DarkladyLexy Posted December 17, 2017 Posted December 17, 2017 OK guys I have just added Moonlight tales Special Edition (MTSE) to the guide take note the in game configuration menu is accessed by a RING add by the mod Also take not a new updated setting for Moonlight Tales Essential (MTE) yay for more acronyms
bekcicandrej Posted December 17, 2017 Posted December 17, 2017 mmmm what the formid for the door?Formid 000018fdRefrenceid 02002888 After a bit of reading I did find that this is a rare (i think) vanilla bug.I found a workaroundhttps://forums.nexusmods.com/index.php?/topic/775358-castle-volkihar-door-wont-open/page-3
DarkladyLexy Posted December 17, 2017 Posted December 17, 2017 Formid 000018fdRefrenceid 02002888 After a bit of reading I did find that this is a rare (i think) vanilla bug.I found a workaroundhttps://forums.nexusmods.com/index.php?/topic/775358-castle-volkihar-door-wont-open/page-3looking in xEdit nothing is overwriting that formid so yes like you said this is a vanilla bug, Least you found a solution. I am about to start Dawnguard DLC so let's see if I get it too.
memnochs Posted December 17, 2017 Posted December 17, 2017 (edited) @DarkladyLexy: Like for immersive horses mod, a "Wyre Bashed ESP" was released for Craftable Horse Barding. It would worth to add it too. Edited December 17, 2017 by memnochs
DarkladyLexy Posted December 17, 2017 Posted December 17, 2017 @DarkladyLexy: Like for immersive horses mod, a "Wyre Bashed ESP" was released for Craftable Horse Barding. It would worth to add it too.That one we merge so we actually lose the Bash Tags but we readd them anyway so there is no point.
memnochs Posted December 17, 2017 Posted December 17, 2017 Totally forget about that we merge it later, as I rebuild my setup, I just noticed that update. (I messed up my MO installation and forget to backup, i wanna cry, can I ? I need an understanding shoulder XD)
DarkladyLexy Posted December 17, 2017 Posted December 17, 2017 Totally forget about that we merge it later, as I rebuild my setup, I just noticed that update.(I messed up my MO installation and forget to backup, i wanna cry, can I ? I need an understanding shoulder XD) . Seriously I know your pain been there done that then kicked Darth up the arse for not backing up yes I am evil.
berndaroy Posted December 17, 2017 Posted December 17, 2017 Memnoch love the wet cheetah, sums up how i feel some days....as for Darth, poor fellow...if he's not in the dog box, he's kicked around, when not kicked around, he's told there's a pregnancy taking place, after being away awhile, and no it's not Lexy......heart stopping fear of not my girl!!!!! BUT the dog. Perhaps the picture of said cheetah sums up his days sometime ONLY KIDDING, bet Lexy thinking this right now
mcshame Posted December 17, 2017 Posted December 17, 2017 After you run Merge Plugins you'll get down in the range of ~230, and then after the bashed patch is made you'll merge another 20-30 esps. However, it should not really matter that Wrye Bash complains on startup, because all it's doing is deactivating everything in your load order above and beyond 255. You can still edit bash tags on deactivated mods. Alternatively, you can also just wait and do all the tag updates for all mods in one step at the end of the guide, right before making the bashed patch. There's an "idiot check" section right there that lists all the tag updates you need to do.DarkladyLexy, on this topic, for the crossbows.esp it is to actually remove tags. But as mentioned, there are too many mods at this point and it doesn't allow Wyre Bash to work. Putting them in the idiot check would be perfect but it is not listed as it is a removal of tags, not adding tags. Would you consider adding it there in the guide as I had to write it down to remind myself to do it later.
fallenknighte Posted December 17, 2017 Posted December 17, 2017 DarkladyLexy, on this topic, for the crossbows.esp it is to actually remove tags. But as mentioned, there are too many mods at this point and it doesn't allow Wyre Bash to work. Putting them in the idiot check would be perfect but it is not listed as it is a removal of tags, not adding tags. Would you consider adding it there in the guide as I had to write it down to remind myself to do it later.Not sure I am doing it right, but I usually deactivate most plugins, except for an prerequisites when installing Faction Crossbows, open Wrye Bash and remove the tags, then close that. Once back in Mod Organiser, I then just delete the Bashed Patch eps from the overwrite folder, reactivate all the deactivated esps and continue with the guide. As said, not sure if that is the right way to go about it.
DarkladyLexy Posted December 17, 2017 Posted December 17, 2017 bet Lexy thinking this right now yes I am. DarkladyLexy, on this topic, for the crossbows.esp it is to actually remove tags. But as mentioned, there are too many mods at this point and it doesn't allow Wyre Bash to work. Putting them in the idiot check would be perfect but it is not listed as it is a removal of tags, not adding tags. Would you consider adding it there in the guide as I had to write it down to remind myself to do it later.well as I mentioned to memnochs when you merge an esp using Merge Plugins Standalone the Bash Tags don't forward (Unless I am wrong we need confirmation on that) so technically you shouldn't actually need to remove the Bash Tags prior to merging. The removal was recommended by Dreadflopp and has been since SRLE Extended so that info might be out of date now; Think we best consult Mator. You know I actually now have a feeling that instructions to removed the tags from Faction Crossbows is a left over from when we had Morrowloot in the guide and the old days of SRLE Extended.
memnochs Posted December 17, 2017 Posted December 17, 2017 (edited) I did a search about bash tag and merge plugin, and it seems that it doesn't forward anything, so your assertion is right, you don't need to remove them before. My merging test seems to lead to same conclusion. I tend to think these instructions was useful for the old merging script from TESVEdit, if I have time I will do a test to satisfy my curiosity. @berndaroy: Your avatar is from GOT, isn't it ? Edited December 17, 2017 by memnochs
DarkladyLexy Posted December 17, 2017 Posted December 17, 2017 I did a search about bash tag and merge plugin, and it seems that it doesn't forward anything, so your assertion is right, you don't need to remove them before.My merging test seems to lead to same conclusion.Well then I might as well remove the instruction to Remove the Bash tags from Faction Crossbows before merge that will save a lot of headaches for everyone Edit: CONFIRMED BY MATOR so I have removed that instruction and headache.
berndaroy Posted December 17, 2017 Posted December 17, 2017 @berndaroy: Your avatar is from GOT, isn't it ?Memnoch hi! Yes the red priestess..love fantasy art and found this on a web page and loved it...obviously not me, but it showcases good art, and when you compare it to the actress, amazingly realistic
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