InstantKor Posted July 22, 2016 Posted July 22, 2016 Looking at the Diverse Dragons page there is now a patch for DD "there is now a patch that allows DD's stat boosts to apply my dragons (only the stat boosts though). Testing seems to indicate that DCO's changes all apply to my dragons automatically." are you using that patch too if so did you crank up the DD settings??
cstarkey42 Posted July 22, 2016 Posted July 22, 2016 Looking at the Diverse Dragons page there is now a patch for DD "there is now a patch that allows DD's stat boosts to apply my dragons (only the stat boosts though). Testing seems to indicate that DCO's changes all apply to my dragons automatically." are you using that patch too if so did you crank up the DD settings??Nope, I completely missed that patch. Should make a huge difference since it was the low HP that was making them weak. Thanks. My only problem now is I'm still using Mighty Dragons so now the other dragons are probably going to be way too difficult.
paul666root Posted July 22, 2016 Posted July 22, 2016 I tested them a bit and with the patch they are ok. EMDR was impossible... i could not beat with a mage the first dragon you encounter.... i let the ranks on default and set the maximum difficulty. Didn'y touch the numbers on them as i understood you can max out lvl lists fast... About more int loot we should set the chances lower than 50% to all. About 20 - 25%. And i think vendors should not sell them at all... these should be found by exploring not buying
InstantKor Posted July 22, 2016 Posted July 22, 2016 I tested them a bit and with the patch they are ok. EMDR was impossible... i could not beat with a mage the first dragon you encounter.... i let the ranks on default and set the maximum difficulty. Didn'y touch the numbers on them as i understood you can max out lvl lists fast... About more int loot we should set the chances lower than 50% to all. About 20 - 25%. And i think vendors should not sell them at all... these should be found by exploring not buyingI concur with the MIL settings and disabling the ingredients is not a bad idea either since most of them are just using the salt pile meshes.
DarkladyLexy Posted July 22, 2016 Posted July 22, 2016 (edited) I have taken a quick look at the new dragon mod one i can say for certain we need to look at the knockdown and stagger. I spent most of my test fight either on the floor and being thrown all over the place i could barely even fire a shot. and i concur with everyone else about more interesting loot it should be rare and real treasure to find. So i say we drop all chances to 20-25% or even lower 10-15% and disable both vendors and ingredients. Also this mod could use although some may say a bit cheaty https://www.nexusmods.com/skyrim/mods/77278/? using the 2 No Stagger Camera options only. I say we could leave the new dragon mod as is and set DD at expert turn off knockdown, stagger and assult and leave DCO as is at the moment. do howver bare in mind i have weak level 1 character at the moment so my suggest may not be very valid for mid to late game. Edited July 22, 2016 by DarkladyLexy
Nebulous112 Posted July 22, 2016 Posted July 22, 2016 i'm curently working on a subguide for the CR but will take some time...Nice, Paul! :-) Thanks for this. A CR subguide will be extremely useful for me and many others. I think I owe you some beer. But then again, I already owe Darth and Lexy a case. And Neo. Plus all the other STEP staff for the main STEP guide... Man, sending all this beer to the States and overseas is going to bankrupt me. Maybe I had better stick to well wishes instead. ;-) Plus you Europeans have better beer anyway...lol.
Darth_mathias Posted July 22, 2016 Author Posted July 22, 2016 (edited) Nice, Paul! :-) Thanks for this. A CR subguide will be extremely useful for me and many others. I think I owe you some beer. But then again, I already owe Darth and Lexy a case. And Neo. Plus all the other STEP staff for the main STEP guide... Man, sending all this beer to the States and overseas is going to bankrupt me. Maybe I had better stick to well wishes instead. ;-) Plus you Europeans have better beer anyway...lol.i don't drink beer I drink whisky preferable 18 year old single malt. or I am partial to Johnny Walker Blue. Lexy can't drink at the moment hahaha. But on to my main subject I have added suggested MCM setting for More Interesting Loot let me know how you feel about these settings. Edited July 22, 2016 by Darth_mathias
RonHiler Posted July 22, 2016 Posted July 22, 2016 Drats. I'm gonna have to redo my build now. I both hate and love you all!
sirjesto Posted July 22, 2016 Posted July 22, 2016 Created and hosting the AAE Merged Patch on my page. Created with the latest patch versions and hand edited to be super cool. ;) https://www.nexusmods.com/skyrim/mods/76757/? Going to be doing the same for the Legacy patches when I have time. 1
jdsmith2816 Posted July 23, 2016 Posted July 23, 2016 I was going through TES5Edit looking at the CR and various conflicts and we may want to look at the below. Several of the undeath questions will probably be resolved/changed with immersive lichdom so maybe don't spend much time on them undeath conflict with caco; the black pearl from the clams is an important part of the quest IIRCDBM weapon records in most cases i think we should be taking the MLU.esp DNAM and CRDTimp helm relating to undeathimp helm relating to DBMccf rleating to undeathfalskaar relations relating to undeathaae relating to undeath NPC records specifically skeleton and draugr setsaos relating to thunderchild should the aos SNDD records be forwarded?all of the undeath spell records... 04035472 should the SNAM for wheels of lull be forwarded?000131ef should probably forward the magicnoreanimate00106092 undeath relating to aurora should we forward the lich staff changes?000a88c8 crf relating to undeath000a8023 forgottencity and wheelsoflull formids 00107b9a forgottencity and wheelsoflull formids 00069ceb violens relating to dco 02004d5b use TCIY record take model and art from DBM
Alluistras Posted July 23, 2016 Posted July 23, 2016 Created and hosting the AAE Merged Patch on my page. Created with the latest patch versions and hand edited to be super cool. ;) https://www.nexusmods.com/skyrim/mods/76757/? Going to be doing the same for the Legacy patches when I have time.You rock, man. :D
edynacio Posted July 23, 2016 Posted July 23, 2016 The link for Interesting NPCs - Follower Perk Addon is missing on the SRLExt LotD.The integration guide is fine.
edynacio Posted July 23, 2016 Posted July 23, 2016 The integration guide has Improved closefaced helmets - PATCHES - Apophysis Masks meshes separate. If it's installed that way I believe it won't get included in the merge. Maybe it will be better just list it Improved closefaced helmets - PATCHES, that should be more in accord with the installation guide, instead of the 4 different patches.
LuvianSkyrim Posted July 23, 2016 Posted July 23, 2016 (edited) Has anyone considered using this mod: https://www.mediafire.com/view/cv65iml00p24xo5/Screen+Shot+07-19-16+at+08.38+PM.JPG#https://www.mediafire.com/view/uw60nw3437o3reo/Screen+Shot+07-22-16+at+10.10+AM%282%29.JPG#https://www.mediafire.com/view/gb1narj1wcbpcyg/Screen+Shot+07-22-16+at+10.21+AM.JPG# Height Adjusted Races with True Giantshttps://www.nexusmods.com/skyrim/mods/7587/? Edited July 23, 2016 by LuvianSkyrim
edynacio Posted July 23, 2016 Posted July 23, 2016 Sorry to bother again. I'm updating my MO install to LotD so I'm having a few questions. When installing Heavy Armory - New Weapons it instructs to remove PrvtI_HeavyArmory_DG_Addon.esp but I couldn't find the replacer in Legacy of The Dragonborn Patch Central
Recommended Posts