Darth_mathias Posted February 18, 2017 Author Posted February 18, 2017 (edited) Updated: Minerva --> 2.1EatingDrinkingSleeping --> 3.2.03Apocalypse --> 9.36Ordinator --> 9.03 Rayhne thank you for keeping the updates coming...helps towards my final build once LOTD v18 comes out. I may be wrong, but in regards to EatingDrinkingSleeping mod, we are only using the animation part and not the whole mod and that doesn't need or has been updated since December 2014. If Nozzer is planning on changing it in the new layout of SRLE Ext LOTD, then i apologize for putting in my two cents worth BerndaroyBerndaroy is correct with regard to EatingDrinkingSleeping we are only using the animations so that does need update and reminder but thanks for keeps us all up to date on stuff. Wiki Updates will be on hold (at least by me) until Monday afternoon or even Tuesday since I am busy prepping for a show this weekend that goes up at the end of the month and got another quick job on Monday Morning. Edited February 18, 2017 by Darth_mathias
kareemamr50 Posted February 18, 2017 Posted February 18, 2017 What main quest are you on? If your on the mission where you have to meet Delphine and fight a dragon, dragon spawns stop until that mission is completed.i finished the mission where alduin raise dragon from the dead and didn't do the other mission where i have to meet her in the inn and went around roaming skyrim and fast travel and still no dragon has spawned
Nozzer66 Posted February 18, 2017 Posted February 18, 2017 Updated: Minerva --> 2.1EatingDrinkingSleeping --> 3.2.03Apocalypse --> 9.36Ordinator --> 9.03Cheers. Will get on the updates soon. Want to finish off the standalone pre-requisites page first. Should hopefully do that today.
rayhne Posted February 18, 2017 Posted February 18, 2017 Rayhne thank you for keeping the updates coming...helps towards my final build once LOTD v18 comes out. I may be wrong, but in regards to EatingDrinkingSleeping mod, we are only using the animation part and not the whole mod and that doesn't need or has been updated since December 2014. If Nozzer is planning on changing it in the new layout of SRLE Ext LOTD, then i apologize for putting in my two cents worth BerndaroyNo problem. I don't use it at all.
BoSoxBry Posted February 18, 2017 Posted February 18, 2017 Thanks for all the hard work everyone! So, Vividian ENB crushes my graphics cards. Can anyone recommend settings to turn off on it, or perhaps another ENB to use with Vivid Weathers? I was using CoT and Realvision ENB Performance in my last build, which was fairly light in comparison. Would it break this guide to revert back to those? I have also noticed my CPU often being a limiting factor. I know shadow resolution and distance are the biggest hogs for this. If anyone has other tips on lowering CPU load I'd be grateful! 2x 980 4GB SLII7-3770K 4.3 Ghz OC'dWindows 1024 GB DDR3 RAM4K Resolution
Nozzer66 Posted February 18, 2017 Posted February 18, 2017 (edited) First thing I'd do is see if you can get Skyrim to only run on one card. SLI profiles are sometimes difficult. That will likely work as well as turning stuff down. But as a general thing try turning off any Depth of Field FX first. Edited February 18, 2017 by Nozzer66
BoSoxBry Posted February 19, 2017 Posted February 19, 2017 Hmm, both my GPUs are reaching upper 90s already. I suppose it can't hurt to give it a shot on single GPU but playing on 4K resolution it seems like a long shot. I'm also already using the performance version of Vividian with DOF off.
Nozzer66 Posted February 19, 2017 Posted February 19, 2017 Right. Ok then try playing with grass density. Set that to 100 or even 120. That will thin out the grass and make life a bit easier for a start.
Diana_TES_GotH Posted February 19, 2017 Posted February 19, 2017 (edited) I've been fooling around with different ENB's and non ENB Visual Enhancement mods all day. No matter the ENB, my FPS drops drastically. I have finally decided to go with Imaginator and Dynavision. Do you know of any reason why these would conflict with the SRLE: LOTD setup, and do you have any other recommendations? Edited February 19, 2017 by Diana_TES_GotH
sspalex77 Posted February 19, 2017 Posted February 19, 2017 Thanks for all the hard work everyone! So, Vividian ENB crushes my graphics cards. Can anyone recommend settings to turn off on it, or perhaps another ENB to use with Vivid Weathers? I was using CoT and Realvision ENB Performance in my last build, which was fairly light in comparison. Would it break this guide to revert back to those? I have also noticed my CPU often being a limiting factor. I know shadow resolution and distance are the biggest hogs for this. If anyone has other tips on lowering CPU load I'd be grateful! 2x 980 4GB SLII7-3770K 4.3 Ghz OC'dWindows 1024 GB DDR3 RAM4K ResolutionMost ENB's take a fairly big hit, but the author of Vivid Weathers has provided a list of ENB presets that are compatible with their mod. I personally really like "Bleak Vivid Weather ENB." It doesn't take too much of a hit for me but I haven't extensively tested it. Additionally, the author has provided a guide on how to make other ENB presets compatible with the mod.Here's the link to the compatible ENB's: https://www.nexusmods.com/skyrim/mods/73937/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D73937%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D3860450&pUp=1
Diana_TES_GotH Posted February 19, 2017 Posted February 19, 2017 Most ENB's take a fairly big hit, but the author of Vivid Weathers has provided a list of ENB presets that are compatible with their mod. I personally really like "Bleak Vivid Weather ENB." It doesn't take too much of a hit for me but I haven't extensively tested it. Additionally, the author has provided a guide on how to make other ENB presets compatible with the mod.Here's the link to the compatible ENB's: https://www.nexusmods.com/skyrim/mods/73937/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D73937%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D3860450&pUp=1Thank you. I see now that the mods I was considering will not be compatible. I look at these posted on the link tomorrow to see if any of them will suit my system. Otherwise I'll just have to use ENBoost without an ENB Preset.
Nozzer66 Posted February 19, 2017 Posted February 19, 2017 I've been fooling around with different ENB's and non ENB Visual Enhancement mods all day. No matter the ENB, my FPS drops drastically. I have finally decided to go with Imaginator and Dynavision. Do you know of any reason why these would conflict with the SRLE: LOTD setup, and do you have any other recommendations?Cant see any real reason why they'd cause any great issues. Dynavision's done by Gopher, who's a very good modder and mod reviewer type. If you looked on his You Tube channel I'd be surprised if there wasn't videos about them. I know there's definitely some about the Fallout 3 versions of those mods.
Diana_TES_GotH Posted February 19, 2017 Posted February 19, 2017 Cant see any real reason why they'd cause any great issues. Dynavision's done by Gopher, who's a very good modder and mod reviewer type. If you looked on his You Tube channel I'd be surprised if there wasn't videos about them. I know there's definitely some about the Fallout 3 versions of those mods.I didn't think so either, but the author posted they are incompatible. However, I just found this reddit post link and I am definitely going to give them a try. Even the Vivid Weather ENB performance version hit my system too hard, but I want something and Imaginator is highly recommended.
Diana_TES_GotH Posted February 19, 2017 Posted February 19, 2017 What about Skyrim Reloaded - SKGE. I have used it before and I love it. I also loved the one for Oblivion. In the forums it says it is compatible with ENBoost. Do you see me having any compatibility issues using it with this guide given that it's basically just a SKSE plugin?
paul666root Posted February 19, 2017 Posted February 19, 2017 with SKGE i had a green line always showing when submerging underwater. It was annoying for me.
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