated forum for the SSE build which is here https://forum.step-project.com/topic/13092-lexys-legacy-of-the-dragonborn-special-edition/page-21?do=findComment&comment=214562
berndaroy Posted January 25, 2018 Posted January 25, 2018 Darth your link to drop box showing 404 error no link found for the 1.59.1 TESTING CR
DarkladyLexy Posted January 25, 2018 Posted January 25, 2018 Darth your link to drop box showing 404 error no link found for the 1.59.1 TESTING CRhe updated the Main CR so if you have v1.59 you all the records from the TESTING CR that was in the Dropbox.
InstantKor Posted January 25, 2018 Posted January 25, 2018 Since Undeath Immersive Lichdom 3.6 was updated we no longer need to clean it and remove RaceCompatibility.esm as a master as instructed to do in the guide.
CVkiller Posted January 25, 2018 Posted January 25, 2018 mmm yes Imperious races does overwrite Nighteye and not forward it what you can do is forward Nighteye spell to the CR Or just Use Predator Vision and give your Nighteye that way. As it why Khajiit's Imperious Races doesn't have Nighteye by default that is a question for Enai Siaion to answer. Edit: Looks like Nigheye is now a quest reward for the Khajiit Race. Quest reward - Acquire 50000 lifetime gold to unlock...Perception: At will - Improves night vision and dampens non-essential sounds. Ok, thank you.
triptonite Posted January 25, 2018 Posted January 25, 2018 Removing the name and removing the FormID amount to the same thing.
InstantKor Posted January 26, 2018 Posted January 26, 2018 (edited) OK does anyone know by any chance what filename this texture is, it looks like some cliff stone edge texture. Is this supposed to be what the game looks look like in Solitude? First picture is the the entrance right past the gate next to Erikur's house to the museum. The same texture can be seen around the Bards College door as well. Problem Area Images: https://imgur.com/a/Ar6e2 Also if anyone has any insight as to what makes this happen: the door to the Blue Place has trim around the door that lets you see through the building, I know its a broken mesh BUT I just dont know what the dang filename is for so I find the problem mod. Edited January 26, 2018 by InstantKor
InstantKor Posted January 26, 2018 Posted January 26, 2018 AND of course, (literally the first texture I look at) happens to be the one Im seeking lol for the building foundations in Solitude is called sstonebase01.dds and it doesnt confilct with any other texture so I suspect the rest of our folks Skyrim looks that way too! Just seemed odd that this stone base texture was used around the Bards College door. PS im sorry but I couldnt edit my original post to include this, seems there is a timer in place?
Darth_mathias Posted January 26, 2018 Author Posted January 26, 2018 OK does anyone know by any chance what filename this texture is, it looks like some cliff stone edge texture. Is this supposed to be what the game looks look like in Solitude? First picture is the the entrance right past the gate next to Erikur's house to the museum. The same texture can be seen around the Bards College door as well. Problem Area Images: https://imgur.com/a/Ar6e2 Also if anyone has any insight as to what makes this happen: the door to the Blue Place has trim around the door that lets you see through the building, I know its a broken mesh BUT I just dont know what the dang filename is for so I find the problem mod. AND of course, (literally the first texture I look at) happens to be the one Im seeking lol for the building foundations in Solitude is called sstonebase01.dds and it doesn't conflict with any other texture so I suspect the rest of our folks Skyrim looks that way too! Just seemed odd that this stone base texture was used around the Bards College door. PS im sorry but I couldnt edit my original post to include this, seems there is a timer in place?that texture is actually all over Solitude and since it doesn't get overwritten it will revert to vanilla which look awful
bekcicandrej Posted January 26, 2018 Posted January 26, 2018 Hi everyone,Just a small question,Does Olafa in whiterun have a pretty visible neck seem?I mean the body and head textures don't match
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